Hello everybody!
I have been wondering how I could take my MCPE World and edit it in something like mcedit or convert it to work with Minecraft for PC.
You might wanna use a world that the spawn is close to your builds on though, or you will have to walk alot. I would also not recommend using worlds that use blocks that do not exist in MinecraftPE. The only thing you need to copy is your level.dat, maybe create a world (on the iDevice) then copy the chunks.dat and player.dat into your new world's folder and then copy the level.dat from your computer onto the app.
Now you can copy/paste level.dat to your heart's content!
EDIT: The above is for computer -> iDevice
Then, open the folder of the world you want to modify with MCEdit. Now copy the level.dat into a folder you can access on your computer with MCEdit. Open the level.dat with MCEdit and you should be ready to go!
You might wanna use a world that the spawn is close to your builds on though, or you will have to walk alot. I would also not recommend using worlds that use blocks that do not exist in MinecraftPE. The only thing you need to copy is your level.dat, maybe create a world (on the iDevice) then copy the chunks.dat and player.dat into your new world's folder and then copy the level.dat from your computer onto the app.
Now you can copy/paste level.dat to your heart's content!
EDIT: The above is for computer -> iDevice
Then, open the folder of the world you want to modify with MCEdit. Now copy the level.dat into a folder you can access on your computer with MCEdit. Open the level.dat with MCEdit and you should be ready to go!
Thank You, Trying it now!
EDIT:
I tried PC to iDevice and it didn't work... I took the level.dat from the world save and put it in a new world on the device. Didn't work...
EDIT2:
I tried to open the level.dat in mcedit (world from my iDevice) and no chunks showed up in mcedit. :| :dry.gif:
I tried to open the level.dat in mcedit (world from my iDevice) and no chunks showed up in mcedit. :| :dry.gif:
Hmm... I see, it seems that Minecraft PE must generate chunks in a different way then the PC version on Minecraft does then, maybe look around the forums to see if anyone has made a plugin for MCEdit or something, because in theory, the level.dat in PE shouldn't be too much different from the level.dat used in normal Minecraft saves. I'll see if I can get it working, maybe there is a converter somewhere...
EDIT1: Looking back in the PE saves, it seems that rather than containing the chunks in the level.dat like they did on the PC version, they put the chunks into a different file (chunks.dat) and separated out the player! I think that I may be able to make a way to re-combine these through some sort of script. I will see what I can do.
EDIT2: Compared the level.dat generated by PE and the level.dat generated by Minecraft, found this:
The one on the right is the level.dat generated by MC, the one on the left is generated by MCPE! Quite a large difference, it looks like I have alot of work ahead of me!
EDIT3: I found this in my travels: http://davidvierra.com/mcedit/download-testing.html It is the development builds of MCEdit, and it seems (from what I have heard) that you can edit the Android Minecraft PE worlds with it, I'm not sure about iOS Minecraft PE worlds though... Try it and reply back if it works!
EDIT4: It seems that the latest dev. build of MCEdit has lost the capability, so try using MCEdit-testing249 (Find it here: http://davidvierra.com/mcedit/testing/)
EDIT: Hehe, no longer just a bump! I have had a breakthrough! MCEdit-testing249 (Linux/Ubuntu) works to load MC:PE worlds, I just need a couple Windows testers. The blue flowers even show up!
EDIT: Seems that in the latest MCEdit dev. build from http://davidvierra.com/mcedit/download-testing.html has been updated to re-enable MC:PE world saving! Just run the latest development build and pick up the in-program update.
Help! So I only have on my map, enteties level and chunks no player? Do I renamed entities to player or do I need a player plus entities chunks and level?
Help! So I only have on my map, enteties level and chunks no player? Do I renamed entities to player or do I need a player plus entities chunks and level?
You can basically rename any file to "player.dat" and it'll work. MCPE no longer uses it, but MCEdit just needs something named "plater.dat" to work.
Alright, I need a little help. I have just gotten the newest 1.9 version of minecraft for my pc with windows. I have the 0.14.0 PE version with one infinite world on it. I want to know if I can get that entire world onto my PC version. I have searched the forums and watched some videos but haven't been able to do it. Sadly, I am not very tech savy so most of what is being said in the forums is flying strait over my head. I have iExplorer which seems to be the way you do it but I still can't figure it out. I need help getting the world from the folder in iExplorer to my computer so I can play it. Again, I might need to be led along here like because I am not tech savy.
P.S. if there is away to get it without using iExplorer I am all ears.
I have been wondering how I could take my MCPE World and edit it in something like mcedit or convert it to work with Minecraft for PC.
Apps -> MinecraftPE -> Documents -> games -> com.mojang -> minecraftWorlds
You might wanna use a world that the spawn is close to your builds on though, or you will have to walk alot. I would also not recommend using worlds that use blocks that do not exist in MinecraftPE. The only thing you need to copy is your level.dat, maybe create a world (on the iDevice) then copy the chunks.dat and player.dat into your new world's folder and then copy the level.dat from your computer onto the app.
Now you can copy/paste level.dat to your heart's content!
EDIT: The above is for computer -> iDevice
For iDevice -> computer:
Navigate, using iExplorer, to:
Apps -> MinecraftPE -> Documents -> games -> com.mojang -> minecraftWorlds
Then, open the folder of the world you want to modify with MCEdit. Now copy the level.dat into a folder you can access on your computer with MCEdit. Open the level.dat with MCEdit and you should be ready to go!
Thank You, Trying it now!
EDIT:
I tried PC to iDevice and it didn't work... I took the level.dat from the world save and put it in a new world on the device. Didn't work...
EDIT2:
I tried to open the level.dat in mcedit (world from my iDevice) and no chunks showed up in mcedit. :| :dry.gif:
Hmm... I see, it seems that Minecraft PE must generate chunks in a different way then the PC version on Minecraft does then, maybe look around the forums to see if anyone has made a plugin for MCEdit or something, because in theory, the level.dat in PE shouldn't be too much different from the level.dat used in normal Minecraft saves. I'll see if I can get it working, maybe there is a converter somewhere...
EDIT1: Looking back in the PE saves, it seems that rather than containing the chunks in the level.dat like they did on the PC version, they put the chunks into a different file (chunks.dat) and separated out the player! I think that I may be able to make a way to re-combine these through some sort of script. I will see what I can do.
EDIT2: Compared the level.dat generated by PE and the level.dat generated by Minecraft, found this:
The one on the right is the level.dat generated by MC, the one on the left is generated by MCPE! Quite a large difference, it looks like I have alot of work ahead of me!
EDIT3: I found this in my travels: http://davidvierra.com/mcedit/download-testing.html It is the development builds of MCEdit, and it seems (from what I have heard) that you can edit the Android Minecraft PE worlds with it, I'm not sure about iOS Minecraft PE worlds though... Try it and reply back if it works!
EDIT4: It seems that the latest dev. build of MCEdit has lost the capability, so try using MCEdit-testing249 (Find it here: http://davidvierra.com/mcedit/testing/)
EDIT: Hehe, no longer just a bump! I have had a breakthrough! MCEdit-testing249 (Linux/Ubuntu) works to load MC:PE worlds, I just need a couple Windows testers. The blue flowers even show up!
Ok, just download MCEdit-testing249 from http://www.davidvierra.com/mcedit/testing/ for your windows OS and let me know if you can open an MC:PE map.
EDIT: Seems that in the latest MCEdit dev. build from http://davidvierra.com/mcedit/download-testing.html has been updated to re-enable MC:PE world saving! Just run the latest development build and pick up the in-program update.
http://www.minecraftforum.net/topic/13807-mcedit-minecraft-world-editor-now-open-source/
If you're opening the PE map on MCEdit, make sure there's a player.dat file in the same folder. You can rename anything to player.dat and it'll work.
Yeah, dude I sorta need the outdated version since the updated version doesn't display anything when editing an MCPE map so thanks however...
I use version 0.1.1, which works perfectly. In order to open a PE map, the folder has to have player.dat, level.dat, chunks.dat, and entities.dat
You can basically rename any file to "player.dat" and it'll work. MCPE no longer uses it, but MCEdit just needs something named "plater.dat" to work.
Alright, I need a little help. I have just gotten the newest 1.9 version of minecraft for my pc with windows. I have the 0.14.0 PE version with one infinite world on it. I want to know if I can get that entire world onto my PC version. I have searched the forums and watched some videos but haven't been able to do it. Sadly, I am not very tech savy so most of what is being said in the forums is flying strait over my head. I have iExplorer which seems to be the way you do it but I still can't figure it out. I need help getting the world from the folder in iExplorer to my computer so I can play it. Again, I might need to be led along here like because I am not tech savy.
P.S. if there is away to get it without using iExplorer I am all ears.