Re-entering a tutorial area while the playing the Tutorial will reset the chests.
Fix for Slab blocks not blocking light.
Fix for Chickens not dropping Cooked Chicken when they die on fire.
Fix for Blazes not dropping Glowstone Dust when they die.
Fixed the drop rate of Gold Nuggets.
Fix for Zombie Pigmen not dropping Gold Ingots when they die.
Fix for tamed Ocelots remaining hostile to anything they were attacking before being tamed.
Fix for crash when spawning too many Shulkers.
Fix for Enderman not taking damage from rain while in a Boat.
Improvements to framerate when throwing a lot of Lingering Potions.
Fix for Wither Skeleton being able to walk through two block high spaces.
Minor changes to Battle Mini Game maps to close off areas that should not be accessible.
Fix for lighting issues when digging down in spawn area.
Fix for rename Record losing its name after being in a Jukebox.
Added chance of Melon, Pumpkin, and Beetroot Seeds, and Jungle Saplings spawning in the Bonus Chest.
Fix for a range of tooltips that would appear when the action was not available.
Fix for Mob Spawner error that occured after using a spawn egg to change what it should spawn.
Fixes to End Gateway generation.
Fix for End spawn location being in the wrong place.
Added a particle effect and sound effect when a mob spawner fails to spawn due to spawn limits.
Fix for crash when placing a Sign on top of Tall Grass.
Stop End Crystals exploding when "TNT Explodes" is disabled.
Fix for Hoppers not collecting items above them.
Added new 11 trophies for Survival.
Added new 7 trophies for Tumble.
Change log for Patch 1.40 - January 13th 2017
Fix for Mob Spawners not spawning anymore, and showing a Pig inside them.
Fix for previously created signs being censored for players with restrictive Privacy settings.
Fix for being able to escape the boundaries of the world by exiting a Boat at the edge.
Change log for Patch 1.39 - December 21st 2016
Minor updates to Tutorial world.
Fix for issue using Elytra in splitscreen.
Fix crash when firing snowballs from a Dispenser.
Fix crash when crafting fireworks with renamed items.
Fix for End Crystals sometimes being invulnerable.
Change log for Patch 1.38 - December 19th 2016
Added new blocks: Chorus Flower, Chorus Plant, Dragon Head, End Gateway, End Rod, Purpur Block, Purpur Pillar, Purpur Stairs, Purpur Slab.
Added new items: Chorus Fruit, Popped Chorus Fruit, Dragon's Breath, Elytra, End Crystal, Lingering Potion, Water Splash Potion, Potion of Luck, Tipped Arrow, Boats made from Spruce, Birch, Jungle, Acacia, and Dark Oak.
Added new mobs: Shulker, Stray, Husk, and Skeleton Trap Horses.
Updates to terrain generation:
The End has changed when generating a new world, and can also be updated for old worlds. To get the new End in an old world, select "Reset End" in the "More Options" menu when loading the world.
After killing the Ender Dragon in the new End, an End Gateway will spawn nearby. Throwing an Ender Pearl into this will teleport you to a new area in The End with an End City and End Ship.
Within the End City and End Ship you can find Shulkers, Elytra, and a Dragon Head.
Added new Tutorial world.
Added Elytra, which let you glide around the world when you are wearing them. Jump while falling to start gliding.
Boats are now controlled differently and can have multiple passengers.
Brewing now requires Blaze Powder as fuel for the Brewing Stand.
Updated crafting interface to allow crafting Firework Stars and Fireworks.
Villages now generate naturally in the Taiga biome.
Added Amplified Terrain option.
Added Fallout Mashup Pack trial.
Change log for Patch 1.37 - October 25th 2016
Added Halloween Battle Map.
Added Campfire Tales Skin Pack.
Added Battle Map Pack 4.
Fixes for missing/incorrect tooltips when looking at various blocks and entities.
Fix for Endermen not becoming hostile when a player makes eye contact with them.
Fix for only one of eight Fossil variants generating per world.
Fix for igniting TNT blocks while one is already lit causing them to disappear.
Fix for crash that may occur if the Ender Dragon attacks a group of Zombies.
Stop faster healing due to food saturation in Battle mini game
Updated Battle maps to remove some areas where players could get stuck.
Fix for MCCE 2521 - Shears don’t break web blocks into Web block drop.
Fix for MCCE 2505 - Knocking a Guardian off a height great enough to kill it on falling would cause a crash.
Fix for MCCE-2478 - Oak and Iron Doors Items have the wrong texture in the Inventory.
Fix for MCCE-2420: Sub Account Content Restriction.
Change log for Patch 1.36 - October 4th 2016
Add new blocks - End Bricks, Beetroot, Grass Path, Frosted Ice, Magma, Nether Wart Block, Red Nether Brick, and Bone Block.
Added new items - Beetroot, Beetroot Seeds, and Beetroot Soup.
Added new enchantments - FrostWalker and Mending.
Added new terrain generation features - Fossils and Igloos (in newly generated worlds).
Add new mob - Polar Bear.
Added Chinese Mythology Mash-Up Pack.
Added sounds for Polar Bear, Witch, Squid, Snowman, Armor Stand, Cow, Horse, Item Frames, Leash Knots and Paintings.
Updated all Texture and Mash-up Packs with new items & blocks.
Change log for Patch 1.35 - September 9th 2016
Remove vote-to-kick function in Mini Games. The host can kick players only in the Lobby.
Disable small, floating and oddly shaped skins in public Tumble games.
Fix for Battle mini game showdown playing Tumble mini game showdown sound.
Fixed a bug where last player to die in Tumble would get stuck respawning.
Fix for being able to unlock Hunger Pain achievement by killing yourself while starving.
Fix for crash if a client wins the match and then quits the game.
Re-enabled the previous Birthday and Minecon skin packs for players who had them.
Battle Mini Game: Made some changes to chest refilling logic to make things harder for players camping beside chests.
Battle Mini Game: Made some balancing changes to items spawning in chests.
Battle Mini Game: Fixed some map issues in Cavern, Siege, Ruin, Lair and Atlantis arenas.
Introduced a ‘vote to kick’ system for mini games. When there are more than three players in a public game, a player will be kicked from the game when they have received three votes. This scales down when there are less players.
Change log for Patch 1.31 - July 25th 2016
Added Battle Map Pack 2 (Atlantis, Ruin and Siege).
Added the Redstone Specialists Skin Pack.
Made changes to some item textures in the City Texture Pack, Fantasy Texture Pack and Greek Mythology Mash-up Pack, so that they are more easily identifiable in Battle mini games.
Battle Mini Game: Fix to display player names above crouching players when in Showdown mode in a Battle mini game.
Battle Mini Game: Fix to allow thrown potions to go through non-solid blocks (e.g. Vines, Tall Grass).
Battle Mini Game: Fix to stop non-solid blocks obstructing player attacks.
Battle Mini Game: Fixed a couple of holes in the Cove Battle mini game map.
Battle Mini Game: Fix to remove all Mob heads from the player's inventory, except any that are currently being worn, when transitioning from the Lobby to a Battle mini game map.
Battle Mini Game: Fix to automatically replace Mob heads in the armour slot, when a Helmet is collected in a Battle mini game.
Battle Mini Game: Disabled "Take Everything" in the Lobby.
Battle Mini Game: Added Select All / Deselect All tooltip(s) to the Select Maps menu.
Fix for an issue with hills generation.
Fix for an issue causing some Blazes to not perform their attacks after becoming aggressive towards the player.
Fix to allow renamed items to be traded with a Villager.
Fixed a duplication bug.
Fix to remove the redundant option for creating White Wool within the crafting menu using 1x White Wool to create.
Fix for an issue where a Pig struck by a lightning turns into a Zombie Pigman without a Golden Sword.
Fix for an incorrect death message when the player is killed by lightning.
Fix for some issues with trophies (including Passing The Time trophy).
Change log for Patch 1.30 - June 30th 2016
Battle Mini Game: Disable kicking players during Public Battle rounds. This is enabled for the host in the Lobby.
Battle Mini Game: Disable the host exiting the game during a Battle round. This is enabled in the lobby.
Battle Mini Game: Grace period increased to 20 seconds.
Battle Mini Game: Changed all Poison Potions to level 2 instead of level 1.
Battle Mini Game: All Sticks now have at least Sharpness 1.
Battle Mini Game: Replaced the Fire Charge item with a Potion of Fire Resistance.
Battle Mini Game: Replaced the Diamond Chestplate with an Iron Chestplate.
Battle Mini Game: The Wooden Hoe with Fire Aspect 1 has Sharpness 1 added to it.
Battle Mini Game: Removed the Wooden Shovel from the Centre Chests.
Battle Mini Game: Added Sharpness 1 to the Wooden Pickaxe in the Outer Chests.
Battle Mini Game: Added Sharpness 2 to the Wooden Shovel in the Outer Chests.
Battle Mini Game: Fixed various areas in maps where players could get stuck.
Change log for Patch 1.29 - June 23rd 2016
Fixed an issue with joining public Battle Mini Games.
Change log for Patch 1.28 - June 21st 2016
Added the Battle Mini Game.
Updated the Skin Select menu.
Added an option for Safe Sprint in the Controls menu. Depending on the controls layout selected, this option moves either the Change Camera Mode or the Sneak/Dismount away from the stick button, since a lot of people are pressing the stick by accident when they start sprinting.
Enabled Battle Map Pack 1 and Battle Map Pack Season Pass DLC.
Added Caves and Ravines to Custom Superflat options.
Added Distribute Items functionality via toggle button (start and confirm distribution). This allows a stack of items to be distributed by dragging the stack across multiple slots in the Inventory.
Fixed a crash when a client player entered a game where the maximum number of Item Frames had opened Maps.
Fix for Slimes not spawning in Slime Chunks.
Fixed an issue allowing players to use the Armour Stand when the Trust Players option is disabled.
Fixed an issue where items could not be moved from the Furnace to the main Inventory using Quick Move.
Fixed an issue in the Superflat world generation menu with the stem Mushroom Block.
Change log for Patch 1.26 - April 19th 2016
Fixed Guardians no longer spawning after loading a save.
Removed change that restricted changing to third-person camera while running or performing other actions.
Removed changed that made sprint activation more sensitive.
Change log for Patch 1.25 - April 6th 2016
Added Story Mode skin pack.
Added 6 new trophies.
Added new "Minecart Sounds" option to Audio Settings.
Added Huge Mushroom Blocks to the Creative and Superflat menus.
Improved sprint control.
Fix for issue where the Ender Dragon would be immune to attacks
Fix for Slimes not spawning in certain Swamps and Slime Chunks.
Fix for Potion of Swiftness, Potion of Slowness and Speed bonus of Beacon having no effect on the player.
Fix for teleporting a player while they are sleeping in a Bed not working properly.
Fix for some chunks in the Overworld not generating for clients of a multiplayer game.
Fix for issue where Experience Orbs could not be obtained by some trades with Villagers.
Fix for Thorns enchantment not affecting players.
Fix for MCCE #747 - TNT cannon not working.
Fix for MCCE #659 - Doors have a weird texture on top when open (And other sides).
Fix for MCCE #1854 - Grass positioning is perfect.
Fix for MCCE #1826 - White tulip description incorrect.
Fix for MCCE #1756 - Witch Hut Bounding Box Too Small.
Fix for MCCE #1260 - Submerged Witch Huts.
Fix for MCCE #483 - Camera jitter and player unable to move when looking at chest you are standing on.
Fix for MCCE #863 - The map does not work as it should (unless "View Hand" is turned on).
Fix for MCCE #1757 - Slimes spawning in witch huts.
Fix for MCCE #1739 - No icon in item frame map.
Fix for MCCE #1803 - Item frames vanishing in very strange draw distance.
Change log for Patch 1.24 - February 25th 2016
Added Biome Settlers Skin Pack 1.
Fix for MCCE #1460 & #910 - Guardians Not Spawning.
Fix for MCCE #917 - Incorrect attack damage shown on tooltips with enchantments.
Fix for MCCE #868 - Redstone clocks get stuck on when changing dimension.
Fix for Animals in Love Mode lacking heart particles for the duration of Love Mode.
Fix for Slimes spawning in the Nether.
Change log for Patch 1.23 - January 20th 2016
Fix for MCCE #48 - Water Spreading Creates New Source Blocks.
Fix for MCCE #772 - Animals get stuck in corners of fence-type blocks.
Fix for MCCE #826 - Beacon height limit.
Fix for MCCE #829 - The end build limit is smaller.
Fix for MCCE #831 - Player skin is the default skin when holding a map.
Fix for MCCE #856 - Red sandstone stairs texture incorrect.
Fix for MCCE #863 - The map does not work as it should (unless "View Hand" is turned on).
Fix for MCCE #865 - Rabbits only appear to spawn naturally in snow biomes.
Fix for MCCE #878 - Book and Quill saving issue. Opening and closing an edited (not signed) writeable book deletes the saved pages.
Fix for MCCE #833 - When Interface opacity is down, hotbar faded tools won’t show their durability.
Fix for MCCE #885 & #886 - Feather Falling enchantment does not reduce falling damage & Ender pearl Damage.
Fix for MCCE #962 - Slime Spawning (Increase to Slime Spawning).
Fix for MCCE #1009 - Skulls in the inventory and held in first person are oversized.
Fix for MCCE #1024 - Raw fish and raw salmon have the same texture in the Natural Texture Pack.
Fix for MCCE #1072 - In the City Texture Pack it shows smooth red sandstone as a rough block but when you place it, it is smooth.
Fix for MCCE #1091 - Some fire caused by Ghast's Fireball explosion is not displayed.
Fix for MCCE #1127 - Wolfs default collar colour had changed (Orange -> Red).
Fix for MCCE #1142 - Minecraft Capes using incorrect texture.
Fix for MCCE #1192 Texture under the bed is the texture of the top of the bed.
Fix for MCCE #1202 - Map dark when facing north or south.
Fix for MCCE #1214 - Texture of any potion turns black while holding it in the End or Nether.
Fix for MCCE #1349 - Penned animals de-spawn when leaving the chunk.
Fix for MCCE #1366 - When placing a torch under water to reset / refill your air meter will often (about 50% of the time) cause a crash.
Fix for MCCE #1367 - Melon farm with piston causes crash.
Fix for MCCE #1415 & #1403 - Hunger meter always regenerates when switching from peaceful to any other difficulty.
Fix for MCCE #1434 - Fishing Rod Bobber Sticks to Walls!
Fix for MCCE #1455 - Piston/slime block duplication.
Fix for MCCE #1457 - TNT can destroy blocks placed well beyond the world border.
Fix for MCCE #1488 - ‘Getting an Upgrade’ trophy/achievement fails to unlock while crafting a stone pickaxe using classic crafting.
Fix for crash when Ender Chest is mined for a few seconds.
Fix for an intermittent crash when placing beds on snow.
Fix for a crash when a Superflat World session with a combination of multiple Planks or Wood, Lava and Air Layers is saved.
Fix for a crash after destroying blocks and exploring a Superflat World with multiple Sand, Air and TNT Layers.
Improved random seed generator to select worlds with a better spread of biomes.
Fix for Villagers not harvesting crops from Farmlands created by the player.
Fix for glass not being able to be broken by hand in Adventure Mode.
Fix for an issue where the user renames a ‘Spawn Egg’ and places it in water, causing debug text to be displayed.
Fix for an issue when the "Body Guard" trophy/achievement does not unlock as expected when the Iron Golem is built in a certain way.
Fix for an issue where a player cannot see other players after dying and respawning.
Fix for an issue where baby horses appear to be adults after feeding with one golden carrot.
Fix for issue where two Primary Powers can be applied to the Player's character through the Beacon UI.
Fix for an issue where a Torch and a Redstone Torch have two hitboxes.
Fix for de-spawn protections not being applied to baby animals created with Spawn Eggs.
Fix for issue where item quantity for Bottle o' Enchanting, Nether Star, Enchanted Golden Apple and strength indicator for Potions are not affected by Interface Opacity when in the Quick Select.
Fix for Death Message with incorrect text is displayed when the player is killed with a named weapon.
Fix for worlds generating slightly differently every time even with the same seed.
Fix for issue where Leather Clothes, Spawn Eggs and Potions are displayed improperly when the player is above 256 blocks or is in a place where there is no source of daylight.
Fix for Doors, Trapdoors and Fence Gates missing a sound effect when closing.
Fix for issue where opening certain menus does not cancel the eating, drinking or bow charging animations.
Fixed an issue where items that have no custom names were not showing up in edit text field in the Anvil.
Fix for Ocelots not sprinting away from the player.
Fix for Pistons and objects pushed by them having corrupted, black textures while animating.
Fix for falling Gravel, Sand and Red Sand blocks displaying with very dark textures.
Fix for issue where texture pack changes to vanilla Minecraft textures if the player joins a friend's session.
Added first person rendering of additional skin parts for the left and right arms.
Fix for an issue when in a Split-screen session where at least one player does not get Critical Hit particles.
Fix for seeing through the base of falling blocks.
Fix for missing mining animation for Skulls, Heads, Signs, Chests and Beacons.
Fix for issue where changing the Interface Opacity to specific values causes visual issues with the item and button icons on the HUD.
Fix for issue when travelling directly north or south in a Minecart where the player automatically turns to face eastwards.
Fix for missing tooltip for 'Exit' / 'Dismount' actions.
Fix for Guardians not being spawned around Ocean Monuments on a Superflat World.
Fix for City Texture Pack missing textures for multiple kinds of doors while holding in the player’s hand
Fix for Sign text not displaying.
Fix for Cows needing to take 11 hits with hand or 3 hits with any Sword to be killed.
Fix for Clownfish description displaying incorrect information.
Fix for the tutorial message about boats shows the wrong button prompt for exiting the boat.
Fix to allow saves that had been well explored to save player state again.
Fixed an issue unlocking the ‘Iron Belly' trophy.
Change log for Patch 1.22 - December 10th 2015
Armor Stand, Raw Rabbit, Cooked Rabbit, Rabbit Stew, Raw Mutton, Cooked Mutton, Rabbit’s Foot, Rabbit Hide, Potion of Leaping, Potion of Water Breathing, Salmon, Cooked Salmon, Clownfish, Pufferfish, Blue Orchid, Allium, Azure Bluet, Tulips, Oxeye Daisy, Sunflower, Lilac, Poppy (replaces Rose), Rose Bush, Peony, Double Tall Grass, Large Ferns, Prismarine Crystals, Prismarine Shard.
Creative Mode only – Rabbit Spawn Egg, Endermite Spawn Egg, and Guardian Spawn Egg.
Podzol, Granite, Polished Granite, Andesite, Polished Andesite, Diorite, Polished Diorite, Prismarine, Dark Prismarine, Prismarine Bricks, Red Sand, Red Sandstone, Smooth Red Sandstone, Chiseled Red Sandstone, Red Sandstone Stairs, Red Sandstone Slab, Sea Lanterns, Wet Sponge, Slime Blocks, Coarse Dirt, Packed Ice, Acacia Saplings, Dark Oak Saplings.
Enchanted Books can receive multiple enchants at once.
Villagers have additional professions and trading schemes.
Villagers will now harvest crops.
Villagers will only breed when willing (and can be made willing by giving them 3 bread, 12 carrots or 12 potatoes).
Villagers will turn into Witches when struck by lightning.
New Nether Portal building rules: Any rectangular shape from 4x5 to 23x23
If the portal in the nether is big enough, Ghasts can travel through.
Will now be activated by any fire block within the frame.
Can place Pumpkins or Wither Skeleton Skulls to spawn Golems and Withers.
Will only place them if the body of the Golem or Wither is already built, in a valid configuration.
Anvil has been rebalanced.
Moss Stone, Mossy Stone Bricks and Chiseled Stone Bricks are now obtainable via crafting.
Cracked Stone Bricks and Sponge are now obtainable via smelting.
When a Furnace runs out of fuel, the smelting progress will rewind at 2× speed.
Empty Furnaces will only accept fuel and empty Buckets in the fuel slot.
Item Frames now emit a Redstone signal, and can rotate in 8 directions.
Can now detect the rotation of an item in an item frame and output an equivalent power signal.
Buttons can now be placed on the top and bottom of blocks.
Powered Activator Rail
Powered Activator rails now dismount entities riding Minecarts.
Cauldrons with water in them will put out burning entities, taking away one water level each time.
Huge Mushroom Block
When harvested with Silk Touch enchantment, they drop blocks with corresponding Mushroom texture (red or brown) on all sides, rather than the one with spores.
Reintroduced Sponge to Survival Mode, with new behavior and texture.
Sponge turns into Wet Sponge when it soaks up water.
Water particles appear around the Sponge when this happens.
Sponge destroys water blocks from 5 blocks away in a kind of sphere.
Sponge soaks up water, only when some water is touching it.
Color/Shade is affected by the biome color (similar to leaves, grass and vines).
Now drop XP Orbs.
Can now be ignited with Flint and Steel.
Adult Zombie Pigmen will forgive after a short time (and lose the aggro speed boost), but will continue to attack until the player escapes their aggro distance.
Now drink a Potion of Water Breathing, when they are trapped underwater.
Can drop a Potion of Water Breathing upon death, as a rare drop.
Melons can now be found in patches similar to Pumpkins.
Spawn with Blue Orchid Flowers.
In shallower parts, the coast is covered in staggered dirt block with Lily Pads between them.
Generates three of the new flowers – Azure Bluets, Oxeye Daises and sometimes Tulips.
Can generate Double Tall Grass.
Extreme Hills Biome
Snow at higher elevations.
Gravel can replace ground cover.
Flat valleys near sea level.
Can generate slightly higher now.
Contains only Gravel on the floor instead of Sand, Dirt and Gravel.
Now spawn with Stained Clay instead of Dyed Wool.
New landscape feature:-
Luck of the Sea (I-III)
Depth Strider (I-III)
Changes & Bug Fixes:-
Sheep now drop Mutton when they die.
Arrows decelerate much more quickly underwater, and extinguish if on fire.
Most mobs can now swim.
Skeletons flee from wolves.
Creepers, Skeletons, Wither Skeletons and Zombies drop their heads when killed by Charged Creepers.
Spiders no longer see players through solid blocks.
Babies' growth can be accelerated by feeding them.
Fix for players adding additional layers above the maximum height in Superflat.
Added Flint and Steel and Fire Charge sound effect when igniting blocks.
Updated audio for Cows and Mooshrooms.
Updated audio for Minecarts.
Created a new Tutorial World.
Change log for Patch 1.21 - October 23rd 2015
Changes & Fixes:-
Added Halloween 2015 Mash-up Pack trial content.
Added Star Wars Prequel Skin Pack trial content.
Fixed a small memory leak with signs.
Added colored light from torches (for Halloween 2015 Mash-up Pack).
Change log for Patch 1.20 - September 23rd 2015
Added Doctor Who Skin Pack Bundle trial content.
Fixed a memory leak causing frame rate issues.
Fixed an issue causing signs to go blank for network players.
Change log for Patch 1.19 - August 28th 2015
Added Star Wars Classic Skin Pack Trial content.
Added Star Wars Rebels Skin Pack Trial content.
Optimised water rendering.
Fix for some instability when adding and removing players from a game.
Fix for particle effects not displaying at high altitudes.
Fix for an issue where the Fuel meter in a Furnace could be reset when using a Lava Bucket.
Fix for an ingredient added to a Beacon interface would be lost when entering/leaving the End or the Nether.
Fix for an issue when renaming a world save and quickly loading the world.
Fix for an issue where the tick rate in a chunk would run too fast when the chunk was unloaded and then reloaded (MCCE-390).
Fix for Enable Flying host option causing healing to revert to classic mode.
Fix for an issue with a Potion of Swiftness not working for splitscreen players.
Fix for ‘Can Build And Mine’ privilege stopping players using potions.
Fix for ‘Can Build And Mine’ privilege stopping players equipping armor from the hotbar.
Fix for putting out fires with buckets of water making a wood breaking sound.
Fixed an issue with Iron Golems trying to give a flower to a villager, but the flower not being present.
Fix for a problem with water flickering at a distance when using the Natural Texture Pack.
Fix for a problem unlocking the Enchanter trophy when using Classic Crafting.
Fixed an issue where low opacity settings would cause the Ender Dragon and Wither health bars to be displayed inconsistently.
Change log for Patch 1.18- July 24th 2015
Added Greek Mythology Mash-up Pack trial content.
Added Acacia Wood, Acacia Planks, Acacia Fence, Acacia Fence Gate, Acacia Door, Acacia Slab and Acacia Stairs to the Creative menu.
Added Dark Oak Wood, Dark Oak Planks, Dark Oak Fence, Dark Oak Fence Gate, Dark Oak Door, Dark Oak Slab and Dark Oak Stairs to the Creative menu.
Fixed a crash when approaching Villages, Desert Temples and Jungle Temples if the save that was loaded had a partially discovered Village/Temple in it.
Fixed an issue with stacking doors.
Fixed the Oak Door recipe not giving 3 doors.
Fixed an issue with the Set Day button in the Host Options menu.
Fixed an issue stopping players removing Leads from Fences.
Fixed Minecart with TNT having no igniting animation.
Fixed an issue with Mobs being unable to pass through an open Iron Door.
Fixed an issue where reaching the maximum spawn limit of villagers prevents spawning baby villagers after some of the villagers die.
Fixed doors being destroyed when placing them on an upper Slab.
Fixed an issue where players with no privileges could make tamed Wolves stand up.
Fixed an issue where players with no privileges could kill Snow Golems.
Stopped players being able to destroy Minecarts when 'Can Build and Mine' privilege is disabled.
Stopped players being able to open Minecart with Chest, Minecart with Hopper, and Saddlebags when 'Can Open Containers' privilege is disabled.
Fixed an issue with disabling weather cycle and saving causing other host options to be wrongly set.
Fixed an issue with Wolves not taking damage properly.
Change log for Patch 1.17- June 30th 2015
Changes and Additions:-
- Added Oak Wood Fence, Spruce Wood Fence, Birch Wood Fence, Jungle Wood Fence.
- Added Oak Wood Fence Gate, Spruce Wood Fence Gate, Birch Wood Fence Gate, Jungle Wood Fence Gate.
- Added Oak Wood Door, Spruce Wood Door, Birch Wood Door, Jungle Wood Door.
- Added Iron Trapdoor, Inverted Daylight Sensor, Book and Quill, Stained Glass and Stained Glass Panes.
- Added Custom Superflat User Interface, allowing players to customize superflat world generation.
- Added new in-game options to allow changing game mode, difficulty setting, time of day, and spawn position per player, and disable or enable ambient cave sounds, and weather settings.
- Split Load/Join interface into Create/Load/Join.
- Changed Game Mode selection to a slider.
- Added Classic Crafting option, so you can now craft the same way as on the Java version if you really want to! This option is available in the UI settings menu.
- Added LittleBigPlanet(TM) Mash-up Pack trial content.
- Enabled USB keyboard use for Book and Quill.
- Fixed a crash when a lot of Redstone Dust was used.
- Fixed various incorrect tooltip issues.
- Fix for mined item entities sometimes appearing at the top of the world, rather than spawning where the block is destroyed
- Fix for an issue with corrupt capes on characters.
- Fix for an issue where players could open Trapped Chests, Droppers, Hoppers and Beacons even though “Can Open Containers” was off.
- Fixed a crash when a flaming arrow shot from a Dispenser hits TNT.
- Fixed a memory leak causing crashes after prolonged play sessions.
- Fixed a problem with dropped items sinking below the ground.
- Fixed an issue with TNT explosions.
- Fixed a problem with baby villagers’ collision height.
Change log for Patch 1.16 - April 29th 2015
Changes and Additions:-
- Added the Alex skin and some variations of it to the default skins.
- Changed music tracks played in Creative mode and on front-end menus to match Java version.
- Added The Simpsons Skin Pack trial content.
- Brought forward change so that shrubs can placed in flower pots.
Change log for Patch 1.15 - March 25th 2015
Changes and Additions:-
- Added Pattern Texture Pack trial content.
- Added Mass Effect Mash-up Pack trial content.
- Fixed issue placing Pistons, Dispensers and Droppers.
- Added Quick Move to the Horse Inventory.
- Made some fixes to player privileges.
- Corrected Baby Zombie hit boxes size.
- Added "Where are we now" Music Disc in Survival Mode.
- Fix for a bug where a Chest didn't disappear when destroyed.
- Fix for player sometimes taking fall damage while in a boat.
- Fixed an issue where a player's wolves could teleport to them when they were in a boat, and kill them.
- Updated Lapis Lazuli block texture.
- Fix for intermittent split-screen problem where players and mobs went invisible.
- Fix for a split-screen crash after prolonged gameplay.
- Fix for an issue causing client players to hang when creating a Wither.
- Fix for graphic corruption with Red Stone Comparator.
- Fix for a crash when a player is fishing.
Change log for Patch 1.14 - February 11th 2015
Changes and Additions:-
- More Redstone fixes.
- Increased minecart limit.
- Stopped tamed horses despawning when they are in a fenced-off area.
- Crafting a map now produces an Empty Map.
- Fixed a crash with a Noteblock.
- Fixed an issue with village generation.
- Fixed an issue with Witch Huts allowing other mobs to spawn in them after a reload.
- Fixed an issue where Blaze Spawners and Chests don’t appear in the Nether after a Nether Reset.
- Fixed a crash with Minecarts travelling through Nether Portals.
Change log for Patch 1.13 - January 16th 2015
Changes and Additions:-
- Fix for various Redstone issues.
- Fixed a crash when breaking an Item Frame containing a map.
- Fixed a crash when a Dispenser is dispensing water or lava when the Dispenser is blocked.
- Fix for placing a boat on harmful surfaces causing the game to crash.
- Updates to horse and other animal de-spawning to take into account Saddles, Saddle bags, Leads, Armor and Nametags.
- Fix for Stonebrick stairs recipe.
- Fix for issue where player is able to stay alive with zero hearts in their Healthbar.
- Fixed an issue in the Host Options menu in Adventure mode causing options to be set wrongly.
- Fix for issue where animals don't stop running after being hit.
- Fix for issue where destroying planted Pumpkin and Melon Seeds drops an incorrect number of seeds.
- Librarian villagers now have a small probability of offering nametags for sale.
- Add a rare probability of spawning Skeletons/Wither Skeletons in the nether.
- Brought forward change so that Witches naturally spawn, rarely, anywhere that's dark.
- Fix for issue where Wither Skeletons stop spawning in the Nether when the difficulty is set to Easy from Peaceful.
- Changed Minecart riding behaviour back so that the player turns with the Minecart.
- If mob griefing is turned off, sheep shouldn't change grass blocks when they eat them.
- Fix for TNT cart exploding despite 'TNT Explodes' option being turned off.
- Fix to Noteblock fall-off distance so they can be heard further away.
- Fix for player legs not being rotated correctly when riding.
- Fix for Wolf heal tooltip.
- Fixed improper tooltip displayed when Player is holding a Lead and aiming at an aggressive mob.
- Fix for Potion of Weakness effect description having incorrect values.
- Fix for issue where Creepers hover off the floor.
- Fixed issue where Name Tags do not appear to work correctly on the Wither, Iron Golem and Wither Skeleton.
- Fix for player nametags not being colored.
- City Texture Pack - Daylight sensor changed to look more like a solar panel.
- Fix for issue where a horse wasn’t rendering while riding it.
- Fix for performance issue when moving through large Jungle Biomes.
Change log for Patch 1.12 - December 20th 2014
Changes and Additions:-
- Added new items
Block of Coal
Block of Redstone
Minecart with Hopper
Minecart with TNT
Weighted Pressure Plate
Horse Spawn Egg
- Added new Mobs
- Added new terrain generation features - Witch Huts.
- Replaced the Tutorial World with a new world containing some new mini-tutorials for the new functionality.
- Added Beacon interface.
- Added Horse interface.
- Added Hopper interface.
- Added Fireworks - Fireworks interface is accessible from the Crafting Table when you have the ingredients to craft a Firework Star or Firework Rocket.
- Added 'Adventure Mode' - You can only break blocks with the correct tools.
- Added lots of new sounds.
- Mobs, items and projectiles can now pass through portals.
- Repeaters can now be locked by powering their sides with another Repeater.
- Zombies and Skeletons can now spawn with different weapons and armor.
- New death messages.
- Name mobs with a Name Tag, and rename containers to change the title when the menu is open.
- Bonemeal no longer instantly grows everything to full size, and instead randomly grows in stages.
- A Redstone signal describing the contents of Chests, Brewing Stands, Dispensers and Jukeboxes can be detected by placing a Redstone Comparator directly against them.
- Dispensers can face in any direction.
- Eating a Golden Apple gives the player extra "absorption" health for a short period.
- The longer you remain in an area the harder the monsters that spawn in that area will be.
- New Game and Host options (Daylight Cycle, Keep Inventory, Mob options, Tile drop and a Regeneration option)
Change log for Patch 1.11 - December 20th 2014
- Added the trial Festive Mash-up Pack.
- Added World Resize option.
Change log for patch 1.10 – 3rd December 2014
- Added the Steampunk Texture Pack trial.
- Added the Skyrim Mash-up Pack trial.
Change log for patch 1.03 – 18th November 2014
- Enabled support for limited time Additional Content (DLC)
Change log for patch 1.02 – 2nd October 2014
- Fix for tile entities not being saved correctly in unloaded chunks. (Empty Chests, Spawners turning into Pig Spawners, etc.)
- Enable hiding mashup-pack worlds from the saves list, and re-enabling them all from the options menu.
- Change to ‘disable saving’ setting so that it remains set for a specific save when reloading that save.
- Fix for Glass Blocks placed next to each other rendering incorrectly.
- Fix for enchanted items not destroying blocks as quickly as they should.
- Changed 3D sound attenuation to have linear fall-off, with special cases for thunder, Enderdragon & Ghast sounds. (Sound volumes incorrect bug)
- Improved frame-rate in Jungles.
- Fix for missing chunks in Superflat world on host console.
- Fixed an issue with mob spawning rates.
- Fix for hit box on torches sometimes being incorrect.
- Fix for entities being duplicated (every save/load cycle) for transferred worlds (Multiple Enderdragons bug).
- Fix for 'Can Build and Mine' not functioning correctly.
- Fixed issue with mobs still being aggressive while player is invisible (using Potion).
- Fixed an issue recording Spider Jockey kills.
- Fix for players riding Boats/Minecarts sometimes being invisible to remote players.
- Fix for Maps placed in an Item Frame appear as blank to other players.
- Fix to move HUD down when tooltips are disabled.
- Fix for camera resetting when going through Nether or End Portals.
- Fixed an issue with save transfers not using the most recent player data.
- Fix for Lily Pad breaking particle effect.
- Added a 'Copy Save' option to allow people to 'back-up' their world to another save.