Maybe you should model the beams instead of having them be blocks... Like the laser mod's lasers :smile.gif:
They are currently 9/10 size of a block. Normal Y size (Height), but the Z & X is smaller ^^!
Adding circular meshes to the game would require me to rewrite some base files. Unless i use TurboModelThingy - which would require YOU guys to download one more mod! ;/
The Meaning of Life, the Universe, and Everything.
Join Date:
10/22/2010
Posts:
58
Member Details
There should be a "neutral" tractor beam that allows you to go up by holding the space bar, but makes you go down if you don't do anything. Kind of like water, just without losing your breath and it's faster.
Then what does the negative do? does it do the oppsite of the green?
If you read the "Beam Effects" tab you will see all the different 6 beams, and what they can do
And yes, the negative one will carry entities downwards
;D Colored beams away!
They are currently 9/10 size of a block. Normal Y size (Height), but the Z & X is smaller ^^!
Adding circular meshes to the game would require me to rewrite some base files. Unless i use TurboModelThingy - which would require YOU guys to download one more mod! ;/
Great mod, I look forward to seeing it progress.
I can tell it will go far!
New tractor beams added, and it is now for 1.2.5!
Have fun guys!
Then what does the negative do? does it do the oppsite of the green?
If you read the "Beam Effects" tab you will see all the different 6 beams, and what they can do
And yes, the negative one will carry entities downwards
P.S.-Is this going to be updated to 1.3?