Almost every version of skyblock requires collecting enderpearls. Not many, just a few, and after which you no longer need enderpearls.
So I thought of a 1 wide dark tunnel with a switch-driven water flush as a way to spawn some in my otherwise well lit island:
- The water flushes the regular mobs into a lava blade and hopper so that I collect at least some of the drops.
- The water can be left on to prevent spawns when not in use.
- Any Endermen in the tunnel will teleport out and into my world to be farmed when I flip the water from off to on.
The critical question is whether endermen will spawn in that 1 wide, 3 tall tunnel when the water is off.
Does anybody know? (I know this is a very unusual question, so maybe nobody ever tried it, but it would save me building it just to find out if it works )
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EDIT: Tested it and it is not bad at all. By standing 24-32 blocks away in a couple of minutes I got about 20 regular mobs and an enderman. And by placing the torches at "just the right distance" I was able to create a half-slab window along the side of the tunnel to kill mobs easily and safely. It could easily be built in the first hour of a skyblock world.
Quite viable for one or two dozen endermen, and even as a first hostile mob spawner or to filter out zombie villagers.
They ought to but the spawn rate will be lower than in a wider tunnel since the spawn attempt has to be close to the middle of a block or they will intersect a wall and the spawn will fail.
Almost every version of skyblock requires collecting enderpearls. Not many, just a few, and after which you no longer need enderpearls.
So I thought of a 1 wide dark tunnel with a switch-driven water flush as a way to spawn some in my otherwise well lit island:
- The water flushes the regular mobs into a lava blade and hopper so that I collect at least some of the drops.
- The water can be left on to prevent spawns when not in use.
- Any Endermen in the tunnel will teleport out and into my world to be farmed when I flip the water from off to on.
The critical question is whether endermen will spawn in that 1 wide, 3 tall tunnel when the water is off.
Does anybody know? (I know this is a very unusual question, so maybe nobody ever tried it, but it would save me building it just to find out if it works )
---
EDIT: Tested it and it is not bad at all. By standing 24-32 blocks away in a couple of minutes I got about 20 regular mobs and an enderman. And by placing the torches at "just the right distance" I was able to create a half-slab window along the side of the tunnel to kill mobs easily and safely. It could easily be built in the first hour of a skyblock world.
Quite viable for one or two dozen endermen, and even as a first hostile mob spawner or to filter out zombie villagers.
They ought to but the spawn rate will be lower than in a wider tunnel since the spawn attempt has to be close to the middle of a block or they will intersect a wall and the spawn will fail.
Just testing.