I seem to have run into a lighting glitch and was wondering if anyone had any ideas. I had an area or two in untouched wilderness near my base that looked like they were lit at night by a torch except there wasn't a torch or lava or anything thing else that creates light.
The problem got worse when I decided that cutting down a large number of trees was too tedious so I burned them down instead. Now I have various spots in the burn areas that are lit even though the fire is long gone.
Any ideas of what's going on or how to turn out the lights? It's ruining the view from my base and driving down my resale value!
I've had the light glitch too. I only saw it on multiplayer, so I assumed it was neighbors, but turns out it wasn't. No idea what causes it, but I dug down where it was lit up and there was nothing to create light.
I don't know how to turn them off on a large scale, but forcing a block update where the light is usually fixes the issue. You can update the block simple by placing something next to it or on it.
Yeah, forcing updates is probably the way to go. Placing blocks where the light is coming from should work, but sometimes with light glitches you can place a torch in the lit area and then remove it.
Thanks for the tips, guys. Just FYI, I forced an update but the lighting continued. I'm pretty sure I forced it. Deleted the version file and relaunched the game. I also tried plopping a few torches in the area and picking them up but that didn't reset it.
Looks like the only other thing to do is try to figure out which block is lit in each area and plop a block on it.
Since the lit areas started with forest fires, am I right in assuming that the lit block could be above ground level just floating in air where the fire was or will it be on the ground only?
I frequently encounter this myself in caves where water flowed over lava, making it appear as if the water itself is glowing (more rarely, when I manually remove lava), although it isn't much of an aesthetics problem; I just put some torches down in case the game properly updates the light level later on (it often gradually goes away by itself, sometimes all at once).
You can fix this by using MCEdit to relight chunks, which will update the light values, fixing both this and the black spots lighting bugs, which are likely the same problem manifested in different ways; that is, the game fails to properly update light values. Note - using MCEdit to relight chunks may take a while depending on the size of the world, you might just want to relight chunks around your base instead.
I seem to have run into a lighting glitch and was wondering if anyone had any ideas. I had an area or two in untouched wilderness near my base that looked like they were lit at night by a torch except there wasn't a torch or lava or anything thing else that creates light.
The problem got worse when I decided that cutting down a large number of trees was too tedious so I burned them down instead. Now I have various spots in the burn areas that are lit even though the fire is long gone.
Any ideas of what's going on or how to turn out the lights? It's ruining the view from my base and driving down my resale value!
Thanks
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Looks like the only other thing to do is try to figure out which block is lit in each area and plop a block on it.
Since the lit areas started with forest fires, am I right in assuming that the lit block could be above ground level just floating in air where the fire was or will it be on the ground only?
You can fix this by using MCEdit to relight chunks, which will update the light values, fixing both this and the black spots lighting bugs, which are likely the same problem manifested in different ways; that is, the game fails to properly update light values. Note - using MCEdit to relight chunks may take a while depending on the size of the world, you might just want to relight chunks around your base instead.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?