Remember when you had to mine to get diamonds?
If you can, I respect you, sir.
Now you can just trade for diamonds at a village, or steal it from the blacksmith's chests. And trading for diamonds wouldn't be hard, just trade with a villager for an emerald with the wheat that conveniently grows in his garden.
I personally think villager trading should include less, well, less valuable stuff, or the valuable stuff should cost more emerald.
You can't trade emeralds for diamonds, actually the opposite. You can sell your diamonds for a single emerald.
Villager trading is great in my opinion. If you get real deep into it, you'll realize that in order for it to become any bit over powered you have to put quite a bit of work into it, and by the time you put all the work you need for it to be over powered, it really doesn't seem to be over powered any more.
For instance, you can buy diamond tools and armor. On average every piece costs 10-15 emeralds. To get the emeralds you either have to dig them up which will take a while and requires you to be in the extreme hills. Not to mention you will deplete the stock eventually and have to go mine somewhere else. The other option is to trade to get emeralds. In order to trade for that many emeralds you'll need to farm several stacks of said item to trade. But when you get to the trade it will lock out after a few trades until you perform the newest trade on the list, which more often than not is expensive which will bring down how many emeralds you have towards buying a new piece of diamond gear.
Thats if you're lucky enough to have the exact item you want for the trade. When using villagers for trading, the most common trade is diamond gear from black smiths. In order to have all the diamond gear unlocked you will need to spend a few stacks of emeralds between the expensive items and trades failing to unlock new ones. Then once you cap out a trade you have to buy a crap item to refresh it, unless you have a perfect villager.
That included don't forget about defending the villagers from zombies or stupid AI related deaths.
It's a lot of work put in to get villagers to the point where it's considered over powered is the point I'm trying to make here. It's possible to have a situation where you pretty much get free diamond tools and armor, I have that situation going right now actually, but in order to make that happen it required weeks of my time, not to mention tons and tons of resources. At the point I'm at right now in my game, villager trading is really only for repairing my stuff. It's had a lot of diminishing returns towards late game. Although with the amount of tool repairs I've had to do recently, I'm definitely not complaining.
One last thing, I don't know if it's just me, but even with that source of diamond gear, all the diamonds that I dig up don't get used and I'm really in no better situation. I have hundreds of diamonds collecting dust in storage because the only thing I use them on is enchanting tables and juke boxes. I suppose I could use it as decoration as diamond blocks though.
Need a good universal mob farm? Check out the Double Shift Towers. Designed for 1.9 and gets 22,000 Items / Hour with a very simple redstone set up - https://www.youtube.com/watch?v=jL8aoJpjjgU
Seriously? I agree with Crumpet. I had a headache of a time just getting my Villagers to open up trades I liked. It's a complex system where you invest a lot of time to perfect. Emeralds are not that easy to get. A stack of traded items (chicken, wheat, coal, paper) gets you 2 or 3 Emeralds, tops. Whereas you need 4 Diamonds for boots, you'll find yourself giving up 9 Emeralds for them. Unless you invest in some kind of insane auto farm, then Villagers are very difficult for "newbies" at Minecraft to even get Diamond gear.
You know what anyone can do with an Iron pickaxe? Go to level 5-16 and hack away at rocks. I did that today and now I have 7 stacks of Diamonds just doing that all day. That's even with distractions like Mineshafts and messing around with friends.
If you make an infinite villager breeder, then work on the "perfect villager"
You can live off of villagers and NEVER mine a single ore from the ground.
I have a perfect blacksmith and a perfect librarian and it's the first and last time I will use them.
I wouldn't say it's "noobish" but as it stands now.. it can be very OP if you know how to menipulate the villagers
I don't want to mine any more ore lol. I have automated as much stuff in the game as possible to avoid mining. I like building stuff and making Redstone machines. The only thing villagers really have done is speed up the early game process for me. It's not like I can buy building blocks like clay or stone from villagers. Then it would be over powered.
Despite that you still have to mine ore. For all the materials you can get from mining, you can only buy Redstone, diamond tools, and iron if you've set up an iron farm as well with villagers. Well I suppose you can get iron tools too but I wouldn't waste my emeralds on that. Meaning you still need coal which is very important still, lapis which will be needed in 1.8 for enchanting, and gold which has its various uses too.
You never stop mining, it just lowers how often you need to go mining.
Need a good universal mob farm? Check out the Double Shift Towers. Designed for 1.9 and gets 22,000 Items / Hour with a very simple redstone set up - https://www.youtube.com/watch?v=jL8aoJpjjgU
@Crumpet: For coal, build a Wither Skeleton Farm/Grinder to keep it renewable and skip the mining process. It accumulates very fast with a looting III sword.
--
Another thing with trading with villagers is that a lot of "junk" equipment gets accumulated when opening trades. Like Clocks, and an endless amount of shears that probably won't get used. And all the Iron Armor and equipment... the Newbie chests at my server are filled to the brim with them!
Also, Lapis with Fortune III doesn't even need to be mined too often. I just skip it now because I have stacks upon stacks of the stuff, in block form.
@Crumpet: For coal, build a Wither Skeleton Farm/Grinder to keep it renewable and skip the mining process. It accumulates very fast with a looting III sword.
--
Another thing with trading with villagers is that a lot of "junk" equipment gets accumulated when opening trades. Like Clocks, and an endless amount of shears that probably won't get used. And all the Iron Armor and equipment... the Newbie chests at my server are filled to the brim with them!
Also, Lapis with Fortune III doesn't even need to be mined too often. I just skip it now because I have stacks upon stacks of the stuff, in block form.
I know. I'm working on slabbing up the nether right now actually near my fortress. I was just keeping on topic about villagers. There's also gold farms too which I'm just about finished building for that too. As far as lapis goes I use mine to dye clay and glass too so it sometimes goes quickly. I used up most of my reserve recently on building an enderman farm using mainly cyan clay. That and I like the lapis block as a building block as well.
And yeah the junk loot does accumulate quickly. I've been using the clocks with item frames for putting in caves near mob farms with a bed so I can sleep until day so spawns are better, the compasses I turn into maps a lot and eventually will make a large map & map room of sorts. But even so some of my junk chests are still getting filled with the crap. My food chest is getting pretty full from trying to unlock a perfect farmer for chicken trades.
Need a good universal mob farm? Check out the Double Shift Towers. Designed for 1.9 and gets 22,000 Items / Hour with a very simple redstone set up - https://www.youtube.com/watch?v=jL8aoJpjjgU
Actually, you know how frustrating transporting villagers can get? especially without a village,
having to find a specific zombie and cure it before day arrives can be a real pain in the behind, since they can get infected over and over again, luckily with my home the first time i tried villager trading, there was a zombie spawner next to it, and you can't lead villagers, you have to move them into your breeders with minecarts, Yes, you could go to a already existing village, but transporting is always hard to do, for trading though, yes it can be OP, but it's not like you can trade for EVERYTHING, to even get villagers to trade can be hard as i stated, so it's not like you can get a good breeder super early game, to get emeralds you need a sufficient amount of farmables, which takes a bit, unless you have a bunch of bones racked up from a skele grinder, and what if you don't get a wheat trader off the bat? Then you'll be needed to make a breeder in order to get one, and as i said, breeders are a pain in the back to get started.
So, in just my opinion, i don't think villager trading is noobish :-)
Let's put it this way: by the time I actually have ENOUGH items to trade for diamond gear, I have already got enough diamonds to make all of the diamond gear.
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Although you can't trade diamonds, I still agree that villager trading should be more difficult.
And your evidence for that is what? That veteran/pro players click on rocks, while a heavy majority of the posters in this thread who understand the complexity of the system are "noobs?"
Hilarious. I suppose we should remove all chests from strongholds, temples and mineshafts too. No one deserves diamonds from there because that makes Diamonds "too easy" to get.
I don't want to mine any more ore lol. I have automated as much stuff in the game as possible to avoid mining. I like building stuff and making Redstone machines. The only thing villagers really have done is speed up the early game process for me. It's not like I can buy building blocks like clay or stone from villagers. Then it would be over powered.
Despite that you still have to mine ore. For all the materials you can get from mining, you can only buy Redstone, diamond tools, and iron if you've set up an iron farm as well with villagers. Well I suppose you can get iron tools too but I wouldn't waste my emeralds on that. Meaning you still need coal which is very important still, lapis which will be needed in 1.8 for enchanting, and gold which has its various uses too.
You never stop mining, it just lowers how often you need to go mining.
No with 1 of my villagers I can get full diamond armor, and all diamond tools. Along with chain armor and iron armor
No with 1 of my villagers I can get full diamond armor, and all diamond tools. Along with chain armor and iron armor
With ONE of your villagers.
Assuming you didn't breed that villager, a so-called "perfect" villager would be extremely rare, and finding one still doesn't match up to the effort required to even get the emeralds required to get those diamonds/gear. (see- half of the others in this thread)
It's only OP if you know how to play the system, and at that point, you'd already have the resources.
Rollback Post to RevisionRollBack
"I brought presents!"
"What presents?" "My presence. You're welcome." And yes, my usersame does suck. I know.
Villagers trading were fantastic, I just get full diamond gear, tools and a sword from their trades, even if you need the emeralds, go trade, them with writen book, papers, raw porkchops, and raw beef, that is the best trade for getting emeralds
Minecraft 1.8 - The Pro Update:
"Because **** new players and people who understand complex mechanics!
- Removed villager trading because it is too easy to get diamonds
- Removed dungeon, temple, stronghold, and mineshaft chests because too easy to get free stuff.
- Removed villages because free crops and wood.
- Made all ores 2x rarer because too easy.
- Removed iron golems because they make it too easy to get iron.
- Made mining the only way to get resources.
- Removed red stone because automation makes the game too easy
Farmer villagers make getting emeralds easier when you gather wheat, raw meats, etc. Even scribes are easy emeralds when you just planet enough sugar canes to get oodles of paper to trade. That being said I find villagers quite useful especially in no structure worlds. Once you cure zombies and breed those suckers they can be a nice way to get a few things easier including melons if you aren't near a jungle edge or jungle biome.
No with 1 of my villagers I can get full diamond armor, and all diamond tools. Along with chain armor and iron armor
I never said you couldn't. I said you had to spend a ton of emeralds to unlock them all and when you cap the trade out you have to refresh it with a crap trade unless you have a perfect villager.
Need a good universal mob farm? Check out the Double Shift Towers. Designed for 1.9 and gets 22,000 Items / Hour with a very simple redstone set up - https://www.youtube.com/watch?v=jL8aoJpjjgU
If you can, I respect you, sir.
Now you can just trade for diamonds at a village, or steal it from the blacksmith's chests. And trading for diamonds wouldn't be hard, just trade with a villager for an emerald with the wheat that conveniently grows in his garden.
I personally think villager trading should include less, well, less valuable stuff, or the valuable stuff should cost more emerald.
Thanks for reading,
-funkyskunk1
Villager trading is great in my opinion. If you get real deep into it, you'll realize that in order for it to become any bit over powered you have to put quite a bit of work into it, and by the time you put all the work you need for it to be over powered, it really doesn't seem to be over powered any more.
For instance, you can buy diamond tools and armor. On average every piece costs 10-15 emeralds. To get the emeralds you either have to dig them up which will take a while and requires you to be in the extreme hills. Not to mention you will deplete the stock eventually and have to go mine somewhere else. The other option is to trade to get emeralds. In order to trade for that many emeralds you'll need to farm several stacks of said item to trade. But when you get to the trade it will lock out after a few trades until you perform the newest trade on the list, which more often than not is expensive which will bring down how many emeralds you have towards buying a new piece of diamond gear.
Thats if you're lucky enough to have the exact item you want for the trade. When using villagers for trading, the most common trade is diamond gear from black smiths. In order to have all the diamond gear unlocked you will need to spend a few stacks of emeralds between the expensive items and trades failing to unlock new ones. Then once you cap out a trade you have to buy a crap item to refresh it, unless you have a perfect villager.
That included don't forget about defending the villagers from zombies or stupid AI related deaths.
It's a lot of work put in to get villagers to the point where it's considered over powered is the point I'm trying to make here. It's possible to have a situation where you pretty much get free diamond tools and armor, I have that situation going right now actually, but in order to make that happen it required weeks of my time, not to mention tons and tons of resources. At the point I'm at right now in my game, villager trading is really only for repairing my stuff. It's had a lot of diminishing returns towards late game. Although with the amount of tool repairs I've had to do recently, I'm definitely not complaining.
One last thing, I don't know if it's just me, but even with that source of diamond gear, all the diamonds that I dig up don't get used and I'm really in no better situation. I have hundreds of diamonds collecting dust in storage because the only thing I use them on is enchanting tables and juke boxes. I suppose I could use it as decoration as diamond blocks though.
Bored enough to watch some vanilla lets plays? http://www.youtube.com/user/Crump3txxix
Need a good universal mob farm? Check out the Double Shift Towers. Designed for 1.9 and gets 22,000 Items / Hour with a very simple redstone set up - https://www.youtube.com/watch?v=jL8aoJpjjgU
You know what anyone can do with an Iron pickaxe? Go to level 5-16 and hack away at rocks. I did that today and now I have 7 stacks of Diamonds just doing that all day. That's even with distractions like Mineshafts and messing around with friends.
You can live off of villagers and NEVER mine a single ore from the ground.
I have a perfect blacksmith and a perfect librarian and it's the first and last time I will use them.
I wouldn't say it's "noobish" but as it stands now.. it can be very OP if you know how to menipulate the villagers
http://www.youtube.com/dozacraft
My Island Adventure - http://www.minecraft...brief-tutorial/
me(red) playing UT2K4 - http://www.youtube.c...h?v=Wz0DnP7wXnU
I don't want to mine any more ore lol. I have automated as much stuff in the game as possible to avoid mining. I like building stuff and making Redstone machines. The only thing villagers really have done is speed up the early game process for me. It's not like I can buy building blocks like clay or stone from villagers. Then it would be over powered.
Despite that you still have to mine ore. For all the materials you can get from mining, you can only buy Redstone, diamond tools, and iron if you've set up an iron farm as well with villagers. Well I suppose you can get iron tools too but I wouldn't waste my emeralds on that. Meaning you still need coal which is very important still, lapis which will be needed in 1.8 for enchanting, and gold which has its various uses too.
You never stop mining, it just lowers how often you need to go mining.
Bored enough to watch some vanilla lets plays? http://www.youtube.com/user/Crump3txxix
Need a good universal mob farm? Check out the Double Shift Towers. Designed for 1.9 and gets 22,000 Items / Hour with a very simple redstone set up - https://www.youtube.com/watch?v=jL8aoJpjjgU
--
Another thing with trading with villagers is that a lot of "junk" equipment gets accumulated when opening trades. Like Clocks, and an endless amount of shears that probably won't get used. And all the Iron Armor and equipment... the Newbie chests at my server are filled to the brim with them!
Also, Lapis with Fortune III doesn't even need to be mined too often. I just skip it now because I have stacks upon stacks of the stuff, in block form.
I know. I'm working on slabbing up the nether right now actually near my fortress. I was just keeping on topic about villagers. There's also gold farms too which I'm just about finished building for that too. As far as lapis goes I use mine to dye clay and glass too so it sometimes goes quickly. I used up most of my reserve recently on building an enderman farm using mainly cyan clay. That and I like the lapis block as a building block as well.
And yeah the junk loot does accumulate quickly. I've been using the clocks with item frames for putting in caves near mob farms with a bed so I can sleep until day so spawns are better, the compasses I turn into maps a lot and eventually will make a large map & map room of sorts. But even so some of my junk chests are still getting filled with the crap. My food chest is getting pretty full from trying to unlock a perfect farmer for chicken trades.
Bored enough to watch some vanilla lets plays? http://www.youtube.com/user/Crump3txxix
Need a good universal mob farm? Check out the Double Shift Towers. Designed for 1.9 and gets 22,000 Items / Hour with a very simple redstone set up - https://www.youtube.com/watch?v=jL8aoJpjjgU
having to find a specific zombie and cure it before day arrives can be a real pain in the behind, since they can get infected over and over again, luckily with my home the first time i tried villager trading, there was a zombie spawner next to it, and you can't lead villagers, you have to move them into your breeders with minecarts, Yes, you could go to a already existing village, but transporting is always hard to do, for trading though, yes it can be OP, but it's not like you can trade for EVERYTHING, to even get villagers to trade can be hard as i stated, so it's not like you can get a good breeder super early game, to get emeralds you need a sufficient amount of farmables, which takes a bit, unless you have a bunch of bones racked up from a skele grinder, and what if you don't get a wheat trader off the bat? Then you'll be needed to make a breeder in order to get one, and as i said, breeders are a pain in the back to get started.
So, in just my opinion, i don't think villager trading is noobish :-)
I completely agree with you, props to you sir.
PROUD USER OF THE STEVE SKIN
Although you can't trade diamonds, I still agree that villager trading should be more difficult.
And your evidence for that is what? That veteran/pro players click on rocks, while a heavy majority of the posters in this thread who understand the complexity of the system are "noobs?"
Hilarious. I suppose we should remove all chests from strongholds, temples and mineshafts too. No one deserves diamonds from there because that makes Diamonds "too easy" to get.
No with 1 of my villagers I can get full diamond armor, and all diamond tools. Along with chain armor and iron armor
http://www.youtube.com/dozacraft
With ONE of your villagers.
Assuming you didn't breed that villager, a so-called "perfect" villager would be extremely rare, and finding one still doesn't match up to the effort required to even get the emeralds required to get those diamonds/gear. (see- half of the others in this thread)
It's only OP if you know how to play the system, and at that point, you'd already have the resources.
"What presents?"
"My presence. You're welcome."
And yes, my usersame does suck. I know.
See All The Collections Of Minecraft Journals!
http://www.minecraft.../#entry30669911
And Remember To Keep Every Journals Alive!
"Because **** new players and people who understand complex mechanics!
- Removed villager trading because it is too easy to get diamonds
- Removed dungeon, temple, stronghold, and mineshaft chests because too easy to get free stuff.
- Removed villages because free crops and wood.
- Made all ores 2x rarer because too easy.
- Removed iron golems because they make it too easy to get iron.
- Made mining the only way to get resources.
- Removed red stone because automation makes the game too easy
Bug Fixes:
- Removed infinite water bug.
- Removed "Block Update Detector" bug.
Note. This account is deprecated due to past bigotry in posts that cannot be deleted.
I never said you couldn't. I said you had to spend a ton of emeralds to unlock them all and when you cap the trade out you have to refresh it with a crap trade unless you have a perfect villager.
Bored enough to watch some vanilla lets plays? http://www.youtube.com/user/Crump3txxix
Need a good universal mob farm? Check out the Double Shift Towers. Designed for 1.9 and gets 22,000 Items / Hour with a very simple redstone set up - https://www.youtube.com/watch?v=jL8aoJpjjgU