The Meaning of Life, the Universe, and Everything.
Location:
In the fourth dimension
Join Date:
1/19/2014
Posts:
82
Location:
The 4th dimension
Minecraft:
Archanine
Member Details
I have been playing some survival and I wonder how other people play the game.
It would be nice to hear some comments on what you like to do! I really like to go mining and build stuff with redstone.
Rollback Post to RevisionRollBack
To tell them how to live is to prevent them from living- Minecraft End Poem
One cannot sum up one's Minecraft life in two words. I do pretty much everything. Just today in my Minecraft world I:
- Got nine diamonds, 6 stacks of coal, 4 stacks of redstone, a stack of lapis, a stack of gold and 3 stacks of iron from caving.
-Collected carrots from a village
- Rode on my horse about 2000 blocks to get home
- Bred all my chickens
- Collected two more wild horses and brought them home.
- Collected produce from all my farms (nether wart, sugar cane, wheat, carrots, pumpkins, potatoes and cactus.)
- Made three empty maps
- Went sailing to fill out all of the unexplored ocean on my maps plus began filling out another.
- Found four islands and two continents.
Yeah, I'm an adventurer-miner-builder combo. I do everything except redstone.
Rollback Post to RevisionRollBack
Let me know if my posts are helpful or if you like them. That's what I'm here for.
I am currently lurking more than I am posting. I haven't gone anywhere.
At first it was merely to survive. Then I started farming materials - manually at first and then I researched designs to make more with less overall labor. Over the past few months I've been improving the efficiency and looks of those farms - my Desert Keep looks pretty cool. It was a pain to walk so I worked on an extensive rail system to move myself and the large amounts of cargo. Everything has kinda built upon itself. I'm still working on my tower of power and there is still much work to do on that, but with all of the farms in place I can devote more effort to the designing/building of the tower. Except for today - I bungled into an unloaded chunk and fell into the void. Sucks.
I chose building because that's what I play to do...everything else is just means to that end and makes it a bit more entertaining and worthwhile than playing pure Creative.
I do a bit of everything. I build a lot of structures though. Sometimes it can take weeks because I do not follow any basic blue prints so I'll sit and stare at it for awhile trying to anticipate what I want to do next. When I get bored or run out of ideas, I go below to mine. Currently Ive been trying to find a pack of wolves to tame
My forum name is pretty much self-explanatory, as I spend most of my time (after I've gotten established in a new world, like I am right now) exploring caves, mining out every ore in the process, and I do this fast; just for coal, I mine about 500 ore per hour (netting about 1,000 coal with Fortune III, minus what I use for torches and fuel). In fact, in my last world, I mined over 47,000 coal ore and 18,000 iron ore, using 31,000 torches in the process (plus over 400 diamond ore).
Not only that, I've also modded the game myself to make caves and ravines much bigger than usual; in fact, most recently, I tripled the average ground level from 64 to 192 blocks; here is a look at that world:
(I'm obviously one of those people who can hardly wait for cubic chunks to be implemented into the game; imagine what I could do with unlimited depth, or at least much greater than the current system)
what happens when you've completely mined out all of the ore? It's probably safe to assume you move on to a different cave?
Indeed; here is a look at all of the caves I explored in my first main world, which covers an area about 4000 blocks long, also before I started modifying the generation, so this is normal cave generation, at least in 1.5-1.6:
Also of note, all of those caves are interconnected underground; when I explored out one system, I searched for connections to the next; this also explains why there is a large "hole" in the upper-left half of the map; I looped around that area over about a month of playing (there are caves there, the mapping program I use only shows caves if it finds torches in them, including abandoned mineshafts and strongholds with naturally generated torches, but I modded those out, or in the case of this map, edited them out).
Also, here are a couple other worlds, this time with modded cave generation (the second one is rotated 90 degrees to show the separate cave systems better):
Indeed; here is a look at all of the caves I explored in my first main world, which covers an area about 4000 blocks long, also before I started modifying the generation, so this is normal cave generation, at least in 1.5-1.6:
Also of note, all of those caves are interconnected underground; when I explored out one system, I searched for connections to the next; this also explains why there is a large "hole" in the upper-left half of the map; I looped around that area over about a month of playing (there are caves there, the mapping program I use only shows caves if it finds torches in them, including abandoned mineshafts and strongholds with naturally generated torches, but I modded those out, or in the case of this map, edited them out).
Also, here are a couple other worlds, this time with modded cave generation (the second one is rotated 90 degrees to show the separate cave systems better):
that's crazy lol. I don't mine that much at all. That explains your mega collection of ore
My forum name is pretty much self-explanatory, as I spend most of my time (after I've gotten established in a new world, like I am right now) exploring caves, mining out every ore in the process, and I do this fast; just for coal, I mine about 500 ore per hour (netting about 1,000 coal with Fortune III, minus what I use for torches and fuel). In fact, in my last world, I mined over 47,000 coal ore and 18,000 iron ore, using 31,000 torches in the process (plus over 400 diamond ore).
Not only that, I've also modded the game myself to make caves and ravines much bigger than usual; in fact, most recently, I tripled the average ground level from 64 to 192 blocks; here is a look at that world:
(I'm obviously one of those people who can hardly wait for cubic chunks to be implemented into the game; imagine what I could do with unlimited depth, or at least much greater than the current system)
What are you using to map? I've used Minutor but I want something that can generate those 3D maps of parts of my world, especially my bases. Thanks!
I like to build stuff... and I find mining enjoyable, but mostly to get materials to build. When I get bored with that, I explore or start a new project. I'm pretty new to the game and I'm learning how to build a castle out of a mountain top and building a sandstone manor fairly nearby. I grow things and have neat little farmlands (not like the huge cool farming systems for materials, just learning about those). I like to landscape and feed my cows. I guess I'm a farmer at heart! Mostly I just dink around and waste time. I like it!
What are you using to map? I've used Minutor but I want something that can generate those 3D maps of parts of my world, especially my bases. Thanks!
I used MCMap (link to original non-1.7 compatible version); also, I also use Unmined (outdated, but still works even on 1.7, just colors new blocks gray), which is especially helpful when I'm modding cave generation because it gives a straight-down view and allows you to change the layers you see in real-time.
For example, here is a cave system as seen with Unmined, and a zoomed-out view:
One particularly nice feature of MCMap is that when you use the underground option, it only shows caves that have torches in them, so I can see my progress but not anything I haven't explored yet (do note that it will show abandoned mineshafts and strongholds unless you prevent torches from generating in them, as I did).
Building structures. If I'm not building structures, I'm gathering resources so I can build structures or looking for a good spot to build a structure.
In case you couldn't tell, I play Creative a lot more than Survival (cuts out on that annoying "gathering resources" part).
Rollback Post to RevisionRollBack
Did something happen to you in your childhood to give you this unreasonable fear of rutabaga?
My forum name is pretty much self-explanatory, as I spend most of my time (after I've gotten established in a new world, like I am right now) exploring caves, mining out every ore in the process, and I do this fast; just for coal, I mine about 500 ore per hour (netting about 1,000 coal with Fortune III, minus what I use for torches and fuel). In fact, in my last world, I mined over 47,000 coal ore and 18,000 iron ore, using 31,000 torches in the process (plus over 400 diamond ore).
Not only that, I've also modded the game myself to make caves and ravines much bigger than usual; in fact, most recently, I tripled the average ground level from 64 to 192 blocks; here is a look at that world:
(I'm obviously one of those people who can hardly wait for cubic chunks to be implemented into the game; imagine what I could do with unlimited depth, or at least much greater than the current system)
I made a post about that in this thread; as for my current world, I am still starting out and haven't really explored any caves yet; however, I have been stripping the Nether of quartz to get XP for enchanting (my initial enchanting is the only time when I actually work to get XP, otherwise i get plenty from mining and killing mobs while caving) and already have a bunch of quartz blocks and glowstone (I retextured the latter as I use it for lighting):
Note that I didn't use Fortune to mine all of that quartz, which means I mined over 2,800 ore so far; also, while others may say it is a bad idea (Netherrack being so easily mined), I am using a diamond pickaxe with Efficiency III to mine it, plus Unbreaking III; the purple sword is made of amethyst, from a mod I use, with +11 attack damage (12 total), so Sharpness isn't needed (only Unbreaking III and Knockback II), not that I'd be able to repair it if I added it due to the repair costs and normal hits would still need two hits to kill most common mobs; I also use books to enchant all of my amethyst armor/tools since it is so rare and expensive (to offset it being better than diamond; I'm using iron armor until I get Fortune III on a book so I can enchant a pickaxe, then I can mine all of the veins I've found, aside from 5 for the sword and pickaxe, and make a chestplate and leggings with Protection IV, the same as diamond but with more durability).
Of course, even after I get all of this, I still won't start until I go to the End to defeat the Ender Dragon (really easy, last time I just brought iron armor and an iron sword, with a Power IV bow doing most of the work; maybe I'll even try it on Hard difficulty this time; I usually play on Normal just so zombies don't break wooden doors (in 1.6, where all zombies can break doors) and I don't need OP armor (boots and helmets are otherwise wasteful due to durability and protection) to survive direct creeper hits)
Well, I survive in a very personalised unique way.
1. Grab some logs
2. Make a wooden pick
3. Grab stone
4. Make stone tools first
5. Replace wood pick with stone pick
6. use wood pick for fuel
7. hunt for food (i get about 4 stacks of raw meat before proceeding)
8. cook only 8 food at a time
9. become a nomad and keep moving
10. go into caves and extract mine as much as i can
11. if i find pumpkins, i take 2. one for my head and one for reproduction
12. hostile mob hunting (with only stone sword. no leather armour)
13. grab melons
14. must find a village, a temple and a pyramid before settling down at the perfect place (to collect treasures and ores without mining)
15. repeat until i find the perfect place next to an ocean (would have travelled at least 5000 blocks).
16. build a mine first (staircase mine 2x2 descending 1 block per level, mine to layer 12 and make corridor 3x2x{x} and mine separate tunnels off to the side 1x2x{x} for 1000 blocks every 7 blocks)
17. dig house on the side of the wall in the mine or build a 2x2x3 house on land
18. use dirt to make giant crop farms (about 8x64 for carrots, potatoes and wheat, 4x16 for cacti, 1x2 for cocoa beans, 3x64 for sugar canes and 4x64 for pumpkins and melons)
19. to only make iron armour and tools when i have more than 2 stacks
20. find lava and build nether portal using the bucket method (no diamonds required)
21. cook every raw meat ive got
22. find glowstone first, fortress second and blaze spawner third, then create a path from the spawner to the portal so i know where to go
23. kill blazes with snowballs (from snow golem powered snowball farm) and stone swords to attain blaze rods to make brewing stand to add to my cave or house
24. make an anvil
25. find diamonds and mine obsidian
26. use leather, canes, obsidian and diamonds to make enchantment table and add to cave or house
27. collect enough xp to enchant all diamond tools (when built) with a level 30 enchantment
28. kill enough endermen and blazes to make at least 20 eyes of ender
29. create an obvious path to the stronghold
30. if i find a horse before making my house, i will ride it to the stronghold and park it outside it. it will be parked on a post. if not, just walk there
31. activate portal
32. go back home and bring only 9 stacks of snowballs, 1 stack of carrots, an enchanted sword, 2 stacks of cobble, pumpkin on your head and optional iron armour
33. go to the end
34. once i arrive in the end, i instantly build a cobble bridge to the main end land (where all the end stone is)
35. use snowballs to destroy reactors
36. use spare snowballs to attack dragon
37. when the dragon is close, attack with your diamond enchanted sword
38. keep eating so you can re heal after the dragon attacks
39. if you run out of carrots, you cannot re heal, so you'll need to give it your best shot.
40. when you eventually die, re do process until dragon is dead
41. collect ALL xp from dragon
42. enchant a diamond sword with looting 3
43. go to nether and go wither skeleton hunting
44. acquire 3 wither skeleton skulls and 4 soul sand
45. prepare a piston trap on the top of the nether where the bedrock is the ceiling
46. create wither and activate piston
47. while bedrock suffocated wither, attack with any sword
48. create a beacon and activate it anywhere you want
49. repeat wither spawning and beacon making for more beacons
50. once bored, delete world and start again
It would be nice to hear some comments on what you like to do! I really like to go mining and build stuff with redstone.
To tell them how to live is to prevent them from living- Minecraft End Poem
- Got nine diamonds, 6 stacks of coal, 4 stacks of redstone, a stack of lapis, a stack of gold and 3 stacks of iron from caving.
-Collected carrots from a village
- Rode on my horse about 2000 blocks to get home
- Bred all my chickens
- Collected two more wild horses and brought them home.
- Collected produce from all my farms (nether wart, sugar cane, wheat, carrots, pumpkins, potatoes and cactus.)
- Made three empty maps
- Went sailing to fill out all of the unexplored ocean on my maps plus began filling out another.
- Found four islands and two continents.
Yeah, I'm an adventurer-miner-builder combo. I do everything except redstone.
I chose building because that's what I play to do...everything else is just means to that end and makes it a bit more entertaining and worthwhile than playing pure Creative.
Not only that, I've also modded the game myself to make caves and ravines much bigger than usual; in fact, most recently, I tripled the average ground level from 64 to 192 blocks; here is a look at that world:
(I'm obviously one of those people who can hardly wait for cubic chunks to be implemented into the game; imagine what I could do with unlimited depth, or at least much greater than the current system)
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Indeed; here is a look at all of the caves I explored in my first main world, which covers an area about 4000 blocks long, also before I started modifying the generation, so this is normal cave generation, at least in 1.5-1.6:
Also of note, all of those caves are interconnected underground; when I explored out one system, I searched for connections to the next; this also explains why there is a large "hole" in the upper-left half of the map; I looped around that area over about a month of playing (there are caves there, the mapping program I use only shows caves if it finds torches in them, including abandoned mineshafts and strongholds with naturally generated torches, but I modded those out, or in the case of this map, edited them out).
Also, here are a couple other worlds, this time with modded cave generation (the second one is rotated 90 degrees to show the separate cave systems better):
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
https://www.youtube.com/playlist?list=PL0OtPNZX22RvZVeq4-dHa8GYKOc5lojKX
that's crazy lol. I don't mine that much at all. That explains your mega collection of ore
What are you using to map? I've used Minutor but I want something that can generate those 3D maps of parts of my world, especially my bases. Thanks!
I used MCMap (link to original non-1.7 compatible version); also, I also use Unmined (outdated, but still works even on 1.7, just colors new blocks gray), which is especially helpful when I'm modding cave generation because it gives a straight-down view and allows you to change the layers you see in real-time.
For example, here is a cave system as seen with Unmined, and a zoomed-out view:
One particularly nice feature of MCMap is that when you use the underground option, it only shows caves that have torches in them, so I can see my progress but not anything I haven't explored yet (do note that it will show abandoned mineshafts and strongholds unless you prevent torches from generating in them, as I did).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
In case you couldn't tell, I play Creative a lot more than Survival (cuts out on that annoying "gathering resources" part).
Can u show us a picture of all your ore and loot?
I made a post about that in this thread; as for my current world, I am still starting out and haven't really explored any caves yet; however, I have been stripping the Nether of quartz to get XP for enchanting (my initial enchanting is the only time when I actually work to get XP, otherwise i get plenty from mining and killing mobs while caving) and already have a bunch of quartz blocks and glowstone (I retextured the latter as I use it for lighting):
Note that I didn't use Fortune to mine all of that quartz, which means I mined over 2,800 ore so far; also, while others may say it is a bad idea (Netherrack being so easily mined), I am using a diamond pickaxe with Efficiency III to mine it, plus Unbreaking III; the purple sword is made of amethyst, from a mod I use, with +11 attack damage (12 total), so Sharpness isn't needed (only Unbreaking III and Knockback II), not that I'd be able to repair it if I added it due to the repair costs and normal hits would still need two hits to kill most common mobs; I also use books to enchant all of my amethyst armor/tools since it is so rare and expensive (to offset it being better than diamond; I'm using iron armor until I get Fortune III on a book so I can enchant a pickaxe, then I can mine all of the veins I've found, aside from 5 for the sword and pickaxe, and make a chestplate and leggings with Protection IV, the same as diamond but with more durability).
Of course, even after I get all of this, I still won't start until I go to the End to defeat the Ender Dragon (really easy, last time I just brought iron armor and an iron sword, with a Power IV bow doing most of the work; maybe I'll even try it on Hard difficulty this time; I usually play on Normal just so zombies don't break wooden doors (in 1.6, where all zombies can break doors) and I don't need OP armor (boots and helmets are otherwise wasteful due to durability and protection) to survive direct creeper hits)
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
1. Grab some logs
2. Make a wooden pick
3. Grab stone
4. Make stone tools first
5. Replace wood pick with stone pick
6. use wood pick for fuel
7. hunt for food (i get about 4 stacks of raw meat before proceeding)
8. cook only 8 food at a time
9. become a nomad and keep moving
10. go into caves and extract mine as much as i can
11. if i find pumpkins, i take 2. one for my head and one for reproduction
12. hostile mob hunting (with only stone sword. no leather armour)
13. grab melons
14. must find a village, a temple and a pyramid before settling down at the perfect place (to collect treasures and ores without mining)
15. repeat until i find the perfect place next to an ocean (would have travelled at least 5000 blocks).
16. build a mine first (staircase mine 2x2 descending 1 block per level, mine to layer 12 and make corridor 3x2x{x} and mine separate tunnels off to the side 1x2x{x} for 1000 blocks every 7 blocks)
17. dig house on the side of the wall in the mine or build a 2x2x3 house on land
18. use dirt to make giant crop farms (about 8x64 for carrots, potatoes and wheat, 4x16 for cacti, 1x2 for cocoa beans, 3x64 for sugar canes and 4x64 for pumpkins and melons)
19. to only make iron armour and tools when i have more than 2 stacks
20. find lava and build nether portal using the bucket method (no diamonds required)
21. cook every raw meat ive got
22. find glowstone first, fortress second and blaze spawner third, then create a path from the spawner to the portal so i know where to go
23. kill blazes with snowballs (from snow golem powered snowball farm) and stone swords to attain blaze rods to make brewing stand to add to my cave or house
24. make an anvil
25. find diamonds and mine obsidian
26. use leather, canes, obsidian and diamonds to make enchantment table and add to cave or house
27. collect enough xp to enchant all diamond tools (when built) with a level 30 enchantment
28. kill enough endermen and blazes to make at least 20 eyes of ender
29. create an obvious path to the stronghold
30. if i find a horse before making my house, i will ride it to the stronghold and park it outside it. it will be parked on a post. if not, just walk there
31. activate portal
32. go back home and bring only 9 stacks of snowballs, 1 stack of carrots, an enchanted sword, 2 stacks of cobble, pumpkin on your head and optional iron armour
33. go to the end
34. once i arrive in the end, i instantly build a cobble bridge to the main end land (where all the end stone is)
35. use snowballs to destroy reactors
36. use spare snowballs to attack dragon
37. when the dragon is close, attack with your diamond enchanted sword
38. keep eating so you can re heal after the dragon attacks
39. if you run out of carrots, you cannot re heal, so you'll need to give it your best shot.
40. when you eventually die, re do process until dragon is dead
41. collect ALL xp from dragon
42. enchant a diamond sword with looting 3
43. go to nether and go wither skeleton hunting
44. acquire 3 wither skeleton skulls and 4 soul sand
45. prepare a piston trap on the top of the nether where the bedrock is the ceiling
46. create wither and activate piston
47. while bedrock suffocated wither, attack with any sword
48. create a beacon and activate it anywhere you want
49. repeat wither spawning and beacon making for more beacons
50. once bored, delete world and start again
Thinking.