lol, thats cool. will employ that technique for sure.
i read about people using minecarts to move materials. i guess you would need more powerrails for that but i just dont know when that would ever be practical beyond maybe hopper storage. for mining i use nether portals to get down and up and an enderchest to increase my output. maybe im just doing that differently.
The second way saves you making a massive amount of hoppers - especially if the actual collection pad is considerably larger than shown here.
oh thats pretty cool. this thread has a lot of good ideas. i think im going to try making an enderfarm type contraption above a netherfortress at some point. i think i would be able to farm pigmen and wither skeletons that way.
What I meant about minecarts was this;For the place at the bottom of a gold-farm in the nether, to collect the items, you can just use lots of hoppers like this;(ignore the fact I made this on the bedrock; you'd usually want it higher up)...and you put half-slabs or soul-sand on top of all of those. Items will go through slabs/soulsand, and all the drops go into the 1 hopper (then chests, etc).But alternatively, to save on hoppers, you can do this;You then put hopper minecarts on each 'strip', and then half-slabs above them (so there's just room for the carts to go around).The hopper minecarts go around and around, collecting the drops and depositing them all in the 1 line of hoppers at one end.
The second way saves you making a massive amount of hoppers - especially if the actual collection pad is considerably larger than shown here.
This is basically the same technique i applied in my gold farm a few post above here (post #24) except only not near as many hoppers all the rails yes but what mine does is run thru pick up all the items come back and it detects if it has items in it. If it does have items it will stop and empty the inventory. When the cart is empty the power rail is powered back on and is shot off again for another collection run. only a total of about 8 hoppers. i could make a sorting system to sort it all out but i got lazy so 4 separate chest it is. That being said either technique will get the job done.
Here's mine. I don't really like the idea of having to go to the Nether for stuff if I don't have to, so I made a design that works more than good enough right inside my base.
It's just some max-height portals staggered smaller in width towards the center and downward 2 blocks per step (so pigmen can only wander down the steps but never back up) and in the middle there's a water funnel that they eventually make it to and are forced up into a drowning tube inside of the structure itself. Drowning them rather than letting them drop reduces the size and complications of the thing greatly because the drops are collected at the same height a player can stand rather than below, and there is no noise since they drown at the top of the machine.
All the redstone junk wrapped around the outside is just an automatic way of turning the portals off with water when the chests are full, or re-igniting them when I start taking gold out (uses lit netherrack and logs above them as an ignition source whose face only ever is open to the portal side when a piston moves it into position, so that lighting a portal instantly puts the same flame out and saves the log).
The one downside is that it's a mob-AI dependent farm so you need to be within 32m~ for it to work. It also doesn't produce as much gold as some of the serious Nether ceiling farms but it's still far more than I could ever use, and I use powered rails all over the place. Most of the time it's just sitting there in shut-down mode until I eventually have to make more golden carrots.
lol, thats cool. will employ that technique for sure.
i read about people using minecarts to move materials. i guess you would need more powerrails for that but i just dont know when that would ever be practical beyond maybe hopper storage. for mining i use nether portals to get down and up and an enderchest to increase my output. maybe im just doing that differently.
oh thats pretty cool. this thread has a lot of good ideas. i think im going to try making an enderfarm type contraption above a netherfortress at some point. i think i would be able to farm pigmen and wither skeletons that way.
This is basically the same technique i applied in my gold farm a few post above here (post #24) except only not near as many hoppers all the rails yes but what mine does is run thru pick up all the items come back and it detects if it has items in it. If it does have items it will stop and empty the inventory. When the cart is empty the power rail is powered back on and is shot off again for another collection run. only a total of about 8 hoppers. i could make a sorting system to sort it all out but i got lazy so 4 separate chest it is. That being said either technique will get the job done.
Come join Tragic Survival today!
same with wither skellies they will still drop coal and bones but far as i know no skulls or stone swords......no big loss on the stone swords
i could be wrong anyone say different?
Come join Tragic Survival today!
oh yeah i put it on hard too
You can glitch to the top of the nether using an ender pearl and build the farm high up there
Here's mine. I don't really like the idea of having to go to the Nether for stuff if I don't have to, so I made a design that works more than good enough right inside my base.
It's just some max-height portals staggered smaller in width towards the center and downward 2 blocks per step (so pigmen can only wander down the steps but never back up) and in the middle there's a water funnel that they eventually make it to and are forced up into a drowning tube inside of the structure itself. Drowning them rather than letting them drop reduces the size and complications of the thing greatly because the drops are collected at the same height a player can stand rather than below, and there is no noise since they drown at the top of the machine.
All the redstone junk wrapped around the outside is just an automatic way of turning the portals off with water when the chests are full, or re-igniting them when I start taking gold out (uses lit netherrack and logs above them as an ignition source whose face only ever is open to the portal side when a piston moves it into position, so that lighting a portal instantly puts the same flame out and saves the log).
The one downside is that it's a mob-AI dependent farm so you need to be within 32m~ for it to work. It also doesn't produce as much gold as some of the serious Nether ceiling farms but it's still far more than I could ever use, and I use powered rails all over the place. Most of the time it's just sitting there in shut-down mode until I eventually have to make more golden carrots.