I followed many guides..even used a tool to located spawn chunks. Found 3 in an L shape. I dug out 12 total chunks (16x16) (6 top 6 below with 2 block inbetween) and I do get spawns..maybe..like 1-2. I went and lit up caves too..
Did I do anything wrong? In the videos I see people with tons of slimes spawned.
Post some screenshots of what your slime farm looks like and use the glowstone x-ray trick to show us the surrounding caves.
Also, is it on SMP? If so, you won't get slimes especially easy unless -everyone- has caves lit up and it's daytime.
As for the swamp thing - it's quite difficult to funnel an entire biome's worth of spawns to one area. You'd be better off trying to get your farm working.
Yea I can do that..is there any type of building farm thingy I can do that can funnel them into say one area?
Yes, when you're not in range slimes will eventually gather in the corners. So if you're trying to have the larger slimes spawn, have 2x2 holes cut in the corners of your spawning rooms. From there they can be moved around with flowing water. You can split them by drowning them with a 2x2x2 water filled hole (they can't jump out of water) with water flowing out a 2 wide by 1 high space at the bottom. They can also climb ladders, so if you need to raise them up, position a ladder at the end of flowing water.
The downside to such a farm is that you will soon have far more slimes and slimeballs than you can ever do anything with. I typically mine out large areas at layer 11 and always wind up with more slimeballs than I'll ever need just because slime chunks are so common. They're more of a nuisance than a mob that I'd actually want to farm because they're very difficult to STOP spawning if you're building a more general mob trap. Slabbing up every slime chunk in the typical spawn area for a trap is an enormous pain in the ass.
honestly? large rooms at bedrock level without even pinpointing slime chunks is the simplest method. If mobs are not spawning with your decent farm mechanics, then blame a server mob cap limit or something, SMP is odd like that. You can go days without seeing a mob, then get a cave infested to the brim.
You could try making a swamp biome slime farm like this did. Although since your on Multiplayer, this may not work as effectively if your server is a popular one.
1. To maximise the effectiveness of your slime farm you need to light up all the surrounding caves, structures and the surface in a 150 block radius. If you are thorough the only place mobs can spawn will be in your trap.
2. Make sure that other large mob farms aren't active on your server. A large darkroom mob farm or mob spawner farm will quickly use up the available mob cap leaving no ability for slimes to spawn.
3. Temporarily build fences around each chunk in your mob trap. This prevents slimes from moving between chunks and you can quickly see which chunks are spawning slimes and which aren't.
4. Make sure you and other players are more than 24 blocks from the edge of the slime chunks. If you are within 24 blocks no slimes will spawn. The optimal position is 24-32 blocks from the edge of the slime chunk. The further away you are from the slime chunk the greater the chance of slimes despawning.
Did I do anything wrong? In the videos I see people with tons of slimes spawned.
Yea I can do that..is there any type of building farm thingy I can do that can funnel them into say one area?
Also, is it on SMP? If so, you won't get slimes especially easy unless -everyone- has caves lit up and it's daytime.
As for the swamp thing - it's quite difficult to funnel an entire biome's worth of spawns to one area. You'd be better off trying to get your farm working.
Yes, when you're not in range slimes will eventually gather in the corners. So if you're trying to have the larger slimes spawn, have 2x2 holes cut in the corners of your spawning rooms. From there they can be moved around with flowing water. You can split them by drowning them with a 2x2x2 water filled hole (they can't jump out of water) with water flowing out a 2 wide by 1 high space at the bottom. They can also climb ladders, so if you need to raise them up, position a ladder at the end of flowing water.
The downside to such a farm is that you will soon have far more slimes and slimeballs than you can ever do anything with. I typically mine out large areas at layer 11 and always wind up with more slimeballs than I'll ever need just because slime chunks are so common. They're more of a nuisance than a mob that I'd actually want to farm because they're very difficult to STOP spawning if you're building a more general mob trap. Slabbing up every slime chunk in the typical spawn area for a trap is an enormous pain in the ass.
Are you playing Sleepless Horrors? Let me know what you think!
http://forum.feed-the-beast.com/threads/1-6-4-sleepless-horrors.39181/
I hate the jumping sound for them... it sounds like distorted masturbation D:
!
Good luck with yours.
-civicdude
Fixed. They spawn in light AND dark.
Muahahaha.
1. To maximise the effectiveness of your slime farm you need to light up all the surrounding caves, structures and the surface in a 150 block radius. If you are thorough the only place mobs can spawn will be in your trap.
2. Make sure that other large mob farms aren't active on your server. A large darkroom mob farm or mob spawner farm will quickly use up the available mob cap leaving no ability for slimes to spawn.
3. Temporarily build fences around each chunk in your mob trap. This prevents slimes from moving between chunks and you can quickly see which chunks are spawning slimes and which aren't.
4. Make sure you and other players are more than 24 blocks from the edge of the slime chunks. If you are within 24 blocks no slimes will spawn. The optimal position is 24-32 blocks from the edge of the slime chunk. The further away you are from the slime chunk the greater the chance of slimes despawning.