I tend to throw everything in it's specific chest. If I run out of room, more chests!
Might not be a good habit though. What am I going to do with 3 double chests of cobble?
Only three? I have around six double chests full of cobble, another six full of smooth stone, a few stacks of stone bricks, and who-knows-how-many I've dumped into my well to let them despawn (I don't throw my trash into lava, because wouldn't I feel silly if I accidentally clicked something important instead, and couldn't just wade in and get it back?)
I don't feel bad at all about throwing away cobble or other stone-based materials, because I can always just get some more from my rapid smooth stone generator. I also have around six double chests full of gravel, about half that much sand, and almost twenty-seven double chests full of dirt. That's all stuff I never throw away because it's non-renewable. There is what there is, and you can never make any more of it.
As I said, usually I just toss my trash into a well and let it despawn, but recently I've devised a machine to quickly dispose of the massive quantities of ender pearls I collect at my enderman XP farm by rapidly dispensing them into the void. All I do is shift-click them into an array of dispensers, then push a button and the pearls rapid-fire through a tripwire, into the void. As long as the tripwire keeps getting activated, the dispensers keep shooting, but as soon as they run dry, the tripwire stops getting tripped and the thing shuts itself down automatically.
Thats easy. I make them useful. I challenge you to name one thing in minecraft that is completely useless.
Ferns.
However, I just hoard everything I get. You can never have too much cobble (yes, even 27 double chestfulls). I prefer to live on an ocean because there's plenty of room to build, and everything out there was put up by me so it's easy to make sure it's bright enough for no mobs to spawn. For that, though, I need mounds of materials, especially for enclosed chambers like mob farms. One 8x8 pontoon/floor/wall takes one stack of cobble, and it adds up fast. For the glass floors alone in the castle I'm building, I'm going to need over 2 double chests of sand, see what I mean?
Also, keeping several chests packed with food means I can neglect my farms for long periods of time and not feel bad in the slightest if I should die and drop a stack of steak somewhere (though that rarely happens). Really, chests are cheap and you can never have enough stuff in Minecraft.
1. Shove it in my friend's chest if it might be useful, or might bother him.
2. Build a tower out of it as a ugly landmark(gravel/cobble)
3. Throw it into lava or cactus.
4. If it's a block, then i may use it to build bridges across lava lakes.
5. Filling the bottom of creeper craters.
6. Use one of those modmaker tools to make a mod that turns them useful (sugarcane, flowers, cactus, extra seeds, were all turned into food sources like candy, popcorn, spinach, spices, and cactus juice.
7. Throw it at a creeper and then dance next to it.
8. Skydive into the ocean, sink so deep, drown, and then die and have the items fall so far down, that you'd drown before you reached them.
I dig a hole 3 blocks down and drop the stuff in there, then I put a block on top so I don't accidentally fall in (which I've done quite a lot in the past sadly xD).
Or if it's in my house, I'll do pretty much the same thing but put a trapdoor on top instead and then put a sign over it with 'Trash' written on it. c:
8. Skydive into the ocean, sink so deep, drown, and then die and have the items fall so far down, that you'd drown before you reached them.
Unfortunately for this plan, the ocean does not go this deep. It would need to decend to ~y=10 to be deep enough for you to drown before you reached the bottom. Assuming you lack respirator/a bucket, of course.
As is (it's about 20 blocks deep) you can just touch the bottom and make it back up before you run out of air.
However, I just hoard everything I get. You can never have too much cobble (yes, even 27 double chestfulls). I prefer to live on an ocean because there's plenty of room to build, and everything out there was put up by me so it's easy to make sure it's bright enough for no mobs to spawn. For that, though, I need mounds of materials, especially for enclosed chambers like mob farms. One 8x8 pontoon/floor/wall takes one stack of cobble, and it adds up fast. For the glass floors alone in the castle I'm building, I'm going to need over 2 double chests of sand, see what I mean?
Also, keeping several chests packed with food means I can neglect my farms for long periods of time and not feel bad in the slightest if I should die and drop a stack of steak somewhere (though that rarely happens). Really, chests are cheap and you can never have enough stuff in Minecraft.
Ferns are an aesthetic part of the world and are a sparkling gem of constancy in the ephemeral world of Minecraft that can only be destroyed through active intervention by a player. And therefore serve a higher purpose than basic material worth. That is, if you allow them to be and don't simply look at the things around with the thought always being of what it gives to you in material value.
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Humanity is the creation of Logic and Emotion, Calculation and Imagination, Cold Analysis and Blind Faith. This is why I believe it is a strange Human that would prize one while shunning the other. For a calculator can do math just as well as you, but a calculator can not use math to make the world a better place.
Why you think items are useless, I don't really know... and I never will! Lawlz! I use a trash can I made. Filled with lava. No garbage ruck coming to take it. Hahahaha (inside joke)
DiamondzFound
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The more things change, the more they seem to stay the damn same.
I've stopped playing Minecraft years ago, but I'm still around to offer technical support.
If you're still reading this, have a wonderful day!
Only three? I have around six double chests full of cobble, another six full of smooth stone, a few stacks of stone bricks, and who-knows-how-many I've dumped into my well to let them despawn (I don't throw my trash into lava, because wouldn't I feel silly if I accidentally clicked something important instead, and couldn't just wade in and get it back?)
I don't feel bad at all about throwing away cobble or other stone-based materials, because I can always just get some more from my rapid smooth stone generator. I also have around six double chests full of gravel, about half that much sand, and almost twenty-seven double chests full of dirt. That's all stuff I never throw away because it's non-renewable. There is what there is, and you can never make any more of it.
As I said, usually I just toss my trash into a well and let it despawn, but recently I've devised a machine to quickly dispose of the massive quantities of ender pearls I collect at my enderman XP farm by rapidly dispensing them into the void. All I do is shift-click them into an array of dispensers, then push a button and the pearls rapid-fire through a tripwire, into the void. As long as the tripwire keeps getting activated, the dispensers keep shooting, but as soon as they run dry, the tripwire stops getting tripped and the thing shuts itself down automatically.
Village Mechanics: A not-so-brief guide - Update 2017! Now with 1.8 breeding mechanics! Long-overdue trading info, coming soon!
You think magic isn't real? Consider this: for every person, there is a sentence -- a series of words -- which has the power to destroy them.
Ferns.
However, I just hoard everything I get. You can never have too much cobble (yes, even 27 double chestfulls). I prefer to live on an ocean because there's plenty of room to build, and everything out there was put up by me so it's easy to make sure it's bright enough for no mobs to spawn. For that, though, I need mounds of materials, especially for enclosed chambers like mob farms. One 8x8 pontoon/floor/wall takes one stack of cobble, and it adds up fast. For the glass floors alone in the castle I'm building, I'm going to need over 2 double chests of sand, see what I mean?
Also, keeping several chests packed with food means I can neglect my farms for long periods of time and not feel bad in the slightest if I should die and drop a stack of steak somewhere (though that rarely happens). Really, chests are cheap and you can never have enough stuff in Minecraft.
2. Build a tower out of it as a ugly landmark(gravel/cobble)
3. Throw it into lava or cactus.
4. If it's a block, then i may use it to build bridges across lava lakes.
5. Filling the bottom of creeper craters.
6. Use one of those modmaker tools to make a mod that turns them useful (sugarcane, flowers, cactus, extra seeds, were all turned into food sources like candy, popcorn, spinach, spices, and cactus juice.
7. Throw it at a creeper and then dance next to it.
8. Skydive into the ocean, sink so deep, drown, and then die and have the items fall so far down, that you'd drown before you reached them.
Or if it's in my house, I'll do pretty much the same thing but put a trapdoor on top instead and then put a sign over it with 'Trash' written on it. c:
Unfortunately for this plan, the ocean does not go this deep. It would need to decend to ~y=10 to be deep enough for you to drown before you reached the bottom. Assuming you lack respirator/a bucket, of course.
As is (it's about 20 blocks deep) you can just touch the bottom and make it back up before you run out of air.
Ferns are an aesthetic part of the world and are a sparkling gem of constancy in the ephemeral world of Minecraft that can only be destroyed through active intervention by a player. And therefore serve a higher purpose than basic material worth. That is, if you allow them to be and don't simply look at the things around with the thought always being of what it gives to you in material value.
Me Chinese, me play joke
This is Sirrockyqo
This is Crusader Sirrockyqo
This is Deus Ex Sirrockyqo
This is Sensei Sirrockyqo
DiamondzFound