So I have my vanilla world which I've been playing since I bought Minecraft. I made awesome bases and found plentiful resources and cannot complain about that.
However I cannot found anything other than plains, deserts, and oceans. Some sparse forests and ONE taiga.
Traveling through the nether, I went as far as to build outposts 1500 Overworld blocks in one direction and 2000 in the opposite one. What did I find on the other ends? Two deserts, two plains, an ocean.
I can't take this anymore. What do I have to do to find a jungle, or a somewhat cold biome, or some temples that aren't sand ones? Am I bugged or something? Do I need to travel super long distances to find different landscapes?
You can see your world's biomes if you download a program called Amidst.
Personally, I don't bother using a seed at all unless I check it in Amidst and it has all of the main biomes within about 3,000 blocks. It sounds like you're pretty attached to your world, though. Luckilly, worlds are big enough that you'll always find each biome eventually.
Nope. It's the sad reality of the current terrain generation.
Since 1.7(or whatever version it was) the temperature system was implemented. Which means hot biomes and cold biomes won't spawn next to each other. This often results in seeing little biome variety in the world, short of traveling several thousands of blocks. I've seen worlds that are 3,000 blocks of desert/ocean in all directions, or cases where the biome you spawn in goes on in a never ending chain for over 10,000 blocks in a particular direction. What you are describing is not out of the ordinary.
Jungles are uncommon, if you are unlucky, you may not have one anywhere even close to your location. If you don't mind spoiling the surprise of finding new biomes, use Amidst to look at your world or post your seed here.
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Let me know if my posts are helpful or if you like them. That's what I'm here for.
I am currently lurking more than I am posting. I haven't gone anywhere.
I love that world and it's too dear to me to start anew. The only compromise I can, and will accept, is starting another world but loaded with mods. And that's what I will do; do you guys know if Biomes O' Plenty is a good mod?
I love that world and it's too dear to me to start anew. The only compromise I can, and will accept, is starting another world but loaded with mods. And that's what I will do; do you guys know if Biomes O' Plenty is a good mod?
You don't have to start over again just because you've been unlucky thus far. In the end, you will find new biomes but it takes time usually. Try crossing oceans, there's a decent chance you might get some new scenery on the other side if your lucky. Though I can understand the frustration and not wanting to continue.
Biomes O' Plenty is a pretty good mod, though I never played it much. It's more of a mod aimed at people who have seen all there is to see in vanilla and want a lot more to discover.
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Let me know if my posts are helpful or if you like them. That's what I'm here for.
I am currently lurking more than I am posting. I haven't gone anywhere.
Both BoP and vanilla generation have their perks. BoP is beautiful, has more stuff to explore and places to build, and more wood varieties and plants to decorate with. Vanilla has more seeds available online, Amidst to find biomes, and more options in Customized world gen. I like to alternate from game to game. It's always possible to uninstall it and play a vanilla game later, after all. If you're using the Twitch launcher or another launcher that lets you have multiple profiles, you can even have both a modded game and vanilla one
This is highly dependent on how you play; try exploring every cave within +/-2000 blocks of spawn - which even for me takes literally years of playing on the same world - I've only explored that much in just one world, and my most recent world was only equivalent to about 2200x2200 blocks (+/-1100) with all of my other worlds even less. The only time I explore while not caving is when I search for a stronghold, which does not really cover much ground since you are only going in a straight line.
This is also why my modded worlds look like this - I found 31 unique biomes (plus many minor biomes) within only about 19000 chunks (my main base is to the east of the desert to the left of center - which I never found until I went to find a stronghold, on the far left - despite being only about 100 blocks away):
Even vanilla 1.6.4 is more varied despite having only 7 regular biomes (and even here it took me the equivalent of more than 100 days of nonstop playing in this world to find every single biome, including Mushroom Island):
It would have been easy for Mojang to add a "random biomes" option, as have several world generation mods like Zeno410's Climate Control/GeographiCraft (I'm actually responsible for the first "random biomes" mod). Of note, Climate Control claims to be able to change world generation without chunk walls and does not add any biomes of its own so a world generated with it is back-compatible with vanilla (though you'll get chunk walls if you remove it). Of course, the problem with using mods is that you can't upgrade to the latest version right away (the latest version is for 1.11, and you cannot downgrade if you've upgraded to 1.12).
Also, biome mods, including my own, do not guarantee that you'll find every single biome within a given area, simply due to random generation and/or the sheer number of biomes or using the vanilla climate system (they may or may not have an option to disable them); even across 4 worlds I've never found every single biome (including most 1.7+ biomes and my own); in fact, there are still a couple biomes that I added in the first version which I have never found yet, and I've only found a Mushroom Island in one world (out of any of my worlds).
I used to do a lot of exploring by boat and often had to travel way over 2,000 blocks to find what I was looking for. Round trips of more than 10,000 blocks were not uncommon when exploring. The first woodland mansion I found was a 25,000 block round trip from my main base. 2,000 blocks is nothing in a world that is 60 million blocks from end to end.
Of course now we have rocket powered elytra, so that is my preferred transportation method since 1.11.2 dropped.
Don't give up so easily. Load up on supplies and go exploring!
My main problem is that I tend to connect all my bases, but building 10000km roads isn't feasible while walking in the Overworld; that's why I resort to the Nether.
As I said, I'm not abandoning this world, because I sank so many hours in it; I decided, though, to start another one with mods, while leaving the first world intact and modless. Hopefully some day I'll feel like resuming my research for a better land, but for now, I'm too disappointed by my boring discoveries.
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One of my long-term projects is to connect my woodland mansion base (at x=-18928, y=-12366) back to my main base (built within spitting distance of original spawn) by rail. It can be done. (almost a year in, the current end of the line is at x=-10634, y=-3450; from here there's actually a sea-route the rest of the way "home" (my world is very oceany), i may pop back for a visit before the railroad is finished... )
But you probably won't have to travel nearly that far just to hit all the biomes. Craft a map, zoom it all the way out, and explore until it's all filled in. By the time you've explored a 3x3 square of maps, you should have most if not all biomes covered.
One of my long-term projects is to connect my woodland mansion base back to my main base (built within spitting distance of original spawn) by rail.
For really long overworld connections building a nether rail is 8x shorter in time and distance, and for that, building above the nether is the most ideal. Above the bedrock ceiling of the nether it is completely flat. No netherrack, no lava, and best of all, no mobs! You use ender pearls to glitch through the roof and then use the dragon egg to break an opening for more convenient access. Yes, it can be done in vanilla. No cheats required.
I have access to the top of the nether, but haven't done anything useful there yet.
The next best option would be to build your nether rail in a tunnel, which is what I did in one of my worlds.
Of course the scenery is more enjoyable in the overworld (I once spent over 2 weeks moderating for JL2579 as he rode a minecart from 0,0 to the edge of the Minecraft world at 30,000,000 blocks).
Nope. It's the sad reality of the current terrain generation.
Since 1.7(or whatever version it was) the temperature system was implemented. Which means hot biomes and cold biomes won't spawn next to each other. This often results in seeing little biome variety in the world, short of traveling several thousands of blocks. I've seen worlds that are 3,000 blocks of desert/ocean in all directions, or cases where the biome you spawn in goes on in a never ending chain for over 10,000 blocks in a particular direction. What you are describing is not out of the ordinary.
Jungles are uncommon, if you are unlucky, you may not have one anywhere even close to your location. If you don't mind spoiling the surprise of finding new biomes, use Amidst to look at your world or post your seed here.
It's not that contrasting temperature biomes won't. There is still a small chance of it actually occurring. It's just a really small chance.
And to date, I haven't had much problem finding jungle biomes.
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In the real world, you stick your head in the dirt to hide from problems.
In Minecraft, you stick your head in the dirt to find problems.
For really long overworld connections building a nether rail is 8x shorter in time and distance, and for that, building above the nether is the most ideal. Above the bedrock ceiling of the nether it is completely flat. No netherrack, no lava, and best of all, no mobs! You use ender pearls to glitch through the roof and then use the dragon egg to break an opening for more convenient access. Yes, it can be done in vanilla. No cheats required.
Well, exploiting a glitch is sort of cheating... No dragon eggs (which is technically another sort-of-cheaty glitch-exploit), either.
Travelling through the Nether may be shorter, but it would involve spending way too much time in the Nether. Also seems like it would be less convenient for transporting loot... I dig my rail tunnels down at mining level: lots of shinies, and caves and mineshafts to explore (sometimes it seems like under the ocean is just one giant mineshaft - nearly all the regular rails used on this last segment (just under three maps long) came from mineshafts raided along the way), and sometimes you find something *really* fun: i recently tunneled right under an ocean monument, and way back at the start of this world I tunneled through a stronghold while connecting my house to a nearby village.
Of course the scenery is more enjoyable in the overworld (I once spent over 2 weeks moderating for JL2579 as he rode a minecart from 0,0 to the edge of the Minecraft world at 30,000,000 blocks).
Well, since the game frequently glitches me into walls and tries to kill me when using ender pearls, I don't feel too guilty exploiting it. And I haven't really done anything up there anyway. Thinking about making a gold farm, though
The whole thing was livestreamed for charity. Took something like 17 days total. Should actually take longer, but he was using the snapshot that had faster minecarts.
"Of course the scenery is more enjoyable in the overworld (I once spent over 2 weeks moderating for JL2579 as he rode a minecart from 0,0 to the edge of the Minecraft world at 30,000,000 blocks)."
It's not that contrasting temperature biomes won't. There is still a small chance of it actually occurring. It's just a really small chance.
And to date, I haven't had much problem finding jungle biomes.
Yes, that's true. I have seen snowy biomes right next to a desert before, like one time. But that almost never happens. I can find jungles too, but sometimes people are not so lucky. I base what I am saying on what I have seen in amidst. Most seeds I look at don't have a jungle within 1000 blocks of spawn. Just what I've observed from my personal experience.
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Let me know if my posts are helpful or if you like them. That's what I'm here for.
I am currently lurking more than I am posting. I haven't gone anywhere.
Hi everyone.
So I have my vanilla world which I've been playing since I bought Minecraft. I made awesome bases and found plentiful resources and cannot complain about that.
However I cannot found anything other than plains, deserts, and oceans. Some sparse forests and ONE taiga.
Traveling through the nether, I went as far as to build outposts 1500 Overworld blocks in one direction and 2000 in the opposite one. What did I find on the other ends? Two deserts, two plains, an ocean.
I can't take this anymore. What do I have to do to find a jungle, or a somewhat cold biome, or some temples that aren't sand ones? Am I bugged or something? Do I need to travel super long distances to find different landscapes?
It depends on the world.
You can see your world's biomes if you download a program called Amidst.
Personally, I don't bother using a seed at all unless I check it in Amidst and it has all of the main biomes within about 3,000 blocks. It sounds like you're pretty attached to your world, though. Luckilly, worlds are big enough that you'll always find each biome eventually.
More Ruins Templates: https://www.dropbox.com/sh/e8gwe4638lqbakd/AAD2nsMtDSBvezUADCYmo2s-a?dl=0 Templates for 1.10.2, 1.11.2, 1.12.2. Updated Dec 7, 2018.
My modpack, ParasCraft: An Exploration-based Pokecube Modpack https://minecraft.curseforge.com/projects/parascube
Nope. It's the sad reality of the current terrain generation.
Since 1.7(or whatever version it was) the temperature system was implemented. Which means hot biomes and cold biomes won't spawn next to each other. This often results in seeing little biome variety in the world, short of traveling several thousands of blocks. I've seen worlds that are 3,000 blocks of desert/ocean in all directions, or cases where the biome you spawn in goes on in a never ending chain for over 10,000 blocks in a particular direction. What you are describing is not out of the ordinary.
Jungles are uncommon, if you are unlucky, you may not have one anywhere even close to your location. If you don't mind spoiling the surprise of finding new biomes, use Amidst to look at your world or post your seed here.
Damn, that's horrible to hear.
I love that world and it's too dear to me to start anew. The only compromise I can, and will accept, is starting another world but loaded with mods. And that's what I will do; do you guys know if Biomes O' Plenty is a good mod?
Biomes O Plenty is an excellent mod. Probably my 2nd favorite mod in 1.12 after Quark.
More Ruins Templates: https://www.dropbox.com/sh/e8gwe4638lqbakd/AAD2nsMtDSBvezUADCYmo2s-a?dl=0 Templates for 1.10.2, 1.11.2, 1.12.2. Updated Dec 7, 2018.
My modpack, ParasCraft: An Exploration-based Pokecube Modpack https://minecraft.curseforge.com/projects/parascube
You don't have to start over again just because you've been unlucky thus far. In the end, you will find new biomes but it takes time usually. Try crossing oceans, there's a decent chance you might get some new scenery on the other side if your lucky. Though I can understand the frustration and not wanting to continue.
Biomes O' Plenty is a pretty good mod, though I never played it much. It's more of a mod aimed at people who have seen all there is to see in vanilla and want a lot more to discover.
Both BoP and vanilla generation have their perks. BoP is beautiful, has more stuff to explore and places to build, and more wood varieties and plants to decorate with. Vanilla has more seeds available online, Amidst to find biomes, and more options in Customized world gen. I like to alternate from game to game. It's always possible to uninstall it and play a vanilla game later, after all. If you're using the Twitch launcher or another launcher that lets you have multiple profiles, you can even have both a modded game and vanilla one
More Ruins Templates: https://www.dropbox.com/sh/e8gwe4638lqbakd/AAD2nsMtDSBvezUADCYmo2s-a?dl=0 Templates for 1.10.2, 1.11.2, 1.12.2. Updated Dec 7, 2018.
My modpack, ParasCraft: An Exploration-based Pokecube Modpack https://minecraft.curseforge.com/projects/parascube
This is highly dependent on how you play; try exploring every cave within +/-2000 blocks of spawn - which even for me takes literally years of playing on the same world - I've only explored that much in just one world, and my most recent world was only equivalent to about 2200x2200 blocks (+/-1100) with all of my other worlds even less. The only time I explore while not caving is when I search for a stronghold, which does not really cover much ground since you are only going in a straight line.
This is also why my modded worlds look like this - I found 31 unique biomes (plus many minor biomes) within only about 19000 chunks (my main base is to the east of the desert to the left of center - which I never found until I went to find a stronghold, on the far left - despite being only about 100 blocks away):
Even vanilla 1.6.4 is more varied despite having only 7 regular biomes (and even here it took me the equivalent of more than 100 days of nonstop playing in this world to find every single biome, including Mushroom Island):
It would have been easy for Mojang to add a "random biomes" option, as have several world generation mods like Zeno410's Climate Control/GeographiCraft (I'm actually responsible for the first "random biomes" mod). Of note, Climate Control claims to be able to change world generation without chunk walls and does not add any biomes of its own so a world generated with it is back-compatible with vanilla (though you'll get chunk walls if you remove it). Of course, the problem with using mods is that you can't upgrade to the latest version right away (the latest version is for 1.11, and you cannot downgrade if you've upgraded to 1.12).
Also, biome mods, including my own, do not guarantee that you'll find every single biome within a given area, simply due to random generation and/or the sheer number of biomes or using the vanilla climate system (they may or may not have an option to disable them); even across 4 worlds I've never found every single biome (including most 1.7+ biomes and my own); in fact, there are still a couple biomes that I added in the first version which I have never found yet, and I've only found a Mushroom Island in one world (out of any of my worlds).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
I used to do a lot of exploring by boat and often had to travel way over 2,000 blocks to find what I was looking for. Round trips of more than 10,000 blocks were not uncommon when exploring. The first woodland mansion I found was a 25,000 block round trip from my main base. 2,000 blocks is nothing in a world that is 60 million blocks from end to end.
Of course now we have rocket powered elytra, so that is my preferred transportation method since 1.11.2 dropped.
Don't give up so easily. Load up on supplies and go exploring!
If you don't mind "cheating", go here : http://mineatlas.com/
and put in your seed. It will show you biomes and their locations, among other things.
Thanks for the replies everyone.
My main problem is that I tend to connect all my bases, but building 10000km roads isn't feasible while walking in the Overworld; that's why I resort to the Nether.
As I said, I'm not abandoning this world, because I sank so many hours in it; I decided, though, to start another one with mods, while leaving the first world intact and modless. Hopefully some day I'll feel like resuming my research for a better land, but for now, I'm too disappointed by my boring discoveries.
(Wouldn't like to cheat)
One of my long-term projects is to connect my woodland mansion base (at x=-18928, y=-12366) back to my main base (built within spitting distance of original spawn) by rail. It can be done. (almost a year in, the current end of the line is at x=-10634, y=-3450; from here there's actually a sea-route the rest of the way "home" (my world is very oceany), i may pop back for a visit before the railroad is finished... )
But you probably won't have to travel nearly that far just to hit all the biomes. Craft a map, zoom it all the way out, and explore until it's all filled in. By the time you've explored a 3x3 square of maps, you should have most if not all biomes covered.
For really long overworld connections building a nether rail is 8x shorter in time and distance, and for that, building above the nether is the most ideal. Above the bedrock ceiling of the nether it is completely flat. No netherrack, no lava, and best of all, no mobs! You use ender pearls to glitch through the roof and then use the dragon egg to break an opening for more convenient access. Yes, it can be done in vanilla. No cheats required.
I have access to the top of the nether, but haven't done anything useful there yet.
The next best option would be to build your nether rail in a tunnel, which is what I did in one of my worlds.
Of course the scenery is more enjoyable in the overworld (I once spent over 2 weeks moderating for JL2579 as he rode a minecart from 0,0 to the edge of the Minecraft world at 30,000,000 blocks).
It's not that contrasting temperature biomes won't. There is still a small chance of it actually occurring. It's just a really small chance.
And to date, I haven't had much problem finding jungle biomes.
In Minecraft, you stick your head in the dirt to find problems.
Well, exploiting a glitch is sort of cheating... No dragon eggs (which is technically another sort-of-cheaty glitch-exploit), either.
Travelling through the Nether may be shorter, but it would involve spending way too much time in the Nether. Also seems like it would be less convenient for transporting loot... I dig my rail tunnels down at mining level: lots of shinies, and caves and mineshafts to explore (sometimes it seems like under the ocean is just one giant mineshaft - nearly all the regular rails used on this last segment (just under three maps long) came from mineshafts raided along the way), and sometimes you find something *really* fun: i recently tunneled right under an ocean monument, and way back at the start of this world I tunneled through a stronghold while connecting my house to a nearby village.
Wow, now *that's* hardcore.
Well, since the game frequently glitches me into walls and tries to kill me when using ender pearls, I don't feel too guilty exploiting it. And I haven't really done anything up there anyway. Thinking about making a gold farm, though
It's pretty much the only use for the dragon egg.
I like the nether! ¯\_(ツ)_/¯
Good point about getting rails from mineshafts though. Been there, done that, built a thousand block rail bridge to the outer end islands with them.
The whole thing was livestreamed for charity. Took something like 17 days total. Should actually take longer, but he was using the snapshot that had faster minecarts.
Was that in survival?
Yes, that's true. I have seen snowy biomes right next to a desert before, like one time. But that almost never happens. I can find jungles too, but sometimes people are not so lucky. I base what I am saying on what I have seen in amidst. Most seeds I look at don't have a jungle within 1000 blocks of spawn. Just what I've observed from my personal experience.