I completely agree with you. If I was making a survival game similar to minecraft, I would hire you for ideas and criticizim. I hope(I dont expect it though) that they will fix their game. But they wont. They are one of the companies that only cares about the money, not the players. (except the ones that make them money, AKA youtubers, reviewers, ETC.)
I agree with you, especially your thoughts about the community. It has been a long time since I have seen constructive criticism in this site, I wished there were more people like you around.
Honestly, I would never ever use the book, if I knew about the wiki. Your 'fix' would just force a player to keep another item in their inventory, and should they die in lava, well, time to restart all over. Also, not having a book at all makes it more fun. Instead of giving everything handed to you with every snapshot, you have to try thing out in game, and look through the community for what the patch notes even mean. I love seeing new snapshots are available, because it is honestly the most fun I have, racing others to find out what the latest items are. A book would absolutely ruin this.
Granted, this would make things easier, I believe it would take away from the mystery that lays in the game, even after playing the game for a year.
2a:The difficulty.
If you don't like being able to change the difficulty in the middle of a game, there is an extremely simple fix for that: DON'T. I hate when I see people complaining about features that are completely avoidable, but they still complain about it. Some people out there like being able to have a dynamic difficulty, while others don't.
Pretend that you like being able to change the difficulty (ONLY in single player mind you, which is how it currently is), and you suddenly have that ripped away from you, because someone didn't like it. How would you feel? I personally don't even know what difficulty I'm playing on because I don't change it, but I know people who like to change it if they are about to die.
Honestly, tell me this: how does this affect you in any way? Seriously, how does the fact that I can magically make mobs disappear affect you, and why should this be taken away from me when you can just not use it? Not everything is about you, and if you really feel this way, you are just an arrogant jagoff and shouldn't be pleased anyway.
3a:The mobs.
I love the mobs. When I play MINEcraft (not Combat-RPG-Craft), I love the combat physics. Everything is so simple, and I love it. I know how every mob behaves, because there's like one thing they do: they hit you, you take damage. I mean seriously, why do people expect this super intricate combat system in Minecraft? If you want advanced mobs, play a different game. I'm usually not one to say 'dont like it leave', but seriously, you know the physics of Minecraft.
Again, imagine that you like the current combat/mob system (like I do, very much), and suddenly one day you have an entirely different combat system. You would be pissed, gauranteed.
4a:The biomes and terrain in general.
I hear people constantly complaining about this, and for good reason too. This is literally the only thing you have mentioned that I remotely agree with.
That being said, I think you can look forward to the next update, with pyramids and jungle temples.
5a:Lack of equipment choice.
As previously stated, this isn't an RPG game, its the simplistic game that is Minecraft. I can understand that you want a 'better' combat system, so I would advise looking into the massive community of modders. If your desired mod doesn't exist, I'm sure that there is someone out there that would be willing to program it with you.
6a:Lack of player abilities
Again, it's Minecraft, I don't understand why there should be intricate controls, when mining and placing materials is what the game is about
7a:The community is terrible.
Every open community is terrible. If it is free to sign up for, it is terrible because people like that exist. In the age of the internet and anonymity, anyone can be a troll with no consequences. Go to YouTube, go to any forum, look on MinecraftForums. It's all the same.
If you can find a community that is kind and considerate, please notify me, because I seriously don't believe it exists.
THIS! EVERYTHING ABOUT THIS IS MY OPINION! Upped rep
WANT! I mean the last time I died in my world besides being a derp, was over 4 weeks ago... (And that was because I wasn't looking at my health while getting shot at by skeletons and trying to get a record.)
the MC community is absolute rubbish. They complain any time something new is added
Irony level: over 9000
also, since new stuff is added all the time, whenever someone complains, it's when something new is added.
it works on so many levels.
but I do agree that normalcore, easycore, and peacefulcore should be added as difficulty levels.
or at least that the difficulty should stay with the save file.
also, against my better judgement:
1: recipebook mod
2: hardcore mode, various mods to nerf you/power up mobs
3: what do you expect out of a < 50 mb game?, also there's mods for this
4: more mods for this
5: mods
6: again, mods. the one that lets you climb up 2 after jumping for an ascent of 3m for example.
7: attitude. learn to tune out the whiners who wine so they can have reasons to whine & suddenly you find out 99% of the community does in fact posess some intelligence.
I do wanna say a bit more about the difficulty in that as long as you're facing the same enemies with no armor vs fully enchanted diamond, the difficulty is going to be Fed up somewhere along the line. thing is, none of the mobs were made to be more than a nuisance, since the idea behind this game is more like legos than cops & robbers. Except you go dig for more blocks instead of spending more money.
I think you are placing too much emphasis on the word "Survival" and how you define it compared to, say the developers definition.
Here is something I pulled up from http://www.techopedia.com/definition/3952/sandbox, and don't get me wrong, I'm not necessarily saying it is the exact definition but, this seems to pretty much summarise Minecraft:
Definition - What does Sandbox mean?
Sandbox is a style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will. In contrast to a progression-style game, a sandbox game emphasizes roaming and allows a gamer to select tasks. Instead of featuring segmented areas or numbered levels, a sandbox game usually occurs in a “world” to which the gamer has full access from start to finish.
A sandbox game is also known as an open-world or free-roaming game.
Right, but they're not things like a straight up cheat in games like Half Life or etc. They're game mechanics- things intended to be there- but can be mis-used for the intention of giving yourself an unfair advantage.
This. This makes me go
Honestly, cheating? Unfair advantage? Against who??
The future modding API is probably Mojang's answer to everyone constantly ranting "why is this like that, what that, holy fudge, i hate this, this game is better with the feature of that game.." and yada yada.
So just mod it to suit your personal needs.
And also,
Add Smart Moving. This is all this needs. Literally, that's it. Smart moving is great on so many levels. The armor thing I mentioned earlier- about how heavier armor could disable certain abilities- would be applied here. IE: Wearing heavy armor wouldn't let you "charge jump".
Also, sprinting shouldn't require double tapping, because that's stupid. Smart moving adds a sprint key anyway, so... yeah. It should be, by default:
Go get smart moving, and shutup.
GO GET SMART MOVING. It's just fantastic on every level, and the game actually feels enjoyable. Holy ****, this is apologism at its finest.
Again, smart moving. Smart moving is fantastic- specifically, the grab thing. It's so weird playing games WITHOUT a function like this, now. It's not a "super duper flip and duck and roll" kinda thing- they're all mostly sensible things. Crawling, climbing, etc.
Can you really say Smart Moving doesn't add a LOT more enjoyment to the game without changing the core of it?
And probably many more.
Just use your Smart Moving mod, savvy?
Oh and one more thing.
7a:The community is terrible.
Anyone who has the slightest amount of intelligence would realize that the MC community is absolute rubbish. They complain any time something new is added, yet at the same time, are ok with anything Mojang adds. You get an outcry of mindless complaints, and an outcry of mindless support against said complaints. There's little to no intelligence to be found here. No real discussion, just "YA I LIKE THAT" "NO DATS STUPID". No objective discussion, little to no intelligence criticism of ideas. And it's depressing. It doesn't need to be this way- it can be stopped.
But it isn't. Instead, Mojang laps it up. ****ing minecraftchick got hired onto Mojang. They feed the utterly stupid crap they fell into, and continue to make money off of it. It feels like they would sooner make a Minecraft spinoff game where you play as a creeper, filled with stupid "now u ARE the creeper! SsSSSs (:" nonsense and idiotic fan pandering that makes them millions of dollars, than they would actually add any good content that might get complained about.
This is what angers people the most. Redditors, "bronies", and so on are more listened to than any form of objective criticism. Complete cesspools are more of a priority to consider than anyone with the slightest amount of intelligence.
Why? Because they're not hard to deal with. Mojang can make "super TNT" that is just a bigger TNT explosion, and people would lap it up. Oh sure, some people would complain, but they wouldn't have to deal with people railing on them for making bad decisions. Because it's what people want. It's the kind of mindless crap you expect a 12 year old to suggest, and then it gets put in. It's why we have wolves, cats, "the end", and so on. Pretty much all of the terrible choices of gameplay- and lack of initiative to fix anything- can be traced back to Mojang's consistent fan-pandering. Because the people they pander to let them be lazy as hell. They're the kinds of people who gladly pay hundreds of dollars to go to an ill-planned out "convention" all about an unfinished game.
They're the kinds of people who, when they add something that's remotely challenging, complain about it ENDLESSLY until it's made easier, yet somehow are ok with artificially difficult ******** like the "Ender Dragon". Or when anything is added that goes contrary to what they're used to, they whine and cry and throw a temper tantrum. And not in the "This is absolute CRAP, and here is why..." way, in a well thought out forum post. No, they just WHINE. They don't ever give any GOOD reasons, they just whine, cry, and complain. Because they're used to Mojang never changing the things they're used to.
It's like a kid who's constantly given candy his whole life- and after 10 years, the parents realize he's an obese, unhealthy mess. Finally, the parents take away the candy, and then they IMMEDIATELY scream and cry. Endlessly. Until the parents give him back his candy.
AND THAT'S EXACTLY WHAT MOJANG DOES NOW. They give the fat kid their candy back. And it's utterly infuriating. They won't listen to the intellectual, well-thought out posts given by people who insult them forbeing so ****ing lazy, because it might hurt their feelings. No, they listen to to types of people who havegoddamn ponies from a TV show directed at little girls, and people who use years old "memes" that have been beaten to death as their avatars with SOME mention of the ****ing creeper in their signature.
FFFFFFFFFFF****.
7b:How to fix it.
STOP. JUST STOP. Stop the pandering. Start changing things that need to be changed. Steve looks like****. There, I said it. He's the ****ing TEST MODEL you used when the game first started! I DON'T CARE IF IT'S "ICONIC". I don't care if there are millions of youtube videos with steve's shitty looking head for the thumbnail. If you- the community, Mojang, Zeus, whoever the **** is reading this- ever want this game to change for the better, REALIZE THAT THIS KIND OF THING NEEDS TO CHANGE. If this keeps up, we will neverbe able to have Minecraft reach its potential.
Start being properly criticial of yourself- and start taking CRITICISM. Yes, from places like /v/- ESPECIALLY places like /v/. No, not the stupid posts- the ones that are well thought out and make ****ing sense. Stop pandering to the "MINECRAFT IS ABOUT BUILDING!!1" crowd, too- they have creative mode, for ****'s sake! STOP SHITTING UP SURVIVAL MODE BECAUSE OF THIS CROWD.
If it means you need to alienate the stupid people who would complain about things like removing the ability to swim up falling water, do so. ABSOLUTELY do so. They'll get over it, grow up, and realize how much better the game would be. Or they'll leave.
Yes, people might leave. OH ****ING NO. It's not like this game is subscription based anyway, you've already made your money. But it comes down to this- who do you want to play your game? A million stupid people who would prefer instant gratification and have NO sense of what makes a proper game and would stop playing once they grow up, or 250,000 people who genuinely enjoy a good video game? And it's not a matter of "making a lot of money vs making no money", because Minecraft is already making MILLIONS just by EXISTING. You don't need to "market" anymore or anything- people will keep buying it.
If anything, at this rate, it will turn into World of Warcraft- where the continuous pandering will alienate your core userbase, and replace it with 12 year olds who have no ****ing sense of what's good. While it'll EXPLODE for a few years, it won't have NEAR the staying power it will- and eventually, something better will come out to dethrone it. Because there CAN be something better. BECAUSE YOU NEVER LET THE GAME REACH ITS FULL POTENTIAL.
And if you think "lol, mojang wont read this... you're wasting your time", the sad thing is, you're right. They WON'T. They won't listen to why their precious CREEPER SSSSsSSS DIAMONDS STEVE (: isn't liked by the rest of the gaming community. They'll only listen to mindless compliments and kudos by people who have no idea what they're talking about.
I can go on for hours- HOURS- on what they could add. I've already given plenty of suggestions- suggestions that many intelligent people agree with on some degree or another. The thing is, I don't need to. If this last bit- about not pandering to idiots- were to be considered and executed, everything else would fall into place. But at this point, I realize it's futile. The ideas won't get spread around. Even if my mod that I'm working on gets to be insanely successful, it won't be implemented. If it did, it'd get stripped of any and all good content, and put in as a zombified, watered-down, buggy mess. Because they would rather listen to ****ING REDDIT than any REMOTELY well thought-out idea that would upset 12 year old children with ADHD.
You're the immature one here who can't control his or her orgasmic raging. Who are you anyways? Who are you to say what a company/team needs to do? Are you a part of their company/team? Probably no, you're not.
Also, you're also a part of this "Rubbish Minecraft community", has little to no intelligence, and either one of those mindless complainer a lot or one of those mindless supporters. Unless you get your account deleted or banned and go to another Minecraft community besides this who has the wits and intelligence you're finding and post that very long post of yours that contains a bad mix of suggestions, complaints, rants, and rage accompanied by increasing amount of cursing until the last period.
From the last 20 minutes of reading this, I have gathered the following things:
1. The OP is mad at this game and will attack anyone who says "I like the way it is now"
2. I'll probably get attacked by OP for, I'm sorry, speaking my opinion. Silly me.
3. Saying that adding more features will make this game a RPG grinds OP's gears.
4. Anyone who does say "I like the way MC is now, there's no need for drastic change" will get the obligatory "hurr durr" and "OMG did you not read what I wrote?!1!" or the ever popular cuss-fest from the OP showing that instead of proving arguments like a sensible person, he/she belittles and insults them.
5. Every "problem" posted can be solved by mods, this fantastic new idea that allows you to change the game mechanics. Imagine that!
And lastly,
The irony and hate in this ****-fest of a topic is overwhelming.
All I know is, I like the game for how it is, Minecraft survival is meant to be simplistic and just to have fun, which is something that we clearly forgot how to do.
First let me say, I'm impressed at how long your post was. It makes me glad to see such interesting viewpoints. That alone earns my respect. I'll say a few things I agree/disagree with from your post.
1: I will admit that I used the wiki and tutorials a lot when I first joined Minecraft. I can see how you would dislike relience on the wiki but I never had a problem with using it so much when I first began. I enjoyed being a noob who didn't know how things worked. It was part of the experience for me.
2: Alright, I can agree with some of this. I wish that it wasn't possible to change the difficulty mid-game and I think difficulty should be chosen from the creation of a world. As for mob mechanics, I have never had a problem with the only difference in difficulties being mob damage and health. This is just the way Minecraft is and I don't see a good reason for this to change. If you want a true challenge, that's what hardcore mode was made for. Only having one life is where the survival aspect is really at it's peak.
3: Again, this is just the way Minecraft is. If you want to change this, there are plenty of mods that make the mobs different. There's no reason for Mojang to force them upon veteran members who are content with the way mobs are. If mojang does add more mobs (Not editing preexisting mobs), I would enjoy a few biome specific mobs.
4: This is where I agree with some of the points you make. I dislike how biomes changed the terrain generation. The world generation was much more awe-inspiring up until 1.8 came around. With biomes, every biome, regardless of seed, looks the damn same. I would like more terrain variations to make things as diverse as they were before. I would like to see the game make use of the higher worlds. I also feel like the desert and jungle temples are pointless. They're just unnecesary. I don't want Mojang to add more generated structures to the game for no good reason, as they're doing now. Desert biomes shouldn't have random pools of water. I can also agree with that.
5: Look at what I put for number 3. I would accept diamond armor/weapons to have flaws too. If diamond/iron armor made it impossible to sprint, I'd have more reason to use leather armor. It's not really all too necesary but it would be a fairly welcome change, I guess.
6: Smart moving would be alright I guess but it would probably cause a lot more strain on people who's computers wouldn't be able to handle it. And swimming up waterfalls may not make sense but it's something that people just accept in Minecraft. It doesn't really need to change.
7: because the community has soo much to do with survival part of the game
I feel like every community has its flaws but this community has so much diversity to it which makes it a good place for pretty much anyone to fit in. Also, this is the internet. I don't think it's all that unreasonable for those who follow internet trends to play Minecraft. If they're more likely to be immature than so beit. There'll be immature people whereever you go. You're just need to deal with it by ignoring it. Don't assume that the community is terrible because some subgroups of it aren't the most mature. That's just ignorance on your part.
Overall: You have very interesting ideas but most of these things that could be added/removed can be done through mods. Minecraft is fine the way it is now because it has a unique charm that separates it from the rest of the gaming community and when you want change, you are welcome to add mods that give that change. Different isn't necesarily bad or incorrect, and is what has given Minecraft such a large fanbase. I'm fine if you choose to disagree with what I've said but that's just my view on the matter. Thank you for providing me with such an interesting post.
Honestly, I agree. I mean it's not like the people who DON'T want to use the recipe book have to, right?
2a:The difficulty.
You don't have to change the difficulty. Why should you care if other people do. You can't expect everyone to want to play the game the way you do.
3a:The mobs.
I'm going to do a bigger reply to this one:
-Give mobs a longer sight range. WAY longer. If I can see them, they should be able to see me. Like, 128 blocks long. Automatically, they become more of a threat with this- besides, it's just a stupid generic MMORPG thing where mobs only see you within X distance. KILLS the idea of them being threatening.
Maybe give the mobs unique ways of spotting us, like Zombies can smell you if you take a hit, (or, bleed.) and a whole bunch of them will come running, and they'll break down your door to get to you.
-Make zombies- at the very least- faster. They're such a joke right now. And I don't mean on "hard" difficulty, I mean for ALL difficulty modes. They should be as fast as the player.
Zombies, as they are now, are practically harmless. I think giving them the mob mentality, like I said above might remedy this.
-Make creepers only spawn underground. Having them spawn aboveground is just... it kills tension, and ruins the image they have of "scary" even more. They're only remotely threatening underground- keep them this way.
Interesting. . . Maybe we should just make them smarter. Have them hide, and try to sneak up on you. If they hide behind your house, and wait for you to come out, or hide in the bushes until you pass.
-Make it so mobs only spawn in a light level of 4 or less, rather than 8 or less. This makes it so they only spawn in dense areas of forests, jungles, or underground. I've personally played around with this myself, and holy crap it feels great.
Great idea. No problems here.
-Make spiders able to crawl upside down, and also make them actually change their image when they're doing this (as well as crawling upside down). Seriously, they look upright when crawling up walls... that's just silly, and lazy.
Have to agree.
-Put in those planned mob prefixes- as in, mobs that randomly spawn with special effects/abilities. Things like being faster, able to light the player on fire, able to jump higher, able to be 3x as big, able to bounce projectiles back at the player, etc... there's tons of ideas for this. They shouldn't spawn ALL the time, but maybe a 1-in-10 chance to have a prefix (where the prefix itself is random). In of itself, this makes the world more dynamic.
Cool, but we SHOULD have the option to turn this off when we create a world.
-Make more biome-specific mobs. As in, enemy mobs- not more pets. They should have a use, but then it's not like zombies have any real use. I'd suggest that new mobs be able to drop items used for new potions, or something. This'd make biomes waaay nicer to go to, and is in line with the next section.
Yep. No complaints here. We haven't had a new hostile mob since the release, and now is the time.
-Make slimes spawn above-ground, holy crap. They're important mobs, but tediously searching for them underground is INSANELY ANNOYING. I'd suggest making them spawn in swamps- the "only spawns in certain chunks" thing is alright, but still. They should spawn aboveground.
They're almost IMPOSSIBLE to find!
-Make new mobs drop items useful for the general game- again, ingredients for unique potions is a fantastic idea. Or just... other things that are truly unique (instead of more variations of the same crap).
Not sure where this happened before.
4a:The biomes and terrain in general.
Yes. I can't add anything that hasn't already been said.
5a:Lack of equipment choice.
In everyone else's defence, this isn't the point of Minecraft, but I've played with Balkon's Weapon mod, and it makes combat that much more satisfying.
And I agree with you about the armor, since I hate MMO style tiered equipment.
6a:Lack of player abilities
As much as I like the idea, you shouldn't be such a **** about it.
7a:The community is terrible.
And this is where it all falls apart. Look, man, as much as I agree with what you said above, and I do agree that the community is annoying with the
YA I LIKE THAT" "NO DATS STUPID" thing. Since when was listening to the fanbase a bad thing? You come off as someone who's upset YOU aren't being heard, and everyone who disagrees with you is an idiot.
I hope that isn't what you meant to say, but damn does it look that way.
This is what angers people the most. Redditors, "bronies", and so on are
more listened to
than any form of objective criticism. Complete cesspools are more of a priority to consider than anyone with the slightest amount of intelligence.
What the hell does this have to do with anything? If you want to talk about things you want changed in minecraft, that's one thing, but here you state that these people have no intelligence, and you're better than them.
STOP. JUST STOP. Stop the pandering. Start changing things that
need to be changed
. Steve looks like
****
. There, I said it. He's the ****ing TEST MODEL you used when the game first started! I DON'T CARE IF IT'S "ICONIC". I don't care if there are millions of youtube videos with steve's shitty looking head for the thumbnail. If you- the community, Mojang, Zeus, whoever the **** is reading this-
ever
want this game to change for the better,
REALIZE THAT THIS KIND OF THING NEEDS TO CHANGE
. If this keeps up, we will
never
be able to have Minecraft reach its potential.
Why does this matter? You can use any skin you want. If you honestly think this is why people hate Minecraft, then you're simply wrong.
Start being properly criticial of yourself- and start taking CRITICISM. Yes, from places like /v/- ESPECIALLY places like /v/. No, not the stupid posts- the ones that are well thought out and make ****ing sense. Stop pandering to the "MINECRAFT IS ABOUT BUILDING!!1" crowd, too- they have creative mode, for ****'s sake! STOP SHITTING UP SURVIVAL MODE BECAUSE OF THIS CROWD
It is indeed important to be able to take criticism. Otherwise you look like a spoiled kid.
Yes, people might leave.
OH ****ING NO
. It's not like this game is subscription based anyway, you've already made your money. But it comes down to this- who do you want to play your game? A million stupid people who would prefer instant gratification and have
NO
sense of what makes a proper game and would stop playing once they grow up, or 250,000 people who
genuinely enjoy a good video game?
And it's not a matter of "making a lot of money vs making no money", because Minecraft is already making MILLIONS just by EXISTING. You don't need to "market" anymore or anything- people will keep buying it.
So, alienate the players because they want a different game then you?
I say we just give those people their own game mode, and we get ours. There. Problem solved.
I agree with you on most of your points, and would love to discuss this further, just calm down and stop attacking people. You're coming across as a spoiled kid who can't handle that some people don't want what you want.
Now, I'll give a few ideas.
If people don't want change, give them a "Classic Survival" mode. And give more progressive players "Survival" with some of the interesting ideas in this thread.
PAY ATTENTION, MOJANG!
Who said: We need cats? seriously? This was just a cop out that was taken from Mo' Creatures, yet still not as good, weirdly enough.
The End: I'm gonna be honest, if I get nothing for that much work, I'm not gonna do it.
The Nether: Give us more. The Nether is very cool looking, and has great atmosphere, but there is nothing to do there.
The biggest thing that I think needs an upgrade is the AI. How dumb do you have to be to actually dive into lava?
Like I said, most enemies have strengths and weaknesses, they should be able to USE THEM.
i mostly agree with you, 99% (but that is just our opinions) you named almost everything that should be added to the game or is wrong with the game. if you or someone else is making a mod of this i WILL use it, it would make the game feel so great. i heavily agree with you.
There's already a mod, can't remember it, but it's about making 'hard' REALLY HARD. First, you don't regenerate health by the hunger bar, you do it ONLY by golden apples and health potions. Secondly, golden apple recipe isn't an apple w/ gold nuggets, it's actualy gold ingots, the same is for the potion: for glistering melon it takes a gold block, That's it. Easy to understand, hard to survive. Watch Ethoslab's or any other of the Mindcrack team's Ultra Hardcour series, they're using this mod.
@OP
While some of your ideas are pretty neat, none of it is in my opinion 'needed'. And given that this is not exactly EA budgets we are talking, I'd prefer the devs to work with stability and codebase merging, then proper mod support, and once Jon is back from scrolls, AI.
Talking about the community, I suggest you take a good hard look on your post, and ask yourself if the enclosed attitude brings anything nice to the Minecraft community.
Like many those that have posted before me, I believe the ranting was unneeded. Solely because of that, your entire post seemed to fall apart.
You suddenly became a raging monster, and it did not improve your outlook.
However, besides that horrible ending, I do feel your advice contains the potential to improve Minecraft.
I must say, you actually bring up some pretty good points except for six and seven. Not allowing difficulty change partway through is a bit extreme, but other than that, some pretty good points.
Oh, and in my opinion the survival in Minecraft splits in two parts: adventuring and actualy surviving. Adventuring splits in two sections: Building and Exploring. Survival splits in sections: Combat (mobs), Regaining health (food, potions etc.) and the most 'valuable' part of surival - Challenge to survive (rewards for fighting mobs, experience system, etc.)
Building part is pretty much complete. However, exploring part is f..ckd' up. What's the point to explore non-endless caves and terrain that just copy-paste over and over again. Desert and jungle temples are interesting, but the way Jeb implemented them is silly and dumb. Mineshafts and strongholds are interesting too, but they are too easy.
Combat is okay to me, but the mob AI could be better. HOWEVER, only if you aren't wearing an iron or diamond armour set. The armour system is too much overpowered. How can you be still alive for swimming in lava with diamond armour for like atleast 7 seconds? The way we regenerate health (hunger bar) is rubbish too. I mean, the hunger bar COULD be an option for Hard, but it SHOULDN'T be the way to regenerate health. (A comment i posted before) could be an option. And the rewarding system is too much easy. Go for a 5 min walk on the surface, find an open cave and you're already on your full iron tool set and armour is just about done too. Go for a 10 min walk, find your first or maybe already second NPC village, you're food problem is solved, shelter and maybe some diamonds too. And depending on luck you could be fighting the Ender dragon on your first hour of gameplay. And the actual fight is easier than fighting a 5 year old. Minecraft needs to be fixed.
HE SPEAKS THE TRUTH!
THIS! EVERYTHING ABOUT THIS IS MY OPINION! Upped rep
Hehe, lol.
Irony level: over 9000
also, since new stuff is added all the time, whenever someone complains, it's when something new is added.
it works on so many levels.
but I do agree that normalcore, easycore, and peacefulcore should be added as difficulty levels.
or at least that the difficulty should stay with the save file.
also, against my better judgement:
1: recipebook mod
2: hardcore mode, various mods to nerf you/power up mobs
3: what do you expect out of a < 50 mb game?, also there's mods for this
4: more mods for this
5: mods
6: again, mods. the one that lets you climb up 2 after jumping for an ascent of 3m for example.
7: attitude. learn to tune out the whiners who wine so they can have reasons to whine & suddenly you find out 99% of the community does in fact posess some intelligence.
I do wanna say a bit more about the difficulty in that as long as you're facing the same enemies with no armor vs fully enchanted diamond, the difficulty is going to be Fed up somewhere along the line. thing is, none of the mobs were made to be more than a nuisance, since the idea behind this game is more like legos than cops & robbers. Except you go dig for more blocks instead of spending more money.
[represent]
Here is something I pulled up from http://www.techopedia.com/definition/3952/sandbox, and don't get me wrong, I'm not necessarily saying it is the exact definition but, this seems to pretty much summarise Minecraft:
Definition - What does Sandbox mean?
Sandbox is a style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will. In contrast to a progression-style game, a sandbox game emphasizes roaming and allows a gamer to select tasks. Instead of featuring segmented areas or numbered levels, a sandbox game usually occurs in a “world” to which the gamer has full access from start to finish.
A sandbox game is also known as an open-world or free-roaming game.
Taken from the wiki:
Minecraft is a sandbox indie video game written in Java originally created by Markus "Notch" Persson, and now by his company Mojang AB. It is heavily inspired by Infiniminer.
Right, but they're not things like a straight up cheat in games like Half Life or etc. They're game mechanics- things intended to be there- but can be mis-used for the intention of giving yourself an unfair advantage.
This. This makes me go
Honestly, cheating? Unfair advantage? Against who??
against those poor creepers. =)
or maybe less experienced/less priveleged players in SMP
[represent]
So just mod it to suit your personal needs.
And also,
And probably many more.
Just use your Smart Moving mod, savvy?
Oh and one more thing.
7a: The community is terrible.
7b: How to fix it.
Check out my mods! :-)
1. The OP is mad at this game and will attack anyone who says "I like the way it is now"
2. I'll probably get attacked by OP for, I'm sorry, speaking my opinion. Silly me.
3. Saying that adding more features will make this game a RPG grinds OP's gears.
4. Anyone who does say "I like the way MC is now, there's no need for drastic change" will get the obligatory "hurr durr" and "OMG did you not read what I wrote?!1!" or the ever popular cuss-fest from the OP showing that instead of proving arguments like a sensible person, he/she belittles and insults them.
5. Every "problem" posted can be solved by mods, this fantastic new idea that allows you to change the game mechanics. Imagine that!
And lastly,
The irony and hate in this ****-fest of a topic is overwhelming.
All I know is, I like the game for how it is, Minecraft survival is meant to be simplistic and just to have fun, which is something that we clearly forgot how to do.
1: I will admit that I used the wiki and tutorials a lot when I first joined Minecraft. I can see how you would dislike relience on the wiki but I never had a problem with using it so much when I first began. I enjoyed being a noob who didn't know how things worked. It was part of the experience for me.
2: Alright, I can agree with some of this. I wish that it wasn't possible to change the difficulty mid-game and I think difficulty should be chosen from the creation of a world. As for mob mechanics, I have never had a problem with the only difference in difficulties being mob damage and health. This is just the way Minecraft is and I don't see a good reason for this to change. If you want a true challenge, that's what hardcore mode was made for. Only having one life is where the survival aspect is really at it's peak.
3: Again, this is just the way Minecraft is. If you want to change this, there are plenty of mods that make the mobs different. There's no reason for Mojang to force them upon veteran members who are content with the way mobs are. If mojang does add more mobs (Not editing preexisting mobs), I would enjoy a few biome specific mobs.
4: This is where I agree with some of the points you make. I dislike how biomes changed the terrain generation. The world generation was much more awe-inspiring up until 1.8 came around. With biomes, every biome, regardless of seed, looks the damn same. I would like more terrain variations to make things as diverse as they were before. I would like to see the game make use of the higher worlds. I also feel like the desert and jungle temples are pointless. They're just unnecesary. I don't want Mojang to add more generated structures to the game for no good reason, as they're doing now. Desert biomes shouldn't have random pools of water. I can also agree with that.
5: Look at what I put for number 3. I would accept diamond armor/weapons to have flaws too. If diamond/iron armor made it impossible to sprint, I'd have more reason to use leather armor. It's not really all too necesary but it would be a fairly welcome change, I guess.
6: Smart moving would be alright I guess but it would probably cause a lot more strain on people who's computers wouldn't be able to handle it. And swimming up waterfalls may not make sense but it's something that people just accept in Minecraft. It doesn't really need to change.
7: because the community has soo much to do with survival part of the game
I feel like every community has its flaws but this community has so much diversity to it which makes it a good place for pretty much anyone to fit in. Also, this is the internet. I don't think it's all that unreasonable for those who follow internet trends to play Minecraft. If they're more likely to be immature than so beit. There'll be immature people whereever you go. You're just need to deal with it by ignoring it. Don't assume that the community is terrible because some subgroups of it aren't the most mature. That's just ignorance on your part.
Overall: You have very interesting ideas but most of these things that could be added/removed can be done through mods. Minecraft is fine the way it is now because it has a unique charm that separates it from the rest of the gaming community and when you want change, you are welcome to add mods that give that change. Different isn't necesarily bad or incorrect, and is what has given Minecraft such a large fanbase. I'm fine if you choose to disagree with what I've said but that's just my view on the matter. Thank you for providing me with such an interesting post.
Honestly, I agree. I mean it's not like the people who DON'T want to use the recipe book have to, right?
You don't have to change the difficulty. Why should you care if other people do. You can't expect everyone to want to play the game the way you do.
I'm going to do a bigger reply to this one:
Maybe give the mobs unique ways of spotting us, like Zombies can smell you if you take a hit, (or, bleed.) and a whole bunch of them will come running, and they'll break down your door to get to you.
Zombies, as they are now, are practically harmless. I think giving them the mob mentality, like I said above might remedy this.
Interesting. . . Maybe we should just make them smarter. Have them hide, and try to sneak up on you. If they hide behind your house, and wait for you to come out, or hide in the bushes until you pass.
Great idea. No problems here.
Have to agree.
Cool, but we SHOULD have the option to turn this off when we create a world.
Yep. No complaints here. We haven't had a new hostile mob since the release, and now is the time.
They're almost IMPOSSIBLE to find!
Not sure where this happened before.
Yes. I can't add anything that hasn't already been said.
In everyone else's defence, this isn't the point of Minecraft, but I've played with Balkon's Weapon mod, and it makes combat that much more satisfying.
And I agree with you about the armor, since I hate MMO style tiered equipment.
As much as I like the idea, you shouldn't be such a **** about it.
And this is where it all falls apart. Look, man, as much as I agree with what you said above, and I do agree that the community is annoying with the
Since when was listening to the fanbase a bad thing? You come off as someone who's upset YOU aren't being heard, and everyone who disagrees with you is an idiot.
I hope that isn't what you meant to say, but damn does it look that way.
What the hell does this have to do with anything? If you want to talk about things you want changed in minecraft, that's one thing, but here you state that these people have no intelligence, and you're better than them.
Why does this matter? You can use any skin you want. If you honestly think this is why people hate Minecraft, then you're simply wrong.
It is indeed important to be able to take criticism. Otherwise you look like a spoiled kid.
So, alienate the players because they want a different game then you?
I say we just give those people their own game mode, and we get ours. There. Problem solved.
I agree with you on most of your points, and would love to discuss this further, just calm down and stop attacking people. You're coming across as a spoiled kid who can't handle that some people don't want what you want.
Now, I'll give a few ideas.
If people don't want change, give them a "Classic Survival" mode. And give more progressive players "Survival" with some of the interesting ideas in this thread.
PAY ATTENTION, MOJANG!
Who said: We need cats? seriously? This was just a cop out that was taken from Mo' Creatures, yet still not as good, weirdly enough.
The End: I'm gonna be honest, if I get nothing for that much work, I'm not gonna do it.
The Nether: Give us more. The Nether is very cool looking, and has great atmosphere, but there is nothing to do there.
The biggest thing that I think needs an upgrade is the AI. How dumb do you have to be to actually dive into lava?
Like I said, most enemies have strengths and weaknesses, they should be able to USE THEM.
its minecraft, not skyrim
While some of your ideas are pretty neat, none of it is in my opinion 'needed'. And given that this is not exactly EA budgets we are talking, I'd prefer the devs to work with stability and codebase merging, then proper mod support, and once Jon is back from scrolls, AI.
Talking about the community, I suggest you take a good hard look on your post, and ask yourself if the enclosed attitude brings anything nice to the Minecraft community.
Like many those that have posted before me, I believe the ranting was unneeded. Solely because of that, your entire post seemed to fall apart.
You suddenly became a raging monster, and it did not improve your outlook.
However, besides that horrible ending, I do feel your advice contains the potential to improve Minecraft.
Building part is pretty much complete. However, exploring part is f..ckd' up. What's the point to explore non-endless caves and terrain that just copy-paste over and over again. Desert and jungle temples are interesting, but the way Jeb implemented them is silly and dumb. Mineshafts and strongholds are interesting too, but they are too easy.
Combat is okay to me, but the mob AI could be better. HOWEVER, only if you aren't wearing an iron or diamond armour set. The armour system is too much overpowered. How can you be still alive for swimming in lava with diamond armour for like atleast 7 seconds? The way we regenerate health (hunger bar) is rubbish too. I mean, the hunger bar COULD be an option for Hard, but it SHOULDN'T be the way to regenerate health. (A comment i posted before) could be an option. And the rewarding system is too much easy. Go for a 5 min walk on the surface, find an open cave and you're already on your full iron tool set and armour is just about done too. Go for a 10 min walk, find your first or maybe already second NPC village, you're food problem is solved, shelter and maybe some diamonds too. And depending on luck you could be fighting the Ender dragon on your first hour of gameplay. And the actual fight is easier than fighting a 5 year old. Minecraft needs to be fixed.