so here's a better view of the sheep pen, which i'm procrastinating on. i've been looking to get wool all this time and now i'm practically ignoring the fact that i can breed sheep and get a lot of wool to finish the top of my house.
more views. anyway, last time i mentioned that the nether portals had been cast into utter chaos, so this time i had to go and fix it. this, of course, would require going back to the village(which, without my horse who had been left there when i entered the portal, would take a bit longer than otherwise) and figuring out what the appropriate nether coords are.
after that, i would have to build a nethergate room in the nether at those coords and at the village to link the portals up. it's a bit involved, but i'll probably end up doing this more often for saftey's sake.
finally arriving there, i look upon the infamous portal. before this, i had disabled the nether portal created in the savanna when i went through the portal. then i went through my stronghold's portals to see what would happen. it managed to fix itself, thankfully!
so, i disassembled the portal, screenshotted the coords, and headed back to base on my horse to delve into the depths of the nether and create the necessary passage.
you can see where i fell from, by the way. fell right down there under the cobblestone house for my nether gate... not pleasant! and certainly not pleasant to build a bridge over a height like this!
i encountered quite a few ghasts, which i happily offed with my bow(which i had to make arrows for-- gladly i had been farming chickens generously when i first put them in the barn) and i even managed to get return to sender. the ghast shot a fireball at the same time the arrow reached it, which instantly flung the fireball straight into it's mouth. love it when that happens.
here's the tunnel which i will soon put my railway in. i did a lot of testing in my creative world to figure out how the railway would work. originally, i just figured that i'd make two separate tracks, one for return and one for entry, but there was a bit of problem with turns in the track, so i just settled on one simple track.
instead of having a bunch of different destination tunnels or hubs or something i'll just have an un-activated powered rail to stop on, and then i'll have a lever i can switch to change which way i'll go.
looking from the other direction into a new nethergate room.
there we go-- this only goes til' a turn, actually. i have yet to put walls around the floating cobblestone pad... which i am not really dreading.
nethergate room now activated!
i have too much netherrack now... do you know how long it would take to smelt all of this? it'd make 768 netherbrick blocks, or a whopping.... 12 stacks. all that for 12 stacks... sigh.
now that the nethergate room was done in the nether location, i would need to build another one in the overworld location.
i decided i'd make an outpost out here to house myself and materials while i built the nethergate room and the exp grinder. plus, right by a village is a nice place to be with a zombie spawner and an outpost. i could expand this thing and use the zombie spawner to populate it with more villagers.
bad part is that i'm on hard mode, and on hard mode zombies can break down wooden doors. not good for a village, even a protected one.
ironically, this was after i offed a creeper. i didn't have a bed here, so after i died i had to run all the way back... i hate that trip on foot.
here's the entrance to the stronghold passage that leads to the nethergate/exp grinder rooms. coincidentally, right in the spot where i was building, there was an underground lava lake. this was perfect for the setting of a nethergate room and an exp grinder.
here's the finished outpost! a labor of love.
....i think you can tell what happened here. gladly i learned my lesson and had made a bed. i'm going to be a lot more careful next time i'm coming out of this passage.
finished interior.
before heading home to retrieve more materials(specifically the redstone to put together the lava dispenser for the trap and for the obsidian to build the nethergate) i built some fences to protect what villagers were left from an untimely fate.
oh, okay then.
version one: the flaw here was that the stone brick block needed to be lower, because the zombies wouldn't all fit into one spot; the killing block was too high. i really need to lower that dispenser another block, frankly.
...had a little bit of a containment breach...
version 2: working, at least, but same problem.
version 3: working better, block lowered. added a piston to keep zombies from going into the killing area. the problem here was that there was a halfslab there which was a whole block gap and i couldn't collect the drops, so i modified it with an iron bar.
boom! it's functioning well now, and i can get my exp. i ignited the portals and headed through them and they connected, so all i have left to do is install the railway tunnel and the rail. i also need to drop the dispenser mechanism down a block, because in the tunnel that pushes the zombies there's a block of empty air instead of water stream, and i can't drop down the block so the water flows all the way because it would interfere with the redstone.
anyway, all for now. next time i'll have my railway done and do some exploring. i'll probably drop down the ground of the stronghold area, too, actually, because i really hate this little depression that had to be made to get the drops. i also need to make something that can filter some zombies into a sort of prison so i can pick out the villager zombies and cure them.
another update, and this one is a whopper. seriously-- i have been laboring quite a bit for this update, and it has all payed off so very much. i don't think i've ever gotten anything as good as this in survival before!
so first off, i did some redesigning for my exp grinder in the creative world. i tweaked it so it'd work most efficiently and assuredly and has room for a water current leading off to the side of the killing chamber. later on, this is going to be used to filter the zombies into individual pods to purify and kill if they are shrooman villagers or normal shroomans, respectively.
by the way, i saw somewhere that zombie spawners in 1.9 can be villager zombie spawners, and i just so happened to get a shrooman villager spawner. well, that works! do they have a higher chance of spawning zombie villagers? i don't think so, but i've gotten a lot of zombie villagers.
so here's the revised design in construction. you can see the access area over there to tweak the mechanics and eventually to lead the shroomans to go to the curing filter. only problem i've found with this is that the baby shroomans either aren't hit by the lava or, because of their higher health, aren't reduced to one punch. plus, their hitbox is a bit strange, and i can't seem to very easily hit them.
added a trapdoor so that the baby shroomans wouldn't jump through the gap... also, not pictured, but i closed off that hole in the wall.
lets play "spot the extremely dangerous trap". i've got my eyes on you.
by the way, here's the map as of my last expedition. i expect to go on another one soon. i really want to fill out this entire wall!
decided to enchant a bow and saw a definite infinity enchantment. score, right? wrong. all it was was infinity. i ended up combining it with another bow, so it turned out to be really useful, actually. as you can see, there's some railways and stone brick materials. i was finishing off my nether railway because i just... i wanted it done. i have never made a railway in the nether, and this is an accomplishment for me, i'm tellin' ya.
well, that didn't take long. as you can see from the subtitles, i was hit by a ghast's fireball. now, usually i'm really good at dodging+hitting those back, like anyone else is, but it just so happened that as i was working on my bridge section of my railway, i saw a ghast was in the area, but i didn't see it, so i didn't worry about it.
big mistake. i turned around and there were three blazes that spawned. don't you love nether fortresses? anyway, i started to fire at them, but they decided to return the favor! i was busy dodging blaze charges and i heard the ghast shoot. there wasn't enough time to react, and i fell down.
well, with that story out of the way...
attempt #1 to get my stuff back... the process here being traveling across my bridge over to the other side and going down a treacherous and deceiving incline down to a convenient little mound of netherrack that my stuff had exploded onto. as i headed down that way, i went to get my stuff annnd.... unexpectedly, there was a blaze just sitting there. in my panic to get the stuff and to avoid the blaze, i ended up falling down the side of the mound.
i didn't even know the hole was there, because as i said this was treacherous-- it looked like i could just walk straight up the hill back to the bridge. needless to say, nope. why does the nether hate me? well, scratch that, the nether has always been forgiving to me in contrast with other people's experiences. thank you, nether. i love you.
got up the hill with my stuff. triumph!
after this building session i had gotten a bit done but i had run out of materials(again). man, stone bricks are my most used block in this world, i swear.
to remedy this i went mining and ended up on a spelunking adventure.
aaaaand straight off the bat, man. after quite a bit of torching up the place and being generally unimpressed and slightly scared of being poisoned(as it's much more deadly in hard mode) i got out of there, but not before finding a chest minecart!
i forgot how disappointing minecart chests were. free golden apple, though. after that i decided to play around with some naming and framing things, and i ended up doing some pretty strange stuff.
i don't know. one time i had to stare at a picture of the temple heart room in steven universe-- which there was only one not very informative shot of-- and i did some art based on it. that took a long time, but it certainly added some interesting scenery ideas to my mind.
the first pickaxe made in this world! a nice trophy, i'd say!
afterwards i headed back to get some exp at the zombie farm so i could enchant some more pickaxes for mining because as you can see my other pickaxe was getting a little worn down.
why hello, friend!
got the exp, which i don't think i'll have to explain the process of because it's very self-explanatory. one thing was pretty annoying, and that's if i have minecraft and too many things open with it my computer will just straight up shut off. because of all the zombies in one place, it did that a few times! not fun!
wow! okay!
WOW OKAY.
combined my old pickaxe with the new one and got fortune III-- a very important enchantment for me in this world!
i love naming tools, hehehehe. i didn't want to use my fortune pick to go mining and i didn't want to use the silk touch picks because of their rarity... but i ended up using lapis to go mining, but took the fortune pick aswell. let me tell you, when you need stone bricks, mining with a silk touch pickaxe is REALLY useful!
by the way, here's my loot chest.
the yield. i decided to get a lot of plain ores just to look richer and because i've never really done that, heheheh.
so satisfying.
FINALLY, IT'S DONE. EVEN THE IRON BAR PARTS. that took a lot of iron okay friend? i was done for the day after this and ended up taking a nap. because i couldn't sleep per se, i started playing again later that night(against my new doctrine of no minecraft after 6 pm.)
of course, it was pretty much just shrooman exp grinding. the game was tabbed out most of the time, but at one point i returned to the tab and was welcomed to quite the sight!
well, hello there! come to get some exp yourself, friend? this guy was a pretty interesting pigman. he decided that he was tired of the nether and broke his AI apparently because while normally pigmen are supposed to go back in the portal asap this guy walked straight down the hallway and up the stairs so he could breathe in the fresh morning air.
they grow up so fast... now go, go out into the world, it's time to make your own family.
sadly, he never got to experience the outside world because up top the passage is gated and fenced off so he couldn't get out. poor guy!
i got enough exp to... well, enchant a lot. i ended up going to level 54 and enchanted a lot. i got a lot of-- well, take a look for yourself!
i was pretty excited. so, i went to my anvil and did a little bit more work. here's the final results.
plus, i combined that bow with the infinity one, and combined those diamond boots to get prot IV and ALSO combined that pickaxe with one of my loot books enchanted with efficiency III, making it eff IV. also, see that chainmail set? all from farming the zombie exp grinder. i don't know why, but they were just giving a ton of armor.
pretty good play session, but it was very monotonous. next time, i'll be exploring and maybe build a bit. i actually want to start writing in books and creating some world lore. wouldn't that be cool??
Sick! I love reading your progress. Keep up this awesome journal. I love XP farms. They are the best for enchanting tons of stuff. I recently got to level 75 with my skeleton grinder.
Sick! I love reading your progress. Keep up this awesome journal. I love XP farms. They are the best for enchanting tons of stuff. I recently got to level 75 with my skeleton grinder.
SO SICK. thanks-- also, wow, that is a HIIIIGH level. my zombie exp grinder is really simple, so it's not going to get me anywhere like that, haha.
I see you are stocking up on diamonds! Also, I am also planning on doing a 1024x1024 map, but I don't know how to use them! I will have to figure out.
you don't know how to use maps? brief low-down is of course craft one, size it up by surrounding it with paper in a crafting bench, and then be on your merry way filling it out. as for the diamonds, heh, i have a good track record with them. in my other survival world i have stacks of diamonds i am very proud of.
Great update, +1! Good job picking yourself up & dusting yourself off after that setback in the Nether.
Also - you made me wish I had saved MY first pickaxe. Sometimes I miss good ol' Mr. Woody.... okay maybe I don't, but it's a nice touch
i always make it a point to save my wooden tools. i only made a wooden pickaxe, though, it turns out. thanks! also, as for the nether, yeah me and the nether have always been in a love hate relationship, but it's very forgiving, as i said.
i once was building a passage over about 10000 blocks overworld distance in the nether and a ghast shot me off into lava, but i took some fire res potions and all was fine. as of yet i haven't angered many pigmen, but i have dealt with their wrath before. as long as i have fire res and a backup golden apple i do fine.
you don't know how to use maps? brief low-down is of course craft one, size it up by surrounding it with paper in a crafting bench, and then be on your merry way filling it out. as for the diamonds, heh, i have a good track record with them. in my other survival world i have stacks of diamonds i am very proud of.
Lol, I know how to craft a map and fill it out, I was saying I don't know how to connect multiple maps correctly on a wall to make one big map
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Lol, I know how to craft a map and fill it out, I was saying I don't know how to connect multiple maps correctly on a wall to make one big map
Oh, just put them on item frames. You can also connect 9 maps in the crafting grid to make a more zoomed map. Item frames are how people make the big map walls. Very simple.
Oh, just put them on item frames. You can also connect 9 maps in the crafting grid to make a more zoomed map. Item frames are how people make the big map walls. Very simple.
hah, i was so confused "this guy knows redstone out the wazoo but not maps? oh well"
Shoot I should have phrased myself better. I knew about the item frame thing too. What I really meant was that I wasn't very good at making large maps correctly and putting them in order on a wall of item frames. At least I think I'm not good... XD
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another entry! wow, a LOT has happened in my past few play sessions, i will say that!
first thing's first, i made sure to craft myself this thing. brewing stand, that's it! i totally remembered! i realized something: i can't make any fire resistance potions to travel safely through the nether without magma cream! worst part is that i hadn't seen one slime. i would have to find a swamp.
i remembered that i had to get my horse from over at the outpost where i had left it before i could start exploring. as you can see, i found two zombie pigmen who very curiously like that spot. maybe they just want to roam free with their other piggy bretheren?
found this very interesting piece of terrain generation in a small savanna mountains biome north of my base(where i was exploring).
i found a flower forest isle! how interesting is that? i'll have to build something cool there, like a garden.
an F1 driveby shot of that savanna mountains biome. really cool!
i saw a LOT of ocean monuments, but this was the only one i saw where these guardians were just straight up jumping out of the water. flighty guardians!
the full map after exploration. it was... a lot of ocean. really not much to report, aside from the things i took pictures of. a lot of ocean monuments to take care of though. well, no swamps, so i would have to uncover the land far south. out i go!
i encountered a village... and realized the entire population is made up of librarians. there are only two libraries. mojaaaaaang.... (okay, well, not the entire population, but there were like 8.)
my world had a bit of a shutdown error and i came back to some chunk errors... i was a little bit scared of that, so i made sure to backup my world.
if jungles didn't anger me so much and they weren't so laggy, i'd actually think this was a really cool spot to build something.
roofed forest! and a HUGE ravine! i keep encountering those, don't i?
scoooooore.
how did you like that montage? there was a lot to cover there, so i'll say this much: did a lot of exploring, found a lot of cool stuff, got some slimeballs, got some wolves who disappeared on me and are probably in some field waiting expectantly for me, and had a really cool play session. after this, i decided to start exploring the nether a little bit and getting prepared for endgame.
didn't get many pictures of that first fortresses' loot, but i got a wither skeleton skull. after i exploring the initial fortress my portal spawned right by, i realized there was another really extensive parked right beside it. conveniently for it though, not close enough to access easily. i had to make my way around to where it docked to the netherrack.
a cool lava fall and as you can see, my expedition was pretty exciting. i managed to get three wither skeleton skulls and i was determined to fight the wither-- i have never ever fought it in legit survival, so i tested it out on my creative world with gear similar to my own to make sure i wasn't make a huge mistake and set it up.
really disappointed in myself for not getting enough screenshots, but it isn't exactly an easy battle. at least i didn't have to use my golden apple! also, what am i saying? of course it was an easy battle! the wither turns out to be a pushover as long as you have insta health splash potions!
no idea what i'm gonna use this for. at one point i thought "wait, all health effects damage undead mobs, could i make a regen beacon to protect a village? i tested it out in creative although i was doubtful regen acted like poison on undead mobs. it does not, evidently, and would not work, so i don't really know what i'll use this for unless i have to mine something really big out.
i decided to go find a stronghold, so i was enderman hunting. in the process, i got some loot from a nabal(retextured witch, and biblical reference. it fits because he's a drunk and the witch just ends up being a really senseless and mad at the world drunk guy who throws bottles at you) and i managed to find this! another dungeon! this should be useful, eventually.
oh, and the dungeon comes with a nametag! yesss!
my organized loot chest.
welllll then, hellllooooo... as you can see i got my ender eyes and at this point was hunting for the stronghold. i didn't want to explore it at the moment, so it's still sitting out there in the jungle somewhere. anyway, that's all for now.
next time, i'll be finding and exploring the stronghold, hopefully linking it with my nether portal, and fighting the enderdragon. after that i'll be able to visit the end islands for the first time. cya next time!
Your builds are very artistic! Most of my Survival houses were made for just being sheltered, therefore they aren't much to look upon. Keep up the interesting story!
yeah, sure. i was thinking of making my own texture pack soon, actually, but if anyone wants to try this one out, just PM me.
artist, writer, content producer.
finally, after much heartache... entry four.
so here's a better view of the sheep pen, which i'm procrastinating on. i've been looking to get wool all this time and now i'm practically ignoring the fact that i can breed sheep and get a lot of wool to finish the top of my house.
more views. anyway, last time i mentioned that the nether portals had been cast into utter chaos, so this time i had to go and fix it. this, of course, would require going back to the village(which, without my horse who had been left there when i entered the portal, would take a bit longer than otherwise) and figuring out what the appropriate nether coords are.
after that, i would have to build a nethergate room in the nether at those coords and at the village to link the portals up. it's a bit involved, but i'll probably end up doing this more often for saftey's sake.
finally arriving there, i look upon the infamous portal. before this, i had disabled the nether portal created in the savanna when i went through the portal. then i went through my stronghold's portals to see what would happen. it managed to fix itself, thankfully!
so, i disassembled the portal, screenshotted the coords, and headed back to base on my horse to delve into the depths of the nether and create the necessary passage.
you can see where i fell from, by the way. fell right down there under the cobblestone house for my nether gate... not pleasant! and certainly not pleasant to build a bridge over a height like this!
i encountered quite a few ghasts, which i happily offed with my bow(which i had to make arrows for-- gladly i had been farming chickens generously when i first put them in the barn) and i even managed to get return to sender. the ghast shot a fireball at the same time the arrow reached it, which instantly flung the fireball straight into it's mouth. love it when that happens.
here's the tunnel which i will soon put my railway in. i did a lot of testing in my creative world to figure out how the railway would work. originally, i just figured that i'd make two separate tracks, one for return and one for entry, but there was a bit of problem with turns in the track, so i just settled on one simple track.
instead of having a bunch of different destination tunnels or hubs or something i'll just have an un-activated powered rail to stop on, and then i'll have a lever i can switch to change which way i'll go.
looking from the other direction into a new nethergate room.
there we go-- this only goes til' a turn, actually. i have yet to put walls around the floating cobblestone pad... which i am not really dreading.
nethergate room now activated!
i have too much netherrack now... do you know how long it would take to smelt all of this? it'd make 768 netherbrick blocks, or a whopping.... 12 stacks. all that for 12 stacks... sigh.
now that the nethergate room was done in the nether location, i would need to build another one in the overworld location.
i decided i'd make an outpost out here to house myself and materials while i built the nethergate room and the exp grinder. plus, right by a village is a nice place to be with a zombie spawner and an outpost. i could expand this thing and use the zombie spawner to populate it with more villagers.
bad part is that i'm on hard mode, and on hard mode zombies can break down wooden doors. not good for a village, even a protected one.
ironically, this was after i offed a creeper. i didn't have a bed here, so after i died i had to run all the way back... i hate that trip on foot.
here's the entrance to the stronghold passage that leads to the nethergate/exp grinder rooms. coincidentally, right in the spot where i was building, there was an underground lava lake. this was perfect for the setting of a nethergate room and an exp grinder.
here's the finished outpost! a labor of love.
....i think you can tell what happened here. gladly i learned my lesson and had made a bed. i'm going to be a lot more careful next time i'm coming out of this passage.
finished interior.
before heading home to retrieve more materials(specifically the redstone to put together the lava dispenser for the trap and for the obsidian to build the nethergate) i built some fences to protect what villagers were left from an untimely fate.
oh, okay then.
version one: the flaw here was that the stone brick block needed to be lower, because the zombies wouldn't all fit into one spot; the killing block was too high. i really need to lower that dispenser another block, frankly.
...had a little bit of a containment breach...
version 2: working, at least, but same problem.
version 3: working better, block lowered. added a piston to keep zombies from going into the killing area. the problem here was that there was a halfslab there which was a whole block gap and i couldn't collect the drops, so i modified it with an iron bar.
boom! it's functioning well now, and i can get my exp. i ignited the portals and headed through them and they connected, so all i have left to do is install the railway tunnel and the rail. i also need to drop the dispenser mechanism down a block, because in the tunnel that pushes the zombies there's a block of empty air instead of water stream, and i can't drop down the block so the water flows all the way because it would interfere with the redstone.
anyway, all for now. next time i'll have my railway done and do some exploring. i'll probably drop down the ground of the stronghold area, too, actually, because i really hate this little depression that had to be made to get the drops. i also need to make something that can filter some zombies into a sort of prison so i can pick out the villager zombies and cure them.
til next time!
artist, writer, content producer.
another update, and this one is a whopper. seriously-- i have been laboring quite a bit for this update, and it has all payed off so very much. i don't think i've ever gotten anything as good as this in survival before!
so first off, i did some redesigning for my exp grinder in the creative world. i tweaked it so it'd work most efficiently and assuredly and has room for a water current leading off to the side of the killing chamber. later on, this is going to be used to filter the zombies into individual pods to purify and kill if they are shrooman villagers or normal shroomans, respectively.
by the way, i saw somewhere that zombie spawners in 1.9 can be villager zombie spawners, and i just so happened to get a shrooman villager spawner. well, that works! do they have a higher chance of spawning zombie villagers? i don't think so, but i've gotten a lot of zombie villagers.
so here's the revised design in construction. you can see the access area over there to tweak the mechanics and eventually to lead the shroomans to go to the curing filter. only problem i've found with this is that the baby shroomans either aren't hit by the lava or, because of their higher health, aren't reduced to one punch. plus, their hitbox is a bit strange, and i can't seem to very easily hit them.
added a trapdoor so that the baby shroomans wouldn't jump through the gap... also, not pictured, but i closed off that hole in the wall.
lets play "spot the extremely dangerous trap". i've got my eyes on you.
by the way, here's the map as of my last expedition. i expect to go on another one soon. i really want to fill out this entire wall!
decided to enchant a bow and saw a definite infinity enchantment. score, right? wrong. all it was was infinity. i ended up combining it with another bow, so it turned out to be really useful, actually. as you can see, there's some railways and stone brick materials. i was finishing off my nether railway because i just... i wanted it done. i have never made a railway in the nether, and this is an accomplishment for me, i'm tellin' ya.
well, that didn't take long. as you can see from the subtitles, i was hit by a ghast's fireball. now, usually i'm really good at dodging+hitting those back, like anyone else is, but it just so happened that as i was working on my bridge section of my railway, i saw a ghast was in the area, but i didn't see it, so i didn't worry about it.
big mistake. i turned around and there were three blazes that spawned. don't you love nether fortresses? anyway, i started to fire at them, but they decided to return the favor! i was busy dodging blaze charges and i heard the ghast shoot. there wasn't enough time to react, and i fell down.
well, with that story out of the way...
attempt #1 to get my stuff back... the process here being traveling across my bridge over to the other side and going down a treacherous and deceiving incline down to a convenient little mound of netherrack that my stuff had exploded onto. as i headed down that way, i went to get my stuff annnd.... unexpectedly, there was a blaze just sitting there. in my panic to get the stuff and to avoid the blaze, i ended up falling down the side of the mound.
i didn't even know the hole was there, because as i said this was treacherous-- it looked like i could just walk straight up the hill back to the bridge. needless to say, nope. why does the nether hate me? well, scratch that, the nether has always been forgiving to me in contrast with other people's experiences. thank you, nether. i love you.
got up the hill with my stuff. triumph!
after this building session i had gotten a bit done but i had run out of materials(again). man, stone bricks are my most used block in this world, i swear.
to remedy this i went mining and ended up on a spelunking adventure.
aaaaand straight off the bat, man. after quite a bit of torching up the place and being generally unimpressed and slightly scared of being poisoned(as it's much more deadly in hard mode) i got out of there, but not before finding a chest minecart!
i forgot how disappointing minecart chests were. free golden apple, though. after that i decided to play around with some naming and framing things, and i ended up doing some pretty strange stuff.
i don't know. one time i had to stare at a picture of the temple heart room in steven universe-- which there was only one not very informative shot of-- and i did some art based on it. that took a long time, but it certainly added some interesting scenery ideas to my mind.
the first pickaxe made in this world! a nice trophy, i'd say!
afterwards i headed back to get some exp at the zombie farm so i could enchant some more pickaxes for mining because as you can see my other pickaxe was getting a little worn down.
why hello, friend!
got the exp, which i don't think i'll have to explain the process of because it's very self-explanatory. one thing was pretty annoying, and that's if i have minecraft and too many things open with it my computer will just straight up shut off. because of all the zombies in one place, it did that a few times! not fun!
wow! okay!
WOW OKAY.
combined my old pickaxe with the new one and got fortune III-- a very important enchantment for me in this world!
i love naming tools, hehehehe. i didn't want to use my fortune pick to go mining and i didn't want to use the silk touch picks because of their rarity... but i ended up using lapis to go mining, but took the fortune pick aswell. let me tell you, when you need stone bricks, mining with a silk touch pickaxe is REALLY useful!
by the way, here's my loot chest.
the yield. i decided to get a lot of plain ores just to look richer and because i've never really done that, heheheh.
so satisfying.
FINALLY, IT'S DONE. EVEN THE IRON BAR PARTS. that took a lot of iron okay friend? i was done for the day after this and ended up taking a nap. because i couldn't sleep per se, i started playing again later that night(against my new doctrine of no minecraft after 6 pm.)
of course, it was pretty much just shrooman exp grinding. the game was tabbed out most of the time, but at one point i returned to the tab and was welcomed to quite the sight!
well, hello there! come to get some exp yourself, friend? this guy was a pretty interesting pigman. he decided that he was tired of the nether and broke his AI apparently because while normally pigmen are supposed to go back in the portal asap this guy walked straight down the hallway and up the stairs so he could breathe in the fresh morning air.
they grow up so fast... now go, go out into the world, it's time to make your own family.
sadly, he never got to experience the outside world because up top the passage is gated and fenced off so he couldn't get out. poor guy!
i got enough exp to... well, enchant a lot. i ended up going to level 54 and enchanted a lot. i got a lot of-- well, take a look for yourself!
i was pretty excited. so, i went to my anvil and did a little bit more work. here's the final results.
plus, i combined that bow with the infinity one, and combined those diamond boots to get prot IV and ALSO combined that pickaxe with one of my loot books enchanted with efficiency III, making it eff IV. also, see that chainmail set? all from farming the zombie exp grinder. i don't know why, but they were just giving a ton of armor.
pretty good play session, but it was very monotonous. next time, i'll be exploring and maybe build a bit. i actually want to start writing in books and creating some world lore. wouldn't that be cool??
cya next time.
artist, writer, content producer.
Sick! I love reading your progress. Keep up this awesome journal. I love XP farms. They are the best for enchanting tons of stuff. I recently got to level 75 with my skeleton grinder.
What am I supposed to put here again?
I see you are stocking up on diamonds! Also, I am also planning on doing a 1024x1024 map, but I don't know how to use them! I will have to figure out.
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Great update, +1! Good job picking yourself up & dusting yourself off after that setback in the Nether.
Also - you made me wish I had saved MY first pickaxe. Sometimes I miss good ol' Mr. Woody.... okay maybe I don't, but it's a nice touch
SO SICK. thanks-- also, wow, that is a HIIIIGH level. my zombie exp grinder is really simple, so it's not going to get me anywhere like that, haha.
you don't know how to use maps? brief low-down is of course craft one, size it up by surrounding it with paper in a crafting bench, and then be on your merry way filling it out. as for the diamonds, heh, i have a good track record with them. in my other survival world i have stacks of diamonds i am very proud of.
i always make it a point to save my wooden tools. i only made a wooden pickaxe, though, it turns out. thanks! also, as for the nether, yeah me and the nether have always been in a love hate relationship, but it's very forgiving, as i said.
i once was building a passage over about 10000 blocks overworld distance in the nether and a ghast shot me off into lava, but i took some fire res potions and all was fine. as of yet i haven't angered many pigmen, but i have dealt with their wrath before. as long as i have fire res and a backup golden apple i do fine.
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Lol, I know how to craft a map and fill it out, I was saying I don't know how to connect multiple maps correctly on a wall to make one big map
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Oh, just put them on item frames. You can also connect 9 maps in the crafting grid to make a more zoomed map. Item frames are how people make the big map walls. Very simple.
What am I supposed to put here again?
hah, i was so confused "this guy knows redstone out the wazoo but not maps? oh well"
artist, writer, content producer.
Read below:
Shoot I should have phrased myself better. I knew about the item frame thing too. What I really meant was that I wasn't very good at making large maps correctly and putting them in order on a wall of item frames. At least I think I'm not good... XD
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another entry! wow, a LOT has happened in my past few play sessions, i will say that!
first thing's first, i made sure to craft myself this thing. brewing stand, that's it! i totally remembered! i realized something: i can't make any fire resistance potions to travel safely through the nether without magma cream! worst part is that i hadn't seen one slime. i would have to find a swamp.
i remembered that i had to get my horse from over at the outpost where i had left it before i could start exploring. as you can see, i found two zombie pigmen who very curiously like that spot. maybe they just want to roam free with their other piggy bretheren?
found this very interesting piece of terrain generation in a small savanna mountains biome north of my base(where i was exploring).
i found a flower forest isle! how interesting is that? i'll have to build something cool there, like a garden.
an F1 driveby shot of that savanna mountains biome. really cool!
i saw a LOT of ocean monuments, but this was the only one i saw where these guardians were just straight up jumping out of the water. flighty guardians!
the full map after exploration. it was... a lot of ocean. really not much to report, aside from the things i took pictures of. a lot of ocean monuments to take care of though. well, no swamps, so i would have to uncover the land far south. out i go!
i encountered a village... and realized the entire population is made up of librarians. there are only two libraries. mojaaaaaang.... (okay, well, not the entire population, but there were like 8.)
my world had a bit of a shutdown error and i came back to some chunk errors... i was a little bit scared of that, so i made sure to backup my world.
if jungles didn't anger me so much and they weren't so laggy, i'd actually think this was a really cool spot to build something.
roofed forest! and a HUGE ravine! i keep encountering those, don't i?
scoooooore.
how did you like that montage? there was a lot to cover there, so i'll say this much: did a lot of exploring, found a lot of cool stuff, got some slimeballs, got some wolves who disappeared on me and are probably in some field waiting expectantly for me, and had a really cool play session. after this, i decided to start exploring the nether a little bit and getting prepared for endgame.
didn't get many pictures of that first fortresses' loot, but i got a wither skeleton skull. after i exploring the initial fortress my portal spawned right by, i realized there was another really extensive parked right beside it. conveniently for it though, not close enough to access easily. i had to make my way around to where it docked to the netherrack.
a cool lava fall and as you can see, my expedition was pretty exciting. i managed to get three wither skeleton skulls and i was determined to fight the wither-- i have never ever fought it in legit survival, so i tested it out on my creative world with gear similar to my own to make sure i wasn't make a huge mistake and set it up.
really disappointed in myself for not getting enough screenshots, but it isn't exactly an easy battle. at least i didn't have to use my golden apple! also, what am i saying? of course it was an easy battle! the wither turns out to be a pushover as long as you have insta health splash potions!
no idea what i'm gonna use this for. at one point i thought "wait, all health effects damage undead mobs, could i make a regen beacon to protect a village? i tested it out in creative although i was doubtful regen acted like poison on undead mobs. it does not, evidently, and would not work, so i don't really know what i'll use this for unless i have to mine something really big out.
i decided to go find a stronghold, so i was enderman hunting. in the process, i got some loot from a nabal(retextured witch, and biblical reference. it fits because he's a drunk and the witch just ends up being a really senseless and mad at the world drunk guy who throws bottles at you) and i managed to find this! another dungeon! this should be useful, eventually.
oh, and the dungeon comes with a nametag! yesss!
my organized loot chest.
welllll then, hellllooooo... as you can see i got my ender eyes and at this point was hunting for the stronghold. i didn't want to explore it at the moment, so it's still sitting out there in the jungle somewhere. anyway, that's all for now.
next time, i'll be finding and exploring the stronghold, hopefully linking it with my nether portal, and fighting the enderdragon. after that i'll be able to visit the end islands for the first time. cya next time!
artist, writer, content producer.
Your house seems to have a kind of Mad Max theme going on. At least, that's what it makes me think of.
Your builds are very artistic! Most of my Survival houses were made for just being sheltered, therefore they aren't much to look upon. Keep up the interesting story!
I like the savanna's look next to jungles...
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