My SMP world is now around 7500 Minecraft days old, and is around 16000 x 12000 blocks area. I have what I would term three large main bases (I did have four but demolished the second one in the Mesa and intend to rebuild it at a later date). I then have around six smaller bases; one at the spawn point, two at two different jungle biomes (one had two jungle temples close together), two at two different mushroom biomes and an underwater one, then I would say I've got four-five outposts; including three at the three End Portal locations and one by a witch hut. I've also augmented around six villages and would count them as outposts as well.
I actually have about 12 of them. I only did it because i just can, but sadly that world corrupted so i cant build more (it was a Region corruption, and the region that i need to delete is the one with the bases IN it. Thats actualy the last time i build bases in survival...now i just build them in with mods. in creative. I made more because i can, and mainly i needed separate bases for power, mass production of useful and useless items, and ones to blow up and remake when im bored.
Lesson i learned: Dont make your bases in the same region, you might have to delete it one day.
Rollback Post to RevisionRollBack
Due to my personality I may seem one or more of the following:
Offensive
Aggressive
Stubborn (I always mean this when it shows)
Irritable
Sarcastic (I always mean this when it shows)
I actually have about 12 of them. I only did it because i just can, but sadly that world corrupted so i cant build more (it was a Region corruption, and the region that i need to delete is the one with the bases IN it. Thats actualy the last time i build bases in survival...now i just build them in with mods. in creative. I made more because i can, and mainly i needed separate bases for power, mass production of useful and useless items, and ones to blow up and remake when im bored.
Lesson i learned: Dont make your bases in the same region, you might have to delete it one day.
Lesson learned: Make backups of your world.
A bit harsh but that's just the truth (I have three copies of my first world in addition to the one in my .minecraft folder, including one I uploaded to my Dropbox account, all of various ages, so corruption that happens to unnoticed for a while may still be reverted):
Schofield's Second Law of Computing states that data doesn't really exist unless you have at least two copies of it.
Also, there are tools you can use to try to recover a corrupted world, such as MCEdit, as well as a thread dedicated to fixing them; if you are lucky only one chunk is corrupted and it did not affect any of your bases, and even then it might be possible to copy the data from it (once while playing around I used NBTExplorer to change the location of a chunk (on a test world, mind you), resulting in a "world hole" and a bunch of "wrong location" errors - yet MCEdit still showed a normal-looking chunk at its location).
My 100% legit vanilla hard-mode large-biome SSP world was started July 2, 2014.
I counted five fully self-sufficient bases. All have a variety of crops (potatoes, melons, etc.), farm animals (cows, chickens, etc.), a level-30 enchantment table, and one or more brewing stands as well as a large stock of supplies.
I travel long distances by fast horse and my explored overworld "territory" is fairly large in size compared to other very mature SSP worlds I've seen (though my actual known overworld is vastly larger.) Here it is compared to two other worlds roughly as old or older than mine in the lower-left corner (7659x3552):
Bases (largest to smallest):
1. Castle Midgard, my throne, the original and largest of my five bases, is an unfinished castle located in what was once the "middle" of my known world. Midgard means "Middle Earth" or "middle enclosure" in Old Norse. It has practically infinite resources. A skeleton spawner was very recently found nearby—only about 500 meters away—but an XP farm has yet to be constructed around it. Still, Skullgorge, the current XP farm, is a mine cart ride away and is almost considered Midgard's "west wing." I have a Nether Star beacon and twice enough iron needed to construct a full pyramid beacon, but it's of little use so I never light it anymore.
Old pictures (1920x1080):
2. An unnamed ravine base near the surface of a swamp. An abandoned mine shaft intersects it. It's strange that I haven't named it yet as it is the second largest base in my world and I've spent a lot of time there. It's the first abandoned mine shaft that I found in this world and thus, the very first I have ever found since I started playing Minecraft. This is only my second world ever began and I never found one in my first that I recall.
3. Skullgorge is the convergence of three lava-level ravines and an abandoned mine shaft. It is also where my skeleton XP farm is located. So, it is a close third place behind the swamp ravine base. Almost all my enchanting takes place here now that my End base has been closed. I'll note that the cave systems remain almost completely explored around the ravines.
4. Witherfell is far to the north of Midgard on the edge of what seems to be a large ocean. Here, near a small underground outpost in a ravine beneath Witherfell called Witherdeep, is where I summoned and slew the Wither. It's a play on words—Wither-fell; fell as in killed—but also with Winterfell from "Game of Thrones" because both are cold, mountainous regions to the north.
5. 34 Ranch is nearby Midgard and is where I formerly kept, bred and tested all my horses before I recently transported them all to Midgard. It has a redstone speed tester and walls of various heights to test jump strength. The front gate is located at X:34, and it's also the name of a real-life horse ranch I visit. The smallest of the five bases, 34 Ranch is the halfway point between Midgard and Skullgorge, but it's also close by a large plains biome with several herds of wild horses.
Midgard, the swamp ravine, and Witherfell are connected by a fully-powered Nether railway. Midgard and Skullgorge are connected by a 1,000-meter powered railway and branch mine. Midgard, 34 Ranch, Skullgorge, and the swamp ravine are connected by overland road—the King's Road.
Outposts and way points:
A half dozen or so small but secure and well-stocked outposts here and there, including a few in the Nether, are notable and usually have an ender chest, a bed, crafting table, furnaces, food, wood, iron, etc. Honorable mentions include several obelisk way points, some of which have supplies (potatoes, wood, iron, leashes, etc.) and ender chests.
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My short story-like journals; quick-and-easy reads:
In my original world started back in Alpha 1.22, I have 4 bases. 3 are actual houses with workshops under them or attached to them, while the 4th is a castle with a basement workshop.
By base I mean a complete area, with rooms/areas for storage, farms (animal and plant), smelting and enchanting/brewing. I am not counting any areas with just a bed in them or just a building with nothing else in it - in my original world I have these at stops along my 17+ minecart lines running through the world.
I have 2 bases in my 2nd world, started around the time 1.0 came out, 1 in one of my 1.2.5 modded worlds, 3 in the 2nd 1.2.5 modded world, but only 1 in my 2 1.4.7 modded worlds and my 1.6.4 modded world. In the 2 1.4.7 worlds and the 1.6.4 world I've run rail lines to areas to which I wanted to expand, but never really did more than build a station at the far end of the tracks.
No I meant the reigion, which in Mc is many chunks. I think 16x16 of them. They are mostly gone and I didn't know that mcedit could do that. But the new version is much different from the one I'm used to so I don't actually ever use it.
Rollback Post to RevisionRollBack
Due to my personality I may seem one or more of the following:
Offensive
Aggressive
Stubborn (I always mean this when it shows)
Irritable
Sarcastic (I always mean this when it shows)
I run a small server (my wife's old laptop), so that me and one other guy can play. We have our underground main base, which we started building near to a stronghold once we found it. It's entirely self-suffcient, though not too uch is automated.
We started in a desert, so made our home in a desert temple until we found the stronghold. It was decent for a starting place to gather some essential resources, but we planned on abandoning it... and did.
we set up a preparation room right next to the ender portal, which could operate as a base if push came to shove.
I also recently found a village, so I wound up spending time to build it up. I don't know how, but all but three villagers died before I got the materials I was building it up with back there from main base. I planned on a three-tall wall and a bunch of torches and doors to build it up, but I made the wall super tall to be safe. Now it looks more like a castle than a village, which was an accident because I built a castle on my last survival and I wanted to do something different. Oh well, I have five iron golems, so whatever.
Has anyone ever tried clearing out a temple (jungle, desert, ocean) and then actually living in it? Been wondering it all day.
In my first world I had a Desert Temple that I had turned into a base. It even had a swimming pool.
I currently have a gutted Ocean Monument that I was considering for a base, but I haven't done anything with it yet.
And another ocean monument that I turned into an OP guardian farm with collection only, and XP modes.
In my current world I have my main base in a natural cave on an island in a deep ocean biome. That's where my spawn chunks are (I spawned on an island). My Iron+Gold farm is there, as well as my automated wheat farm and my main storage and enchanting table. My main mine is there as well. My beacon is also there, down at bedrock level in my mine, but shining all the way up to my base where is passes through my enchanting table, and trough a leaf block in the ceiling up to the sky.
I also have bases in 2 villages. I have additional farms in both those locations, and they are connected to my main base through my Nether Hub.
I also have a mini-base in the main area of my Nether Hub, and a mini-base in the biggest Nether Fortress I found.
I have an outpost base in a stronghold, and another in a pyramid I built in The End.
Another base is in a desert that I'm stripping for sand (to smelt into glass).
I have another outpost base in an Ice Spikes Biome I built when I was out there for a while gathering Ice, Packed Ice and Snow to bring back to my main base. I have another on a Mushroom Island that I built inside a giant red mushroom (it's small, but has all the comforts of home - bed, furnace, crafting table, storage). Not sure I should count these, though, because they're not connected to my Nether Hub.
I have a mini-base at my Skele-spawner XP/Drop farm, which is also next to a Zombie spawner (I used the Zombie spawner to cure villager zombies until I got a farmer for my automated wheat farm).
Let's see, what else... oh, let's not forget my OP Guardian farm. I've got a well equipped base there.
I'm not counting my slime farm or the main staging area of my mine. While those are equipped with furnaces, crafting tables and storage, they aren't places I go to with the intention of spending any more time there than needed. Neither am I counting that other ocean monument I have gutted (that is connected to my Nether Hub), because I really haven't done anything with that yet (I have a few ideas).
That's all I can think of at the moment. So that's 12 that I can remember, 10 of which I use on a regular basis.
Thatìs crazy impressive. I spawned in a world that seems to be made up of just deserts and plains so it will be a long time before I see cold biomes (or ocean temples/jungle temples for that matter...) or varying natural structures.
How long does it take to drain an ocean temple and set up a farm?
I technically have one base, since all of my structures are linked with safe passages. But it goes to the nether, end portal, a village, horse stables, crop/animal farms, mine, slime farm, mob farm, mushroom farm, brewery, enchant room, trophy room, storage, and furnace room.
In my first world I had a Desert Temple that I had turned into a base. It even had a swimming pool.
I currently have a gutted Ocean Monument that I was considering for a base, but I haven't done anything with it yet.
And another ocean monument that I turned into an OP guardian farm with collection only, and XP modes.
In my current world I have my main base in a natural cave on an island in a deep ocean biome. That's where my spawn chunks are (I spawned on an island). My Iron+Gold farm is there, as well as my automated wheat farm and my main storage and enchanting table. My main mine is there as well. My beacon is also there, down at bedrock level in my mine, but shining all the way up to my base where is passes through my enchanting table, and trough a leaf block in the ceiling up to the sky.
I also have bases in 2 villages. I have additional farms in both those locations, and they are connected to my main base through my Nether Hub.
I also have a mini-base in the main area of my Nether Hub, and a mini-base in the biggest Nether Fortress I found.
I have an outpost base in a stronghold, and another in a pyramid I built in The End.
Another base is in a desert that I'm stripping for sand (to smelt into glass).
I have another outpost base in an Ice Spikes Biome I built when I was out there for a while gathering Ice, Packed Ice and Snow to bring back to my main base. I have another on a Mushroom Island that I built inside a giant red mushroom (it's small, but has all the comforts of home - bed, furnace, crafting table, storage). Not sure I should count these, though, because they're not connected to my Nether Hub.
I have a mini-base at my Skele-spawner XP/Drop farm, which is also next to a Zombie spawner (I used the Zombie spawner to cure villager zombies until I got a farmer for my automated wheat farm).
Let's see, what else... oh, let's not forget my OP Guardian farm. I've got a well equipped base there.
I'm not counting my slime farm or the main staging area of my mine. While those are equipped with furnaces, crafting tables and storage, they aren't places I go to with the intention of spending any more time there than needed. Neither am I counting that other ocean monument I have gutted (that is connected to my Nether Hub), because I really haven't done anything with that yet (I have a few ideas).
That's all I can think of at the moment. So that's 12 that I can remember, 10 of which I use on a regular basis.
Thatìs crazy impressive. I spawned in a world that seems to be made up of just deserts and plains so it will be a long time before I see cold biomes (or ocean temples/jungle temples for that matter...) or varying natural structures.
How long does it take to drain an ocean temple and set up a farm?
How long does it take? I actually had to stop playing for a while to give my fingers and wrists a rest because I was getting sore from all the repetitive placing and breaking of blocks. Got so sore it hurt to even drive my car. Took a few days off, then a week, then another. Took the better part of a month to finish. It's seriously over-powered for a single player world.
How long does it take? I actually had to stop playing for a while to give my fingers and wrists a rest because I was getting sore from all the repetitive placing and breaking of blocks. Got so sore it hurt to even drive my car. Took a few days off, then a week, then another. Took the better part of a month to finish. It's seriously over-powered for a single player world.
My SMP world is now around 7500 Minecraft days old, and is around 16000 x 12000 blocks area. I have what I would term three large main bases (I did have four but demolished the second one in the Mesa and intend to rebuild it at a later date). I then have around six smaller bases; one at the spawn point, two at two different jungle biomes (one had two jungle temples close together), two at two different mushroom biomes and an underwater one, then I would say I've got four-five outposts; including three at the three End Portal locations and one by a witch hut. I've also augmented around six villages and would count them as outposts as well.
Mintutor now works in 1.13!
MrKite & Mc_Etlam ... I salute you!
Just one--my house. I like the spot I'm in too much to move.
Insulting people for their beliefs is not a good way of convincing them to adopt yours.
Fiction is just a game of make-believe recorded on paper or film. But that's what makes it so great.
Hipster Jesus liked you before you were cool.
0 bases.I play hardcore and live off my inventory, an ender chest, whatever animals I can find and wheat made on the spot with bone meal.
I actually have about 12 of them. I only did it because i just can, but sadly that world corrupted so i cant build more (it was a Region corruption, and the region that i need to delete is the one with the bases IN it. Thats actualy the last time i build bases in survival...now i just build them in with mods. in creative. I made more because i can, and mainly i needed separate bases for power, mass production of useful and useless items, and ones to blow up and remake when im bored.
Lesson i learned: Dont make your bases in the same region, you might have to delete it one day.
As far as you know....... just the one;
Lesson learned: Make backups of your world.
A bit harsh but that's just the truth (I have three copies of my first world in addition to the one in my .minecraft folder, including one I uploaded to my Dropbox account, all of various ages, so corruption that happens to unnoticed for a while may still be reverted):
Also, there are tools you can use to try to recover a corrupted world, such as MCEdit, as well as a thread dedicated to fixing them; if you are lucky only one chunk is corrupted and it did not affect any of your bases, and even then it might be possible to copy the data from it (once while playing around I used NBTExplorer to change the location of a chunk (on a test world, mind you), resulting in a "world hole" and a bunch of "wrong location" errors - yet MCEdit still showed a normal-looking chunk at its location).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
My 100% legit vanilla hard-mode large-biome SSP world was started July 2, 2014.
I counted five fully self-sufficient bases. All have a variety of crops (potatoes, melons, etc.), farm animals (cows, chickens, etc.), a level-30 enchantment table, and one or more brewing stands as well as a large stock of supplies.
I travel long distances by fast horse and my explored overworld "territory" is fairly large in size compared to other very mature SSP worlds I've seen (though my actual known overworld is vastly larger.) Here it is compared to two other worlds roughly as old or older than mine in the lower-left corner (7659x3552):
Bases (largest to smallest):
1. Castle Midgard, my throne, the original and largest of my five bases, is an unfinished castle located in what was once the "middle" of my known world. Midgard means "Middle Earth" or "middle enclosure" in Old Norse. It has practically infinite resources. A skeleton spawner was very recently found nearby—only about 500 meters away—but an XP farm has yet to be constructed around it. Still, Skullgorge, the current XP farm, is a mine cart ride away and is almost considered Midgard's "west wing." I have a Nether Star beacon and twice enough iron needed to construct a full pyramid beacon, but it's of little use so I never light it anymore.
Old pictures (1920x1080):
2. An unnamed ravine base near the surface of a swamp. An abandoned mine shaft intersects it. It's strange that I haven't named it yet as it is the second largest base in my world and I've spent a lot of time there. It's the first abandoned mine shaft that I found in this world and thus, the very first I have ever found since I started playing Minecraft. This is only my second world ever began and I never found one in my first that I recall.
3. Skullgorge is the convergence of three lava-level ravines and an abandoned mine shaft. It is also where my skeleton XP farm is located. So, it is a close third place behind the swamp ravine base. Almost all my enchanting takes place here now that my End base has been closed. I'll note that the cave systems remain almost completely explored around the ravines.
4. Witherfell is far to the north of Midgard on the edge of what seems to be a large ocean. Here, near a small underground outpost in a ravine beneath Witherfell called Witherdeep, is where I summoned and slew the Wither. It's a play on words—Wither-fell; fell as in killed—but also with Winterfell from "Game of Thrones" because both are cold, mountainous regions to the north.
5. 34 Ranch is nearby Midgard and is where I formerly kept, bred and tested all my horses before I recently transported them all to Midgard. It has a redstone speed tester and walls of various heights to test jump strength. The front gate is located at X:34, and it's also the name of a real-life horse ranch I visit. The smallest of the five bases, 34 Ranch is the halfway point between Midgard and Skullgorge, but it's also close by a large plains biome with several herds of wild horses.
Midgard, the swamp ravine, and Witherfell are connected by a fully-powered Nether railway. Midgard and Skullgorge are connected by a 1,000-meter powered railway and branch mine. Midgard, 34 Ranch, Skullgorge, and the swamp ravine are connected by overland road—the King's Road.
Outposts and way points:
A half dozen or so small but secure and well-stocked outposts here and there, including a few in the Nether, are notable and usually have an ender chest, a bed, crafting table, furnaces, food, wood, iron, etc. Honorable mentions include several obelisk way points, some of which have supplies (potatoes, wood, iron, leashes, etc.) and ender chests.
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
In my original world started back in Alpha 1.22, I have 4 bases. 3 are actual houses with workshops under them or attached to them, while the 4th is a castle with a basement workshop.
By base I mean a complete area, with rooms/areas for storage, farms (animal and plant), smelting and enchanting/brewing. I am not counting any areas with just a bed in them or just a building with nothing else in it - in my original world I have these at stops along my 17+ minecart lines running through the world.
I have 2 bases in my 2nd world, started around the time 1.0 came out, 1 in one of my 1.2.5 modded worlds, 3 in the 2nd 1.2.5 modded world, but only 1 in my 2 1.4.7 modded worlds and my 1.6.4 modded world. In the 2 1.4.7 worlds and the 1.6.4 world I've run rail lines to areas to which I wanted to expand, but never really did more than build a station at the far end of the tracks.
I wonder if there actually are non-Minecraft players here on the forum trying to market their art shops.
anyway, I have around 3 bases in my Minecraft world with tunnels connecting them. They're not exactly the best, but they get the job done.
No I meant the reigion, which in Mc is many chunks. I think 16x16 of them. They are mostly gone and I didn't know that mcedit could do that. But the new version is much different from the one I'm used to so I don't actually ever use it.
I run a small server (my wife's old laptop), so that me and one other guy can play. We have our underground main base, which we started building near to a stronghold once we found it. It's entirely self-suffcient, though not too uch is automated.
We started in a desert, so made our home in a desert temple until we found the stronghold. It was decent for a starting place to gather some essential resources, but we planned on abandoning it... and did.
we set up a preparation room right next to the ender portal, which could operate as a base if push came to shove.
I also recently found a village, so I wound up spending time to build it up. I don't know how, but all but three villagers died before I got the materials I was building it up with back there from main base. I planned on a three-tall wall and a bunch of torches and doors to build it up, but I made the wall super tall to be safe. Now it looks more like a castle than a village, which was an accident because I built a castle on my last survival and I wanted to do something different. Oh well, I have five iron golems, so whatever.
https://m.youtube.com/channel/UC2tQ9HEChml_-dNSuKIA2gw
They probably just threw themselves off cliffs. Damn villagers.
Has anyone ever tried clearing out a temple (jungle, desert, ocean) and then actually living in it? Been wondering it all day.
In my first world I had a Desert Temple that I had turned into a base. It even had a swimming pool.
I currently have a gutted Ocean Monument that I was considering for a base, but I haven't done anything with it yet.
And another ocean monument that I turned into an OP guardian farm with collection only, and XP modes.
In my current world I have my main base in a natural cave on an island in a deep ocean biome. That's where my spawn chunks are (I spawned on an island). My Iron+Gold farm is there, as well as my automated wheat farm and my main storage and enchanting table. My main mine is there as well. My beacon is also there, down at bedrock level in my mine, but shining all the way up to my base where is passes through my enchanting table, and trough a leaf block in the ceiling up to the sky.
I also have bases in 2 villages. I have additional farms in both those locations, and they are connected to my main base through my Nether Hub.
I also have a mini-base in the main area of my Nether Hub, and a mini-base in the biggest Nether Fortress I found.
I have an outpost base in a stronghold, and another in a pyramid I built in The End.
Another base is in a desert that I'm stripping for sand (to smelt into glass).
I have another outpost base in an Ice Spikes Biome I built when I was out there for a while gathering Ice, Packed Ice and Snow to bring back to my main base. I have another on a Mushroom Island that I built inside a giant red mushroom (it's small, but has all the comforts of home - bed, furnace, crafting table, storage). Not sure I should count these, though, because they're not connected to my Nether Hub.
I have a mini-base at my Skele-spawner XP/Drop farm, which is also next to a Zombie spawner (I used the Zombie spawner to cure villager zombies until I got a farmer for my automated wheat farm).
Let's see, what else... oh, let's not forget my OP Guardian farm. I've got a well equipped base there.
I'm not counting my slime farm or the main staging area of my mine. While those are equipped with furnaces, crafting tables and storage, they aren't places I go to with the intention of spending any more time there than needed. Neither am I counting that other ocean monument I have gutted (that is connected to my Nether Hub), because I really haven't done anything with that yet (I have a few ideas).
That's all I can think of at the moment. So that's 12 that I can remember, 10 of which I use on a regular basis.
Thatìs crazy impressive. I spawned in a world that seems to be made up of just deserts and plains so it will be a long time before I see cold biomes (or ocean temples/jungle temples for that matter...) or varying natural structures.
How long does it take to drain an ocean temple and set up a farm?
I technically have one base, since all of my structures are linked with safe passages. But it goes to the nether, end portal, a village, horse stables, crop/animal farms, mine, slime farm, mob farm, mushroom farm, brewery, enchant room, trophy room, storage, and furnace room.
math homework > minecraft > math homework
OMG THAT OCEAN MONUMENT IS EPIC *slow claps*
math homework > minecraft > math homework
How long does it take? I actually had to stop playing for a while to give my fingers and wrists a rest because I was getting sore from all the repetitive placing and breaking of blocks. Got so sore it hurt to even drive my car. Took a few days off, then a week, then another. Took the better part of a month to finish. It's seriously over-powered for a single player world.
I gave some details in this post about my build process and experience.
http://www.minecraftforum.net/forums/minecraft-discussion/survival-mode/2385597-draining-an-ocean-monument?comment=63
I have since completed the XP mod to the farm. At the push of a button I can switch from collection mode to XP mode.
Well I get bored building roads so that's not for me. That's awesome anyway!