Hi hi! I'm Shiva. For 2 years+ and up until last week, I had a problem.
I'm type of player who's completely directionally-challenged. North, south, left, up... I turn around and I get lost, pretty much. Being one stubborn gal, I didn't pick up a map mod aside AMIDST. Even with AMIDST, I got lost. Especially after dying, losing items, and not being able to find where I died to gather my resources again before they despawned.
So this left me trying to find seeds with Plains surrounded by a ton of biomes and resources at a close distance from spawn. Eventually, going through that over and over became boring, and I never really got to explore maps too much, thus was never in a survival world long enough to mess around with automation or large builds. In short, I'm a 2 year+ MC newbie.
Since Creative kills the point of, y'know, surviving, I decided to take another route and get mods. Namely Biomes O'Plenty and JourneyMap. Figured having a minimap would help me explore more without getting lost completely, and a boatload of new resources can't hurt. Oh, and not running 50 times into Extreme Hills+ or Snowy Plains was a really nice upside to the 1.8.8 to 1.7.10 change. I'm Canadian, the last thing I wanna build on is snow.
Seed spawns on a Beach, on a tiny Spruce Woods island. Cute 'nough for survival island challenge, but I'm not there yet XD. I chose to swim to the nearest shore, which happened to be a Mystic Grove. This was my second Biomes O'Plenty survival, BTW - I messed a bit in Creative to check out the various new biomes and blocks, and didn't like the original survival map I landed in.
I don't have screenshots of my early development, but here's the overview of my area of choice, done in a separate Creative version of it...
I wasn't out of the proverbial - and literal - woods.
To this little building, which I've dubbed The Shack, or The Toolshed.
Shackille O'Neal.
It started out as a legit beginner house, but I had the idea to turn the part behind it into a yard; there was this large Oak tree with vines and I thought it'd look cool. My plan was to extend the tiny one-room building into a bigger base.
A really nice combination of woods to work with, actually. Pink Jacaranda and blue Magic wood planks. I went up north of my map in search of Mangrove wood, and I was not disappoint. It provided, and provided alright, I have 2 or 3 Mangrove biomes at a nice boating distance. That I know of. Also found some Palm trees, just no use for them right now.
More screens:
Overview-ish
The Pit
Yard-ee-arr-arr
"We're down to mood lighting here!"
THE MAIN BASE
Inside
Room #1 - Entrance
It's tiny, but I really like the glass.
Room #2, seen here in its perpetual state of "I'll finish this later"
Furnishing provided by: Use ALL the Torches inc.
Basement room #1
Basement room #2
Mambo #5
Complete with incomplete walls and flooring
This is where I ran out of Magic wood planks, and well, decided to wander off looking for Cherry trees instead of working on stuff.
I know some more about the biomes and other things I'm going to attempt in it, but I'll try to keep the posts short-ish. Stay tuned for more!
Looks lovely, really looking forward to another modded survival journal. I'm hoping you stick with it as well, these survival journals are all I have to read while I'm at work and cannot play So keep with so I can live vicariously through you
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"If you don't understand the bigger picture, writitng a program is difficult. That's true with any computer programming language, not just java. If you're typing code without knowing what it's about, and the code doesn't do exactly what you want it to do, then your just plain stuck." - Dr Burd
Owner/Admin of the amazing and awesome super custom modded Ninjacat Server!
Looks lovely, really looking forward to another modded survival journal. I'm hoping you stick with it as well, these survival journals are all I have to read while I'm at work and cannot play So keep with so I can live vicariously through you
Thanks! I try to read some at work, but I can't even reply as I'm not supposed to log on websites bar the databases we use and help tools. Downside of my job. D:
This reminds me... I'm also playing 3-4 games right now beside Minecraft (Mortal Kombat X and Wildstar eat most of my gaming time) so updates may be sporadic.
Mystic Grove at start? Lucky! I've yet to see one ever in legitimate survival, and I do a lot of exploring.
Can't you use a map to keep track of where you are? Minecraft can be quite disorienting but I rarely have trouble with a map.
I assumed they were fairly rare, just by the name XD. And that's why I gave in and got JourneyMap. As I was saying, I'm stubbon, so I usually tried to make my own ladnmarks, but AMIDST (I wrote AMIP right? Yeah I'll change that... AMIP's a Winamp plugin, not exactly a mapping tool x.x) doesn't keep track of it. I had another mapping tool, but the refresh rate was annoying, and I stopped using it. JourneyMap works wonders though; I have the map open in my browser and I rely on the minimap a lot already.
And there's no guarantee I'm not gonna get lost even with maps. I'm THAT person.
~
As for this update...
I haven't done much with the main base since this morning, bar reorganizing my chests, moving some into the basement - which will be my storage area - and getting rid of the way-too-many torches. I'm kinda tempted to replace them with glowstone or Jack-o-Lanterns, but the colors are gonna clash... so I might keep torches. I want the sea lanterns but heh, 1.7.10.
I love caving. I absolutely love caving. The slight problem is that there are very few openings near my base. There's a bunch of witches that happen to spawn on the same vertical pan of what I called The Pit (where my furnaces are), but I'm too much of a wuss to figure out exactly where, kill them, light the area up, and get back up.
That's something I didn't know at first, but Mystic Groves spawn a ton of witches. I'm not running out of Poison anytime soon. Actually I took to sleep at night to prevent them from spawning, because I hate dealing with them. I mean, one or two every now and then, I can deal with. I can farm them off a Swamp if need be. But... the Mystic Grove-level of witch spawn is absurd. I need Geralt of Rivia, badumtsch.
The Witching Hour is all day, erryday, located entirely in that biome. The one I chose as my home. WELP.
Alternatively: 'Ding dong, the witch is dead-' oh it respawned- ah come on there's anoth- *You have died*
So I took my trusty (lawl) boat and took off exploring for caves up north. First, I came across this in a Savannah, which I'm guessing is a Savannah M. I didn't open F3, was too wowed out. I came close to a cave blocked off by quicksand and a cactus, so I left for more.
Rocky Balboa- nope. Rocky Savannah.
Or... *Insert 'The Rock' pun here*
Nothing interesting bar volcanos. You've seen one, you haven't seen 'em all, you won't see 'em all, there's like... 8 or 9 islands northwest. And that's what I found.
In my best 'Legend of Dragoon' Dart impression ever:VOLCANO!!!! VOLCANO!!! VOLCANO!!!
So I did like the locals and went down south.
Healthland with the nice rocky formation thing.
Spent the night in a Giant Flowers biome... well, inside a giant flower, using it as a fort to defend against zombies and one poor lil' spider.
Village, half in the water. Made some very very crude walkways to two homes, stole potatoes, and ran like a madwoman. For the record, the Blacksmith had 10 piles of ashes. Dunno what it's for, but I'm a packrat.
Maple Forest I think they're called - would make sense because maple trees, persimmon trees, and dead trees. Got some saplings and went all the way back up north, back to my base (back to my witches Q_Q). There's also a frozen beach (didn't check what it was called exactly) and a Pine forest (same) near the maple tree area.
They HAVE to come in maple syrup flavor... there's no reason not to...
Regarding that trusty boat... I broke 3 or 4 throughout this trip. Needs me a durable boat mod.
This concludes my journal updates for today, hopefully tomorrow will be eventful - eventfulnice - in this world so I can update some more.
GOALS:
Short-term:
- Improve my wheat farm
- MacGyver up some tree farm
- Bring the cows back home and drink plenty milk to counter poison...
- FIND A CAVE. I MISS CAVES.
Long-term:
- Keep working on my main base
- Delve into THE NETHERRRRRRRR
- Iron armor
Nice going, love the large scale exploration early on. Gives a good feel of surrounding land and resources. Looking forward to more.
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"If you don't understand the bigger picture, writitng a program is difficult. That's true with any computer programming language, not just java. If you're typing code without knowing what it's about, and the code doesn't do exactly what you want it to do, then your just plain stuck." - Dr Burd
Owner/Admin of the amazing and awesome super custom modded Ninjacat Server!
You mention how much you love caving; it is a bit too late but there are mods, particularly one made by Zeno410, that can give you back the epic caves in versions prior to 1.7 (which I often call "the update that ruined the underground" and pretty much puts me off from ever playing in vanilla since then, never mind that I've further enhanced caves in my own mods, albeit incompatible with Forge). I'm sure that you've noticed the difference yourself; mineshafts and dungeons are also less common.
You mention how much you love caving; it is a bit too late but there are mods, particularly one made by Zeno410, that can give you back the epic caves in versions prior to 1.7 (which I often call "the update that ruined the underground" and pretty much puts me off from ever playing in vanilla since then, never mind that I've further enhanced caves in my own mods, albeit incompatible with Forge). I'm sure that you've noticed the difference yourself; mineshafts and dungeons are also less common.
Thanks for the mods, I'll have to look them up at a later point, because if I spread myself over too many projects, I'll get bored of other things (as my 10-year gaming backlog will tell you...) so I'm trying to stick with this world.
I've playing Minecraft since March 2013, so quite late in the 1.6 cycle, as I'm pretty sure 1.7 snaps were going when I purchased it. I barely remember old caves. I took a while to get into the game, then I got sidetracked by other things, and when I got back into Minecraft, 1.7 had juuuuust gotten released - like a day or two after the launch. My laptop also had issues handling Minecraft before I found out about OptiFine, but since then I've merged 3 desktops into one Frankenstein of a gaming PC. I still use OptiFine XD.
~
I've been extremely slow at working in my world these last days. I broke a teeth Tuesday morning and it triggered other issues later on, so my attention and performances have gone waaaaaaay down as a result. Seeing my dentist tomorrow though, so that's that. I actually felt like working on stuff today, and that's what I did.
TREE FARM
Since I had some time on Tuesday morning and was in need of a major distraction, I worked on my tree farm. It's definitely a work in progress. I started by mowing down part of the hill to y64, then tried a few design ideas, until I came up with the stone slab rows. I like it; I wanna make them the same length eventually, except for one of the last rows where I want spaces for 4x4 trees.
Original view from the shack area; the tree farm area is the left side.
Forgot to hide UI QQ
About a third of the job done~
Screenshot number tree
Take me to the faaaaaaaaaaaarm~
MAIN BASE
I finished some of the flooring, namely within the basement. The Pit and the other room got their floors done. I've also added some glass panels because of course I'm gonna fall down in the pit if I don't. Also reduced the amount of torches.
Still need to work on lighting but eh
I'm not gonna lie, I love this pic.
Besides the floor, I've decided on putting furniture in my base. The large room on the first floor is going to be some sort of kitchen/living room mix I think, while the room downstairs is going to bed my bedroom. For making furniture, I'll need more resources. I wanna use item frames as cupboard doors and I need wool for a sofa... in other words, I need animals. Which prompted me to work on farms.
LIVESTOCK STABLES
Building these wasn't exactly hard. Long though... definitely... I did a part of it Tuesday morning while waiting for the painkillers to kick in, a bit at night, and tonight. Just like my base, it's made out of Jacaranda and Magic wood planks.
Before...
Upper portion done - the sheep stable
Done for now!
Mosh pit!
It took nearly 2 Minecraft days to get four animals - two sheep and two cows - into the stables. They spawned near the Mystic Woods/Prairie border, but we all know what it's like to take mobs through a forest. It's never fun. I tried to stick to the shore (the inside of the Mystic Woods have steep pits...), but it's a narrow shore and ugh.
COMING UP NEXT
Two things I wanna do. Well one thing. Well two really... I want stable paths from my stables. One towards the tree farm, and one going up back to the base's main building. This is cool, because I can split it in two paths without too much messing around with the terrain, because I have a cave that leads almost to the top. I can even it out, put stairs, and bam.
That's about it for tonight! Next update will probably be Friday or Saturday, I'm not sure. Depends on the dentist tomorrow... and if I get a PS4 tomorrow or Friday really XD;;.
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Nintendo 3DS FC: 1590 5643 3067 There is no knowledge that is not power. ~ Ralph Waldo Emerson
I've been holding out this update for a day or two, mostly because I've been caving and well, I didn't grab too many screenshots. It did, however, make for fun times - I love caving.
CAVING!
A couple days back, probably on Thursday, I went to explore the area southwest of my base. I found a cave at the base of a mountain, which seemingly led into a crater, then a mineshaft and a ravine.
Cave to the mineshaft
Quite sure it's the same ravine
A MINESHAFT!
I've never been that comfortable around mineshafts. They're complete mazes, and I have a huge history of getting lost. Considering there's cave spider spawners and so on, I had to make sure I knew where to go if I ended up getting too many around me, implying I had to figure my exits out... so that I had to leave the cave and find my way back to my base.
Which I kinda did. I took a wrong turn, and again, and again. All of it in a tiny corridor. I made it out (my exit was on the wall -_-) and as I did, I heard a lot of spiders, so I decided to dig around and see what was up.
AKA a big furry pile of NOPE.
I finally bunkered down until night passed (I walled myself in with dirt)... only to get blown up by a creeper when I came out. Teaches me to light up my safe areas a bit more.
Honestly surprised I haven't seen that screen more often.
I respawned home, took a boat to the cave and got everything back. Feeling a little less confident in exploring the area, I went back home, got sidetracked on my way back (explored the overworld westward), did some quick work in my base, before I got bored and decided to go back to the mineshaft.
I made it to a cave spider spawner...
More piles of NOPE in 3-2-1...
... Decided I had seen enough, withdrew, did some more work on my base, and you can see it coming... came back to the mineshaft. Eventually, I found some peridot (my first Biome O'Plenty ore!) and lapis lazuli, more iron, some gold, and even 2 diamonds in a chest. There's also a skeleton spawner somewhere in there, and I'm quite sure there's a zombie spawner deeper as well. Got lost in the mineshaft, as my map doesn't wanna update it as a cave. But hey, I have some diamonds and some peridot!
By the way, lighting the cave spider spawner was a major pain. I took a while to do it. It was surrounded by cobwebs, on a wooden platform. I tried cutting the stuff with a sword (eh), water (nope), only to resort to lava (yeesh) to kill the spiders real quick. As expected, fire spread a bit, but I was able to put it out quickly, leaving me with enough space to put torches around it and finally deactivate the thing.
Also found a saddle, and if I can ever find a slime chunk - or a swamp... - I'll be able to leash a horse somewhere.
MAIN BASE
My work on the base was fairly minimal this time around. I'm not sure whether to expand just yet. I kinda wanna, I'm just lacking ideas XD. Turned the upstairs room into a kitchen/living room, and added some more chests downstairs.
And yeah, I changed the glass texture.
Other than that, I focused outside. When I came back from overworld exploration, I found a lone chicken and decided to bring it back to my base, and start a chicken coop. Automatic coop. To this, I added a stable for the horse, since I don't have a leash because I haven't found a slime chunk (or even looked for one).
EXPLORATION
All in all, my efforts to find a Cherry Grove has been fruitless. I did find some neat formations west of my Mystic Grove though, one of them being in a Bamboo Forest I'll eventually need to explore. Other than that, exploration-wise... not much. I got caught up in the rain while in the Bamboo forest though, and I broke my boat trying to exit it, because of course.
Wish I had compatible shaders DX.
And this concludes today's updates! I may take a short while to re-update, the project I'm ending up on at work kills my productivity even outside, so we'll see how it works out.
Alright, I lied - the project hasn't killed my productivity as much as I expected it to, which is a really good thing, considering I was dreaming about the thing when I was first put on it. (Didn't help I did overtime like crazy). It's my PS4 who totally killed it XD;;. But I've been building last night and today, resulting in a bit of an expansion of my main base.
LIGHTHOUSE
My first new project was a lighthouse. I looked up designs online and in the end, followed none of it. I took forever to do it because when I started on Thursday, I could barely focus... and yesterday was even worse - I dropped everything at around 8pm to go to bed. I was up and building at 5am though, so something decent came out of that.
Before
After
Kreeper of the lighthouse!
Still have to finish one of the walls, but I'm lazy.
I'll eventually build a bridge/walkway to it; if the different types of wooden fences were implemented in Biomes O'Plenty, I'd make a rope bridge out of Jacaranda/Magic Wood/Mangrove Wood, but I'll probably just make it out Jacaranda/Magic Wood/Glass panes.
MAIN BASE - INTERIOR
I had been debating whether to keep my huge circlular room as a storage room, and decided against it. Felt as if I couldn't label everything, and all the chests would end up too spaced out... so I turned that room into a trophy room. So far, it only has one peridot block, hah.
Ta-dam! *audience claps*
I then dug a room in The Pit, spread across two levels. I haven't put any back walling because I know I'll expand, and I don't wanna put up a bunch of wood planks and demolish it all afterwards.
The flooring on the second level of it isn't done, and neither is the stairway. I'm happy with the design though! It's basic, but it works. Even kept the glass panes. I plan on using glowstone to light the back walls, but that'll have to wait until I gather more glowstone powder; either by farming witches (I really hit a jackpot for that!) or the Nether, if I can get my hands on more diamonds.
I suspect the witches are plotting against me anyways.
CROPS
Finally added a nice little touch to my crop farms: wood blocks. I really like the farms found in villages, and for some odd reason, I also really like to use lakes and bays to make my farms. Combined the two. Right has some few potato crops, the rest is wheat. All wheat. I'll add carrots to the rightmost plot later on.
Before
After
There's a few things I wanna improve. Namely, fix up The Shack (it's a matter of 10 seconds for the roof, and another 10 seconds for the patio), and better lighting in the trophy room.
Except... I'm not sure what would end up being a good lighting source. So far it's been torches. I'm thinking glowstone, but it clashes with the colors - same for Jack-o-Lanterns. I might settle for glowstone though... might be the only viable option. Too bad the other lighting block from Biomes O'Plenty got removed, because that blue was super beautiful and could have blended in my design DX. Guess we'll see as we move along!
Liking the updates, also like how you do your crops in the lakes like that. Might have to borrow that idea Nicely done on the lighthouse as well
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"If you don't understand the bigger picture, writitng a program is difficult. That's true with any computer programming language, not just java. If you're typing code without knowing what it's about, and the code doesn't do exactly what you want it to do, then your just plain stuck." - Dr Burd
Owner/Admin of the amazing and awesome super custom modded Ninjacat Server!
I'm sorry I haven't updated in a while! I kind of took a Minecraft "break" to re-unlock stuff on another game, but I've been missing this world. It's a good sign, because I actually miss this world instead of deleting it and starting over. Might be because I have plans, le gasp.
The other reason is because I've been trying to get shaders to work with the particular versions of the mods I'm using - and nothing had worked. So I messed around with the normal launcher instead of the Curse client I use. I got most of it to work under 1.8, but Biomes O'Plenty has huge issues under 1.8 which, piling up with some block data changes from 1.7.10 to 1.8, erased most of my work. As in the work I wanted to showcase with shaders.
Liking the updates, also like how you do your crops in the lakes like that. Might have to borrow that idea Nicely done on the lighthouse as well
Thanks! I like my lighthouse XD. I didn't really expect to like it, for some reason, but it worked out well. I might redo the glass observatory, but I'm not in a hurry. Also, feel free to borrow the crop-in-water-areas, I'm pretty sure I'm not the first one who do that XD. I don't even know why I do it, probably because it gives me more space to build on terrain.
Anyways, I've been spending some time trying to find diamonds, which is another reason why I haven't updated. Why? Caving is fun, but mining is boring. I found a neat little cave around my main base, so I went to explore that. It goes pretty deep, down to y12 without any digging. Aside "too many witches", "no diamonds" and "ugh more witches", nothing really. The real miracle lies in the fact I haven't died in a long while.
And as far as building goes, here's what I've done over the last days/weeks.
MAIN BASE
I ended up adding one more room in my main base. I mean, that main base isn't over, but I'm starting to lack ideas. I did want to make an enchanting room, so that's what I did.
This is my study, where I study things...
HEALTHLANDIA MANOR
Onwards to my second project, Healthlandia!
Ever since I came across that weird rock formation in the Heathland - I'm gonna call that part The Overlook for now - I've wanted to do something with it. I tried to entertain this idea of working with stuff present in the biome only, but given I've already failed that for my main base (I used mangrove wood planks) and I've already worked with jacaranda planks... I went a more countryside approach with warmer tones.
I'm also slowly overcoming this... thing I have when my buildings aren't symmetrical. I'm not OCD about it, but it bugs me a bit. The Overlook is too narrow for me to work this way (and I tend to work with the terrain), so I'll see as I work this building out, I guess.
Right now, I don't have a lot done - barely a room. My camp is at the very edge between a Roofed Forest and a Prairie, on top of a brown mushroom. I can see the Manor from it, and I think it's cool. My main problem was that to get back to the Manor, I had to jump a whole lot. I solved this by using the horse, which shall remain nameless for now. I've built horrible stalls in both places since I have no slime for leashes.
I don't have a lot of screenshot of the place yet - I've mistakenly been taking screenshots with PRNTSCRN instead of F2 *headdesks*. As much as a lot of my IRL work deals with taking screen caps, at home, I kinda shut that part of my brain off. Therefore, I end up failing to take screens because I don't have the reflex to paste it in Paint or CS6.
Starting out!
I've gotten most of this wood using a super basic tree farm in the Prairie. I had first decided to use oak planks for the roof... But I then changed that to dark oak. Looks better. I added a few windows too - I'll convert this space into a bedroom later on.
Planning the garden/park as well. It's going to be right in front of the central part, and accessible via at least 3 exits.
Inside shots (don't mind the oak planks, was testing contrast, I'm not entirely sold)
I'm currently struggling to load any image I posted, my internet connection has been acting up yesterday and today, so I can't guarantee they all show up nicely (half of those won't even load on my end). So if anything, I'll probably edit this post later on.
Oooh boy. Kinda forgot I had this. By kinda I mean I've played on Minecraft some, but on and off, and I've barely been taking screenshots of my latest build >_<.
So here's a real short update, and some news...
I have a Twitch stream! Of course Minecraft isn't gonna be the only thing I'll stream on it (my video test was done on WildStar), but it actually might help me maintain this thread some more... for some reason. Y'know, give video updates as well.
Stream status: OFFLINE (tech issues)
ALL of my work was done on Heathlandia Manor... and it wasn't a ton of work. Well, it wasn't enough work woth sharing - a lot of it was me working out my roof, and I'm not fully happy with it. Otherwise, I spent my time between my tree farm in the Pairie, and my manor. It was a lot of back-and-forth actually; at one point, I ran out of glass, went back to my base, grabbed some glass, went back to the manor, ran out again, eventually settled to partially dismantle a local beach...
Then I found more glass.
In the meantime, I kind of got over my irrational fear of fighting. I say kind of because I'm down to a stone sword and I hit a thunderstorm while atop of my mushroom safe zone. Inadvertedly went AFK with one block missing. Next thing I heard was an Enderman. During a thunderstorm. He's still roaming around and I'm too much of a wuss to go down my shroom.
It's getting stupid >_>, I need to get over this once and for all.
My last death was due to an Enderman, actually. I wanna stock up Ender Pearls and I've been actively hunting Endermen down. This one kept mapping around me even though I stared at his legs. Took forever to down him, and he got me in-between, while I was regening. GG, Enderman. I hadn't died in near a month though, so that's good. I think.
The manor has two stories + the roof attic. I might expand its back and add a couple more stories, but I think I just need a new goal.
I did, however, add a garden and this unfinished stable for my nameless horse. Might even add some cows or chickens, something like that.
Here are some pictures:
The other thing, and that might be good for streaming, is that I'm getting a bit bored with boring. Sooooo my current goal is finding a diamond - a single diamond - somewhere, so I can make a diamond pick to mine obsidian to go...
I know it's probably far too late, but as you're playing modded you could swap out some of your blocks for carpenter's blocks. Carpenter's blocks are little block "frames" that can be retextured with the block you want to show, and I believe you can customize each face of the block individually. You can also right-click a carpenter's block with a piece of glowstone dust to make a "hidden" lighting source.
Another lighting option is to chop up a glowstone block into nooks with a Forge Multipart (microblocks) saw. It will cut down on the visibility of the glowstone you don't like the look of.
I know it's probably far too late, but as you're playing modded you could swap out some of your blocks for carpenter's blocks. Carpenter's blocks are little block "frames" that can be retextured with the block you want to show, and I believe you can customize each face of the block individually. You can also right-click a carpenter's block with a piece of glowstone dust to make a "hidden" lighting source.
Another lighting option is to chop up a glowstone block into nooks with a Forge Multipart (microblocks) saw. It will cut down on the visibility of the glowstone you don't like the look of.
Hi there!
Carpenter's Blocks would have been PERFECT... with the sliiiiight problem it doesn't look to be compatible with the latest Forge update (forge-10.13.4.1492), which I need to get BOP to work properly. That would finally let me create the glass stairs I've been dying for XD. I installed the mod, but I found it weird the block textures didn't show up, so I looked for tutorials... the videos clearly displayed the carpenter's blocks textures, so I'm guessing it's not compatible with 10.13.4.1492. Sad, 'cause it looks awesome.
So if anyone knows of something similar, I'd like hearing more. I appreciate it!
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Nintendo 3DS FC: 1590 5643 3067 There is no knowledge that is not power. ~ Ralph Waldo Emerson
I have a slightly expanded version of Etho's Modpack that uses Forge 1492. That pack has BoP 2.1.0.1067 and Carpenter's Blocks 3.3.7, along with about a 115 other mods (these were all the latest versions when I did the upgrade about 4 months ago). Make sure all your mods are fully upgraded; I was having quite the handful of problems because the more obscure/lowkey mods like WAILA (that generally don't announce when a new version is available) were still using the older versions installed with Forge 1448 instead.
Hmmm. According to Curse, my mods are up to date; funky though.
I found the culprit; it's Optifine. 1.7.10_L_B6 makes the Carpenter's Blocks textures disappear. Thing is, I'm not sure what else is compatible with BOP 2.1.0.1067 and JourneyMap 5.1.0. I had crash issues with BOP and various Optifine versions.
I'm really trying to limit the mods on this map because I want to play on it while visiting my mom during the holidays, where I'll be away from my desktop and have to settle for my 5-year-old laptop, which probably won't run it too well. I tried Regrowth out a while back, and the 75 mods it used, I had a significant FPS drop which made it nearly unplayable. To get better FPS, I'll need Optifine on my laptop. Sooo I'll need to find a replacement. Plus I really like Optifine, even if it's just the basic one.
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Nintendo 3DS FC: 1590 5643 3067 There is no knowledge that is not power. ~ Ralph Waldo Emerson
Have you tried using Fastcraft? I'm not sure if it's compatible with Optifine as I have and won't use it, but Fastcraft does help with both FPS issues as well as TPS ones if compatible with your mods.
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"If you don't understand the bigger picture, writitng a program is difficult. That's true with any computer programming language, not just java. If you're typing code without knowing what it's about, and the code doesn't do exactly what you want it to do, then your just plain stuck." - Dr Burd
Owner/Admin of the amazing and awesome super custom modded Ninjacat Server!
Hello wind driver suggestion for your world is bibliocraft as its a good furniture mod and it can use thw BoP blocks with the BoP add-on for bibliocraft.
Have you tried using Fastcraft? I'm not sure if it's compatible with Optifine as I have and won't use it, but Fastcraft does help with both FPS issues as well as TPS ones if compatible with your mods.
Nope, but I'll take a look at it, and if it's compatible, I'll most likely consider it XD. FPS/TPS aren't so much an issue on my desktop, but on my laptop, it is.
Hello wind driver suggestion for your world is bibliocraft as its a good furniture mod and it can use thw BoP blocks with the BoP add-on for bibliocraft.
I've tried Bibliocraft as part of Regrowth, and while I did enjoy it and others would probably love it in their world, I'll have to pass on it for now. Or maybe I'll slowly introduce more mods into it, I'm not sure yet.
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Nintendo 3DS FC: 1590 5643 3067 There is no knowledge that is not power. ~ Ralph Waldo Emerson
So! FINALLY! My boring quest for ONE DIAMOND was fruitful. Actually, really fruitful, because everything that trickled down from there is pretty cool.
Let's start from the beginning of my huh, quest. Yeah. I wanted to go to the Nether for a while, but I was one diamond short for a pickaxe to mine obsidian, to make a portal to check out the Nether. I went back to caving, checked different caves, did some mining, nothing. I even looked up if BOP changes diamond spawn to find that no, it doesn't, so I still tried my luck: I went to look in a native Minecraft biome, the closest I have, a Roofed Forest. I dug a 5x5 open quarry near my shroom "base" (which doesn't have a bed anymore), and reached a small, lava-filled cave at around y15. So I started mining there.
Lo and behold, I found ONE. A single diamond.
Lucy in the ground with one diamond
Made some iron too, and some coal. Not bad. I mean, it was a small quarry. With that, I was able to craft a diamond pickaxe, and then get some obsidian.
I went back to the main base, got a bucket, went back to the quarry, got obsidian, then back to main base. To keep the main base's aesthetics, I tried to make a circle around your average portal (2x3) but meh, I didn't get the results I wanted, so I settled for an extra room, behind my storage area.
THE NETHER
Main base portal spawn point:
To be honest, I didn't see much beside the spawn. I realized that 1. I didn't have a bunch of torches and 2. I didn't have a bow and a bunch of arrows. Of course, I had to come across a Ghast, as Murphy's Law applies throughout all universes ever. There were two around, in fact, and I ran back home after making a shoddy cobblestone room.
But! I remembered coming across a skeleton spawner, which I could use to farm arrows! Perfect! The skele spawner is... somewhere in the mineshaft back in the Heathland.
MINESHAFT
So it's my mineshaft right? I mapped most of it, I should be able to find it, right?
Well, I did find it. I had come ready with signs that I could write basic directions on, on my way back from the skele spawner. Except I got lost and circled around for maybe a solid hour. I have no sense of direction. I had to do that twice to get the full way... then I got lost again trying to follow my own directions...
Then this happened.
I came across a different one, along with a cave spider spawner I didn't know was around either. That was... odd. I think that's also where I found another diamond ¬_¬...
But it's when I turned around to try to find my way back outta this area, that I had a pretty big surprise. Iron bars wut. Wait that's... bricks... this means...
My first survival stronghold. Holy mind blown.
Yeah, I've been playing this for 2 years and over, but since I've never really played too long in a single world, I never came across a stronghold on a survival map. I checked some in creative maps, and I certainly wasn't expecting it around this mineshaft. I kinda even forgot they existed.
With some torches remaining, I thought I'd explore.
Came across the end portal really quickly. Hah.
Also, I hate silverfish, but that shouldn't even be a surprise.
With me not being used to strongholds and effectively getting lost with a GPS, I got lost, surprise, surprise, then I ran out of torches. I came to a dead end at some point and thought "screw it, I'm digging a stairway upwards, I WANT OUT BEFORE I FLAT-OUT DIE." Which is something I've done a few times and it never ended well. Pushed back my water mostly, since water at the same level doesn't seep through. This time around, I popped a couple chunks away from my manor, effectively making it faster than going through the mineshaft. Haaaaah, sweet victory.
Marked my entrance, went back to the manor, restocked on torches, emptied inventory out, back to the stronghold.
Five minutes later, two creepers exploded me. Considering I carried my diamond pickaxe (on second thought, leave this somewhere until I know my way around...) I wanted to get that back ASAP. I know it doesn't despawn right away, but I was afraid it exploded along the second creeper.
Boom.
My last spawn? Main base. Le sigh. Iron isn't an issue, so I crafted another armor set, along with a sword. Grabbed some food, stopped by the shack to grab wood to make a boat, and sailed back to the prairie.
BTW, my pickaxe is safe.
I explored the stronghold a bit trying to find my way to the skele spawner, but I couldn't. I did find a library and some iron doors. Eventually, I'll get back there, but I think I'll focus on the skele spawner in the mineshaft to farm arrows to explore the Nether first. Anyways, I can't go to the End yet - don't have Eyes of Ender.
Hi hi! I'm Shiva. For 2 years+ and up until last week, I had a problem.
I'm type of player who's completely directionally-challenged. North, south, left, up... I turn around and I get lost, pretty much. Being one stubborn gal, I didn't pick up a map mod aside AMIDST. Even with AMIDST, I got lost. Especially after dying, losing items, and not being able to find where I died to gather my resources again before they despawned.
So this left me trying to find seeds with Plains surrounded by a ton of biomes and resources at a close distance from spawn. Eventually, going through that over and over became boring, and I never really got to explore maps too much, thus was never in a survival world long enough to mess around with automation or large builds. In short, I'm a 2 year+ MC newbie.
Since Creative kills the point of, y'know, surviving, I decided to take another route and get mods. Namely Biomes O'Plenty and JourneyMap. Figured having a minimap would help me explore more without getting lost completely, and a boatload of new resources can't hurt. Oh, and not running 50 times into Extreme Hills+ or Snowy Plains was a really nice upside to the 1.8.8 to 1.7.10 change. I'm Canadian, the last thing I wanna build on is snow.
THE WORLD
Seed: "9104917574944838438" Biomes O'Plenty. 1.7.10
Spawn point: 973,871
THE MAIN BASE
Outside
Seed spawns on a Beach, on a tiny Spruce Woods island. Cute 'nough for survival island challenge, but I'm not there yet XD. I chose to swim to the nearest shore, which happened to be a Mystic Grove. This was my second Biomes O'Plenty survival, BTW - I messed a bit in Creative to check out the various new biomes and blocks, and didn't like the original survival map I landed in.
I don't have screenshots of my early development, but here's the overview of my area of choice, done in a separate Creative version of it...
I wasn't out of the proverbial - and literal - woods.
To this little building, which I've dubbed The Shack, or The Toolshed.
Shackille O'Neal.
It started out as a legit beginner house, but I had the idea to turn the part behind it into a yard; there was this large Oak tree with vines and I thought it'd look cool. My plan was to extend the tiny one-room building into a bigger base.
A really nice combination of woods to work with, actually. Pink Jacaranda and blue Magic wood planks. I went up north of my map in search of Mangrove wood, and I was not disappoint. It provided, and provided alright, I have 2 or 3 Mangrove biomes at a nice boating distance. That I know of. Also found some Palm trees, just no use for them right now.
"We're down to mood lighting here!"More screens:
Overview-ish
The Pit
Yard-ee-arr-arr
THE MAIN BASE
Inside
Room #1 - Entrance
It's tiny, but I really like the glass.
Room #2, seen here in its perpetual state of "I'll finish this later"
Furnishing provided by: Use ALL the Torches inc.
Basement room #1
Basement room #2
Mambo #5
Complete with incomplete walls and flooring
This is where I ran out of Magic wood planks, and well, decided to wander off looking for Cherry trees instead of working on stuff.
I know some more about the biomes and other things I'm going to attempt in it, but I'll try to keep the posts short-ish. Stay tuned for more!
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Looks lovely, really looking forward to another modded survival journal. I'm hoping you stick with it as well, these survival journals are all I have to read while I'm at work and cannot play So keep with so I can live vicariously through you
Mystic Grove at start? Lucky! I've yet to see one ever in legitimate survival, and I do a lot of exploring.
Can't you use a map to keep track of where you are? Minecraft can be quite disorienting but I rarely have trouble with a map.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Thanks! I try to read some at work, but I can't even reply as I'm not supposed to log on websites bar the databases we use and help tools. Downside of my job. D:
This reminds me... I'm also playing 3-4 games right now beside Minecraft (Mortal Kombat X and Wildstar eat most of my gaming time) so updates may be sporadic.
I assumed they were fairly rare, just by the name XD. And that's why I gave in and got JourneyMap. As I was saying, I'm stubbon, so I usually tried to make my own ladnmarks, but AMIDST (I wrote AMIP right? Yeah I'll change that... AMIP's a Winamp plugin, not exactly a mapping tool x.x) doesn't keep track of it. I had another mapping tool, but the refresh rate was annoying, and I stopped using it. JourneyMap works wonders though; I have the map open in my browser and I rely on the minimap a lot already.
And there's no guarantee I'm not gonna get lost even with maps. I'm THAT person.
~
As for this update...
I haven't done much with the main base since this morning, bar reorganizing my chests, moving some into the basement - which will be my storage area - and getting rid of the way-too-many torches. I'm kinda tempted to replace them with glowstone or Jack-o-Lanterns, but the colors are gonna clash... so I might keep torches. I want the sea lanterns but heh, 1.7.10.
I love caving. I absolutely love caving. The slight problem is that there are very few openings near my base. There's a bunch of witches that happen to spawn on the same vertical pan of what I called The Pit (where my furnaces are), but I'm too much of a wuss to figure out exactly where, kill them, light the area up, and get back up.
That's something I didn't know at first, but Mystic Groves spawn a ton of witches. I'm not running out of Poison anytime soon. Actually I took to sleep at night to prevent them from spawning, because I hate dealing with them. I mean, one or two every now and then, I can deal with. I can farm them off a Swamp if need be. But... the Mystic Grove-level of witch spawn is absurd. I need Geralt of Rivia, badumtsch.
The Witching Hour is all day, erryday, located entirely in that biome. The one I chose as my home. WELP.
Alternatively: 'Ding dong, the witch is dead-' oh it respawned- ah come on there's anoth- *You have died*
So I took my trusty (lawl) boat and took off exploring for caves up north. First, I came across this in a Savannah, which I'm guessing is a Savannah M. I didn't open F3, was too wowed out. I came close to a cave blocked off by quicksand and a cactus, so I left for more.
Rocky Balboa- nope. Rocky Savannah.
Or... *Insert 'The Rock' pun here*
Nothing interesting bar volcanos. You've seen one, you haven't seen 'em all, you won't see 'em all, there's like... 8 or 9 islands northwest. And that's what I found.
In my best 'Legend of Dragoon' Dart impression ever: VOLCANO!!!! VOLCANO!!! VOLCANO!!!
So I did like the locals and went down south.
Healthland with the nice rocky formation thing.
Spent the night in a Giant Flowers biome... well, inside a giant flower, using it as a fort to defend against zombies and one poor lil' spider.
Village, half in the water. Made some very very crude walkways to two homes, stole potatoes, and ran like a madwoman. For the record, the Blacksmith had 10 piles of ashes. Dunno what it's for, but I'm a packrat.
Maple Forest I think they're called - would make sense because maple trees, persimmon trees, and dead trees. Got some saplings and went all the way back up north, back to my base (back to my witches Q_Q). There's also a frozen beach (didn't check what it was called exactly) and a Pine forest (same) near the maple tree area.
They HAVE to come in maple syrup flavor... there's no reason not to...
Regarding that trusty boat... I broke 3 or 4 throughout this trip. Needs me a durable boat mod.
This concludes my journal updates for today, hopefully tomorrow will be eventful - eventful nice - in this world so I can update some more.
GOALS:
Short-term:
- Improve my wheat farm
- MacGyver up some tree farm
- Bring the cows
backhome and drink plenty milk to counter poison...- FIND A CAVE. I MISS CAVES.
Long-term:
- Keep working on my main base
- Delve into THE NETHERRRRRRRR
- Iron armor
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Nice going, love the large scale exploration early on. Gives a good feel of surrounding land and resources. Looking forward to more.
You mention how much you love caving; it is a bit too late but there are mods, particularly one made by Zeno410, that can give you back the epic caves in versions prior to 1.7 (which I often call "the update that ruined the underground" and pretty much puts me off from ever playing in vanilla since then, never mind that I've further enhanced caves in my own mods, albeit incompatible with Forge). I'm sure that you've noticed the difference yourself; mineshafts and dungeons are also less common.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Thanks! I love exploring too, but I like keeping a couple surprises to myself XD. So I'll explore on and off, along with building updates.
Thanks for the mods, I'll have to look them up at a later point, because if I spread myself over too many projects, I'll get bored of other things (as my 10-year gaming backlog will tell you...) so I'm trying to stick with this world.
I've playing Minecraft since March 2013, so quite late in the 1.6 cycle, as I'm pretty sure 1.7 snaps were going when I purchased it. I barely remember old caves. I took a while to get into the game, then I got sidetracked by other things, and when I got back into Minecraft, 1.7 had juuuuust gotten released - like a day or two after the launch. My laptop also had issues handling Minecraft before I found out about OptiFine, but since then I've merged 3 desktops into one Frankenstein of a gaming PC. I still use OptiFine XD.
~
I've been extremely slow at working in my world these last days. I broke a teeth Tuesday morning and it triggered other issues later on, so my attention and performances have gone waaaaaaay down as a result. Seeing my dentist tomorrow though, so that's that. I actually felt like working on stuff today, and that's what I did.
TREE FARM
Since I had some time on Tuesday morning and was in need of a major distraction, I worked on my tree farm. It's definitely a work in progress. I started by mowing down part of the hill to y64, then tried a few design ideas, until I came up with the stone slab rows. I like it; I wanna make them the same length eventually, except for one of the last rows where I want spaces for 4x4 trees.
Original view from the shack area; the tree farm area is the left side.
Forgot to hide UI QQ
About a third of the job done~
Screenshot number tree
Take me to the faaaaaaaaaaaarm~
MAIN BASE
I finished some of the flooring, namely within the basement. The Pit and the other room got their floors done. I've also added some glass panels because of course I'm gonna fall down in the pit if I don't. Also reduced the amount of torches.
Still need to work on lighting but eh
I'm not gonna lie, I love this pic.
Besides the floor, I've decided on putting furniture in my base. The large room on the first floor is going to be some sort of kitchen/living room mix I think, while the room downstairs is going to bed my bedroom. For making furniture, I'll need more resources. I wanna use item frames as cupboard doors and I need wool for a sofa... in other words, I need animals. Which prompted me to work on farms.
LIVESTOCK STABLES
Building these wasn't exactly hard. Long though... definitely... I did a part of it Tuesday morning while waiting for the painkillers to kick in, a bit at night, and tonight. Just like my base, it's made out of Jacaranda and Magic wood planks.
Before...
Upper portion done - the sheep stable
Done for now!
Mosh pit!
It took nearly 2 Minecraft days to get four animals - two sheep and two cows - into the stables. They spawned near the Mystic Woods/Prairie border, but we all know what it's like to take mobs through a forest. It's never fun. I tried to stick to the shore (the inside of the Mystic Woods have steep pits...), but it's a narrow shore and ugh.
COMING UP NEXT
Two things I wanna do. Well one thing. Well two really... I want stable paths from my stables. One towards the tree farm, and one going up back to the base's main building. This is cool, because I can split it in two paths without too much messing around with the terrain, because I have a cave that leads almost to the top. I can even it out, put stairs, and bam.
That's about it for tonight! Next update will probably be Friday or Saturday, I'm not sure. Depends on the dentist tomorrow... and if I get a PS4 tomorrow or Friday really XD;;.
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Finally, an update!
I've been holding out this update for a day or two, mostly because I've been caving and well, I didn't grab too many screenshots. It did, however, make for fun times - I love caving.
CAVING!
A couple days back, probably on Thursday, I went to explore the area southwest of my base. I found a cave at the base of a mountain, which seemingly led into a crater, then a mineshaft and a ravine.
Cave to the mineshaft
Quite sure it's the same ravine
A MINESHAFT!
I've never been that comfortable around mineshafts. They're complete mazes, and I have a huge history of getting lost. Considering there's cave spider spawners and so on, I had to make sure I knew where to go if I ended up getting too many around me, implying I had to figure my exits out... so that I had to leave the cave and find my way back to my base.
Which I kinda did. I took a wrong turn, and again, and again. All of it in a tiny corridor. I made it out (my exit was on the wall -_-) and as I did, I heard a lot of spiders, so I decided to dig around and see what was up.
AKA a big furry pile of NOPE.
I finally bunkered down until night passed (I walled myself in with dirt)... only to get blown up by a creeper when I came out. Teaches me to light up my safe areas a bit more.
Honestly surprised I haven't seen that screen more often.
I respawned home, took a boat to the cave and got everything back. Feeling a little less confident in exploring the area, I went back home, got sidetracked on my way back (explored the overworld westward), did some quick work in my base, before I got bored and decided to go back to the mineshaft.
I made it to a cave spider spawner...
More piles of NOPE in 3-2-1...
... Decided I had seen enough, withdrew, did some more work on my base, and you can see it coming... came back to the mineshaft. Eventually, I found some peridot (my first Biome O'Plenty ore!) and lapis lazuli, more iron, some gold, and even 2 diamonds in a chest. There's also a skeleton spawner somewhere in there, and I'm quite sure there's a zombie spawner deeper as well. Got lost in the mineshaft, as my map doesn't wanna update it as a cave. But hey, I have some diamonds and some peridot!
By the way, lighting the cave spider spawner was a major pain. I took a while to do it. It was surrounded by cobwebs, on a wooden platform. I tried cutting the stuff with a sword (eh), water (nope), only to resort to lava (yeesh) to kill the spiders real quick. As expected, fire spread a bit, but I was able to put it out quickly, leaving me with enough space to put torches around it and finally deactivate the thing.
Also found a saddle, and if I can ever find a slime chunk - or a swamp... - I'll be able to leash a horse somewhere.
MAIN BASE
My work on the base was fairly minimal this time around. I'm not sure whether to expand just yet. I kinda wanna, I'm just lacking ideas XD. Turned the upstairs room into a kitchen/living room, and added some more chests downstairs.
And yeah, I changed the glass texture.
Other than that, I focused outside. When I came back from overworld exploration, I found a lone chicken and decided to bring it back to my base, and start a chicken coop. Automatic coop. To this, I added a stable for the horse, since I don't have a leash because I haven't found a slime chunk (or even looked for one).
EXPLORATION
All in all, my efforts to find a Cherry Grove has been fruitless. I did find some neat formations west of my Mystic Grove though, one of them being in a Bamboo Forest I'll eventually need to explore. Other than that, exploration-wise... not much. I got caught up in the rain while in the Bamboo forest though, and I broke my boat trying to exit it, because of course.
Wish I had compatible shaders DX.
And this concludes today's updates! I may take a short while to re-update, the project I'm ending up on at work kills my productivity even outside, so we'll see how it works out.
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Alright, I lied - the project hasn't killed my productivity as much as I expected it to, which is a really good thing, considering I was dreaming about the thing when I was first put on it. (Didn't help I did overtime like crazy). It's my PS4 who totally killed it XD;;. But I've been building last night and today, resulting in a bit of an expansion of my main base.
LIGHTHOUSE
My first new project was a lighthouse. I looked up designs online and in the end, followed none of it. I took forever to do it because when I started on Thursday, I could barely focus... and yesterday was even worse - I dropped everything at around 8pm to go to bed. I was up and building at 5am though, so something decent came out of that.
Before
After
Kreeper of the lighthouse!
Still have to finish one of the walls, but I'm lazy.
I'll eventually build a bridge/walkway to it; if the different types of wooden fences were implemented in Biomes O'Plenty, I'd make a rope bridge out of Jacaranda/Magic Wood/Mangrove Wood, but I'll probably just make it out Jacaranda/Magic Wood/Glass panes.
MAIN BASE - INTERIOR
I had been debating whether to keep my huge circlular room as a storage room, and decided against it. Felt as if I couldn't label everything, and all the chests would end up too spaced out... so I turned that room into a trophy room. So far, it only has one peridot block, hah.
Ta-dam! *audience claps*
I then dug a room in The Pit, spread across two levels. I haven't put any back walling because I know I'll expand, and I don't wanna put up a bunch of wood planks and demolish it all afterwards.
The flooring on the second level of it isn't done, and neither is the stairway. I'm happy with the design though! It's basic, but it works. Even kept the glass panes. I plan on using glowstone to light the back walls, but that'll have to wait until I gather more glowstone powder; either by farming witches (I really hit a jackpot for that!) or the Nether, if I can get my hands on more diamonds.
I suspect the witches are plotting against me anyways.
CROPS
Finally added a nice little touch to my crop farms: wood blocks. I really like the farms found in villages, and for some odd reason, I also really like to use lakes and bays to make my farms. Combined the two. Right has some few potato crops, the rest is wheat. All wheat. I'll add carrots to the rightmost plot later on.
Before
After
There's a few things I wanna improve. Namely, fix up The Shack (it's a matter of 10 seconds for the roof, and another 10 seconds for the patio), and better lighting in the trophy room.
Except... I'm not sure what would end up being a good lighting source. So far it's been torches. I'm thinking glowstone, but it clashes with the colors - same for Jack-o-Lanterns. I might settle for glowstone though... might be the only viable option. Too bad the other lighting block from Biomes O'Plenty got removed, because that blue was super beautiful and could have blended in my design DX. Guess we'll see as we move along!
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Liking the updates, also like how you do your crops in the lakes like that. Might have to borrow that idea Nicely done on the lighthouse as well
And as far as building goes, here's what I've done over the last days/weeks.
I ended up adding one more room in my main base. I mean, that main base isn't over, but I'm starting to lack ideas. I did want to make an enchanting room, so that's what I did.
This is my study, where I study things...
Onwards to my second project, Healthlandia!
Ever since I came across that weird rock formation in the Heathland - I'm gonna call that part The Overlook for now - I've wanted to do something with it. I tried to entertain this idea of working with stuff present in the biome only, but given I've already failed that for my main base (I used mangrove wood planks) and I've already worked with jacaranda planks... I went a more countryside approach with warmer tones.
I'm also slowly overcoming this... thing I have when my buildings aren't symmetrical. I'm not OCD about it, but it bugs me a bit. The Overlook is too narrow for me to work this way (and I tend to work with the terrain), so I'll see as I work this building out, I guess.
Right now, I don't have a lot done - barely a room. My camp is at the very edge between a Roofed Forest and a Prairie, on top of a brown mushroom. I can see the Manor from it, and I think it's cool. My main problem was that to get back to the Manor, I had to jump a whole lot. I solved this by using the horse, which shall remain nameless for now. I've built horrible stalls in both places since I have no slime for leashes.
I don't have a lot of screenshot of the place yet - I've mistakenly been taking screenshots with PRNTSCRN instead of F2 *headdesks*. As much as a lot of my IRL work deals with taking screen caps, at home, I kinda shut that part of my brain off. Therefore, I end up failing to take screens because I don't have the reflex to paste it in Paint or CS6.
Starting out!
I've gotten most of this wood using a super basic tree farm in the Prairie. I had first decided to use oak planks for the roof... But I then changed that to dark oak. Looks better. I added a few windows too - I'll convert this space into a bedroom later on.
Planning the garden/park as well. It's going to be right in front of the central part, and accessible via at least 3 exits.
Inside shots (don't mind the oak planks, was testing contrast, I'm not entirely sold)
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Oooh boy. Kinda forgot I had this. By kinda I mean I've played on Minecraft some, but on and off, and I've barely been taking screenshots of my latest build >_<.
So here's a real short update, and some news...
I have a Twitch stream! Of course Minecraft isn't gonna be the only thing I'll stream on it (my video test was done on WildStar), but it actually might help me maintain this thread some more... for some reason. Y'know, give video updates as well.
Stream status: OFFLINE (tech issues)
ALL of my work was done on Heathlandia Manor... and it wasn't a ton of work. Well, it wasn't enough work woth sharing - a lot of it was me working out my roof, and I'm not fully happy with it. Otherwise, I spent my time between my tree farm in the Pairie, and my manor. It was a lot of back-and-forth actually; at one point, I ran out of glass, went back to my base, grabbed some glass, went back to the manor, ran out again, eventually settled to partially dismantle a local beach...
Then I found more glass.
In the meantime, I kind of got over my irrational fear of fighting. I say kind of because I'm down to a stone sword and I hit a thunderstorm while atop of my mushroom safe zone. Inadvertedly went AFK with one block missing. Next thing I heard was an Enderman. During a thunderstorm. He's still roaming around and I'm too much of a wuss to go down my shroom.
It's getting stupid >_>, I need to get over this once and for all.
My last death was due to an Enderman, actually. I wanna stock up Ender Pearls and I've been actively hunting Endermen down. This one kept mapping around me even though I stared at his legs. Took forever to down him, and he got me in-between, while I was regening. GG, Enderman. I hadn't died in near a month though, so that's good. I think.
The manor has two stories + the roof attic. I might expand its back and add a couple more stories, but I think I just need a new goal.
I did, however, add a garden and this unfinished stable for my nameless horse. Might even add some cows or chickens, something like that.
Here are some pictures:
The other thing, and that might be good for streaming, is that I'm getting a bit bored with boring. Sooooo my current goal is finding a diamond - a single diamond - somewhere, so I can make a diamond pick to mine obsidian to go...
into...
THE NETHEEERRRRRRRR.
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
I know it's probably far too late, but as you're playing modded you could swap out some of your blocks for carpenter's blocks. Carpenter's blocks are little block "frames" that can be retextured with the block you want to show, and I believe you can customize each face of the block individually. You can also right-click a carpenter's block with a piece of glowstone dust to make a "hidden" lighting source.
Another lighting option is to chop up a glowstone block into nooks with a Forge Multipart (microblocks) saw. It will cut down on the visibility of the glowstone you don't like the look of.
Hi there!
Carpenter's Blocks would have been PERFECT... with the sliiiiight problem it doesn't look to be compatible with the latest Forge update (forge-10.13.4.1492), which I need to get BOP to work properly. That would finally let me create the glass stairs I've been dying for XD. I installed the mod, but I found it weird the block textures didn't show up, so I looked for tutorials... the videos clearly displayed the carpenter's blocks textures, so I'm guessing it's not compatible with 10.13.4.1492. Sad, 'cause it looks awesome.
So if anyone knows of something similar, I'd like hearing more. I appreciate it!
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
I have a slightly expanded version of Etho's Modpack that uses Forge 1492. That pack has BoP 2.1.0.1067 and Carpenter's Blocks 3.3.7, along with about a 115 other mods (these were all the latest versions when I did the upgrade about 4 months ago). Make sure all your mods are fully upgraded; I was having quite the handful of problems because the more obscure/lowkey mods like WAILA (that generally don't announce when a new version is available) were still using the older versions installed with Forge 1448 instead.
Hmmm. According to Curse, my mods are up to date; funky though.I found the culprit; it's Optifine. 1.7.10_L_B6 makes the Carpenter's Blocks textures disappear. Thing is, I'm not sure what else is compatible with BOP 2.1.0.1067 and JourneyMap 5.1.0. I had crash issues with BOP and various Optifine versions.
I'm really trying to limit the mods on this map because I want to play on it while visiting my mom during the holidays, where I'll be away from my desktop and have to settle for my 5-year-old laptop, which probably won't run it too well. I tried Regrowth out a while back, and the 75 mods it used, I had a significant FPS drop which made it nearly unplayable. To get better FPS, I'll need Optifine on my laptop. Sooo I'll need to find a replacement. Plus I really like Optifine, even if it's just the basic one.
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Have you tried using Fastcraft? I'm not sure if it's compatible with Optifine as I have and won't use it, but Fastcraft does help with both FPS issues as well as TPS ones if compatible with your mods.
Hello wind driver suggestion for your world is bibliocraft as its a good furniture mod and it can use thw BoP blocks with the BoP add-on for bibliocraft.
Nope, but I'll take a look at it, and if it's compatible, I'll most likely consider it XD. FPS/TPS aren't so much an issue on my desktop, but on my laptop, it is.
I've tried Bibliocraft as part of Regrowth, and while I did enjoy it and others would probably love it in their world, I'll have to pass on it for now. Or maybe I'll slowly introduce more mods into it, I'm not sure yet.
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
So! FINALLY! My boring quest for ONE DIAMOND was fruitful. Actually, really fruitful, because everything that trickled down from there is pretty cool.
Let's start from the beginning of my huh, quest. Yeah. I wanted to go to the Nether for a while, but I was one diamond short for a pickaxe to mine obsidian, to make a portal to check out the Nether. I went back to caving, checked different caves, did some mining, nothing. I even looked up if BOP changes diamond spawn to find that no, it doesn't, so I still tried my luck: I went to look in a native Minecraft biome, the closest I have, a Roofed Forest. I dug a 5x5 open quarry near my shroom "base" (which doesn't have a bed anymore), and reached a small, lava-filled cave at around y15. So I started mining there.
Lo and behold, I found ONE. A single diamond.
Lucy in the ground with one diamond
Made some iron too, and some coal. Not bad. I mean, it was a small quarry. With that, I was able to craft a diamond pickaxe, and then get some obsidian.
I went back to the main base, got a bucket, went back to the quarry, got obsidian, then back to main base. To keep the main base's aesthetics, I tried to make a circle around your average portal (2x3) but meh, I didn't get the results I wanted, so I settled for an extra room, behind my storage area.
THE NETHER
Main base portal spawn point:
To be honest, I didn't see much beside the spawn. I realized that 1. I didn't have a bunch of torches and 2. I didn't have a bow and a bunch of arrows. Of course, I had to come across a Ghast, as Murphy's Law applies throughout all universes ever. There were two around, in fact, and I ran back home after making a shoddy cobblestone room.
But! I remembered coming across a skeleton spawner, which I could use to farm arrows! Perfect! The skele spawner is... somewhere in the mineshaft back in the Heathland.
MINESHAFT
So it's my mineshaft right? I mapped most of it, I should be able to find it, right?
Well, I did find it. I had come ready with signs that I could write basic directions on, on my way back from the skele spawner. Except I got lost and circled around for maybe a solid hour. I have no sense of direction. I had to do that twice to get the full way... then I got lost again trying to follow my own directions...
Then this happened.
I came across a different one, along with a cave spider spawner I didn't know was around either. That was... odd. I think that's also where I found another diamond ¬_¬...
But it's when I turned around to try to find my way back outta this area, that I had a pretty big surprise. Iron bars wut. Wait that's... bricks... this means...
My first survival stronghold. Holy mind blown.
Yeah, I've been playing this for 2 years and over, but since I've never really played too long in a single world, I never came across a stronghold on a survival map. I checked some in creative maps, and I certainly wasn't expecting it around this mineshaft. I kinda even forgot they existed.
With some torches remaining, I thought I'd explore.
Came across the end portal really quickly. Hah.
Also, I hate silverfish, but that shouldn't even be a surprise.
With me not being used to strongholds and effectively getting lost with a GPS, I got lost, surprise, surprise, then I ran out of torches. I came to a dead end at some point and thought "screw it, I'm digging a stairway upwards, I WANT OUT BEFORE I FLAT-OUT DIE." Which is something I've done a few times and it never ended well. Pushed back my water mostly, since water at the same level doesn't seep through. This time around, I popped a couple chunks away from my manor, effectively making it faster than going through the mineshaft. Haaaaah, sweet victory.
Marked my entrance, went back to the manor, restocked on torches, emptied inventory out, back to the stronghold.
Five minutes later, two creepers exploded me. Considering I carried my diamond pickaxe (on second thought, leave this somewhere until I know my way around...) I wanted to get that back ASAP. I know it doesn't despawn right away, but I was afraid it exploded along the second creeper.
Boom.
My last spawn? Main base. Le sigh. Iron isn't an issue, so I crafted another armor set, along with a sword. Grabbed some food, stopped by the shack to grab wood to make a boat, and sailed back to the prairie.
BTW, my pickaxe is safe.
I explored the stronghold a bit trying to find my way to the skele spawner, but I couldn't. I did find a library and some iron doors. Eventually, I'll get back there, but I think I'll focus on the skele spawner in the mineshaft to farm arrows to explore the Nether first. Anyways, I can't go to the End yet - don't have Eyes of Ender.
Adding that to my long-term goals.
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson