Uh, hey, I just started up my singleplayer world, and all the signs had a quotation mark around the original text on the sign and under it just said null
Here's how it looked like
"To Mobspawner"
null
null
null
So, having a bad feeling, I went back to my home (Along the way there were other signs, but some of them didn't have null on them), and, you may have guessed it, ALL MY STUFF GOT DELETED FROM MY CHEST. Everything, my almost full stack of diamonds, all my enchanted stuff, all my food, everything. I had this world for YEARS. Years worth of mining, and
POOF
All my stuff is gone. Freaking out, not sure how to fix it, but can you please help me? I really don't care if I have to sell half of my soul to the devil, I love that world. In the meantime, I'm going to be trying to get some of my stuff back. Thanks.
Uh, hey, I just started up my singleplayer world, and all the signs had a quotation mark around the original text on the sign and under it just said null
Here's how it looked like
"To Mobspawner"
null
null
null
So, having a bad feeling, I went back to my home (Along the way there were other signs, but some of them didn't have null on them), and, you may have guessed it, ALL MY STUFF GOT DELETED FROM MY CHEST. Everything, my almost full stack of diamonds, all my enchanted stuff, all my food, everything. I had this world for YEARS. Years worth of mining, and
POOF
All my stuff is gone. Freaking out, not sure how to fix it, but can you please help me? I really don't care if I have to sell half of my soul to the devil, I love that world. In the meantime, I'm going to be trying to get some of my stuff back. Thanks.
Regards
Not again!
You can totally blame Mojang for this one; this is what happens if you load a 1.8 world into an older version - and while it may have been excusable when it was still in snapshots (the launcher even warns you about corrupted worlds when you enable shapshots) they absolutely should have dome something to prevent or at least warn people who try to open 1.8 worlds in older versions; for example, there is a version number in level.dat that indicates the format (Anvil or MCRegion) and changing this will make the game be unable to see the world unless the number matched an internal value, as I've tested by using NBT Explorer to change it; modding the game to use the new number meant the game would only see worlds with that number).
True, items and blocks disappearing has always been a problem but before 1.8 you would only lose new items/blocks, not ALL items (and good thing they didn't change the way blocks are saved! Also, worse things happen if you load 1.8 worlds into versions before 1.7; the game will likely crash and chunks will become corrupted/regenerated because they don't have proper error handling for invalid NBT data, as in item IDs being strings instead of numbers).
They also absolutely HAVE to implement something to avoid this if they are going to make their plugin API; Forge will warn you if you don't have a mod that adds new blocks and items installed when you try to play a world (allowing you to still play if you just want to stop using the mod). In the meantime, you should create a new profile for each version you use, and more significantly, change the game directory, which will only allow worlds saved there to be seen by that version (changing the directory is as simple as replacing ".minecraft" with something else, or appending a folder to it; the game will automatically create it when you play, then you can manually move any saves to the saves folder inside it).
Otherwise, the only way to get your items back is to enable cheats (open to LAN if necessary) and get them back through Creative or /give. Note also that chunks that weren't loaded will be unaffected - so any bases you have that are far away will be unaffected.
Sound useful, but I wouldn't use it. I'm very picky about the amount of icons on my desktop, and I can't tolerate any more. It would be great if you could change the backup destination.
I recently have lost a world that I have been working on for a very long time, I have tried everything you have suggested. But the world would still not show up in my single player world screen. It showed up in my saves though.
So what I did in the end, I thought it was all lost, and that I would lose all that work, so I went to create a new world. I named the new world the exact same name as the old one which I thought I had lost, but the world generated with all the blocks still there, with just all the gamerules and my inventory and spawn point being messed up.
Another "all else fails" solution, would just be to create another world with the exact same settings as before, and the world name being the exact same from when you created the world in the first place.
Here's how it looked like
"To Mobspawner"
null
null
null
So, having a bad feeling, I went back to my home (Along the way there were other signs, but some of them didn't have null on them), and, you may have guessed it, ALL MY STUFF GOT DELETED FROM MY CHEST. Everything, my almost full stack of diamonds, all my enchanted stuff, all my food, everything. I had this world for YEARS. Years worth of mining, and
POOF
All my stuff is gone. Freaking out, not sure how to fix it, but can you please help me? I really don't care if I have to sell half of my soul to the devil, I love that world. In the meantime, I'm going to be trying to get some of my stuff back. Thanks.
Regards
Not again!
You can totally blame Mojang for this one; this is what happens if you load a 1.8 world into an older version - and while it may have been excusable when it was still in snapshots (the launcher even warns you about corrupted worlds when you enable shapshots) they absolutely should have dome something to prevent or at least warn people who try to open 1.8 worlds in older versions; for example, there is a version number in level.dat that indicates the format (Anvil or MCRegion) and changing this will make the game be unable to see the world unless the number matched an internal value, as I've tested by using NBT Explorer to change it; modding the game to use the new number meant the game would only see worlds with that number).
True, items and blocks disappearing has always been a problem but before 1.8 you would only lose new items/blocks, not ALL items (and good thing they didn't change the way blocks are saved! Also, worse things happen if you load 1.8 worlds into versions before 1.7; the game will likely crash and chunks will become corrupted/regenerated because they don't have proper error handling for invalid NBT data, as in item IDs being strings instead of numbers).
They also absolutely HAVE to implement something to avoid this if they are going to make their plugin API; Forge will warn you if you don't have a mod that adds new blocks and items installed when you try to play a world (allowing you to still play if you just want to stop using the mod). In the meantime, you should create a new profile for each version you use, and more significantly, change the game directory, which will only allow worlds saved there to be seen by that version (changing the directory is as simple as replacing ".minecraft" with something else, or appending a folder to it; the game will automatically create it when you play, then you can manually move any saves to the saves folder inside it).
Otherwise, the only way to get your items back is to enable cheats (open to LAN if necessary) and get them back through Creative or /give. Note also that chunks that weren't loaded will be unaffected - so any bases you have that are far away will be unaffected.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Hello!
I recently have lost a world that I have been working on for a very long time, I have tried everything you have suggested. But the world would still not show up in my single player world screen. It showed up in my saves though.
So what I did in the end, I thought it was all lost, and that I would lose all that work, so I went to create a new world. I named the new world the exact same name as the old one which I thought I had lost, but the world generated with all the blocks still there, with just all the gamerules and my inventory and spawn point being messed up.
Another "all else fails" solution, would just be to create another world with the exact same settings as before, and the world name being the exact same from when you created the world in the first place.
Thanks, and I hope this helps other people.
were you in the farlands?