Is there a mod that lets you adjust the frequency and amount in which the resources spawn?
The reason I ask is because I would like to create a world where the resources are harder to find, but when you do find them, they are in greater abundance. I feel the game has become rather routine after only 3 weeks of playing it because I can pretty much find everything, at will. I think the game would be MUCH BETTER if it was harder to find the resources (iron, lapis, redstone, diamond, gold)... but in much greater quantities when you do.
I also think this would translate well to SMP. People would have to work much harder to accumulate wealth. Consequently, they would work their mines feverishly in order to extract as much as possible, as quickly as possible, before others also discovered the large deposit. Perhaps a side effect of this would be that people would form small mining companies to work large mines co-operatively.
Can't you see that it would be the same?
Let's say you have to mine for a half an hour to find a vein of diamonds that will yield 4 diamonds.
With that mod you would need to mine for how long? Two hours? And you would get how many diamonds? 16?
See the lack of difference?
Yeah, zero difference, using your example. That's not how I would use it. I'm talking about being able to control the frequency/quantity. So if I'm starting up with a new world, I'd probably want diamonds to be very rare, but if I do stumble on to them, I get large amounts. Even if you set the frequency:quantity ratio on par with the current settings, the risk/reward is much greater. How satisfying to FINALLY find the mother-lode of diamonds.
(BTW, it doesn't take me an hour and a half to find 4 diamonds.)
The reason I ask is because I would like to create a world where the resources are harder to find, but when you do find them, they are in greater abundance. I feel the game has become rather routine after only 3 weeks of playing it because I can pretty much find everything, at will. I think the game would be MUCH BETTER if it was harder to find the resources (iron, lapis, redstone, diamond, gold)... but in much greater quantities when you do.
I also think this would translate well to SMP. People would have to work much harder to accumulate wealth. Consequently, they would work their mines feverishly in order to extract as much as possible, as quickly as possible, before others also discovered the large deposit. Perhaps a side effect of this would be that people would form small mining companies to work large mines co-operatively.
Yeah, zero difference, using your example. That's not how I would use it. I'm talking about being able to control the frequency/quantity. So if I'm starting up with a new world, I'd probably want diamonds to be very rare, but if I do stumble on to them, I get large amounts. Even if you set the frequency:quantity ratio on par with the current settings, the risk/reward is much greater. How satisfying to FINALLY find the mother-lode of diamonds.
(BTW, it doesn't take me an hour and a half to find 4 diamonds.)
I don't want to edit my inventory, I want to control how a map spawns its resources. What part of that are you not understanding?
Zombe's Ore Redistribution mod... exactly what I needed. Thanks very much!