My personal idea of how books should be implemented:
Books are still be items, crafted the same way, which can be taken and put in one's inventory. However, after a book has been written in, it changes into a used book, and cannot be stacked anymore.
You'd can equip books in your quickbar, where they would appear in your hand as a dimensional object. From here, right clicking is how you edit and read them.
Normally, right clicking with a book in one's hand puts it into read mode, where you could view what's written in the book, but if you have a feather and an ink sac in your inventory, you can also write and edit what's in the book. Mods and Admins would of course have the power to make some books, such as server rulebooks, un-editable.
In read mode, you'd begin at the title page, where the title of the book can be edited (this title appears on the spine of the book when it is placed), and you proceed through pages by pressing arrows on the sides of the page. Each page is numbered.
In editing, books are like text documents. You can type characters and paragraphs for an informational story or manual, or add spaces and special characters for ascii images. Text can be copied out of/pasted into books, so that you can paste in outside information, or quickly copy the contents of one book to another.
The volume of write-able space in a book would be small, to make them more valuable, and reduce the potential quotient of TL;DR by making personal memoirs impractical to make and store.
As possible values of page limits: 32 characters to a line, 32 lines to a page, 8 pages to a book.
Crafting any dye with a book will colour it, for personalization and differentiating different volumes. Crafting with another colour will change it to that one.
Book shelves are now crafted as such:
[] [] []
The bookshelf model now no longer just a solid cube, but a block with a recess that goes into it. Each bookshelf holds 18 books, 9 on each shelf, top and bottom.
Physical books inside of a bookshelf are one unit wide and four units deep, with a half unit space in between each book and the sides. To keep with the appearance of the original texture pack, each book, when crafted, is assigned a random height value from 4 to 6, which manifests whenever the book is held or placed on a shelf.
In addition to books, other items can be displayed in shelves for viewers to see, such as diamonds, mushrooms, or delicious cookies.
Here's a representation that I made in Blender:
As a note to this, I made it quickly, so I didn't tweak many lighting settings, and as a result, the shelves in the picture have the default glossy appearance. Also, the books colour and height of the books, as you may notice, are repeated in each shelf block. This was simply because I couldn't be bothered to change the books in each shelf, but in Minecraft, each book would have it's own height value, and colours would be whatever the player made them. Additionally, it should be noted that books would display their names on their spines, and have a paper texture on the top.
When looking at the inside of a bookshelf, right clicking would place the book into it. Books can be placed into specific slots on the shelf, to allow organization. Left clicking a book puts it into the player's inventory.
Shelves could also have a GUI opened by right-clicking, for easy book placement, but I like the concept of physical books on a shelf.
Possible uses:
Instruction manuals for TNT or minecart systems.
Server rulebooks, which are distributed to new players, to eliminate the excuse "I didn't know that was a rule" and to prevent admins from wasting the time to explain these rules.
Blueprint book: A palette of block symbols could be provided in a side bar to drag and drop onto the page much like the icons on this forum to convey how things are made.
Roleplaying: Players could choose to take the job "writer", copy/pasting stories into books for other players homes.
Leaving behind creepypasta for others to see at two in the morning.
Inspiring manifestos for the Minecraft proletariat.
I'm currently learning Java scripting, and depending on how hard it is, I may make a mod for this.
Yes, I like this idea, but books should only be edited by the people who crafted them, the same way you can only open your own chest in SMP. (Yes, I was in the server once.)
Yes, I like this idea, but books should only be edited by the people who crafted them, the same way you can only open your own chest in SMP. (Yes, I was in the server once.)
I believe that is supposed to be temporary. Inventory management is still clientside(or was last I heard), and he needed to switch it serverside.
I see no reason books should be locked to a single person. If somebody is going to be a jerk and ruin a book, they can easily burn it instead, so it doesn't prevent griefing, if that was your intent. On the flip side, if books can be modified by multiple people you can have collaborations, guestbooks, etc.
Yes, I like this idea, but books should only be edited by the people who crafted them, the same way you can only open your own chest in SMP. (Yes, I was in the server once.)
Well what if you wanted to make a public book that people add to?
It seems like it would make more sense to steal the book than vandalize it.
By the way, how'd you get in the server? Did you just keep trying?
I see no reason books should be locked to a single person. If somebody is going to be a jerk and ruin a book, they can easily burn it instead, so it doesn't prevent griefing, if that was your intent. On the flip side, if books can be modified by multiple people you can have collaborations, guestbooks, etc.
It's somewhat of an obvious suggestion, but I do support it. I'd love to leave a terrifying log in some underground ruin, something along the lines of the awesome stories iamahedgehog just posted.
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The inquisitors were torturing Harry.
First, Ignatius used the rock.
Then Billy asked Harry if he wanted to read his BDSM blog. Harry was so surprised that his pants flew right off. He was wearing women's underpants. The inquisitors were wearing them, too.
The character I always use for games (Tecamg Diams...who would have guessed.) comes from a background of wizardry and book keeping. Knowing the closest to magic will be ritualistic (and that I am happy of, I prefer Minecraft that way.) having my own little library would be nice. I'm sure Notch has intents of adding this, just in due time.
Oh god. If you could do this, in SMP I'd just leave horrible fanfiction everywhere. In every nook and cranny. In that sense, this is a terrible idea. (But aside from that, I think it'd be a really neat addition!)
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Quote from Hotels »
Persevering businessmen like myself will not be dissuaded by such baseless criticism and naysaying.
I think this would be awesome to be able to do.
That would be sweet if someone made a super library of everything in Minecraft
Also, the bookshelves could have a pop-up window where you store books (maybe they could hold up to 9 books or something) so that they aren't totally useless.
Would you have to have ink to write in books? I don't think I would want to have to collect ink to write in books.
Yes, I would enjoy this, but I would also like it if you could also only write on individual pieces of paper as well. I want to hand out fliers without having to give people whole books.
I would also like it if you could place the paper and books as regular blocks, so you could lay out a book on a table for people to sign or easily read. Right clicking would bring up the reading screen, left clicking would break it into item form. (Even in item form, it would keep it's individual text file.)
I suppose it would need 2 different items though (another separate one if paper was writable), for a assume unlike books, written books couldn't stack.
I think that if Notch implements die, you should be able to die your books a certain color. I would make it SO much easier to tell them apart, even if there were only like 5 colors.
I see no reason books should be locked to a single person. If somebody is going to be a jerk and ruin a book, they can easily burn it instead, so it doesn't prevent griefing, if that was your intent. On the flip side, if books can be modified by multiple people you can have collaborations, guestbooks, etc.
Have you ever wondered if butterflies fart?
If they do fart, I bet the farts smell flowery.
I think flowers smell flowery because butterflies fart on them.
Books are still be items, crafted the same way, which can be taken and put in one's inventory. However, after a book has been written in, it changes into a used book, and cannot be stacked anymore.
You'd can equip books in your quickbar, where they would appear in your hand as a dimensional object. From here, right clicking is how you edit and read them.
Normally, right clicking with a book in one's hand puts it into read mode, where you could view what's written in the book, but if you have a feather and an ink sac in your inventory, you can also write and edit what's in the book. Mods and Admins would of course have the power to make some books, such as server rulebooks, un-editable.
In read mode, you'd begin at the title page, where the title of the book can be edited (this title appears on the spine of the book when it is placed), and you proceed through pages by pressing arrows on the sides of the page. Each page is numbered.
In editing, books are like text documents. You can type characters and paragraphs for an informational story or manual, or add spaces and special characters for ascii images. Text can be copied out of/pasted into books, so that you can paste in outside information, or quickly copy the contents of one book to another.
The volume of write-able space in a book would be small, to make them more valuable, and reduce the potential quotient of TL;DR by making personal memoirs impractical to make and store.
As possible values of page limits: 32 characters to a line, 32 lines to a page, 8 pages to a book.
Crafting any dye with a book will colour it, for personalization and differentiating different volumes. Crafting with another colour will change it to that one.
Book shelves are now crafted as such:
[] [] []
The bookshelf model now no longer just a solid cube, but a block with a recess that goes into it. Each bookshelf holds 18 books, 9 on each shelf, top and bottom.
Physical books inside of a bookshelf are one unit wide and four units deep, with a half unit space in between each book and the sides. To keep with the appearance of the original texture pack, each book, when crafted, is assigned a random height value from 4 to 6, which manifests whenever the book is held or placed on a shelf.
In addition to books, other items can be displayed in shelves for viewers to see, such as diamonds, mushrooms, or delicious cookies.
Here's a representation that I made in Blender:
As a note to this, I made it quickly, so I didn't tweak many lighting settings, and as a result, the shelves in the picture have the default glossy appearance. Also, the books colour and height of the books, as you may notice, are repeated in each shelf block. This was simply because I couldn't be bothered to change the books in each shelf, but in Minecraft, each book would have it's own height value, and colours would be whatever the player made them. Additionally, it should be noted that books would display their names on their spines, and have a paper texture on the top.
When looking at the inside of a bookshelf, right clicking would place the book into it. Books can be placed into specific slots on the shelf, to allow organization. Left clicking a book puts it into the player's inventory.
Shelves could also have a GUI opened by right-clicking, for easy book placement, but I like the concept of physical books on a shelf.
Possible uses:
Instruction manuals for TNT or minecart systems.
Server rulebooks, which are distributed to new players, to eliminate the excuse "I didn't know that was a rule" and to prevent admins from wasting the time to explain these rules.
Blueprint book: A palette of block symbols could be provided in a side bar to drag and drop onto the page much like the icons on this forum to convey how things are made.
Roleplaying: Players could choose to take the job "writer", copy/pasting stories into books for other players homes.
Leaving behind creepypasta for others to see at two in the morning.
Inspiring manifestos for the Minecraft proletariat.
I'm currently learning Java scripting, and depending on how hard it is, I may make a mod for this.
I believe that is supposed to be temporary. Inventory management is still clientside(or was last I heard), and he needed to switch it serverside.
I see no reason books should be locked to a single person. If somebody is going to be a jerk and ruin a book, they can easily burn it instead, so it doesn't prevent griefing, if that was your intent. On the flip side, if books can be modified by multiple people you can have collaborations, guestbooks, etc.
Well what if you wanted to make a public book that people add to?
It seems like it would make more sense to steal the book than vandalize it.
By the way, how'd you get in the server? Did you just keep trying?
Exactly, thank you.
First, Ignatius used the rock.
Then Billy asked Harry if he wanted to read his BDSM blog. Harry was so surprised that his pants flew right off. He was wearing women's underpants. The inquisitors were wearing them, too.
They realized that they were all men of the lord.
- 30 Hs
In SMP, I will construct a library of infinite knowledge detailing every possible thing there is to detail in the game.
That would be sweet if someone made a super library of everything in Minecraft
Also, the bookshelves could have a pop-up window where you store books (maybe they could hold up to 9 books or something) so that they aren't totally useless.
Would you have to have ink to write in books? I don't think I would want to have to collect ink to write in books.
I would also like it if you could place the paper and books as regular blocks, so you could lay out a book on a table for people to sign or easily read. Right clicking would bring up the reading screen, left clicking would break it into item form. (Even in item form, it would keep it's individual text file.)
♣♦♠♥
Former King of Alesgan
Solution: Check box, public/private
Solution: Leave in the open or hide in a wall.
2. Sell books containing
3. Detonate
4. ?????
5. PROFIT
We should have secret compartments in books.
each book should hold 3 pages, each page acts like a sign.
think of the awesome librarys!!!!!!
If they do fart, I bet the farts smell flowery.
I think flowers smell flowery because butterflies fart on them.
where?