Frankly, Pigmen are annoying. They spawn at any light level, on any surface. They block rail lines, invade your shelter, and generally just get in the way. Can we please, please, PLEASE make it so they only spawn on Nether surfaces, such as Netherrack, Nether Brick, and Soul Sand? So that, should you want to absolutely keep them out, you only have to use overworld blocks such as Cobblestone for your floor? Right now, they're the only mob in the game that the player has no reasonable way of controlling their spawn.
Overworld monsters: keep light level above 7.
Overworld animals: avoid grass.
Ghast: Don't give them an area big enough to spawn in.
So how about making it so they don't spawn on overworld blocks? It's not hard. Plenty of existing mobs are already restricted on the types of blocks they can spawn on. It's not hard. There's nothing like taking a minecart through the Nether on an enclosed cobblestone causeway and you see a group of Pigmen abruptly spawn right in front of you and stop your cart. I had to take some very undesirable measures to keep them off the tracks that frankly are lame (slabs at head height; don't cause suffocation for the player riding the cart, but keep things from walking on the track). I would gladly replace every bit of remaining Nether blocks as the floor if it meant keeping them completely off my tracks, out of my shelters, etc.
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Every time I build a new nether base I construct a cobblestone floor within the entire interior of the structure and close it off with doors. I've noticed that when I do this I never have zombie pigmen spawn within my base. Fluke? Maybe. Just my personal experience.
I believe that slabs would do the trick, but support nonetheless.
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Why Minecraft mobs should NEVER have multiple attacks:
- No other PC mobs do. - Mob behaviour is intended to be simple.
Why you should NOT name new "special ability" weapons as "XXX Swords":
- No other swords have special abilities. - Make a new kind of weapon.
Pigmen as a mob are completely useless and just plain annoying. The only things no mobs can spawn on are slabs placed on the lower half of a block and glass (they recently fixed it so they can spawn on upper-half slabs). Neither of these can accept redstone, rails, torches, or any number of other things.
Well I'm going to go ahead and support, then. Seems I'm just lucky not having to have to deal with this currently. I'll just modify my existing structure to further prevent it.
Turn it to peaceful. I don't think that they are annoying. Also, they are part of the game! They are part of the nether, and an original mob. Though this does sort of make sense, they only spawn in the nether, so just stay out of the nether. Just live with compromises like minecrafters have to. Just turn it to peaceful, or stay out of the nether. No support.
Flaminghawk83, part of the point of Minecraft is bending the world to your will. This is the one mob that has no spawning stipulations beyond its size. As long as it's the Nether, and at least 2 blocks tall, they will spawn. I LIKE playing survival. I realize Pigmen are "part" of survival, but not being able to have any control over them irks me and creates massive problems.
Flaminghawk83, part of the point of Minecraft is bending the world to your will. This is the one mob that has no spawning stipulations beyond its size. As long as it's the Nether, and at least 2 blocks tall, they will spawn. I LIKE playing survival. I realize Pigmen are "part" of survival, but not being able to have any control over them irks me and creates massive problems.
Yeah, and since having complete control over survival is the point, people should be able to fly in survival! And people can't control the EnDragon either! We should make it so that the NumberPad controls his movements.
I don't necessarily agree with Flaming. But he does have a point.
Yeah, and since having complete control over survival is the point, people should be able to fly in survival! And people can't control the EnDragon either! We should make it so that the NumberPad controls his movements.
I don't necessarily agree with Flaming. But he does have a point.
There is a difference between having any amount of control (which he said) and complete control. You can prevent the Ender Dragon from healing by breaking the towers, and you can prevent him from attacking with Snowballs. You have more control over the final boss of the game than you do a simple creature in the Nether that has almost no uses.
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Light can't really play a part because there's too much fire and lava in the Nether. If you restricted them based on light level, you'd see a lot less of them. I don't want to do something that will have a major effect on their spawning. I just want them to not spawn on non-Nether blocks. That's really all I'm asking for.
There is a difference between having any amount of control (which he said) and complete control. You can prevent the Ender Dragon from healing by breaking the towers, and you can prevent him from attacking with Snowballs. You have more control over the final boss of the game than you do a simple creature in the Nether that has almost no uses.
I know. I'm just saying having little control over something isn't necessarily a bad thing.
Overworld monsters: keep light level above 7.
Overworld animals: avoid grass.
Ghast: Don't give them an area big enough to spawn in.
So how about making it so they don't spawn on overworld blocks? It's not hard. Plenty of existing mobs are already restricted on the types of blocks they can spawn on. It's not hard. There's nothing like taking a minecart through the Nether on an enclosed cobblestone causeway and you see a group of Pigmen abruptly spawn right in front of you and stop your cart. I had to take some very undesirable measures to keep them off the tracks that frankly are lame (slabs at head height; don't cause suffocation for the player riding the cart, but keep things from walking on the track). I would gladly replace every bit of remaining Nether blocks as the floor if it meant keeping them completely off my tracks, out of my shelters, etc.
Support.
Support!
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Support.
Support.
Ropes: Leads, just better -Deonyi
Stay fluffy~
- No other PC mobs do. - Mob behaviour is intended to be simple.
Why you should NOT name new "special ability" weapons as "XXX Swords":
- No other swords have special abilities. - Make a new kind of weapon.
Support.
Ropes: Leads, just better -Deonyi
Please read these two threads:
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2572194-please-read-this-before-making-a-suggestion-v2-0
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/44180-for-the-critics-ftc
Yeah, and since having complete control over survival is the point, people should be able to fly in survival! And people can't control the EnDragon either! We should make it so that the NumberPad controls his movements.
I don't necessarily agree with Flaming. But he does have a point.
There is a difference between having any amount of control (which he said) and complete control. You can prevent the Ender Dragon from healing by breaking the towers, and you can prevent him from attacking with Snowballs. You have more control over the final boss of the game than you do a simple creature in the Nether that has almost no uses.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
I know. I'm just saying having little control over something isn't necessarily a bad thing.