Although the new attributes feature is cool, it doesn't add anything to vanilla Minecraft. I think that they should have rare items found in dungeons that use this new system. It would be a great delight to stumble across a dungeon and find a "Helm of Prosperity" that gives you an extra heart, or some "Boots of Flight" which increase your speed by 25%. I believe this would be a fun and useful addition to the game, but feel free to leave feedback below. Thanks for reading.
Support. Most armor that is found or looted is quite useless. It would be great if there was a reason to downgrade to leather, and even more of a reason to struggle to keep existing items.
Rollback Post to RevisionRollBack
17 000 subscribers on YouTube.
Custom Command Modpacks. Learn how to make your own commands.
I like this, but I feel that the others have not been critical enough. I'm not a critic, but I try my best to give good feedback.
First off, about the attributed items, what will they be like? Will they be enchanted, or just gives you a special effect on their own? If they're enchanted vanilla items, then I want the armor to be leather, gold, and chainmail armor. For the weapons, I want it to be a wooden, stone, and gold sword.
Second, I like to see where this thread is going. Maybe you can list all the rarely attributed items you can think of and write them down, with the names/effects/durability/damage? It doesn't need to be too much, maybe less than 8 that gives special effects? Minecraft may have a theme of magic and adventure, but it really isn't an RPG game.
What I think of the attributed items is that it should follow the current loot level system.
Dungeons are more common than other ruins, so it has the least good loot. Therefore, maybe it should have a low level rare attributed item. The higher the rarity/value of the ruins with loot get, the higher the level the rare attributed items will be.
Here's a list from common to rare, in my opinion. Sorry, too lazy to see the wiki . I apologize if it's inaccurate, as it is based on my in-game experience.
Dungeons, Desert pyramids, village blacksmiths, abandoned mineshaft, jungle temples, strongholds(Sorry if I missed one).
Although I like the concept, the suggestion is too vague. I suppose it's because it was just created, but I still felt like somebody should say it. 85% support.
I do support this idea. But, as much work as it sounds, I, and a lot more people, would support it a lot more if you would give us every possibility. Remember, Mojang is going to read a very vague post, and then just add it. If you want them to add it, then you have to work for it. I've said this many times before. Type it as if Mojang could add it without adding anything that wasn't in your post.
17 000 subscribers on YouTube.
Custom Command Modpacks. Learn how to make your own commands.
YouTube: https://www.youtube.com/channel/UC_LBXGLs8Sa0opJHFVDVBqA
Twitter: https://twitter.com/Jragon014
First off, about the attributed items, what will they be like? Will they be enchanted, or just gives you a special effect on their own? If they're enchanted vanilla items, then I want the armor to be leather, gold, and chainmail armor. For the weapons, I want it to be a wooden, stone, and gold sword.
Second, I like to see where this thread is going. Maybe you can list all the rarely attributed items you can think of and write them down, with the names/effects/durability/damage? It doesn't need to be too much, maybe less than 8 that gives special effects? Minecraft may have a theme of magic and adventure, but it really isn't an RPG game.
What I think of the attributed items is that it should follow the current loot level system.
Dungeons are more common than other ruins, so it has the least good loot. Therefore, maybe it should have a low level rare attributed item. The higher the rarity/value of the ruins with loot get, the higher the level the rare attributed items will be.
Here's a list from common to rare, in my opinion. Sorry, too lazy to see the wiki . I apologize if it's inaccurate, as it is based on my in-game experience.
Dungeons, Desert pyramids, village blacksmiths, abandoned mineshaft, jungle temples, strongholds(Sorry if I missed one).
Although I like the concept, the suggestion is too vague. I suppose it's because it was just created, but I still felt like somebody should say it. 85% support.
[quote=Badgerz]You have to keep in mind that people are stupid.
[quote=Catelite]Just because you don't understand how something works, doesn't make it broken or pointless. >_<
Please read these two threads:
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2572194-please-read-this-before-making-a-suggestion-v2-0
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/44180-for-the-critics-ftc