Hmm... Minecraft just added two new types of wood. I don't think Mojang should add colored wood items because there would be a lot and with all the available blocks in Minecraft we can be creative enough with stained glass, stained clay, wool and the different types of wood, right?
Wrong.
You can't make a 2X1 compact door out of glass. You can't make a thin pole of wood out of clay. You can't make a pressure plate out of any of them. Nor can they perfectly match the other types of wood. Don't worry, 28 more items, believe it or not, it not all that much.
I've been considering reworking the door and trapdoor textures for spruce items. They look way to similar to dark-oak items. I may possibly update the sign pictures for spruce, acacia, and dark-oak, because I forgot to show off their poles and spruce is too light.
I agree in the case of signs, doors, buttons and such; that would make building much more cool. But I don't think sticks are really nessescary, since they don't really change anything.
Much support!
I agree in the case of signs, doors, buttons and such; that would make building much more cool. But I don't think sticks are really nessescary, since they don't really change anything.
Much support!
The only thing they change is making fences, signs, fence gates, and frames craftable.
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I totally support this, but when I try to cast my vote, I get an error message saying that "I have to answer all questions", even though I am doing so.
I totally support this, but when I try to cast my vote, I get an error message saying that "I have to answer all questions", even though I am doing so.
Are you sure you're answering all 3? If you are I could try and refresh the poll.
I like the idea of adding multiple color variants to items that already have the typical oak color as their only texture, but changing things like doors, trap doors, and ladders would make it so anyone that wants a version of those items that don't look awful on their oak house would have to find a jungle or a taiga. For me, the most unnecessary of the suggestions are color variants for sticks, jukeboxes and noteblocks.
This same thing is happening to me, and I have tried multiple times, even changing my answers, to no avail
Doggonit MC forums.
This site has been screwing up lately...
Lemme try refreshing the poll. If that doesn't work, try searching for a "Delete Vote" button.
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Hmmm... My problem with this is that they won't be stackable. I'm fine with anything that is used for building, but pistons? Sticks? CHESTS? I already have a chest for most woodcraft (that's what I call them) items. I'm not making FOUR chests (of different kinds of wood!) per item. Maybe if you tried to stack sticks/pistons/etc together they would all morph to the larger one, or to prevent it from inadvertantly happening woodcraft item in a crafting grid makes it go back to oak. I like the building opportunities, though. !3 (thumbs up)
EDIT: Looking at the stuff on top, I voted indifferent because it needs a bit of a difference (^^) but again, I love the builds you can do!
Crafting
Crafting the items will of course, be the exact same, but trying to crafting something will multiple colors will give you an oak item, unless there is more of one color than the others.
I disagree on this one. Why would an item in which you put half-birch-ingredient and half-spruce-ingredient, would give oak? That doesn't make sense!
Instead, use this:
Crafting the items will of course, be the exact same, but trying to crafting something will multiple colors will give you the color that is used the most in the ingredients. In case of a tie, the 'winning' color will always be the one from the ingredient that has the smallest Block-ID (or damage value, for tied-in-number ingredients that all have the same smallest Block-ID).
This would make sure that the "in case of a tie" priority would always be: oak, then spruce, then birch, then jungle, then acacia, and then dark oak, and that if there is no tie the result will always make sense: the most common ingredient used in the recipe.
Affected blocks
Here is the list of blocks you say should be affected by the base wood type of the planks (or sticks) used to make them:
Seems quite a good list for all decorative wooden blocks. In fact, this is nearly the ENTIRE list of wooden blocks, if I am not mistaken. Quite a big list. As such, I don't think such an idea will ever see the light of day. So maybe prioritize which blocks in the list are more important and which are less important to be available in all wood colors, let's say on a scale from 1 to 5 stars?
A few comments on these blocks:
The names of all of these blocks of course would need to be changed appropriately. For example: a Fence Gate that would be made of Dark Oak woul need to be named "Dark Oak Fence Gate".
Many of these blocks which seem like "functionality" blocks (signs, crafting table) are actually often used for decoration (I make floors out of crafting tabes, and big chair's armrests using signs, for example), so I would tend to agree with putting those in the list, despite turning this topic into a real explosion of blocks IDs.
Use the proper naming convention
I suggest that when you refer to stuff already in the game, you always use the exact same nomenclature. Makes things clearer. We have Trapdoor in the game, not hatch.
Sticks
Your note on the Sticks is appropriate. Yes, I agree, a simple texture fix, merely for consistency's sake.
Fence Gates
Fence Gates, and all other wooden items requiring both Planks and Sticks, need to have something adressed first:
Do those blocks show a unique wood type color, or two? For example, would the "fence" part of a fence gate show the main "Sticks" color, while the "mobile door" part of a Fence Gate show the main "Planks" color?
If yes, then the added complexity of the exponential growth caused by such blocks definitely needs to be adressed. Because if you have N wood types, then you get N **squared** of those Fence Gates blocks. Which means you quickly run out of IDs.
If no (and I think that is the safest bet here), then the question that needs to be adressed becomes: does that change the way "which color is the main one" is determined? i.e. Sticks or Planks, they count as 1 ingredient each. Or do planks get more "weight" than sticks? Or do planks totally take priority, ignoring the sticks? Personally, I'd go with the simplest approach: just count the number of ingredients used, wether it is Planks or Sticks, and sum them up, simply taking the color with the most.
Chests
For the chests, even though you point to another topic, please post your own view on wether two differently colored chests placed side-by-side will "link up", or not. Personally, I'd prefer them not to combine unless both are of the EXACT same wood color.
Signs
For the Signs, good call on the automatic color change.
Beds
For Beds, you really have to think hard about your priorities. You are facing here the same problem that I talked above with Fence Gates: if both parts of a bed can each vary, then you get an exponential variation effect: N squared, from number of possible types of woods multiplied by number of different dyes. This isn't even countin the next obvious choice: "Hey, pillow color should be able to be dyed differently from blanket color!", bringing this to N **cubed**.
I think that even at N squared, that would be like opening a real can of worms that could drag the whole idea down. So keep it simple, and in that case of course the prioirity would be the one wool color for the blankets only, with the support always oak and pillow always white. My preferred choice would of couse be to be able to select different woods, and wool for support + blanket + pillow, but of course preferred and appropriate are obviously not the same thing here.
Finally, here is a few you might have missed:
Trapped Chests
If you do it for Chests, then Trapped Chests should also be added to the list, right?
Tripwire Hook
Also, Tripwite Hook is a commonly used block for decorative uses. Example: To emulate a sink faucet. So maybe it should be added, too.
Boats
Finally, Boats should definitely be added. While not a decorative block per se, it would be muh more fun to be able to decorate a dock site with several boats that don't all look the same color. Or have a player race where each racer team has it's own boat color. Or be able to more easily tell which one is YOUr own boat, when arriving in a player-made twn with lots of player made boats all lined up on the shore of the town. And the like and so on.
Wrong.
You can't make a 2X1 compact door out of glass. You can't make a thin pole of wood out of clay. You can't make a pressure plate out of any of them. Nor can they perfectly match the other types of wood. Don't worry, 28 more items, believe it or not, it not all that much.
I only worry that there isn't enough 'damage' value digits to support your idea. The very reason colored beds aren't yet implemented.
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Added Acacia and Dark Oak items
Including:
I may work on beds next, so keep updated!
I've been considering reworking the door and trapdoor textures for spruce items. They look way to similar to dark-oak items. I may possibly update the sign pictures for spruce, acacia, and dark-oak, because I forgot to show off their poles and spruce is too light.
Much support!
The only thing they change is making fences, signs, fence gates, and frames craftable.
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I don't now about Twitter, but in case you missed it... I said I have a Reddit post in the topic's title.
Are you sure you're answering all 3? If you are I could try and refresh the poll.
Also the poll is broken for me.
This same thing is happening to me, and I have tried multiple times, even changing my answers, to no avail
Doggonit MC forums.
This site has been screwing up lately...
Lemme try refreshing the poll. If that doesn't work, try searching for a "Delete Vote" button.
EDIT: Looking at the stuff on top, I voted indifferent because it needs a bit of a difference (^^) but again, I love the builds you can do!
PVP Map: The Midnight Show
Very cool feature, would make building more interesting
-Added Photos for Beds.
Including but not limited to:
-Added updated photo of Acacia and Dark Oak signs.
I disagree on this one. Why would an item in which you put half-birch-ingredient and half-spruce-ingredient, would give oak? That doesn't make sense!
Instead, use this:
Crafting the items will of course, be the exact same, but trying to crafting something will multiple colors will give you the color that is used the most in the ingredients. In case of a tie, the 'winning' color will always be the one from the ingredient that has the smallest Block-ID (or damage value, for tied-in-number ingredients that all have the same smallest Block-ID).
This would make sure that the "in case of a tie" priority would always be: oak, then spruce, then birch, then jungle, then acacia, and then dark oak, and that if there is no tie the result will always make sense: the most common ingredient used in the recipe.
Affected blocks
Here is the list of blocks you say should be affected by the base wood type of the planks (or sticks) used to make them:
Button, (wooden) Pressure Plate, Stick, Door, Trapdoor, Fence, Fence Gate, Chests, Bookshelf, Sign, Ladder, Craftin Table, Bed, Piston, Jukebox, Note Block, Item Frame.
Seems quite a good list for all decorative wooden blocks. In fact, this is nearly the ENTIRE list of wooden blocks, if I am not mistaken. Quite a big list. As such, I don't think such an idea will ever see the light of day. So maybe prioritize which blocks in the list are more important and which are less important to be available in all wood colors, let's say on a scale from 1 to 5 stars?
A few comments on these blocks:
The names of all of these blocks of course would need to be changed appropriately. For example: a Fence Gate that would be made of Dark Oak woul need to be named "Dark Oak Fence Gate".
Many of these blocks which seem like "functionality" blocks (signs, crafting table) are actually often used for decoration (I make floors out of crafting tabes, and big chair's armrests using signs, for example), so I would tend to agree with putting those in the list, despite turning this topic into a real explosion of blocks IDs.
Use the proper naming convention
I suggest that when you refer to stuff already in the game, you always use the exact same nomenclature. Makes things clearer. We have Trapdoor in the game, not hatch.
Sticks
Your note on the Sticks is appropriate. Yes, I agree, a simple texture fix, merely for consistency's sake.
Fence Gates
Fence Gates, and all other wooden items requiring both Planks and Sticks, need to have something adressed first:
Do those blocks show a unique wood type color, or two? For example, would the "fence" part of a fence gate show the main "Sticks" color, while the "mobile door" part of a Fence Gate show the main "Planks" color?
If yes, then the added complexity of the exponential growth caused by such blocks definitely needs to be adressed. Because if you have N wood types, then you get N **squared** of those Fence Gates blocks. Which means you quickly run out of IDs.
If no (and I think that is the safest bet here), then the question that needs to be adressed becomes: does that change the way "which color is the main one" is determined? i.e. Sticks or Planks, they count as 1 ingredient each. Or do planks get more "weight" than sticks? Or do planks totally take priority, ignoring the sticks? Personally, I'd go with the simplest approach: just count the number of ingredients used, wether it is Planks or Sticks, and sum them up, simply taking the color with the most.
Chests
For the chests, even though you point to another topic, please post your own view on wether two differently colored chests placed side-by-side will "link up", or not. Personally, I'd prefer them not to combine unless both are of the EXACT same wood color.
Signs
For the Signs, good call on the automatic color change.
Beds
For Beds, you really have to think hard about your priorities. You are facing here the same problem that I talked above with Fence Gates: if both parts of a bed can each vary, then you get an exponential variation effect: N squared, from number of possible types of woods multiplied by number of different dyes. This isn't even countin the next obvious choice: "Hey, pillow color should be able to be dyed differently from blanket color!", bringing this to N **cubed**.
I think that even at N squared, that would be like opening a real can of worms that could drag the whole idea down. So keep it simple, and in that case of course the prioirity would be the one wool color for the blankets only, with the support always oak and pillow always white. My preferred choice would of couse be to be able to select different woods, and wool for support + blanket + pillow, but of course preferred and appropriate are obviously not the same thing here.
Finally, here is a few you might have missed:
Trapped Chests
If you do it for Chests, then Trapped Chests should also be added to the list, right?
Tripwire Hook
Also, Tripwite Hook is a commonly used block for decorative uses. Example: To emulate a sink faucet. So maybe it should be added, too.
Boats
Finally, Boats should definitely be added. While not a decorative block per se, it would be muh more fun to be able to decorate a dock site with several boats that don't all look the same color. Or have a player race where each racer team has it's own boat color. Or be able to more easily tell which one is YOUr own boat, when arriving in a player-made twn with lots of player made boats all lined up on the shore of the town. And the like and so on.