The greatest thing about Minecraft is that there is no single greatest thing. There are so many directions you can go in that it's staggering, and I'm not just talking about the size of the world. You can mine, you can build, you can stagger through caverns and dungeons other players have built, or you can even discover new ways of playing through installing mods. But there's one thing that bugs me about Minecraft, with regards to texture packs and mods
See, most mods add in at least a few new blocks, items, or especially ores. And the way Minecraft handles ores right now, when you play in a world that has these new ores with a texture pack that changes the texture of smoothstone, it can be quite jarring to see one of those new ores in the wild; a cavern filled with "sans-serif">exquisitely textured stone...with a single grey block studded with reddish flecks sticking out of it. It's ugly, and it's the main reason why I (as a mod enthusiast) simply don't use texture packs (I also have a slow computer that can't handle Optifine, and it seems like every single ****in' texture pack in the world is 32x32...but unless anyone wants to give me $1200 for a new PC, let's try and solve the first one).
Why not make the texture for the ore blocks in two parts? You could simply layer the ore texture on top of the texture for smoothstone to make the texture for the ore block. Then it'd be much easier for mod authors to make a mod compatible with all texture packs. You could even extend it one step further, and use two or three textures for all of the ores in Minecraft; just pallete-swap the color of the texture the same way you do with grass. A mod author can choose what sort of ore he's adding (is it a metal, like Iron or Gold? A mineral, like Lapis? Or a gem, like Emerald?) and use a pallate-swapped version of whatever texture Minecraft is using to make the finished ore. You could even use other block materials to make new ores (like, say...netherrack? Endstone? Dirt?). Mod authors can use or not use this feature as they see fit, but I, for one, would very much like to see this.
TLDR: Seriously? Just go read it. It's not THAT long.
It seems like a good solution for texture packs, it seems fine. Support. By the way, if I am elected the president of some country, I will give you $1200.
It seems like a good solution for texture packs, it seems fine. Support. By the way, if I am elected the president of some country, I will give you $1200.
And they're already screwing with texture packs anyway, so now's the perfect time to do something like this.
See, most mods add in at least a few new blocks, items, or especially ores. And the way Minecraft handles ores right now, when you play in a world that has these new ores with a texture pack that changes the texture of smoothstone, it can be quite jarring to see one of those new ores in the wild; a cavern filled with "sans-serif">exquisitely textured stone...with a single grey block studded with reddish flecks sticking out of it. It's ugly, and it's the main reason why I (as a mod enthusiast) simply don't use texture packs (I also have a slow computer that can't handle Optifine, and it seems like every single ****in' texture pack in the world is 32x32...but unless anyone wants to give me $1200 for a new PC, let's try and solve the first one).
Why not make the texture for the ore blocks in two parts? You could simply layer the ore texture on top of the texture for smoothstone to make the texture for the ore block. Then it'd be much easier for mod authors to make a mod compatible with all texture packs. You could even extend it one step further, and use two or three textures for all of the ores in Minecraft; just pallete-swap the color of the texture the same way you do with grass. A mod author can choose what sort of ore he's adding (is it a metal, like Iron or Gold? A mineral, like Lapis? Or a gem, like Emerald?) and use a pallate-swapped version of whatever texture Minecraft is using to make the finished ore. You could even use other block materials to make new ores (like, say...netherrack? Endstone? Dirt?). Mod authors can use or not use this feature as they see fit, but I, for one, would very much like to see this.
TLDR: Seriously? Just go read it. It's not THAT long.
And they're already screwing with texture packs anyway, so now's the perfect time to do something like this.
Also, totally voting for you, bro.