I made it seem like it was going to have lots of goodies in it, and i was probably thinking that at the time. But really, it would just be like a normal village, except with one or two more chests, like pyramids.
OK, maybe then.
But giving so much to players... you know.
I like the update.
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Quote from Fermat »
I have discovered a truly remarkable proof of this, which this margin is too small to contain.
[;/quote]
There could be protection, like with the jungle temples and pyramids. Im not great with redstone, so im not sure how it would work, so maybe something like aggro-ing testificates. Like, if you try to raid the chests or kill other testificates, they would attack. It would be weird though, since testificates are usually seen as the nice friendly mob, so maybe this would be a new mob that spawns in cities, like Anon said, new people that do different things.
No reason for it. I mean, sure, let's give the players free gold diamonds jewels and everything. As if villages didn't already have enough.
Don't mind his attitude, he's grumpy in every thread he posts in. But I agree with him - it's already way too easy to get gems and ores which should be rare, because players just tunnel around in safety, placing torches as they go. Giving players even more goodies just for stumbling across a village is too much.
Besides, I like the the very rural, low-tech towns. They fit well with the "wilderness" theme in Minecraft. If I were to change anything about towns, it would only be that there would always be one withing some reasonable distance of the starting point, so that players would always get to enjoy them. Today, it's possible to get a map where there's no town anywhere near, so robbing the player of that part of the game.
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Prevent all grief with zero administrative effort! GriefPrevention
Don't mind his attitude, he's grumpy in every thread he posts in. But I agree with him - it's already way too easy to get gems and ores which should be rare, because players just tunnel around in safety, placing torches as they go. Giving players even more goodies just for stumbling across a village is too much.
Besides, I like the the very rural, low-tech towns. They fit well with the "wilderness" theme in Minecraft. If I were to change anything about towns, it would only be that there would always be one withing some reasonable distance of the starting point, so that players would always get to enjoy them. Today, it's possible to get a map where there's no town anywhere near, so robbing the player of that part of the game.
You haven't seen 0_zippy, have you?
He slays posts like butter.
Rollback Post to RevisionRollBack
Quote from Fermat »
I have discovered a truly remarkable proof of this, which this margin is too small to contain.
[;/quote]
Don't mind his attitude, he's grumpy in every thread he posts in. But I agree with him - it's already way too easy to get gems and ores which should be rare, because players just tunnel around in safety, placing torches as they go. Giving players even more goodies just for stumbling across a village is too much.
Besides, I like the the very rural, low-tech towns. They fit well with the "wilderness" theme in Minecraft. If I were to change anything about towns, it would only be that there would always be one withing some reasonable distance of the starting point, so that players would always get to enjoy them. Today, it's possible to get a map where there's no town anywhere near, so robbing the player of that part of the game.
I can respect that, though I might not agree with it. It seems that the designers are moving more towards the future, with all the new redstone things, solar detectors, etc... Keeping with that theme, i think it would be nice to find some new, rare cities around the map, keep things exciting.
And ive learned to read angry/sarcastic comments without emotion and respond normally, so that doesnt matter to me, I appreciate the criticism regardless
I do not support. Having randomly generated villages that were sometimes larger than before would be nice, but this modern stuff is not good for Minecraft, which takes place in medieval times.
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My current avatar is: Raistlin Majere from the Dragonlance novels.
I do not support. Having randomly generated villages that were sometimes larger than before would be nice, but this modern stuff is not good for Minecraft, which takes place in medieval times.
Who says it takes place in medieval times? And if it does, what is redstone? Electricity is a fairly modern invention, so your medieval theory isn't valid. Plus, if you would go farther into the comments and read some of my responses to people, youd get a better idea of what i would like to do.
Dont try to put a date to minecraft, it wont work
I do not support. Having randomly generated villages that were sometimes larger than before would be nice, but this modern stuff is not good for Minecraft, which takes place in medieval times.
No. No it doesn't. It doesn't take place in any time period, because it's an original setting and isn't the least bit historically accurate.
However, if it did have a time period, you would still be wrong, because there are things in the game that would not have existed until the late 19th to early 20th century.
Why does everyone think the original had multi-effects? There never were multi-effect potions in game, it was an idea that was never implemented. The cauldron brewing system just had more redundant potions ( potions made through different methods to get the same potion) than the brewing stand, hence why it was replaced.
than the brewing stand
I never said that they were implimented. The system itself wasn't implemented, so of course the potions were not. However, they were intended to be a part of the design. It's meant as an homage.
I've always entertained the possibility of "town" biomes, smaller, flat biomes filled with the standard village houses as well as some larger buildings (all with an underground sewer network). However I have never been bothered to develop it.
Large skyscrapers though do not have any place in the vanilla game, in my most humble of opinions.
I have realized that skyscrapers wasnt really the right word for what i was trying to describe. It would be sort of the equivalent to skyscrapers in the real world, but not all that big or modern. Just multi storied buildings (2-4 stories) made of something not wood (stone, cobble, etc). Nothing like 50 blocks high or anything, thatd be weird unless it was part of an adventure map or something
Minecraft takes place in medieval times for a multitude of reasons. For one, there are, in villages, blacksmith shops, churches, and libraries. Having a blacksmith in nearly all villages suggests that this took place well after the stone age, and before the industrial revolution. Having churches in a very small village means that church and religion was still a large, extremely important part of life during Minecraft times, as it was during medieval through renniasance times. (I'm not saying that it isn't now, but the power of churches and likeliness of them being in a very small village have since decreased.) Before the dark ages in Roman times, at least before Christianity, there would be temples to different gods rather than churches, so that would narrow it down to after 0 AD. As for libraries, this means that literature was known by at least a fair amount of people. Based on that, we can immediately discount the dark ages, when being literary was extremely unlikely due to the chaotic world and need to work to survive at the time. In addition to this, Minecraft has bows and arrows, as well as swords. Due to them being swords, this shows that Minecraft is based around a European setting, and not others, which reinforces the church logic as stated earlier. Swords that are made out of iron were only possible to be widely used later than Roman times, and usually later than Dark Ages as well. They were used much less after the invention of gunpowder, and even less as different types of blades such as rapiers replaced swords. Bows were also used much less during that time. These two primary Minecraft weapons show that Minecraft takes place before the late Renniasance. As for redstone, there is a difference between "redstone" and "electric wire." Why wouldn't they have named it that instead? And also, electricity came into general use at about the early 1900s or late 1800s, so if there was electricity, there would also most likely be cars. And I DO NOT want cars in Minecraft. It only seems reasonable, therefore, that redstone, as well as many other items in Minecraft, are based on fantasy and not the real world, unless of course the automobile and printing press were avaliable in Minecraft.
That is three reasons why Minecraft takes place in medieval times, or at least between the late dark ages to the early renniasance. There are many more.
Minecraft takes place in medieval times for a multitude of reasons. For one, there are, in villages, blacksmith shops, churches, and libraries. Having a blacksmith in nearly all villages suggests that this took place well after the stone age, and before the industrial revolution. Having churches in a very small village means that church and religion was still a large, extremely important part of life during Minecraft times, as it was during medieval through renniasance times. (I'm not saying that it isn't now, but the power of churches and likeliness of them being in a very small village have since decreased.) Before the dark ages in Roman times, at least before Christianity, there would be temples to different gods rather than churches, so that would narrow it down to after 0 AD. As for libraries, this means that literature was known by at least a fair amount of people. Based on that, we can immediately discount the dark ages, when being literary was extremely unlikely due to the chaotic world and need to work to survive at the time. In addition to this, Minecraft has bows and arrows, as well as swords. Due to them being swords, this shows that Minecraft is based around a European setting, and not others, which reinforces the church logic as stated earlier. Swords that are made out of iron were only possible to be widely used later than Roman times, and usually later than Dark Ages as well. They were used much less after the invention of gunpowder, and even less as different types of blades such as rapiers replaced swords. Bows were also used much less during that time. These two primary Minecraft weapons show that Minecraft takes place before the late Renniasance. As for redstone, there is a difference between "redstone" and "electric wire." Why wouldn't they have named it that instead? And also, electricity came into general use at about the early 1900s or late 1800s, so if there was electricity, there would also most likely be cars. And I DO NOT want cars in Minecraft. It only seems reasonable, therefore, that redstone, as well as many other items in Minecraft, are based on fantasy and not the real world, unless of course the automobile and printing press were avaliable in Minecraft.
That is three reasons why Minecraft takes place in medieval times, or at least between the late dark ages to the early renniasance. There are many more.
I think youre trying to find meaning in things that have no meaning. Swords for example. Yes, they were used in medieval times. Not they're not used a lot today. But seriously, what else are you going to defend yourself with? Plus, you make it seem like were trying to tell you that Minecraft takes place before medieval times, trying to say that swords made of iron were only commonly used after a certain time. This only shows that it has to be from that time onward, you gave no valid reason why it cant be later that medieval times. You actually said something about swords being less widely used after gunpowder was invented, which *surprise surprise* is in the game already. Now, maybe this argument didnt make much sense, maybe it is mostly . But one thing still makes me question your logic. You yourself claim that there are many fantasy type items in Minecraft. How does that not tell you immediately that Minecraft is not supposed to have a date? Seriously, have you ever seen someone run around, being chased by zombies and animated skeletons, with a sword made out of pure diamond while they collect hundreds of 1 cubic meter sized blocks of stone and wood? Your argument seems to have a lot of holes in it, i suggest you fix it.
On another note, I love your variation of villages. Would be rather fun to find.
Was this aimed towards me or him? If it was to him, then what about my idea?
If it was to me, thanks
I see what you mean now, the version of the towns that was made by him but "inspired" by me (for lack of a better word)
Minecraft takes place in medieval times for a multitude of reasons. For one, there are, in villages, blacksmith shops, churches, and libraries. Having a blacksmith in nearly all villages suggests that this took place well after the stone age, and before the industrial revolution. Having churches in a very small village means that church and religion was still a large, extremely important part of life during Minecraft times, as it was during medieval through renniasance times. (I'm not saying that it isn't now, but the power of churches and likeliness of them being in a very small village have since decreased.) Before the dark ages in Roman times, at least before Christianity, there would be temples to different gods rather than churches, so that would narrow it down to after 0 AD. As for libraries, this means that literature was known by at least a fair amount of people. Based on that, we can immediately discount the dark ages, when being literary was extremely unlikely due to the chaotic world and need to work to survive at the time. In addition to this, Minecraft has bows and arrows, as well as swords. Due to them being swords, this shows that Minecraft is based around a European setting, and not others, which reinforces the church logic as stated earlier. Swords that are made out of iron were only possible to be widely used later than Roman times, and usually later than Dark Ages as well. They were used much less after the invention of gunpowder, and even less as different types of blades such as rapiers replaced swords. Bows were also used much less during that time. These two primary Minecraft weapons show that Minecraft takes place before the late Renniasance. As for redstone, there is a difference between "redstone" and "electric wire." Why wouldn't they have named it that instead? And also, electricity came into general use at about the early 1900s or late 1800s, so if there was electricity, there would also most likely be cars. And I DO NOT want cars in Minecraft. It only seems reasonable, therefore, that redstone, as well as many other items in Minecraft, are based on fantasy and not the real world, unless of course the automobile and printing press were avaliable in Minecraft.
That is three reasons why Minecraft takes place in medieval times, or at least between the late dark ages to the early renniasance. There are many more.
The jukebox in Minecraft does not require any form of redstone. Jukeboxes as we know them, and as shown in Minecraft, were developed around the end of the 19th century. We also have a non-redstone locomotive, in the powered minecart. Steve, the default skin, is shown wearing denim, which dates to at least the 18th century. However, his jeans and t-shirt style points more toward a more modern time-period, as shirts of that kind were worn in the 19th century, and really only became a common fashion as something other than an undergarment going into the 20th. Also, though I don't have the link handy to cite it, I recall that Jeb mentioned around the time Book and Quill was added that he wanted to put in a printing press. I could go on, but I feel this adequately demonstrates that Minecraft fits the "Fantasy Industrial Age" trope fairly well. So you get magic instead of electricity, very limited industry (current updates including things like Hoppers supports this) and red brick buildings (we've had brick for a long time). NPCs having at least a crude sort of pseudo-Victorian style is not unreasonable. Really, I've made the case before, purely to demonstrate how absurd trying to give Minecraft an era is, that you can more easily provide evidence that Minecraft takes place after the apocalypse than that it is medieval.
I think youre trying to find meaning in things that have no meaning. Swords for example. Yes, they were used in medieval times. Not they're not used a lot today. But seriously, what else are you going to defend yourself with? Plus, you make it seem like were trying to tell you that Minecraft takes place before medieval times, trying to say that swords made of iron were only commonly used after a certain time. This only shows that it has to be from that time onward, you gave no valid reason why it cant be later that medieval times. You actually said something about swords being less widely used after gunpowder was invented, which *surprise surprise* is in the game already. Now, maybe this argument didnt make much sense, maybe it is mostly . But one thing still makes me question your logic. You yourself claim that there are many fantasy type items in Minecraft. How does that not tell you immediately that Minecraft is not supposed to have a date? Seriously, have you ever seen someone run around, being chased by zombies and animated skeletons, with a sword made out of pure diamond while they collect hundreds of 1 cubic meter sized blocks of stone and wood? Your argument seems to have a lot of holes in it, i suggest you fix it.
Swords, as I said, were replaced by weapons such as rapiers and other blades in the renniasance. The sword that is in Minecraft was only used commonly before early renniasance times. And as for gunpowder, I mean guns in general. And there is such thing as medieval based fantasy. There are also modern fantasies. What I am saying is that Minecraft includes many fantasy aspects, and what is real was from medieval times.
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My current avatar is: Raistlin Majere from the Dragonlance novels.
Swords, as I said, were replaced by weapons such as rapiers and other blades in the renniasance. The sword that is in Minecraft was only used commonly before early renniasance times. And as for gunpowder, I mean guns in general. And there is such thing as medieval based fantasy. There are also modern fantasies. What I am saying is that Minecraft includes many fantasy aspects, and what is real was from medieval times.
But what your not saying is why it cant be later than that? So, the sword that you think is based off of a medieval sword was not commonly used after that? So? Why cant they still be used later? And you cant blame everything that doesnt fit with your idea on the fact that theres fantasy involved.
The jukebox in Minecraft does not require any form of redstone. Jukeboxes as we know them, and as shown in Minecraft, were developed around the end of the 19th century. We also have a non-redstone locomotive, in the powered minecart. Steve, the default skin, is shown wearing denim, which dates to at least the 18th century. However, his jeans and t-shirt style points more toward a more modern time-period, as shirts of that kind were worn in the 19th century, and really only became a common fashion as something other than an undergarment going into the 20th. Also, though I don't have the link handy to cite it, I recall that Jeb mentioned around the time Book and Quill was added that he wanted to put in a printing press. I could go on, but I feel this adequately demonstrates that Minecraft fits the "Fantasy Industrial Age" trope fairly well. So you get magic instead of electricity, very limited industry (current updates including things like Hoppers supports this) and red brick buildings (we've had brick for a long time). NPCs having at least a crude sort of pseudo-Victorian style is not unreasonable. Really, I've made the case before, purely to demonstrate how absurd trying to give Minecraft an era is, that you can more easily provide evidence that Minecraft takes place after the apocalypse than that it is medieval.
I actually agree with most of that. However, Minecraft does have some things that suggests at least renniasance, such as medieval swords and bows, lack of guns and automobiles, etc. Anyhow, all that I was saying is that Minecraft merely incorporates primarily medieval technology, and not industrial technology.
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My current avatar is: Raistlin Majere from the Dragonlance novels.
You suggested adding baby testificates. Those already exist. If there is extra room in a village, two testificates will mate. Then a baby will appear, and eventually grow up. Then, it will claim the house. Or, you can right click a testificate with a testificate spawn egg.
But what your not saying is why it cant be later than that? So, the sword that you think is based off of a medieval sword was not commonly used after that? So? Why cant they still be used later? And you cant blame everything that doesnt fit with your idea on the fact that theres fantasy involved.
You obviously misinterpret what I am saying. Rapiers and simmilar dueling swords came into use in the renniasance. The swords we see in Minecraft are from earlier than the industrial age because they came into dissuse at the end of medieval times. I have plenty of arguments that I stated earlier as well that show how Minecraft takes place before the industrial age.
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My current avatar is: Raistlin Majere from the Dragonlance novels.
I actually agree with most of that. However, Minecraft does have some things that suggests at least renniasance, such as medieval swords and bows, lack of guns and automobiles, etc. Anyhow, all that I was saying is that Minecraft merely incorporates primarily medieval technology, and not industrial technology.
Just because it uses mostly medieval technology (which I disagree with, but whatever) doesnt mean things cant be added in that arent based off of medieval times. Even if you put a date to minecraft, it doesnt matter, things will be added that dont follow the trend
OK, maybe then.
But giving so much to players... you know.
I like the update.
There could be protection, like with the jungle temples and pyramids. Im not great with redstone, so im not sure how it would work, so maybe something like aggro-ing testificates. Like, if you try to raid the chests or kill other testificates, they would attack. It would be weird though, since testificates are usually seen as the nice friendly mob, so maybe this would be a new mob that spawns in cities, like Anon said, new people that do different things.
Don't mind his attitude, he's grumpy in every thread he posts in. But I agree with him - it's already way too easy to get gems and ores which should be rare, because players just tunnel around in safety, placing torches as they go. Giving players even more goodies just for stumbling across a village is too much.
Besides, I like the the very rural, low-tech towns. They fit well with the "wilderness" theme in Minecraft. If I were to change anything about towns, it would only be that there would always be one withing some reasonable distance of the starting point, so that players would always get to enjoy them. Today, it's possible to get a map where there's no town anywhere near, so robbing the player of that part of the game.
Prevent all grief with zero administrative effort! GriefPrevention
You haven't seen 0_zippy, have you?
He slays posts like butter.
I can respect that, though I might not agree with it. It seems that the designers are moving more towards the future, with all the new redstone things, solar detectors, etc... Keeping with that theme, i think it would be nice to find some new, rare cities around the map, keep things exciting.
And ive learned to read angry/sarcastic comments without emotion and respond normally, so that doesnt matter to me, I appreciate the criticism regardless
Who says it takes place in medieval times? And if it does, what is redstone? Electricity is a fairly modern invention, so your medieval theory isn't valid. Plus, if you would go farther into the comments and read some of my responses to people, youd get a better idea of what i would like to do.
Dont try to put a date to minecraft, it wont work
No. No it doesn't. It doesn't take place in any time period, because it's an original setting and isn't the least bit historically accurate.
However, if it did have a time period, you would still be wrong, because there are things in the game that would not have existed until the late 19th to early 20th century.
I never said that they were implimented. The system itself wasn't implemented, so of course the potions were not. However, they were intended to be a part of the design. It's meant as an homage.
I have realized that skyscrapers wasnt really the right word for what i was trying to describe. It would be sort of the equivalent to skyscrapers in the real world, but not all that big or modern. Just multi storied buildings (2-4 stories) made of something not wood (stone, cobble, etc). Nothing like 50 blocks high or anything, thatd be weird unless it was part of an adventure map or something
That is three reasons why Minecraft takes place in medieval times, or at least between the late dark ages to the early renniasance. There are many more.
I think youre trying to find meaning in things that have no meaning. Swords for example. Yes, they were used in medieval times. Not they're not used a lot today. But seriously, what else are you going to defend yourself with? Plus, you make it seem like were trying to tell you that Minecraft takes place before medieval times, trying to say that swords made of iron were only commonly used after a certain time. This only shows that it has to be from that time onward, you gave no valid reason why it cant be later that medieval times. You actually said something about swords being less widely used after gunpowder was invented, which *surprise surprise* is in the game already. Now, maybe this argument didnt make much sense, maybe it is mostly . But one thing still makes me question your logic. You yourself claim that there are many fantasy type items in Minecraft. How does that not tell you immediately that Minecraft is not supposed to have a date? Seriously, have you ever seen someone run around, being chased by zombies and animated skeletons, with a sword made out of pure diamond while they collect hundreds of 1 cubic meter sized blocks of stone and wood? Your argument seems to have a lot of holes in it, i suggest you fix it.
Was this aimed towards me or him? If it was to him, then what about my idea?If it was to me, thanks
I see what you mean now, the version of the towns that was made by him but "inspired" by me (for lack of a better word)
The jukebox in Minecraft does not require any form of redstone. Jukeboxes as we know them, and as shown in Minecraft, were developed around the end of the 19th century. We also have a non-redstone locomotive, in the powered minecart. Steve, the default skin, is shown wearing denim, which dates to at least the 18th century. However, his jeans and t-shirt style points more toward a more modern time-period, as shirts of that kind were worn in the 19th century, and really only became a common fashion as something other than an undergarment going into the 20th. Also, though I don't have the link handy to cite it, I recall that Jeb mentioned around the time Book and Quill was added that he wanted to put in a printing press. I could go on, but I feel this adequately demonstrates that Minecraft fits the "Fantasy Industrial Age" trope fairly well. So you get magic instead of electricity, very limited industry (current updates including things like Hoppers supports this) and red brick buildings (we've had brick for a long time). NPCs having at least a crude sort of pseudo-Victorian style is not unreasonable. Really, I've made the case before, purely to demonstrate how absurd trying to give Minecraft an era is, that you can more easily provide evidence that Minecraft takes place after the apocalypse than that it is medieval.
Thank you very much. I do try.
Swords, as I said, were replaced by weapons such as rapiers and other blades in the renniasance. The sword that is in Minecraft was only used commonly before early renniasance times. And as for gunpowder, I mean guns in general. And there is such thing as medieval based fantasy. There are also modern fantasies. What I am saying is that Minecraft includes many fantasy aspects, and what is real was from medieval times.
But what your not saying is why it cant be later than that? So, the sword that you think is based off of a medieval sword was not commonly used after that? So? Why cant they still be used later? And you cant blame everything that doesnt fit with your idea on the fact that theres fantasy involved.
I actually agree with most of that. However, Minecraft does have some things that suggests at least renniasance, such as medieval swords and bows, lack of guns and automobiles, etc. Anyhow, all that I was saying is that Minecraft merely incorporates primarily medieval technology, and not industrial technology.
You obviously misinterpret what I am saying. Rapiers and simmilar dueling swords came into use in the renniasance. The swords we see in Minecraft are from earlier than the industrial age because they came into dissuse at the end of medieval times. I have plenty of arguments that I stated earlier as well that show how Minecraft takes place before the industrial age.
Just because it uses mostly medieval technology (which I disagree with, but whatever) doesnt mean things cant be added in that arent based off of medieval times. Even if you put a date to minecraft, it doesnt matter, things will be added that dont follow the trend