Improving Swamps: Some Beauty in the World
Poll: Is this a good idea?
Ended May 15, 2014
Poll: Should more swamp-specific mobs be added?
Ended May 15, 2014
Poll: Should Cypress and Willow trees be unique trees?
Ended May 15, 2014
Poll: Do you like any of the following ideas? (This question is subjec
Ended May 15, 2014
Fog would look great. I suppose it would be easy to add; whenever it rains, just create a new cloud layer just above the water and force the render distance to tiny (or keep your render distance and just force bedrock fog or something).
I based the trees off of what popped up in Google Images. Apparently, they DO exist in wetlands. According to this article, anyway.
I wouldn't mind mangrove trees, but I dislike short trees in general. Since they'll have lots of short branches and leaves at the water level, you'll find it hard to boat across the swamp. You'll also bump your head all the time on land.
(edit: Just saw that Vasouv said no in the poll. Gave me a laugh.)
Maybe, but crocodiles and alligators have been suggested to death. I'm not saying that they are bad ideas, but if we're adding alligators then swamps will have more biome-specific mobs than any other biome. I'm not saying that that is a bad thing, but they would be better suited to a mob/biome update than simply overhauling swamps.
Thank you. You don't know how many people I see that make senseless rants on things. Even when the thing they want changed is actually worthwhile to change, they make no suggestions on how to improve it. This thread was actually kind of a response to those threads (specifically the "Swamps must go!" thread).
Coming back on this: I'm thinking of an idea for an improved terrain generator. I imagine that mangroves grow in tropical areas (if they don't... oh well). The generator i'm thinking of would pretty much allow for both temperate swamps and tropical swamps (as well as a bunch of other biomes like savannas and redwood forests). The swamps I suggested could be temperate swamps, while tropical swamps could replace the cypresses with mangroves.
The cypress trees just look right, with those big twisting roots and that, perfect.
As for the color change, I kind of like the depressing color of the swamps, but that's just my opinion. (I guess i'm weird like that.)
I would love it if you checked out my "about me" page on my profile and looked at my threads I'm always happy to see new posters.
how about a retextured zombie with vines on it and drowning immunity spawning sometimes in the water
Maybe make them float on water? As in, they'll treat water as land; they can bounce on it and somesuch.
It appears that you have quite different opinions than me.
Darker grass, quite simply, makes it ugly. Especially the greenish-blackish-purple we have now.
Leaves substituting for duckweed would not look as good as duckweed itself.
There's no reason not to have more trees. Forests get two (birch and oak) and jungles get two (jungle and oak) so why not two here too?
Clay and sand should not spawn here, simply because of the lack of dry land. Even if sand and clay are rare, due to the way they generate it'll just create ugly splotches here too. The bed of the water would look ugly and the land would look ugly due to the splotches reaching up on to the land.
(I also hate the new generator but that's irrelevant.)
they could drop poison, that can be used in next versions for making poison darts, but have to be a very little quantify of
frogs to not unbalance the game and make all so much easy, just my wonder.
Yeah but Jungle and Forest use already existing oak trees so they only have one new tree. Wht is the point of having new types of trees if the logs and leaves barely look different? Trees that are naturally generated are counted as structures just like dungeons and villages. That's also how vines generate on swamp trees. The cypress and willow trees, unless their wood looks really different, might as well use oak logs and leaves generated in a certain shape to resemble these trees. And I'm saying grass should be SLIGHTLY darker than normal grass, not as dark as it is in current swamps. And as of now swamps serve as a nice way of acquiring plenty of clay easily Just dirt would look dull as hell.
It should just use the default swamp coloring (the one under the overlay), whatever it is. The picture uses jungle as a placeholder.
And, anyway, it should use new logs. The ones in the pictures use oak and jungle logs as placeholders (i'm no artist) but it would give builders more options which is always a good thing. Not to mention that if you wanted more cypresses or willows, you would have to manually build them like I did (all of those trees took around 30 minutes to build combined which was a pain in the butt, and I was on creative) if they used oak and jungle logs.
Oh, and plain dirt would be "dull as hell"? Yeah, well, it would be ugly as hell otherwise. I don't care if clay is easy to get in swamps, clay is easy to get in any shallow body of water (aka rivers and springs).
Think of swamps as those ugly dogs, they are ugly in a nice way, same as swamps.