BURROWER
My first mob is called a Burrower. It has the same properties of a silverfish and is the same size but looks more like a worm. It comes from swamp biomes. If you encounter one it will pop out of the ground and burrow inside you causing a half heart of damage. After that it will be very hard to control your movements and you will move sporatically for 30 seconds. Then it will exit your body and burrow back into the ground. You won't have to deal with them very often because there's a 1 in 1000 chance of finding one. A Burrower doesn't attack you except when burrowing inside you. Burrowers have the samw amount of hearts as a chicken.
If a Burrower finds a mob it will take control over it until the mob is killed if the mob is killed the Burrower won't
go back inside the ground unless it finds a swamp biome. If it can't it'll just run around in a circle. If the mob isn't killed it will attack you. Upon death the Burrower will give you 1-5 gold nuggets. If a burrower gets into the body of a creeper, skeleton, or zombie it will turn into a Limb Man.
LIMB MAN
A Limb Man evolves from a burrower. They have 20 hearts of life. A Limb Man is just a Burrower inside a creeper, zombie, or skeleton's body but inside those bodies they can kill animals and take their limbs. Limbs are taken by random If they take a spider's head they can use it to attack things but can't with a spider's leg. What it can do with a spider's leg is climb. A cave spider's head causes poison A zombie's head or skeleton's head doesn't do anything but sit on shoulders and groan. The creeatures' heads make noises like they usually would. If a skeleton's arm is taken the bow is also depending on what arm is taken. The one without a bow can still attack at close range though. A blaze's head will shoot fire balls and a slime attacks normslly but with very small jumps which makes them half as powerful. A medium or full grown slime can't join the Limb Man. The rest of the mobs you can probably guess. What are weaknesses for normal mobs are gone on a Limb Man. A Limb Man is as powerful as all the body parts on it. If a Limb Man is killed it'll drop all the body parts the mobs normally drop but with a decreased chance of dropping better things because of there only being 1 body part. The original mob used to create the Limb Man will have normal chance of drops though. Limb Men can have 2 other heads, 3 other feet, and 4 other arms (6 if the mob is a creeper). A Limb Man can only get 1 limb per night but will continue to kill mobs when it's full of limbs.
BIGFOOT
Bigfoot is an ape-like creature who only lives in forest or jungle biomes. He is the only one of his kind and so is very rare to meet. If you find him you can feed him bananas to tame him and mate him. If you right click him he'll sit on the ground. He defends you against mobs and swings his arms like an iron golem. He can also climb up vines that don't have a block by them. You can take hair off him by using shears. If you do this before taming him he'll attack you. He can hit 1 heart with each swing. He drops 1-3 hair like sheep. If you get his hair you can put it into a cloning machine and you'll get a spawn egg of his kind. You can repopulate his kind this way. They're wild when you use the egg.
ELDER TREES
There is 1 Elder Tree per forest or jungle. They look different depending on which biome they live in. It's very rare to find any not in a jungle or forest biome. If you find one you need to hold a stick and right click them. You can only kill one by chopping them down with an axe. When they die they drop 1 gold nugget and only 1 Elder Tree sapling. They'll make a circle of flowers and grass around where their trunk used to be. They take at least 10 nights to grow and bone meal doesn't work on them. They'll also alert you if any Limb Men are within 100 blocks of them using tree groans.
CLONER
A cloner takes an item and makes it into a creature. If you have wool and put it into the cloner with half a stack of glowstone it will slowly make a spawner egg for a sheep. If the sheep wool is a certain color it will make the sheep that color. The cloner works for almost any mob. You need a feather for chickens, rotten flesh for a zombie, a bone for skeletons, gunpowder for creepers, blaze eod for blazes, ghast tear for ghasts, gold nugget for zombie pigmen, fur for bigfoot, eye of spider for spider, slimeball for slime, beef for cows, pork for pigs, inc sack for squids, fish for cats, and flint for wolves.
BANANAS
Bananas are fruits found in jungle biomes. They spawn just like cocoa beans but don't grow as fast. They have 2 growing states. At first they're green and small but grow to be yellow and bigger. When they're yellow you hit them and they drop 1-8 bananas. You can put them on jungle logs to grow them. Bananas heal 1 heart and can be used on a Bigfoot.
These are mostly unrelated. I suggest you read how to make a good suggestion, it has some good tips that would help you out. As it is, this thread is probably going to be locked for being a wishlist, which means making more than one unrelated ideas in a single post.
Also, diamond detection, really?
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I'll remove the diamond part. It's not important to the Elder Tree thing. I just wanted the Elder Trees to do more than just alert you. Sorry I haven't read that thread. I was trying not to have 4 different threads in the forums.
It's not like it'd be easy to find the diamonds. You'd have to count out all the blocks in each direction and dig. Also sorry, I didn't read thst thread. I was trying not to have 4 different threads in the forums.
I know. I'm just saying that a tree that detects where diamonds are in relation to you is a bit out of place. It seems incredibly random to place in the game for no particular reason.
It's OK to have more than one thread in the forum. That rule is there so people spend a lot of time enhancing one idea instead of just spouting out ideas without putting thought behind them. For instance, you could add the health of your mobs, and perhaps better calculation of damages, especially for bigfoot. One heart per swing won't even be noticed by a player wearing armor.
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Ok. I'll work on the smaller points of the mobs and items more then. 2 hearts for bigfoot? I don't want him overpowered. What's the damage a wolf makes?
Now I'm not one to complain about stuff not fitting often, but a worm that burrows into your body
and takes control of you is kinda, well, creepy and not Minecraftish AT ALL.
Lol sorry. i like scary things in Minecraft. Creepers just don't do it for me so I tried to think of the scariest thing I could. I actually though of the Limb Man and included the Burrower in with it. Maybe one day this could at least be made into a mod.
Although your ideas were well-presented and fairly large, most of them were unrelated. Please post ideas which are not related to eachother in separate topics instead of putting many together. This is called wishlisting, and is frowned upon because it makes the Suggestions forum disorganized and discourages debates on the thread.
My first mob is called a Burrower. It has the same properties of a silverfish and is the same size but looks more like a worm. It comes from swamp biomes. If you encounter one it will pop out of the ground and burrow inside you causing a half heart of damage. After that it will be very hard to control your movements and you will move sporatically for 30 seconds. Then it will exit your body and burrow back into the ground. You won't have to deal with them very often because there's a 1 in 1000 chance of finding one. A Burrower doesn't attack you except when burrowing inside you. Burrowers have the samw amount of hearts as a chicken.
If a Burrower finds a mob it will take control over it until the mob is killed if the mob is killed the Burrower won't
go back inside the ground unless it finds a swamp biome. If it can't it'll just run around in a circle. If the mob isn't killed it will attack you. Upon death the Burrower will give you 1-5 gold nuggets. If a burrower gets into the body of a creeper, skeleton, or zombie it will turn into a Limb Man.
LIMB MAN
A Limb Man evolves from a burrower. They have 20 hearts of life. A Limb Man is just a Burrower inside a creeper, zombie, or skeleton's body but inside those bodies they can kill animals and take their limbs. Limbs are taken by random If they take a spider's head they can use it to attack things but can't with a spider's leg. What it can do with a spider's leg is climb. A cave spider's head causes poison A zombie's head or skeleton's head doesn't do anything but sit on shoulders and groan. The creeatures' heads make noises like they usually would. If a skeleton's arm is taken the bow is also depending on what arm is taken. The one without a bow can still attack at close range though. A blaze's head will shoot fire balls and a slime attacks normslly but with very small jumps which makes them half as powerful. A medium or full grown slime can't join the Limb Man. The rest of the mobs you can probably guess. What are weaknesses for normal mobs are gone on a Limb Man. A Limb Man is as powerful as all the body parts on it. If a Limb Man is killed it'll drop all the body parts the mobs normally drop but with a decreased chance of dropping better things because of there only being 1 body part. The original mob used to create the Limb Man will have normal chance of drops though. Limb Men can have 2 other heads, 3 other feet, and 4 other arms (6 if the mob is a creeper). A Limb Man can only get 1 limb per night but will continue to kill mobs when it's full of limbs.
BIGFOOT
Bigfoot is an ape-like creature who only lives in forest or jungle biomes. He is the only one of his kind and so is very rare to meet. If you find him you can feed him bananas to tame him and mate him. If you right click him he'll sit on the ground. He defends you against mobs and swings his arms like an iron golem. He can also climb up vines that don't have a block by them. You can take hair off him by using shears. If you do this before taming him he'll attack you. He can hit 1 heart with each swing. He drops 1-3 hair like sheep. If you get his hair you can put it into a cloning machine and you'll get a spawn egg of his kind. You can repopulate his kind this way. They're wild when you use the egg.
ELDER TREES
There is 1 Elder Tree per forest or jungle. They look different depending on which biome they live in. It's very rare to find any not in a jungle or forest biome. If you find one you need to hold a stick and right click them. You can only kill one by chopping them down with an axe. When they die they drop 1 gold nugget and only 1 Elder Tree sapling. They'll make a circle of flowers and grass around where their trunk used to be. They take at least 10 nights to grow and bone meal doesn't work on them. They'll also alert you if any Limb Men are within 100 blocks of them using tree groans.
CLONER
A cloner takes an item and makes it into a creature. If you have wool and put it into the cloner with half a stack of glowstone it will slowly make a spawner egg for a sheep. If the sheep wool is a certain color it will make the sheep that color. The cloner works for almost any mob. You need a feather for chickens, rotten flesh for a zombie, a bone for skeletons, gunpowder for creepers, blaze eod for blazes, ghast tear for ghasts, gold nugget for zombie pigmen, fur for bigfoot, eye of spider for spider, slimeball for slime, beef for cows, pork for pigs, inc sack for squids, fish for cats, and flint for wolves.
BANANAS
Bananas are fruits found in jungle biomes. They spawn just like cocoa beans but don't grow as fast. They have 2 growing states. At first they're green and small but grow to be yellow and bigger. When they're yellow you hit them and they drop 1-8 bananas. You can put them on jungle logs to grow them. Bananas heal 1 heart and can be used on a Bigfoot.
Also, diamond detection, really?
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I know. I'm just saying that a tree that detects where diamonds are in relation to you is a bit out of place. It seems incredibly random to place in the game for no particular reason.
It's OK to have more than one thread in the forum. That rule is there so people spend a lot of time enhancing one idea instead of just spouting out ideas without putting thought behind them. For instance, you could add the health of your mobs, and perhaps better calculation of damages, especially for bigfoot. One heart per swing won't even be noticed by a player wearing armor.
If you want to see a great idea for Minecraft, click the banner! Over 400 supporters and counting!
and takes control of you is kinda, well, creepy and not Minecraftish AT ALL.
Although your ideas were well-presented and fairly large, most of them were unrelated. Please post ideas which are not related to eachother in separate topics instead of putting many together. This is called wishlisting, and is frowned upon because it makes the Suggestions forum disorganized and discourages debates on the thread.
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Former King of Alesgan