Thanks to Delthyn for his help writing this thread!
Hi,
I propose a new savannah biome for Minecraft.
It would be a mix of desert and plains biomes. With mostly sand, some grass and a bit of tall grass dotted around. There would be small trees, replacing cacti, probably about 3 wood blocks with a few leaves on them.
They would basically be a graphical change to deserts and plains.
Snowmen would MELT in this biome, it is hot.
1. Grass is shaded in a slightly duller green with a mix of yellow. In this biome, tall grass is replaced with 1 1/2 block tall "Savannah grass" which would be similar looking to 2 block tall sugar-cane. 2. In this biome two new mobs spawn. The Rhino, a neutral mob that drops leather and a Rhino horn (brewing ingredient), but if angered, will attack you. The other mob is the Hyena, a wolf-like predator that will attack if angered, but cannot be tamed. 3. Savannah biomes have a high chance of appearing near jungles, deserts, and plains, and are often very large. They consist of rolling hills, large flat areas, and pools. Larger hills appear here and there throughout the biome.
4.There would be a new mob for this biome, the Giraffe. It is between 5-7 blocks tall and appears like a normal girrafe, it can be observed wandering this biome only, eating trees and tall grass.
I don't see the point. There's no reason to add a new biome unless it adds something to the game besides visual effects, at least in my opinion.
It would be nice if giraffes always dropped 1-3 leather (because they're large animals) but not really necessary since you can breed cows to get the leather you need.
No support from me, unless there's a lot more to this idea than just "more of the same".
So many better ideas for a Savannah biome. If you're going to suggest something, put some time and thought into it. Make it unique. Make us go "ooohhhh, that would be awesome!"
Savannah Biome
1. Grass is shaded in a slightly duller green with a mix of yellow. In this biome, tall grass is replaced with 1 1/2 block tall "Savannah grass" which would be similar looking to 2 block tall sugar-cane.
2. In this biome two new mobs spawn. The Rhino, a neutral mob that drops leather and a Rhino horn (brewing ingredient), but if angered, will attack you. The other mob is the Hyena, a wolf-like predator that will attack if angered, but cannot be tamed.
3. Savannah biomes have a high chance of appearing near jungles, deserts, and plains, and are often very large. They consist of rolling hills, large flat areas, and pools. Larger hills appear here and there throughout the biome.
None of my three ideas are particularly well thought out, and all could be massively improved, but you get the point. Be creative and have new, good suggestions.
So many better ideas for a Savannah biome. If you're going to suggest something, put some time and thought into it. Make it unique. Make us go "ooohhhh, that would be awesome!"
Savannah Biome
1. Grass is shaded in a slightly duller green with a mix of yellow. In this biome, tall grass is replaced with 1 1/2 block tall "Savannah grass" which would be similar looking to 2 block tall sugar-cane.
2. In this biome two new mobs spawn. The Rhino, a neutral mob that drops leather and a Rhino horn (brewing ingredient), but if angered, will attack you. The other mob is the Hyena, a wolf-like predator that will attack if angered, but cannot be tamed.
3. Savannah biomes have a high chance of appearing near jungles, deserts, and plains, and are often very large. They consist of rolling hills, large flat areas, and pools. Larger hills appear here and there throughout the biome.
None of my three ideas are particularly well thought out, and all could be massively improved, but you get the point. Be creative and have new, good suggestions.
Added this into the opening post, thanks for your help bro!
OH! MY! GOD! A GypsyBlackMagic suggestion that's actually passable (even if most of the good parts were Delthyn)! I support this, surprisingly.
Rollback Post to RevisionRollBack
No, there has never, ever been a sandbox game with a story or ending... except Grand Theft Auto... and Saints Row... and Red Dead Redemption... and Crack Down... and Assassins Creed...
What kind of trees grow in this biome? Because it should probably be either jungle or a new type.
Rollback Post to RevisionRollBack
No, there has never, ever been a sandbox game with a story or ending... except Grand Theft Auto... and Saints Row... and Red Dead Redemption... and Crack Down... and Assassins Creed...
What kind of trees grow in this biome? Because it should probably be either jungle or a new type.
Did you bother to read the thread before you posted? I will quote from my opening post, "There would be small trees, replacing cacti, probably about 3 wood blocks with a few leaves on them."
Please read the thread in its entirety in future before posting.
2. In this biome two new mobs spawn. The Rhino, a neutral mob that drops leather and a Rhino horn (brewing ingredient), but if angered, will attack you. The other mob is the Hyena, a wolf-like predator that will attack if angered, but cannot be tamed. [SNIP]
4.There would be a new mob for this biome, the Giraffe. It is between 5-7 blocks tall and appears like a normal girrafe, it can be observed wandering this biome only, eating trees and tall grass
You might want to combine those two points. Also, to be consistent you should propose drops for the hyena and giraffe, if any.
Did you bother to read the thread before you posted? I will quote from my opening post, "There would be small trees, replacing cacti, probably about 3 wood blocks with a few leaves on them."
Please read the thread in its entirety in future before posting.
Err.. you never actually said what tree type there would be.
Rollback Post to RevisionRollBack
No, there has never, ever been a sandbox game with a story or ending... except Grand Theft Auto... and Saints Row... and Red Dead Redemption... and Crack Down... and Assassins Creed...
Out in the Savannah, trees are scattered (think Tundra biome, all the trees are far apart). The trees tend to be thin, scraggly and have a large canopy of leaves on top. I think jungle wood would be the best idea in terms of coloration, although a new tree would look better.
The new tree could have a dull brown/slightly yellowed look, and be quite tall (6 blocks to the leaves with 4 more blocks in the leaves.) The leaves on top would be thin in terms of width, but would cover a nice area.
Hi,
I propose a new savannah biome for Minecraft.
It would be a mix of desert and plains biomes. With mostly sand, some grass and a bit of tall grass dotted around. There would be small trees, replacing cacti, probably about 3 wood blocks with a few leaves on them.
They would basically be a graphical change to deserts and plains.
Snowmen would MELT in this biome, it is hot.
1. Grass is shaded in a slightly duller green with a mix of yellow. In this biome, tall grass is replaced with 1 1/2 block tall "Savannah grass" which would be similar looking to 2 block tall sugar-cane.
2. In this biome two new mobs spawn. The Rhino, a neutral mob that drops leather and a Rhino horn (brewing ingredient), but if angered, will attack you. The other mob is the Hyena, a wolf-like predator that will attack if angered, but cannot be tamed.
3. Savannah biomes have a high chance of appearing near jungles, deserts, and plains, and are often very large. They consist of rolling hills, large flat areas, and pools. Larger hills appear here and there throughout the biome.
4.There would be a new mob for this biome, the Giraffe. It is between 5-7 blocks tall and appears like a normal girrafe, it can be observed wandering this biome only, eating trees and tall grass.
SUPPORTERS LIST:
Please leave any ideas/suggestions below,
Thanks!
It would be nice if giraffes always dropped 1-3 leather (because they're large animals) but not really necessary since you can breed cows to get the leather you need.
No support from me, unless there's a lot more to this idea than just "more of the same".
Savannah Biome
1. Grass is shaded in a slightly duller green with a mix of yellow. In this biome, tall grass is replaced with 1 1/2 block tall "Savannah grass" which would be similar looking to 2 block tall sugar-cane.
2. In this biome two new mobs spawn. The Rhino, a neutral mob that drops leather and a Rhino horn (brewing ingredient), but if angered, will attack you. The other mob is the Hyena, a wolf-like predator that will attack if angered, but cannot be tamed.
3. Savannah biomes have a high chance of appearing near jungles, deserts, and plains, and are often very large. They consist of rolling hills, large flat areas, and pools. Larger hills appear here and there throughout the biome.
None of my three ideas are particularly well thought out, and all could be massively improved, but you get the point. Be creative and have new, good suggestions.
Added this into the opening post, thanks for your help bro!
Thanks! Made a support list and added you to it!
Agreed! Support.
Thanks!
Did you bother to read the thread before you posted? I will quote from my opening post, "There would be small trees, replacing cacti, probably about 3 wood blocks with a few leaves on them."
Please read the thread in its entirety in future before posting.
You might want to combine those two points. Also, to be consistent you should propose drops for the hyena and giraffe, if any.
There are no drops i dont think. Unless potion ingredients, you can never have enough ingredients.
Err.. you never actually said what tree type there would be.
Its called a savanah tree.
Yes.
I dont know, do you hvae any ideas for it?
The new tree could have a dull brown/slightly yellowed look, and be quite tall (6 blocks to the leaves with 4 more blocks in the leaves.) The leaves on top would be thin in terms of width, but would cover a nice area.
Picture
This is what it looks like IRL