- Crafting boats should be even more detailed, and you can make it however you want.
- The number of blocks in the boat decides its health.
To craft boats, you'd need a more detailed crafting bench. Therefore I suggest to make a "Boat-Maker Crafting Bench", by putting together crafting benches in the crafting inventory and craft it like this:
( = crafting bench)
or this;
So, when you get to the Boat-Maker Crafting Bench, you can make your boat however you want. For example a funny design.
( = air)
( = planks)
The empty crafting bench should be like this:
And a boat design could be anything, for example a crappy design, but it still works;
The old crafting benches would still exist.
Also, I have no idea how the boats would look like. This suggestion was just about the boat crafting benches.
Please don't flame me, because this is just an ordinary suggestion like every other.
No comment on the actual boat crafting mechanics, but for the workbench I think it would be simpler to have two crafting benches combine into a larger crafting bench with a bigger grid à la chests.
No comment on the actual boat crafting mechanics, but for the workbench I think it would be simpler to have two crafting benches combine into a larger crafting bench with a bigger grid à la chests.
I didn't think of that. But when I think of it, I think it's a better idea.
I would have no idea how the program would be able to tell how the boat should look as your making a 3-D boat with only 1 2-D design. Thus making customs boats difficult to make... unless there is a harbour you manually made the boat in.
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How about just have different Boat styles, just as we have different Tools?
Would be a "coracle," which looks much like an overturned mushroom without the stalk. It is pushed along water with a large stick. Not the safest or fastest mode of transportation, but it works.
Would be a simple Canoe.
iron = nothing
[iron] [iron]
Would be a stereotypical fishing boat that you'd see everywhere.
Would be a full blown SHIP. Would only be able to be build on Infinite maps, or maps with heug oceans.
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I'm more in favour of just a large crafting bench, like Meren suggests that is expressly for the purposes of vehicles and large objects. Perhaps there could be a boat assembly block that can only be crafted next to water. You assemble all the components of your boat on the large crafting bench, and transport them to the assembly bench. The bench would let you put the components together if it is adjacent to a body of water large enough to hold the boat you're trying to build.
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Choose your words wisely.
Defend your words flexibly.
Change your words fittingly.
Let prejudice, popular opinion, and preconception be free from your judgments.
How about just have different Boat styles, just as we have different Tools?
Would be a "coracle," which looks much like an overturned mushroom without the stalk. It is pushed along water with a large stick. Not the safest or fastest mode of transportation, but it works.
Would be a simple Canoe.
iron = nothing
[iron] [iron]
Would be a stereotypical fishing boat that you'd see everywhere.
Would be a full blown SHIP. Would only be able to be build on Infinite maps, or maps with heug oceans.
Because different tools exist for specific functional purposes, while people who want customizable vehicles are thinking purely aesthetically. Play a video game where you can only drive five cars. Now play Saints Row 2, where you can customize almost ANYTHING. You can even put gold spinning rims on a bulldozer. Which is more fun?
Also, as for crafting...
I think you should be able to put two crafting benches together, and it'll increase their total grid size. So, in your regular crafting screen some simple crafting can be done. With a single bench, you'd be able to do tools and even make some unique blocks only available through crafting. And then the third level, upping the grid to, I dunno, 5x5 looks nice and works well for laying things out visually, would allow us to make substantially more complex structures which, when placed in the environment, fold out around their placement block to be more than one block. So, for example, you could craft a boat, and then place it in the environment, and voila, centered around where you placed it, a much larger object would appear. So, like, a cannon that's technically two blocks long, but is treated as one item in your environment. The turret part would be centered on where you placed it, and the barrel part would just e attached to that, facing whatever direction the game is given best reason to point it.
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This may be a fad, but I love dragons, so why the heck not?
Actually, I thought functionally too. Obviously, pushing yourself along would be much slower, and wouldn't work at deeper depths. While big boats would be faster, yes, but they wouldnt be good for smaller/shallower waters. Each has their own advantages/disadvantages of course.
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I am NOT going to see friend requests, so stop sending them.
How about this;
- Crafting boats should be even more detailed, and you can make it however you want.
- The number of blocks in the boat decides its health.
To craft boats, you'd need a more detailed crafting bench. Therefore I suggest to make a "Boat-Maker Crafting Bench", by putting together crafting benches in the crafting inventory and craft it like this:
( = crafting bench)
or this;
So, when you get to the Boat-Maker Crafting Bench, you can make your boat however you want. For example a funny design.
( = air)
( = planks)
The empty crafting bench should be like this:
And a boat design could be anything, for example a crappy design, but it still works;
The old crafting benches would still exist.
Also, I have no idea how the boats would look like. This suggestion was just about the boat crafting benches.
Please don't flame me, because this is just an ordinary suggestion like every other.
No? Remember Cave Game...?
I didn't think of that. But when I think of it, I think it's a better idea.
No? Remember Cave Game...?
Would be a "coracle," which looks much like an overturned mushroom without the stalk. It is pushed along water with a large stick. Not the safest or fastest mode of transportation, but it works.
Would be a simple Canoe.
iron = nothing
[iron] [iron]
Would be a stereotypical fishing boat that you'd see everywhere.
Would be a full blown SHIP. Would only be able to be build on Infinite maps, or maps with heug oceans.
Defend your words flexibly.
Change your words fittingly.
Let prejudice, popular opinion, and preconception be free from your judgments.
Don't let them dies, please D'=
They wouldn't let you die if you were in need of hatching!
Because different tools exist for specific functional purposes, while people who want customizable vehicles are thinking purely aesthetically. Play a video game where you can only drive five cars. Now play Saints Row 2, where you can customize almost ANYTHING. You can even put gold spinning rims on a bulldozer. Which is more fun?
Also, as for crafting...
I think you should be able to put two crafting benches together, and it'll increase their total grid size. So, in your regular crafting screen some simple crafting can be done. With a single bench, you'd be able to do tools and even make some unique blocks only available through crafting. And then the third level, upping the grid to, I dunno, 5x5 looks nice and works well for laying things out visually, would allow us to make substantially more complex structures which, when placed in the environment, fold out around their placement block to be more than one block. So, for example, you could craft a boat, and then place it in the environment, and voila, centered around where you placed it, a much larger object would appear. So, like, a cannon that's technically two blocks long, but is treated as one item in your environment. The turret part would be centered on where you placed it, and the barrel part would just e attached to that, facing whatever direction the game is given best reason to point it.