The Meaning of Life, the Universe, and Everything.
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The title is based off the mod I suggest upon. A few things that would happen would be that...
A. Volcanoes would appear like normal Mountains in real life. However, every minecraft day there is a 1/1000 chance of it erupting. Active volcanos (that still erupt) will be full of lava. After 3 eruptions, however, the lava will cool into stone and ocasionally obsidian, and they would no longer erupt for 50 days.
fireballs would fly in all directions upon eruption, and would rain down on the earth and wipe out forests so they have to regrow differently, which brings us to...
B. Animal and Plant reproduction. Plants like trees, cacti, flowers, grass, etc,will, every about 10 minecraft days, maybe throw out a piece of whatever plant they are, cacti throw cactus in the air, trees throw saplins, etc. When they hit the ground they will stay an item for about 2 days, then form into the block it is. There is of course the reprocution of fire to prevent them from spreading EVERYWHERE!!!!!. Animals will not simply spawn on generated chunks. 1-3 animals would spawn on every like 15ish chunks. Rather than respawning when killed, the player must be careful not to kill to many or the species will not spawn again in a chunk if none already exist. To prevent impending doom, the animals will occasionally breed in the wild. This would mean the player must be careful or chickens will be gone forever! (wait, dont we want that? )
C. A small change would be fire that behaves more like the old fire. It would spread much farther than now but not infinitely, and could wipe out an entire forest (In multiplayer all of the nature could be turned on or off or just parts.) This would wipe out the majority of a forest which would be cool because...
"Lets say you live in a forest where there was about 50birch, 140oaks, and you planted 10 pines. A nearby volcano erupted which wiped out the forest to 3 birch, 1 oak, and 2 pines. Nature would take over at this point and the ultimate number of trees might end up as 90 birch, 30 oak, and 60 pine until a new eruptions takes place and changes it, repeating and changing the cycle over and over.
Do you like the idea? If you do, click the plus in the corner and leave a comment on the idea. thankyou.
I've always wanted a volcano, except the lag would be horrible when it erupts. Horrible. And if you let a bunch of animals be for a while, then youll get waaaay too many
A largeish eruption would use up massive amounts of system resources, Add all the damage it would cause that the game would have to calculate and render all the trees and leaves now on fire, and the trunks of the trees disinitigrating when contacted with lava would be even more massive resource drainage. Then if your system hasn't crashed yet, while running around and rebuilding your house, the game is going to continue draining massive amounts of system resources calculating the regrowth of every single tree, flower, grass, and animal within render distance, which would crash just about any pc ever.
A largeish eruption would use up massive amounts of system resources, Add all the damage it would cause that the game would have to calculate and render all the trees and leaves now on fire, and the trunks of the trees disinitigrating when contacted with lava would be even more massive resource drainage. Then if your system hasn't crashed yet, while running around and rebuilding your house, the game is going to continue draining massive amounts of system resources calculating the regrowth of every single tree, flower, grass, and animal within render distance, which would crash just about any pc ever.
What lava? They shoot out like 5-10 FIREBALLS which fall down and cause FIRE, not lava. Over 80% of volcanos dont spit lava when erupting and just shoot out flaming rocks and explode tons of dust. Trust me, I live in the area between four of them. 5-10 fireballs and a few explosions wouldnt crash your system. Also the trees don't have that complex of a system. This entire suggestion is based off of a mod called natural overhaul which runs perfectly with zero additional lag. A massive fire (which is ever more destructive in the mod) would just cause them to regrow SLOWLY with little to no lag.
I've always wanted a volcano, except the lag would be horrible when it erupts. Horrible. And if you let a bunch of animals be for a while, then youll get waaaay too many
An eruption would be 5-10ish fireballs and a few explosions. That isnt very laggy at all, I've done more than that with dispensers and tnt.
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Just make sure not to build anywhere near a volcano.
Because raining fire and and constantly growing forests leaves no space to build. Even with fire keeping it in check, it is likely to frustrate construction over time. And assuming forest growth worked this way, it wouldn't matter if you were near a volcano or not unless the game somehow managed to differentiate between eruption-induced damages and the player's own wrecking of the trees.
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Through the darkness of future past, the magician longs to see.
One chants out between two worlds: "Fire - Walk with me."
A. Volcanoes would appear like normal Mountains in real life. However, every minecraft day there is a 1/1000 chance of it erupting. Active volcanos (that still erupt) will be full of lava. After 3 eruptions, however, the lava will cool into stone and ocasionally obsidian, and they would no longer erupt for 50 days.
fireballs would fly in all directions upon eruption, and would rain down on the earth and wipe out forests so they have to regrow differently, which brings us to...
B. Animal and Plant reproduction. Plants like trees, cacti, flowers, grass, etc,will, every about 10 minecraft days, maybe throw out a piece of whatever plant they are, cacti throw cactus in the air, trees throw saplins, etc. When they hit the ground they will stay an item for about 2 days, then form into the block it is. There is of course the reprocution of fire to prevent them from spreading EVERYWHERE!!!!!. Animals will not simply spawn on generated chunks. 1-3 animals would spawn on every like 15ish chunks. Rather than respawning when killed, the player must be careful not to kill to many or the species will not spawn again in a chunk if none already exist. To prevent impending doom, the animals will occasionally breed in the wild. This would mean the player must be careful or chickens will be gone forever! (wait, dont we want that? )
C. A small change would be fire that behaves more like the old fire. It would spread much farther than now but not infinitely, and could wipe out an entire forest (In multiplayer all of the nature could be turned on or off or just parts.) This would wipe out the majority of a forest which would be cool because...
"Lets say you live in a forest where there was about 50birch, 140oaks, and you planted 10 pines. A nearby volcano erupted which wiped out the forest to 3 birch, 1 oak, and 2 pines. Nature would take over at this point and the ultimate number of trees might end up as 90 birch, 30 oak, and 60 pine until a new eruptions takes place and changes it, repeating and changing the cycle over and over.
Do you like the idea? If you do, click the plus in the corner and leave a comment on the idea. thankyou.
And it seems like it would be troublesome for builders.
One chants out between two worlds: "Fire - Walk with me."
Hey! Hey you! Yeah you with the face! NARF!!
Why would it be troublesome?
Just make sure not to build anywhere near a volcano.
What lava? They shoot out like 5-10 FIREBALLS which fall down and cause FIRE, not lava. Over 80% of volcanos dont spit lava when erupting and just shoot out flaming rocks and explode tons of dust. Trust me, I live in the area between four of them. 5-10 fireballs and a few explosions wouldnt crash your system. Also the trees don't have that complex of a system. This entire suggestion is based off of a mod called natural overhaul which runs perfectly with zero additional lag. A massive fire (which is ever more destructive in the mod) would just cause them to regrow SLOWLY with little to no lag.
An eruption would be 5-10ish fireballs and a few explosions. That isnt very laggy at all, I've done more than that with dispensers and tnt.
Because raining fire and and constantly growing forests leaves no space to build. Even with fire keeping it in check, it is likely to frustrate construction over time. And assuming forest growth worked this way, it wouldn't matter if you were near a volcano or not unless the game somehow managed to differentiate between eruption-induced damages and the player's own wrecking of the trees.
One chants out between two worlds: "Fire - Walk with me."