So with my random discovery that you can fill bottles from pools of water, I thought it odd that Cauldrons are more or less just aesthetic.
I also have never liked how dyes work. Taking a dandelion. mashing the yellow out then smearing it on a clump of wool does not yellow things. Well in minecraft it does, but not out here. Here we soak things in yellow water to get the dye in. I think the act of mixing dyes to get your colours should use water and cauldrons. I believe it would add some depth to how dyes currently work. Want to dye a sheep. use a glass bottle filled with the orange dye you mixed in your cauldron. You also get to see the cauldron change its colour. I suppose you won't be able to make orange sheep within the first 5 seconds of playing which is a down side. But I think it would make the whole colour experience that much more rewarding for those playing survival.
Thoughts?
possible related other ideas?
Perhaps you could drink the dye and it would tint your screen the shade of the colour you drank for a time.
Perhaps you could make splash potions with dye and colour the landscape/mobs/players temporarily. (paint ball games?)
Perhaps dyed wool would bleed their colours when water or rain happened on them. And the sun would slowly bleach their colours over time?
I actually think this is an excellent idea. I fully support this.
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I play a lot on OniCraft, with several of my friends. We really like to build industrious semi-vanilla cities, make them reach a point of near self-sustenance, and then sacrifice the profited items to the Gods.
I feel like it's putting too much thought into a fairly small part of minecraft. most people who make large amounts of dyed wool, would just use creative. it's an alright idea, i just think there should be some more reward to it.
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I do what I do because I love doing it. You wont change that.
I feel like it's putting too much thought into a fairly small part of minecraft. most people who make large amounts of dyed wool, would just use creative. it's an alright idea, i just think there should be some more reward to it.
I think the depth is a reward.. That, and a use for Cauldrons..
Rollback Post to RevisionRollBack
I play a lot on OniCraft, with several of my friends. We really like to build industrious semi-vanilla cities, make them reach a point of near self-sustenance, and then sacrifice the profited items to the Gods.
I feel like it's putting too much thought into a fairly small part of minecraft. most people who make large amounts of dyed wool, would just use creative. it's an alright idea, i just think there should be some more reward to it.
My thought as far as that goes. Minecraft is a hugely multifaceted game. You can make calculators out of redstone, complete with a piston controlled display. Cool as this is. I'm not going to do it. I figured flush every aspect of the game to its fullest and then let the players who want it use it. and the ones that don't want/use it at all don't have to.
So how would dying the wool work exactly? Do you get a bottle of dye from the cauldron, or do you dunk the wool into said cauldron? (probably by right clicking it)
Both.
Currently you can smear a blotch of dye into a sheep. and you can smear dye into wool using the crafting table
using my idea you could dunk (right click) the wool into the cauldron. Or grab a bottle and douse the sheep in dye. Yes i know dousing a sheep doesn't make realistic sense. But it keeps with what you can do in the game currently.
I also have never liked how dyes work. Taking a dandelion. mashing the yellow out then smearing it on a clump of wool does not yellow things. Well in minecraft it does, but not out here. Here we soak things in yellow water to get the dye in. I think the act of mixing dyes to get your colours should use water and cauldrons. I believe it would add some depth to how dyes currently work. Want to dye a sheep. use a glass bottle filled with the orange dye you mixed in your cauldron. You also get to see the cauldron change its colour. I suppose you won't be able to make orange sheep within the first 5 seconds of playing which is a down side. But I think it would make the whole colour experience that much more rewarding for those playing survival.
Thoughts?
possible related other ideas?
Perhaps you could drink the dye and it would tint your screen the shade of the colour you drank for a time.
Perhaps you could make splash potions with dye and colour the landscape/mobs/players temporarily. (paint ball games?)
Perhaps dyed wool would bleed their colours when water or rain happened on them. And the sun would slowly bleach their colours over time?
I play a lot on OniCraft, with several of my friends. We really like to build industrious semi-vanilla cities, make them reach a point of near self-sustenance, and then sacrifice the profited items to the Gods.
It sounds scary but it's kinda neat.
Oh, also, I make weird music.
DO THINGS WITH ME
I think the depth is a reward.. That, and a use for Cauldrons..
I play a lot on OniCraft, with several of my friends. We really like to build industrious semi-vanilla cities, make them reach a point of near self-sustenance, and then sacrifice the profited items to the Gods.
It sounds scary but it's kinda neat.
Oh, also, I make weird music.
DO THINGS WITH ME
My thought as far as that goes. Minecraft is a hugely multifaceted game. You can make calculators out of redstone, complete with a piston controlled display. Cool as this is. I'm not going to do it. I figured flush every aspect of the game to its fullest and then let the players who want it use it. and the ones that don't want/use it at all don't have to.
Both.
Currently you can smear a blotch of dye into a sheep. and you can smear dye into wool using the crafting table
using my idea you could dunk (right click) the wool into the cauldron. Or grab a bottle and douse the sheep in dye. Yes i know dousing a sheep doesn't make realistic sense. But it keeps with what you can do in the game currently.