First of all before I get into the specifics of the topic I would like to say that because of the search bar being down, I have no idea if this has been posted before. So if I'm taking an already posted idea, I apologize in advance.
The Suggestion: That there should be a difficulty mode called Survival where it is close to real life. You must eat, drink, sleep, etc.
Every Minecraft day the player must:
1. Eat a meal twice a day (cooked steak, cookedfish, apple, mushroom, cake)
2. Drink 3 times a day. To drink a player must first get a bucket of water and then purify it. My guess would be that water would be purified by boiling it. Maybe put the water in the oven? However it is purified, the bucket can now allow the player to drink 6 times (enough for 2 days)
3.Every other day, the player must sleep in a bed.
4. Lastly, whenever the player sustains a bad injury they will break a bone which can only be healed by sleeping in a bed.
The player breaks a leg from falling a distance greater then 15 blocks and when a leg is broken the player will move at 1/2 speed.
The player will break an arm when their health falls below 3 hearts but only if the cause of the damage is from a mob (if a player loses the health from lets say, staying under water for too long, they are fine but if they are attacked by a spider their arm will break). While the arm is broken the player mines at 1/2 speed
To allow the player to get everything required (Set up a house, make a bed, buckets everything needed) the player will not enter Survival mode for 1 Minecraft week. At the end of 1 week, if the survival difficulty is selected a sign will spawn in front of the player telling them that survival mode is now active.
Tell me what you think, good or bad. I wanna know what people think. I'm open to suggestions :biggrin.gif:
The Suggestion: That there should be a difficulty mode called Survival where it is close to real life. You must eat, drink, sleep, etc.
Every Minecraft day the player must:
1. Eat a meal twice a day (cooked steak, cookedfish, apple, mushroom, cake)
2. Drink 3 times a day. To drink a player must first get a bucket of water and then purify it. My guess would be that water would be purified by boiling it. Maybe put the water in the oven? However it is purified, the bucket can now allow the player to drink 6 times (enough for 2 days)
3.Every other day, the player must sleep in a bed.
4. Lastly, whenever the player sustains a bad injury they will break a bone which can only be healed by sleeping in a bed.
The player breaks a leg from falling a distance greater then 15 blocks and when a leg is broken the player will move at 1/2 speed.
The player will break an arm when their health falls below 3 hearts but only if the cause of the damage is from a mob (if a player loses the health from lets say, staying under water for too long, they are fine but if they are attacked by a spider their arm will break). While the arm is broken the player mines at 1/2 speed
To allow the player to get everything required (Set up a house, make a bed, buckets everything needed) the player will not enter Survival mode for 1 Minecraft week. At the end of 1 week, if the survival difficulty is selected a sign will spawn in front of the player telling them that survival mode is now active.
Tell me what you think, good or bad. I wanna know what people think. I'm open to suggestions :biggrin.gif:
go here: viewtopic.php?f=1&t=13760
and search here: http://www.google.com/search?q=site:minecraftforum.net
Thanks for telling me