Pillager Outposts Upgrade: Pillager outposts are well, not very protected. I know that outposts are supposed to be just for looking out, but it should offer a little more. This is why I suggest some extra things to add to the pillager outposts. First, we could have a mini wood wall surrounding the pillager outposts. I mean, parts of it. The wood wall would be slightly not finished because they are still building the wall. To make the pillager outposts also not such a piece of cake for other players, when hard mode is turned on, there will be a 50% chance of vindicators spawning in groups of 1-5. Vindicators that spawn here would be slightly weaker. Unlighted campfires would scatter the outposts with fallen wooden logs as the seats for the pillagers to settle in the night.
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That's the point, the outposts are...Well, outposts, those are just towers that use the same method for Pillager Patrols, supposed to seek out new places, the outposts and patrols are the exploration for Woodland Mansions, however I recommend the mansions to be more guarded than their smaller structure Outposts, I do think for Pillager brutes, I could make a mere model for it but I don't feel grazing around Blockbench for it so I'll just give you a model of something unrelated to the topic just for the sake (supposed to show if Mojang planned to add more Sculk variant mobs, this one would be recommended)
You do make a good point, but if you search up "medieval outposts", it will show you a fortified outpost. And I mean many. Sure, outposts are for looking out to explore the area, but shouldn't they at least have a wall? I will take your suggestion though, and I might make it less of a permeant structure. pillager brutes is just copying off the piglin brutes, so it won't be good just copying. Maybe the vindicators that spawn could be weaker in term? Just a thought.
Pillager Outposts Upgrade:
Pillager outposts are well, not very protected. I know that outposts are supposed to be just for looking out, but it should offer a little more. This is why I suggest some extra things to add to the pillager outposts. First, we could have a mini wood wall surrounding the pillager outposts. I mean, parts of it. The wood wall would be slightly not finished because they are still building the wall. To make the pillager outposts also not such a piece of cake for other players, when hard mode is turned on, there will be a 50% chance of vindicators spawning in groups of 1-5. Vindicators that spawn here would be slightly weaker. Unlighted campfires would scatter the outposts with fallen wooden logs as the seats for the pillagers to settle in the night.
That's the point, the outposts are...Well, outposts, those are just towers that use the same method for Pillager Patrols, supposed to seek out new places, the outposts and patrols are the exploration for Woodland Mansions, however I recommend the mansions to be more guarded than their smaller structure Outposts, I do think for Pillager brutes, I could make a mere model for it but I don't feel grazing around Blockbench for it so I'll just give you a model of something unrelated to the topic just for the sake (supposed to show if Mojang planned to add more Sculk variant mobs, this one would be recommended)
You do make a good point, but if you search up "medieval outposts", it will show you a fortified outpost. And I mean many. Sure, outposts are for looking out to explore the area, but shouldn't they at least have a wall? I will take your suggestion though, and I might make it less of a permeant structure. pillager brutes is just copying off the piglin brutes, so it won't be good just copying. Maybe the vindicators that spawn could be weaker in term? Just a thought.
Hey, the ravaging stables could be instead found in the woodland mansions! Good idea?
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