Just an idea I had for a new functional storage/decorative block. A basket is crafted using six bamboo and one leather in... a baskety shape, and can be placed as a composter-ish block, (It sort of resembles scaffolding), as well as stored in the inventory. The basket has the following useful properties:
-It can store two stacks of an ingredient materials. (Fruits and Vegetables like apples, potatoes, carrots chorus fruit, and beetroot; Golden Fruits/Vegetables like golden apples, golden carrots, glistering melons?; Potion ingredients like spider eyes, mushrooms, glowstone dust, redstone dust, etc; Various types of seeds; eggs; and so on and so forth. There are also various things it specifically cannot hold, such as meat, rarer ingredients, etc.
-It continues to hold stored materials even when broken, allowing you to carry more of this stuff than usual.
-It has a different model depending on what resource it is holding, and how full it is- with a unique appearance for empty, slightly full, half full, and nearly full.
-Right clicking on the basket causes it to drop a single item from its contents. Shift clicking causes it to drop all of its contents. This could make it quite useful for easy storage systems in kitchens or crafting areas. (You could put baskets up there as cabinets of a sort, or on a table as ingredient containers.)
-Baskets are deliberately intended to give another use to bamboo. (Maybe they can also be crafted with sticks?) It seemed like they ought to be a bit of a middle game sort of convenience.
-Baskets emit a comporator signal, can be filled with a hopper, and retain their contents when moved by pistons.This could make for some really interesting redstone contraptions!
Just an idea I had for a new functional storage/decorative block. A basket is crafted using six bamboo and one leather in... a baskety shape, and can be placed as a composter-ish block, (It sort of resembles scaffolding), as well as stored in the inventory. The basket has the following useful properties:
-It can store two stacks of an ingredient materials. (Fruits and Vegetables like apples, potatoes, carrots chorus fruit, and beetroot; Golden Fruits/Vegetables like golden apples, golden carrots, glistering melons?; Potion ingredients like spider eyes, mushrooms, glowstone dust, redstone dust, etc; Various types of seeds; eggs; and so on and so forth. There are also various things it specifically cannot hold, such as meat, rarer ingredients, etc.
-It continues to hold stored materials even when broken, allowing you to carry more of this stuff than usual.
-It has a different model depending on what resource it is holding, and how full it is- with a unique appearance for empty, slightly full, half full, and nearly full.
-Right clicking on the basket causes it to drop a single item from its contents. Shift clicking causes it to drop all of its contents. This could make it quite useful for easy storage systems in kitchens or crafting areas. (You could put baskets up there as cabinets of a sort, or on a table as ingredient containers.)
-Baskets are deliberately intended to give another use to bamboo. (Maybe they can also be crafted with sticks?) It seemed like they ought to be a bit of a middle game sort of convenience.
-Baskets emit a comporator signal, can be filled with a hopper, and retain their contents when moved by pistons. This could make for some really interesting redstone contraptions!
Ideas? Thoughts? Concerns?
Cooking with Mindthemoods ~ Biomes ~ Archeology
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