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If the copper block could oxidize, why shouldn't the iron block oxidize too?
Poll: Should iron rust in Minecraft?
Ended Jun 22, 2021
In the 1.17 update, a new ore and block is going to be added, which is copper. Copper has this special thing where it oxidizes into this blueish color. However, there is another block in mind that could also do this in real life. We all know that when iron comes in contact with both water and oxygen, it starts to form rust.
Iron should start to rust in Minecraft ONLY when it comes in contact with water sources such as: Being dropped in a water cauldron, being placed in water, being exposed to the rain, etc. This block could be helpful for different builders because it could help detail iron-related builds like safes, bunkers, and even more crazy builds like an abandoned robot.
Not only the iron block will rust, but it should rust iron armor too whenever exposed to water sources. Depending on what level of rustiness the armor is on, it weakens the helmet more and more until it is as rusty as it could get. It would deplete the armors durability and the amount of damage it reflects to protect you. To add more difficulty to it, iron armor should rust and do all the stuff I stated before slightly faster the harder the difficulty the game is. To prevent your armor to rust however, you should wax it with a honeycomb just like you do with copper.
Overall, this makes the game more challenging, adds another block for builders to enjoy using, and makes the game more interesting when it comes to farming iron..
Block?
Perhaps, as long as the structures of iron blocks we have now automatically become updated as waxed.
Armor?
No, it's quite strong nerf that discourages ocean exploration for everyone not willing to commit to farming bees.
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I like how copper oxidation adds a sort of sense of age to the game- and I for one think it would be cool if other blocks did something similar. (Stone bricks gradually becoming mossy, iron oxidizing, that sort of thing.) However, it is a pretty contentious topic. The main argument against is that people don't want existing builds to be ruined by these properties, and don't want such properties to be overpowered. (My idea, esp. for stone bricks, was that only some would become mossy- obviously, you wouldn't want to build a stone brick structure and have all of them become covered in moss.)
One of the troubles with iron oxidizing is that, given that iron farms are so useful, iron is a pretty common building material. I think it could still be a thing, BUT, the oxidized version ought to look as good or better than existing iron, (That is, it shouldn't look ugly), and preventing iron from oxidizing should be pretty easy. It's a fine balance between adding a sense of history to builds, and ruining them over time.
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This would be very tough to balance.
And what about chainmail armour? I assume that is made from chains aka iron.
Im not a fan of materials becoming rusted, nor do i feel like it would make hard mode more difficult. Even if it did, i dont see it bringing any more fun to the game that you couldnt already experience. Simply doing a challenge where you dont wear iron armor would already accomplish the goal of making the game more difficult.
So for armor, its a hard no for me. Just makes things more complex for no reason
And for it just being a decorative block i dont care much for. Id honestly rather them put time an effort into something more beautiful like light and dark shaded dyes, alternative fur patterned and colored wolves, more complex food types, more villager skins, etc
I support the idea but then like allyourbasesaregone said Iron and Chain armour should rust as well
Jeff_Milk waiting for your reply thanks!
A good way to balance it would be to add a way to refine the iron into stainless steel using coal.
Iron tool and armour durability is rubbish in this game anyway, rust or no rust.
But having a way to refine it into stainless steel to prevent its rusting and increase its durability points would
improve it imo.
if stainless steel were introduced as a way to protect iron, it's a win win,
the material would last much longer in or out of combat.
I've stated before, that I support introducing the existence of steel, with tool durability being 750 points, which is half that of diamond,
it wouldn't be top tier, but it would be powerful enough so that players would consider crafting and using these even late game due to being cheaper than diamond.
At the same time rusted iron blocks could add an interesting aesthetic for decoration,
as well as steel blocks taking the current iron block texture, being resistant to rusting,
and with no need for bee farms.
Yes but nobody really uses chainmail armor, it is just a collectible. People just collect them from mobs and I think there is a villager trade for chainmail armor i'm not sure.
This is a reply to allyourbasearegone, I forgot to quote what he said about chainmail.
I never really thought of it that way. However as one of the people that has replied to my post did have the idea of making a stainless steel variant that does not rust, and has half the durability has diamond. Of course to be able to refine iron into stainless steel is by combining it with coal. However I completely agree with you with the armor. It does discourage ocean exploration and nerfs the item by a longshot.
Wdym by that?...
But refining iron into stainless steel would avoid the problems about ocean exploration.
It adds more challenge but there's also a fix for the problem, a permanent one,
and if you enchanted the stainless steel armour with mending you'd never have to worry about it breaking,
as there would always be a way to repair that armour.
it is entirely within the players control how long their Iron gear lasts with this mechanic.
A good way to balance it would be to add steel to the game. steel irl rusts but the ingredients for stainless steel would be too difficult to implement. besides that, ive never heard of diamond armor irl anyways lol
You would have to burn coal to produce ash. using coal to burn it would cost 1 coal to burn 1 coal. That would be easy to get around by using lava, blaze rods, or kelp blocks. Iron and ash would then need to be combined , making steel ingots. They could then be used to make steel tools, weapons, and armor.
I see no reason for 1 coal to take 1 coal. What about charcoal then?
The addition of steel could involve putting a lump of coal on the Smithing table with an iron ingot in the other slot.
for balancing purposes I believe charcoal shouldn't be allowed for steel making,
otherwise steel would be too easily accessible early game, players should need both coal and iron for the steel making process imo.
copper in Minecraft could have its own alloys too like brass and bronze, bronze for making statues and ornaments, decoration,
and brass for making the bell, and making the bell craftable.