Shovels can be used to dig dirt sand or gravel and right click creates paths while hoes can be used to till dirt or grass to allow for the planting of seeds.
Which brings me to a potential new tool to add: Scythes.
Unlike the hoe this tool would be for harvesting fully grown crops.
-Right clicking a fully grown crop would collect the crop in question plus any potential bonus seeds
-Using the Scythe on a crop would not not break the crop but would instead reset it back to an earlier stage.
Other possibilities:
-Holding right click to charge the Scythe could allow for harvesting up to a 3x3 area (costing 9 durability) with a single action.
For argument's sake:
Hoes are a tool used for tilling and weeding. Realistically one would not go to their garden and harvest the crops with a hoe because this simply does not work...
A sickle/scythe would be used for harvesting crops like wheat or other grass based crops, hence why a scythe would be needed for this purpose.
Unlike the hoe however, a scythe could double as a damaging weapon with better AOE properties, higher damage than a shovel pick or hoe but lower damage than a sword with slightly more range and better AOE than a sword.
Possible crafting recipies:
Pros:
-quality of life = harvest crops without having to spend time replanting.
I would personally just like to see this functionality added to the hoe. Or at least the collect and auto replant, along with potentially breaking tall grass in a high radius.
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Hey. This will probably annoy you if you are trying to scroll down the page.
I would personally just like to see this functionality added to the hoe. Or at least the collect and auto replant, along with potentially breaking tall grass in a high radius.
Agreed. No point in two farming tools with fairly niche uses.
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Just like everyone else has said, this is something that could easily be applied to the hoe and doesn't require a new tool. Though I would like to see scythes in the game, I am going to have to say No Support.
Erm... hoes are a tool used for tilling and weeding. Realistically one does not go to their garden and harvest the crops with a hoe...
A sickle would be used for harvesting crops like wheat or other grass based crops, hence why a scythe would be needed for this purpose.
Unlike the hoe however, a scythe could double as a damaging weapon with better AOE properties, lower damage than a sword but slightly more range and better AOE than a sword.
True, but this isn't a matter of realism, it is a matter having 2 crappy tools that do one half of a task instead of having one tool that does the entire task. You may not harvest with a hoe but you could till ground with a scythe. The combat part helps but it still isn't enough imo.
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As many have said already, I don't see why this can't just be added to hoes. Hoes are lacking in features at the moment (seriously who makes diamond hoes) and could do with something like this. Just because something isn't realistic doesn't mean it can't happen. Is punching wood with your bare hands realistic?
Adding a new tool with only one small use is just tedious for the developers and players. It would also take up space and add to lag- a very very small amount of lag, but an increase nonetheless.
Shovels can be used to dig dirt sand or gravel and right click creates paths while hoes can be used to till dirt or grass to allow for the planting of seeds.
Which brings me to a potential new tool to add: Scythes.
Unlike the hoe this tool would be for harvesting fully grown crops.
-Right clicking a fully grown crop would collect the crop in question plus any potential bonus seeds
-Using the Scythe on a crop would not not break the crop but would instead reset it back to an earlier stage.
Other possibilities:
-Holding right click to charge the Scythe could allow for harvesting up to a 3x3 area (costing 9 durability) with a single action.
For argument's sake:
Hoes are a tool used for tilling and weeding. Realistically one would not go to their garden and harvest the crops with a hoe because this simply does not work...
A sickle/scythe would be used for harvesting crops like wheat or other grass based crops, hence why a scythe would be needed for this purpose.
Unlike the hoe however, a scythe could double as a damaging weapon with better AOE properties, higher damage than a shovel pick or hoe but lower damage than a sword with slightly more range and better AOE than a sword.
Possible crafting recipies:
Pros:
-quality of life = harvest crops without having to spend time replanting.
Cons:
-are there any...?
But we already can collect fully grown crops...
But we already can collect fully grown crops...
But we already can collect fully grown crops...
"I'm always striving to do more. Whatever I accomplish, it's not enough. I don't get satisfied."
-Brian Dawkins
Nevermind I didn't read it closely I love the idea
So I support
"I'm always striving to do more. Whatever I accomplish, it's not enough. I don't get satisfied."
-Brian Dawkins
I would personally just like to see this functionality added to the hoe. Or at least the collect and auto replant, along with potentially breaking tall grass in a high radius.
Agreed. No point in two farming tools with fairly niche uses.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
Just like everyone else has said, this is something that could easily be applied to the hoe and doesn't require a new tool. Though I would like to see scythes in the game, I am going to have to say No Support.
Check out my suggestions! Here is one of them:
Erm... hoes are a tool used for tilling and weeding. Realistically one does not go to their garden and harvest the crops with a hoe...
A sickle would be used for harvesting crops like wheat or other grass based crops, hence why a scythe would be needed for this purpose.
Unlike the hoe however, a scythe could double as a damaging weapon with better AOE properties, lower damage than a sword but slightly more range and better AOE than a sword.
True, but this isn't a matter of realism, it is a matter having 2 crappy tools that do one half of a task instead of having one tool that does the entire task. You may not harvest with a hoe but you could till ground with a scythe. The combat part helps but it still isn't enough imo.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
As many have said already, I don't see why this can't just be added to hoes. Hoes are lacking in features at the moment (seriously who makes diamond hoes) and could do with something like this. Just because something isn't realistic doesn't mean it can't happen. Is punching wood with your bare hands realistic?
Adding a new tool with only one small use is just tedious for the developers and players. It would also take up space and add to lag- a very very small amount of lag, but an increase nonetheless.
No Support