Droplet-Blue slimes made out of water. When it rains, they fall from the sky, and act like normal slimes. If they land on you on their way down from the clouds, you would take twice as much damage than you would if they hit you normally. They drop magic raindrops upon defeat, which can be used to create underwater force-fields, but that's a story which I explain in this article.
Gerritoid-Giant water striders. They float on the surface of bodies of water. They won't attack you unless you are in the water. If they are ever outside of the water, they will scurry around looking for the closest body of water. They have 20 hp. They drop antennae and Gerritoid legs. The antennae can be used to craft Dowsing rods, which can be used to find treasure chests, and the legs can be used to make stilts.
End Pirate-Elite endermen. They wear capes and hold Enderblades. Unlike normal endermen, they will attack you on sight. They have 60 hp, and will drop their blades and ender pearls. The Enderblade does 8 Attack damage, and has a special dash attack. To initiate the dash attack, you must sprint and swing it. This will launch you 5 blocks forwards, attacking any mobs in front of you. And if you're going to fall off a cliff, the dash will stop right before you fall.
Rustler-A desert variant of the creeper. It's brown, and looks like a more dehydrated version of a creeper. Instead of exploding, it will shoot out many sharp branches in all directions. Unlike normal creepers, they will not die upon using this move. Instead, they must take a moment to recharge. During this process, they will avoid the player. The branches can be blocked using shields. Upon death, they will drop rustler branches, gunpowder, and sticks. Rustler branches can be launched at foes by holding them, and then right clicking.
Frog-A tamable mob. They can be found in swamps, usually resting on lily-pads. They are much bigger than normal frogs, being about the size of a wolf. You can tame them by feeding them bugs, which can be caught with a butterfly net. They move by hopping around, and won't suffocate underwater. They attack using their long tongue. They will also chase arthropods, like spiders. If it finds small bugs, it will use its tongue to swallow them whole. It will also do this with other small mobs. However, it will cough the drops back up.
Blue Wisp-The wisp is a mob that is constantly on fire. It resembles a tiny, light blue ghost. It floats around in dark forests and woodland mansions. Although they don't wish to harm you, touching one will set you on fire. Over time, they will multiply, so you shouldn't leave them unattended unless you want a giant room full of them. It drops ectoplasm upon defeat. After gathering 4 ectoplasm, you can craft an Endoplasmic block. The endoplasmic block is transparent, and, when right clicked, will let you pass through it. Using a another item called the Welder, which is crafted using iron, endoplasm, and redstone, you can attach multiple of these blocks together. So, if you right click one of them, all of the ones that are welded together will also become pass-throughable(Is that even a word?). You can also wire them up with redstone.
They drop magic raindrops upon defeat, which can be used to create underwater force-fields, but that's a story for another day.
Bzzzzt! Nope. If you're gonna present something, explain it. Don't create a "to be continued" moment. Not everyone will check back on a thread just to see if one small thing was updated. Anyway, mob itself is okayish.
Gerritoid-Giant water striders. They float on the surface of bodies of water. They won't attack you unless you are in the water. If they are ever outside of the water, they will scurry around looking for the closest body of water. They have 20 hp. They drop antennae and Gerritoid legs.
What do both of those drops do? No idea what these things truly offer since you're leaving stuff unexplained...
Ender knight-Elite endermen. They wear capes and hold Enderblades. Unlike normal endermen, they will attack you on sight. They have 60 hp, and will drop their blades and ender pearls
No thanks. This comes off as super clichéd. Even knights alone go unsupported here. Endermen wearing capes? I'll pass.
Rustler-A desert variant of the creeper. It's brown, and looks like a more dehydrated version of a creeper. Instead of exploding, it will shoot out many sharp branches in all directions. Unlike normal creepers, they will not die upon using this move. Instead, they must take a moment to recharge. During this process, they will avoid the player. The branches can be blocked using shields. Upon death, they will drop rustler branches, gunpowder, and sticks.
This is really random. Why is this even a creeper variant?
Frog-A tamable mob. They can be found in swamps, usually resting on lily-pads. They are much bigger than normal frogs, being about the size of a wolf. You can tame them by feeding them bugs, which can be caught with a butterfly net. They move by hopping around, and won't suffocate underwater. They attack using their long tongue. They will also chase arthropods, like spiders. If it finds small bugs, it will use its tongue to swallow them whole. It will also do this with other small mobs.
Ehh, sounds like an upgrade of a wolf if bugs are around. Also sounds like I might lose the chance to get drops when these mobs are just being swallowed whole.
Wisp-The wisp is a mob that is constantly on fire. It resembles a light blue, tiny ghost. It spawns in dark forests and woodland mansions. If you are hit by it, you will catch fire. It drops ectoplasm upon defeat.
Dude, what's with all these unexplained drops? This sounds not much different than being hit by a zombie that's on fire. Does this thing also burn down entire forests just by existing? I hope not.
Rollback Post to RevisionRollBack
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Bzzzzt! Nope. If you're gonna present something, explain it. Don't create a "to be continued" moment. Not everyone will check back on a thread just to see if one small thing was updated. Anyway, mob itself is okayish.
Actually, Shroom_Kid made a dedicated thread to the "underwater forcefields." Here is the link.
The reason the rustler is a creeper variant of the process of attacking. When it launches its branches at you, it builds up a ton of pressure einside of it using gunpowder. Then it releases that pressure, causing an explosion inside of it, which propels its branches in various directions.
The reason the rustler is a creeper variant of the process of attacking. When it launches its branches at you, it builds up a ton of pressure einside of it using gunpowder. Then it releases that pressure, causing an explosion inside of it, which propels its branches in various directions.
I kind of get it, but I think mob ideas go farther when they're original. Having another creeper comes off as... cheap.
Rollback Post to RevisionRollBack
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Here are some ideas I have for new mobs.
Droplet-Blue slimes made out of water. When it rains, they fall from the sky, and act like normal slimes. If they land on you on their way down from the clouds, you would take twice as much damage than you would if they hit you normally. They drop magic raindrops upon defeat, which can be used to create underwater force-fields, but that's a story which I explain in this article.
Gerritoid-Giant water striders. They float on the surface of bodies of water. They won't attack you unless you are in the water. If they are ever outside of the water, they will scurry around looking for the closest body of water. They have 20 hp. They drop antennae and Gerritoid legs. The antennae can be used to craft Dowsing rods, which can be used to find treasure chests, and the legs can be used to make stilts.
End Pirate-Elite endermen. They wear capes and hold Enderblades. Unlike normal endermen, they will attack you on sight. They have 60 hp, and will drop their blades and ender pearls. The Enderblade does 8 Attack damage, and has a special dash attack. To initiate the dash attack, you must sprint and swing it. This will launch you 5 blocks forwards, attacking any mobs in front of you. And if you're going to fall off a cliff, the dash will stop right before you fall.
Rustler-A desert variant of the creeper. It's brown, and looks like a more dehydrated version of a creeper. Instead of exploding, it will shoot out many sharp branches in all directions. Unlike normal creepers, they will not die upon using this move. Instead, they must take a moment to recharge. During this process, they will avoid the player. The branches can be blocked using shields. Upon death, they will drop rustler branches, gunpowder, and sticks. Rustler branches can be launched at foes by holding them, and then right clicking.
Frog-A tamable mob. They can be found in swamps, usually resting on lily-pads. They are much bigger than normal frogs, being about the size of a wolf. You can tame them by feeding them bugs, which can be caught with a butterfly net. They move by hopping around, and won't suffocate underwater. They attack using their long tongue. They will also chase arthropods, like spiders. If it finds small bugs, it will use its tongue to swallow them whole. It will also do this with other small mobs. However, it will cough the drops back up.
Blue Wisp-The wisp is a mob that is constantly on fire. It resembles a tiny, light blue ghost. It floats around in dark forests and woodland mansions. Although they don't wish to harm you, touching one will set you on fire. Over time, they will multiply, so you shouldn't leave them unattended unless you want a giant room full of them. It drops ectoplasm upon defeat. After gathering 4 ectoplasm, you can craft an Endoplasmic block. The endoplasmic block is transparent, and, when right clicked, will let you pass through it. Using a another item called the Welder, which is crafted using iron, endoplasm, and redstone, you can attach multiple of these blocks together. So, if you right click one of them, all of the ones that are welded together will also become pass-throughable(Is that even a word?). You can also wire them up with redstone.
dont look at this
Bzzzzt! Nope. If you're gonna present something, explain it. Don't create a "to be continued" moment. Not everyone will check back on a thread just to see if one small thing was updated. Anyway, mob itself is okayish.
What do both of those drops do? No idea what these things truly offer since you're leaving stuff unexplained...
No thanks. This comes off as super clichéd. Even knights alone go unsupported here. Endermen wearing capes? I'll pass.
This is really random. Why is this even a creeper variant?
Ehh, sounds like an upgrade of a wolf if bugs are around. Also sounds like I might lose the chance to get drops when these mobs are just being swallowed whole.
Dude, what's with all these unexplained drops? This sounds not much different than being hit by a zombie that's on fire. Does this thing also burn down entire forests just by existing? I hope not.
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Unofficial Suggestions Guide (2.0) - by Theriasis
Unofficial Critics Guide - by yoshi9048
Actually, Shroom_Kid made a dedicated thread to the "underwater forcefields." Here is the link.
Check out my suggestions! Here is one of them:
The reason the rustler is a creeper variant of the process of attacking. When it launches its branches at you, it builds up a ton of pressure einside of it using gunpowder. Then it releases that pressure, causing an explosion inside of it, which propels its branches in various directions.
dont look at this
Not really the best habit to post a suggestion and then have someone go to another thread just to understand something.
I kind of get it, but I think mob ideas go farther when they're original. Having another creeper comes off as... cheap.
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Unofficial Suggestions Guide (2.0) - by Theriasis
Unofficial Critics Guide - by yoshi9048
It's basically a dried up creeper that can't build up as much energy to explode. An elderly creeper.
dont look at this