The bee is a mob found in forest-like biomes. It flies around flowers, and then returns to its hive. It drops bee fluff, which can be crafted into bee fur, which can be made into bee wool. Bee wool is a block that is stripey and looks like wool. Bee wool can be made into a bee hood, which can be enchanted with shrinking, which makes you the size of a bee. This small size give you access to the nether portal on the hive. The bees look like a real bee, with blue eyes, a yellow head, black oceilla, a grey thorax and a green-black striped abomen. The hive is buried in the nether, but has openings to the surface. The bees are fireproof, and produce opaque yellow honey by collecting lava and adding pollen (which they 'collect' from flowers. If they end up in honey, they will comb their antennae. They will fight anything that attacks them. They produce wax, which is a yellow-orange solid block that is like cobblestone in properties, but needs a shovel.
Other than that it's a "creative" idea.It would be nice for a mod
Complication is not necessarily bad.
After all, we really don't need flowers, five tiers of tools and armor, the existence of Villages, dungeons, hostile mobs whatsoever, alternate dimensions, a day/night cycle, or a combat system in order to have a basic block sandbox game. But without all of those, Minecraft would be a lot less fun.
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I'm interested in Villagers.
The Civilized Update: Making Villagers and Illagers more influential, and Villages lively, better places.
Wow. That's a lot. And while I do say it would be a good mod (possibly), I have no support for it being in-game. I don't support it because while honestly it's not a good idea in general, the shrinking thing would completely change the game, and honestly, I don't think it would be good. It would just destroy some of the remaining principles that Minecraft today shares with Minecraft in 2009. Also, it's hard to support something that doesn't have much detail. If you had given us some more details, maybe I would have changed my mind. Sorry, but you should go back to the drawing boards.
I was hesitant to begin with since a bee mob would have to be really tiny to resemble its real world self. That said, you've included a lot of detail about how this would fit into the game and, I have to say, you've done an alright job. I have a few questions:
Would the bees be a realistic size or bigger like silverfish?
Do the hives have 2 sections, one in the Overworld and another in the Nether?
What do the hives look like when you're normal player size - are they regular blocks or are you proposing a tiny structure made of 'micro blocks'?
You say bees will attack anything that attacks them - does this mean they're hostile like zombies or neutral like wolves?
Is there any material benefit to going into a beehive besides the wax blocks?
The main thing I'm a little uncomfortable with is the ability to shrink in size. It would have huge ripple effects in multiplayer; PvPers would probably reject it since a tiny player is incredibly difficult to hit. You'd also have a huge advantage in hiding from or sneaking-up on players. Perhaps a better idea would be to make the bees huge just like spiders and make the hive its own large structure. The way you've you've put it, though, I give no support.
which can be enchanted with shrinking, which makes you the size of a bee.
This is where you lost me. What's with this habit of putting complicated and awkward attributes for your mob ideas? Fire proof bees? Bee wool? Bees collecting lava? Where and how are you putting stuff like together for this idea?
The idea is senselessly over-complicated, unfitting and super random. Support = no.
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Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.