•x y z: The coordinates of the block that will be powered. Block must be an opaque block or a redstone components. Tilde notation is allowed.
•duration: The amount of time that the signal will last, measured in redstone ticks.
•strength (optional): The signal strength. Must be between 1 and 15 inclusive. If not specified, defaults to 15.
•isStrongPower (optional): If set to true, the block will be strongly powered (i.e., it can power any adjacent redstone component).
•/redstone 0 64 0 10 12 true:
Strongly powers the block at location 0 64 0 for 10 redstone ticks (1 second), with a signal strength of 12.
•/redstone ~5 ~ ~5 35:
Powers the block at the players height and 5 blocks away on each axis, with a duration of 35 ticks (3.5 seconds) and a strength of 15.