Resource packs may take care of this in the future, but what about creating your own entities using blocks?
We have things like the armor stand and chests and boats, -which are all entities... but what if you wanted an actual chair or table of unique design? Here's how I would do it:
NOTE: This is liable to evolve as I get constructive opinions of others.
1.) We start with a Crafting Table... but then we add a second one next to it. -That's what turns it into a Work Bench.
2.) The Work Bench, in contrast to the Crafting Table, would not only have a grid for placing a group of blocks, but also layers, giving it 3 dimensions. You could increase the number of slots in the grid by adding more crafting tables to the group.
3.) Each layer would contain a set of blocks that make a layer, adding the layers together and you'd get something like this:
Perhaps with some ultra-refining, the concept could really prove to be quite useful.
There is, of course, still the problem of being able to sit in something like a chair.
-I wonder if the saddle could be used somehow in the recipe to indicate a layer is sit-able.
Also, the use of crafted hinges would be good for indicating a way to flip the entity... like doors and tops to chests.
Yes. This. Perhaps we should be able to determine the size of it, so we can have a 2x2 gui, 3x3, etc.
Yes, this could be easily added to the GUI, but originally I was thinking a person would just increase the size of the grid by putting down more crafting tables. Perhaps one way would be better than the other.
There is, of course, also the problem of being able to sit in something like a chair. -I wonder if the saddle could be used somehow in the recipe to indicate a layer is sit-able.
Also, the use of crafted hinges would be good for indicating a way to flip the entity... like doors and tops to chests.
I don't usually like this stuff, but this time, I actually do! But, I feel like there should be a specific way to craft this bench it would be kind of annoying for any crafting tables that were next to each other to become a work bench.
Resource packs may take care of this in the future, but what about creating your own entity blocks. Entity and block kinda contradict themselves, just sayin'.
We have things like the armor stand, and doors... but what if you wanted an actual chair or table of unique design? I'm a technical guy, so when I see something wrong, I have to nitpick, I'm sorry, but... doors are not entities, they're regular blocks. Armour stands to my knowledge are actually entities. A door is just a regular block that uses block data / block states (depending on the version) to store sets of data about it, such as hinge sides, open / close state, powered state, etc. A chair or table are a bit funny, they could be entities, but they could also be tile entities. To keep it simple, an entity is an in-game thing that is not tied to the grid like a block, it can move around freely using floating point values (1.1, 1.385832, 3.14159265, etc). A tile entity is similar to an entity in that it's technically not tied to the grid, but it's linked to blocks which makes it by design tied to the grid. Tile entities are more so used for storing information where block data / block states wouldn't work, like storing the contents of a chest, or how much power is inside a cable, or tile entities are even used for complex logic for blocks such as spawners spawning mobs upon random ticks, or some logic driving an animation for an engine.
Here's how I would do it.
1.) We have a Crafting Table... but then we add a second next to it. That's what turns it into a Work Bench.
2.) The Work Bench, in contrast to the Crafting Table, would not only have a grid for placing a group of blocks, but also layers, giving it 3 dimensions.
You could increase the number of slots in the grid by adding more crafting tables to the group.
3.) Each layer would contain a set of blocks that make a layer, adding the layers together and you'd get something like this:
Perhaps with some ultra-refining, the concept could really prove to be quite useful.
I'm a fan of the concept of custom entities in-game, though I personally feel these probably will be quashed by the new model format and how easy it is for players to now make models, versus having to write Java code previously. Especially if custom entities will become a possibility through JSON files (I highly doubt this, but never know, Mojang seems uniquely apt in making JSON "work" in scenarios where it shouldn't, though I digress).
I personally am a bit iffy on the creation of the block, this does seem something more geared to map-makers or players who wish to make custom "blocks" using the blocks the game provides, so 2 or more workbenches adjacent to each other is a little strange IMO. Perhaps a new functional block could work better, though this isn't exactly a deal-breaker.
Support.
Rollback Post to RevisionRollBack
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
probably could do this with spigot.... if I knew how to code
SUPPORT
Nope, that isn't possible with spigot.
As for the idea, amazing. I would love to have this in game, it would create many different possibilities. But would the game render these "new creations" as whole blocks, or just entities like itemframes?
Rollback Post to RevisionRollBack
Sometimes I think people pay more immediate attention to joke, troll, vague, and wrong section threads here instead of the actual proper suggestions.
OP: Multicoloured wood stuff!!!! More wood kinds! Community: Would love this! Support! Me: STOP IT. STOP NO. NOOOOOOOOOOOOOOOOO
Me: Posts*
Community: Hey look! A thread with no comments! Lets leave it empty and let it die without even giving any thoughts! 2 days later: Me: What the... where's the thread.... oh page 10
Other notes:
> If you make a banner that doesn't link back to your thread, I'll hate you a little.
> Stop suggesting: lighted torch holding, retarded bosses, new dimensions, thirst, natural disasters.
> If you don't support a gun thread because it is "OP" and "unfitting" when it clearly isn't, (eg that musket thread), I will hunt you, and I will absorb your life essence.
As for the idea, amazing. I would love to have this in game, it would create many different possibilities. But would the game render these "new creations" as whole blocks, or just entities like itemframes?
I was originally thinking that they would just be entities, -but you bring up a great point in the way of designing whole new blocks in-game. The only problem is that things start to get complex. -Here's one possible way of doing it:
The creation of entirely new blocks should really be available via a Modding-API feature. But I doubt Microsoft/Mojang sees Minecraft as an 'engine' anymore. The capability then, would have to become a part of the game. -Perhaps it could be done with a new decoration block, found only on a quest through a dungeon or stronghold.
They could call it something like the "Philosopher's Stone", which basically gives the user access to creating their own block-types via alchemy. You could sample a current 'block type': Basic, Falling, Liquid, or Decoration, and then add mathematical settings which changes the way the block acts as well as paint new textures for them.
For instance: Lets say you'd like to add a block called 'Quicksand'. You could start out by sampling the 'Water' block then mess with settings until it pulls you down and it constricts movement... then when your head is under the water, it just acts the way water does... kills you when you run out of oxygen. Then you could add a dark-brownish sand texture, and VIOLA: You have a whole new block in the creative mode inventory.
I personally belive that vanilla should be simple, so despite the fact I think this is an amazing suggestion I don't really feel it fits with vanilla. I still support though!
Perhaps the concept could be even further simplified to be of vanilla usefulness. Mods are good, but we're trying to make it so builders don't have to use mods to make better looking objects in Minecraft.
Resource packs may take care of this in the future, but what about creating your own entities using blocks?
We have things like the armor stand and chests and boats, -which are all entities... but what if you wanted an actual chair or table of unique design? Here's how I would do it:
NOTE: This is liable to evolve as I get constructive opinions of others.
1.) We start with a Crafting Table... but then we add a second one next to it. -That's what turns it into a Work Bench.
2.) The Work Bench, in contrast to the Crafting Table, would not only have a grid for placing a group of blocks, but also layers, giving it 3 dimensions. You could increase the number of slots in the grid by adding more crafting tables to the group.
3.) Each layer would contain a set of blocks that make a layer, adding the layers together and you'd get something like this:
Perhaps with some ultra-refining, the concept could really prove to be quite useful.
There is, of course, still the problem of being able to sit in something like a chair.
-I wonder if the saddle could be used somehow in the recipe to indicate a layer is sit-able.
Also, the use of crafted hinges would be good for indicating a way to flip the entity... like doors and tops to chests.
Be sure to cast your vote at the top.
This is some trippy stuff... need I say more?
SUPPORT
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http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2656035-craftable-end-portal-frames
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Would be very useful for map makers and future ones too. So overall SUPPORT
Yes, this could be easily added to the GUI, but originally I was thinking a person would just increase the size of the grid by putting down more crafting tables. Perhaps one way would be better than the other.
There is, of course, also the problem of being able to sit in something like a chair. -I wonder if the saddle could be used somehow in the recipe to indicate a layer is sit-able.
Also, the use of crafted hinges would be good for indicating a way to flip the entity... like doors and tops to chests.
Sounds cool! Needs some work, but could be good. Support
I don't usually like this stuff, but this time, I actually do! But, I feel like there should be a specific way to craft this bench it would be kind of annoying for any crafting tables that were next to each other to become a work bench.
Other than that, I support!
Please read these two threads:
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2572194-please-read-this-before-making-a-suggestion-v2-0
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/44180-for-the-critics-ftc
I'm a fan of the concept of custom entities in-game, though I personally feel these probably will be quashed by the new model format and how easy it is for players to now make models, versus having to write Java code previously. Especially if custom entities will become a possibility through JSON files (I highly doubt this, but never know, Mojang seems uniquely apt in making JSON "work" in scenarios where it shouldn't, though I digress).
I personally am a bit iffy on the creation of the block, this does seem something more geared to map-makers or players who wish to make custom "blocks" using the blocks the game provides, so 2 or more workbenches adjacent to each other is a little strange IMO. Perhaps a new functional block could work better, though this isn't exactly a deal-breaker.
Support.
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
Thank you all for your comments thus far. They've really helped me pinpoint my focus on this suggestion.
Especially you JCM, thank you for correcting my misconceptions... -I will fix those discrepancies in the main thread.
You'll all have to forgive my confusion on these things, now I understand how to talk about it.
I am setting the Work Bench separate block question to a poll as it seems to be a reoccurring issue.
NEW POLL:
1.) Should the "Work Bench" become a whole new block or entity via recipe?
2.) Should the "Work Bench" stay the way it is: similar to how chests get thrown together to make double-chests.
probably could do this with spigot.... if I knew how to code
SUPPORT
Nope, that isn't possible with spigot.
As for the idea, amazing. I would love to have this in game, it would create many different possibilities. But would the game render these "new creations" as whole blocks, or just entities like itemframes?
Sometimes I think people pay more immediate attention to joke, troll, vague, and wrong section threads here instead of the actual proper suggestions.
Community: Would love this! Support!
Me: STOP IT. STOP NO. NOOOOOOOOOOOOOOOOO
Me: Posts*
Community: Hey look! A thread with no comments! Lets leave it empty and let it die without even giving any thoughts!
2 days later:
Me: What the... where's the thread.... oh page 10
Other notes:
> If you make a banner that doesn't link back to your thread, I'll hate you a little.
> Stop suggesting: lighted torch holding, retarded bosses, new dimensions, thirst, natural disasters.
> If you don't support a gun thread because it is "OP" and "unfitting" when it clearly isn't, (eg that musket thread), I will hunt you, and I will absorb your life essence.
I had an idea like this, so of course no support ( ͡° ͜ʖ ͡°)
You bring shame to lenny
That logic is...illogical...
You're saying that because you didn't post the suggestion, you don't like it?
Please read these two threads:
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2572194-please-read-this-before-making-a-suggestion-v2-0
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/44180-for-the-critics-ftc
Thats funny.
Well even if he didn't post the idea, I'm sorry if I upstaged his genius.
Sorry 12345 Miner. -Your idea is fabulous.
I was originally thinking that they would just be entities, -but you bring up a great point in the way of designing whole new blocks in-game. The only problem is that things start to get complex. -Here's one possible way of doing it:
The creation of entirely new blocks should really be available via a Modding-API feature. But I doubt Microsoft/Mojang sees Minecraft as an 'engine' anymore. The capability then, would have to become a part of the game. -Perhaps it could be done with a new decoration block, found only on a quest through a dungeon or stronghold.
They could call it something like the "Philosopher's Stone", which basically gives the user access to creating their own block-types via alchemy. You could sample a current 'block type': Basic, Falling, Liquid, or Decoration, and then add mathematical settings which changes the way the block acts as well as paint new textures for them.
For instance: Lets say you'd like to add a block called 'Quicksand'. You could start out by sampling the 'Water' block then mess with settings until it pulls you down and it constricts movement... then when your head is under the water, it just acts the way water does... kills you when you run out of oxygen. Then you could add a dark-brownish sand texture, and VIOLA: You have a whole new block in the creative mode inventory.
I appreciate your candor, and please forgive my prying but... why not vanilla? Is there a specific reason?
Perhaps the concept could be even further simplified to be of vanilla usefulness. Mods are good, but we're trying to make it so builders don't have to use mods to make better looking objects in Minecraft.