IMO tree density is fine in every biome except dark forests. I'd much rather have dark forests have trees twice as tall and with canopies twice as big, but with half the tree density; would give it more of a Mirkwood feel rather than a claustrophobic overgrown garden of bonsai trees.
In forests, tree density is fine IMO. MC forests are actually less dense than IRL forests and have next to no undergrowth unlike real forests, but this is balanced out by the fact that Minecraft trees (generally) have trunks much thicker than a real-world tree would have. However I think birch (outside of Birch Forest M), dark oak, and oak trees are too short; it doesn't feel like I'm walking through a forest when I walk through a forest, dark forest, or standard birch forest; it feels like, as I said earlier, an overgrown bonsai garden.
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Did something happen to you in your childhood to give you this unreasonable fear of rutabaga?
The alternative, of course, would be to have a much greater height variation and allow trees to be taller. Seriously, it shouldn't be this easy to climb to the top of a forest canopy from the ground.
I love Forests and if you don't like the Trees Take Dynamite to them.
Besides, you'll eat your words one day, when everyone Blames you for not having enough wood to build their Mansion or craft something.
Ooooo.... Trees Should be able to fall though, I find it annoying that they don't fall... however make the physics for them when used as blocks of building fine
Maybe State = Tree True and it falls and State = Tree False makes it act like a block so if you use it from your inventory then it sticks and such.
I personally think forests are fine, although I do think tree heights being semi-randomly generated would be a good idea.
Tree density is fine in my opinion; real forests are pretty dense and I think Minecraft forests should be the same. It also gives a more challenging experience when you have trees limiting how far you can see.
Not supporting this suggestion, I think the current tree density is fine just the way it is. After all, it's a forest, it's supposed to have an abundance of trees. I do however, think that it would be interesting to have trees to grow at varying heights, since that's how trees grow realistically.
Trees Should be able to fall though, I find it annoying that they don't fall... however make the physics for them when used as blocks of building fine
Maybe State = Tree True and it falls and State = Tree False makes it act like a block so if you use it from your inventory then it sticks and such.
I'm not familiar with the coding of MC, but I think that would be pretty hard to do. Trees fall diagonally or sideways, and the only things in the game that fall just fall straight down. Plus people like to build with wood, so the game would have to put in additional tags or something so it could tell what was a tree and what wasn't, or else you'd have any wood blocks stacked above each other falling down if you broke one.
Unless there's some sort of way to know whether the tree was initially spawned by the game or a placed sapling, or maybe the wood blocks you pick up could have a different ID than the ones the games spawned, and these blocks don't have physics. The whole falling part still seems pretty hard to imagine though.
Tree are awful mostly. All those cloned popsicle stick trees as far as the eye can see. There is no large scale variety within a forest. The spacing is homogenous.
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I say the density's fine. The only need to change density is the edges, where density should gradually lower. But, I would love to see clearings in the forest due to varied densities. And tree height needs to be varied.
I don't mind how forests look in Minecraft. I just wish it wasn't such a pain to get a horse through them.
By that logic ocean, river, jungle, swamp and nether will also need reworking.
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A mighty machine built within the wake
Of a long dead dream, little demon awake
The citizens sleep, never quite knowing when
The device will reawaken, hungry again.
By that logic ocean, river, jungle, swamp and nether will also need reworking.
But horses are a pain to get through all those things in real life anyway. If you're experienced enough you can ride a horse through a forest just fine, can't you?
But horses are a pain to get through all those things in real life anyway. If you're experienced enough you can ride a horse through a forest just fine, can't you?
It's a good bit more annoying in Minecraft because all the most common biomes (except plains and to a much lesser extent Extreme Hills) are different types of forests and are an extreme pain to get through, especially if there are any sudden changes in elevation. Kinda invalidates the point of horses if you crash into trees left and right whenever you try to explore and hit one of the plentiful non-plains biomes.
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Did something happen to you in your childhood to give you this unreasonable fear of rutabaga?
I love it as it is. I don't think it has to change. - There's always the option of playing in a biome where there aren't so many trees, if you don't like trees? Maybe a plains biome or extreme hills?
In forests, tree density is fine IMO. MC forests are actually less dense than IRL forests and have next to no undergrowth unlike real forests, but this is balanced out by the fact that Minecraft trees (generally) have trunks much thicker than a real-world tree would have. However I think birch (outside of Birch Forest M), dark oak, and oak trees are too short; it doesn't feel like I'm walking through a forest when I walk through a forest, dark forest, or standard birch forest; it feels like, as I said earlier, an overgrown bonsai garden.
Besides, you'll eat your words one day, when everyone Blames you for not having enough wood to build their Mansion or craft something.
Ooooo.... Trees Should be able to fall though, I find it annoying that they don't fall... however make the physics for them when used as blocks of building fine
Maybe State = Tree True and it falls and State = Tree False makes it act like a block so if you use it from your inventory then it sticks and such.
I wish we could have Tree houses
Tree density is fine in my opinion; real forests are pretty dense and I think Minecraft forests should be the same. It also gives a more challenging experience when you have trees limiting how far you can see.
Overall as it stands, no support.
I'm not familiar with the coding of MC, but I think that would be pretty hard to do. Trees fall diagonally or sideways, and the only things in the game that fall just fall straight down. Plus people like to build with wood, so the game would have to put in additional tags or something so it could tell what was a tree and what wasn't, or else you'd have any wood blocks stacked above each other falling down if you broke one.
Unless there's some sort of way to know whether the tree was initially spawned by the game or a placed sapling, or maybe the wood blocks you pick up could have a different ID than the ones the games spawned, and these blocks don't have physics. The whole falling part still seems pretty hard to imagine though.
Trust me, there is something better out there.
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By that logic ocean, river, jungle, swamp and nether will also need reworking.
A mighty machine built within the wake
Of a long dead dream, little demon awake
The citizens sleep, never quite knowing when
The device will reawaken, hungry again.
I really agree... Plus skellys wont be able to shoot at you from under the shade of a tree
Also If Trees Block Your View Range There's Mods That Add Explosive/Incendiary Weapons
I Hardly Disagree About This, Actually I Love Forest, Them Are Awesome Battlefields.
But horses are a pain to get through all those things in real life anyway. If you're experienced enough you can ride a horse through a forest just fine, can't you?
Jungles and oceans aren't as common, rivers only cause a brief delay, and swamps generally aren't much of an obstacle for horses.
Capture bats and other mobs in a small cage!
Bedrock edition: Using nether quartz to measure light levels
It's a good bit more annoying in Minecraft because all the most common biomes (except plains and to a much lesser extent Extreme Hills) are different types of forests and are an extreme pain to get through, especially if there are any sudden changes in elevation. Kinda invalidates the point of horses if you crash into trees left and right whenever you try to explore and hit one of the plentiful non-plains biomes.
no support.