Villagers still run away from zombies, but deal 1 heart of damage to enemy villagers, players that grief, steal etc.
Right-clicking villagers will now hold a different GUI, where you can talk, trade, see their health and how much they like you.
-Sentences you can click(Clicking them will make you say it to the villager:
-Hello. (Villager responds with"Hello!)
-Let's trade. (Opens trading GUI)
-I'm sorry! (If you hit the villager, he/she might/ might not forgive you)
-Goodbye (Villager will respond with"Bye" and close the talk GUI)
-Here! (lets you give villagers items)
Village Improvements
If there's a ravine in the village, there will now be a "bridge" connecting the rest
Villages can now either have a war or ally other villages
Natural villages will now expand depending on how much reputation the villagers have(Spawn Structures)
Structures that can spawn:
-Normal houses
-Large houses
-Castle(If village is big enough)
-Gravel road
-Village wall(After spawning, village will no longer expand)
However, this does not happen in Player-made Villages
But honestly, I'd really love to interact more with them.
I love robbing villages for their stuff.. that's the point? I don't see why villagers should attack the players for using their resources.
It would be TOTALLY MAGNIFICIENT if minecraft comes alive.People, all of them, want alive minecraft, not like a hunting party for zombies.
^^Agree with your last sentence. But please give more detail, will player change interactions between villagers in battle? How villagers will interact? Will they make their own armor and weapons? FInally, will they mine, grief, craft and build? And I think that village can expand behind walls because they are with gates.
Villagers still run away from zombies, but deal 1 heart of damage to enemy villagers, players that grief, steal etc.
Right-clicking villagers will now hold a different GUI, where you can talk, trade, see their health and how much they like you.
-Sentences you can click(Clicking them will make you say it to the villager:
-Hello. (Villager responds with"Hello!)
-Let's trade. (Opens trading GUI)
-I'm sorry! (If you hit the villager, he/she might/ might not forgive you)
-Goodbye (Villager will respond with"Bye" and close the talk GUI)
-Here! (lets you give villagers items)
Village Improvements
If there's a ravine in the village, there will now be a "bridge" connecting the rest
Villages can now either have a war or ally other villages
Natural villages will now expand depending on how much reputation the villagers have(Spawn Structures)
Structures that can spawn:
-Normal houses
-Large houses
-Castle(If village is big enough)
-Gravel road
-Village wall(After spawning, village will no longer expand)
However, this does not happen in Player-made Villages
I hope you like it
I'll make a banner soon.
Sounds like Minecraft Comes alive.
But honestly, I'd really love to interact more with them.
I love robbing villages for their stuff.. that's the point? I don't see why villagers should attack the players for using their resources.
It would be TOTALLY MAGNIFICIENT if minecraft comes alive.People, all of them, want alive minecraft, not like a hunting party for zombies.
^^Agree with your last sentence. But please give more detail, will player change interactions between villagers in battle? How villagers will interact? Will they make their own armor and weapons? FInally, will they mine, grief, craft and build? And I think that village can expand behind walls because they are with gates.
If you are planning to make a suggestion, please read this.
If you want to know more, you can read this.
For those who complain about post-Beta generation, you might want to see this.