Just to throw my opinion in for the better of the idea....
I'm not the only person to wonder of this realm (obviously) and have thought of asking about a "Heaven" to contrast to the hellish landscape of the Nether. I got to say, the Lightstone gate makes the most sense in getting to this realm, but the idea of an airship is very appealing. Connour's post about the Goliath mob, Chaos Rune, and Lightning Brick make a lot of sense for a domain in the sky (although the Chaos Rune could stand to be renamed in my opinion). I like the idea for the Darkstone and Songstone also. The drawing of the Nether, Overworld, and the Aether is really helpful. And the possibility of falling back into the Overworld is something I really want to see happen, that would be so funny to see someone else plummet unknowingly to their demise. And a question. If this "Skystone" is what makes the islands float in the Aether in the first place, would the islands fall away into the Overworld when you took the Skystone from it?
Manastone: Stones that glow Several different colors. Spanning from White to Red to Purple to Black.
It emits dust when struck.
It can be used for details or maybe colored lanterns
Cloudrock: Emits a fog around it. Looks like White Pumice. It can cover up holes in the ground and make you not see them. If you gather it it can be used for Smoke effects or in smoke bombs (Craft TNT, but put a cloudrock in the middle of the table)
Mob Idea: Sprites
Come in 4 flavors. Flora, Snow, Fire and Lighting. Some cause good, others cause bad. They appear to be a cube of floating lighting with Wings made of that element. (Flora looks like a ball of Vines with Leaf wings, SNow is a Snow block with Ice wings, Fire is a fireball with flaming wings, lighting is a lighting ball with Lighting wings)
Flora sprites make grass and flowers grow. Snow spites cause water to freeze and snow to form. Fire sprites cause things to burn. Lighting sprites cause electricity to arc off of them and hit near by blocks. If there is an Iron block, the arcs will direct themselves towards it. All sprites are neutral untill attacked, and Fire/ Lighting sprites will unintentionally harm you if you get near them.
To attack these 4 sprites, you must do the following
Use a Hoe on a Flora Sprite, a Stone sword on both a Fire and LIghting Sprite, and a Wood sword on a Ice Sprite.
Using Iron on a Lighting sprite will hurt you. Using wood on a fire sprite will burn you.
However, when these sprites die, they drop a corresponding Sprite Element, which can be used to enchant swords or craft things.
No, you just sink into it like Slowsand, it doesn't slow you down, or at least I wasn't planning on it doing that. It might be worth doing, but I wanted to make the Aetherstone as hard to find (without falling through it) as possible.
Since it's not meant to have it's texture reset after its initial placement, and it only has a texture, and not a direction, the changing appearance aspect shouldn't be an issue.
I'm not sure i walked in on this at the right time, but I think this might be a bit absurd. These Aetherstone blocks would need a blank texture for when they go in your inventory, so stacking isn't an issue. Then have them immediately adopt the texture of the blocks nearby them, majority ruling->least valuable. But when these blocks are mined away, it would retain its placed texture. In theory, if one performed it properly, you could make false TNT blocks, it would just require some careful water and TNT placement. This could also mean hidden passages behind bookcases!
Edit: Wait, did I just explain the same thing you were saying?
I almost misunderstood you, but yes, that's the point. As long as you place it next to block, you can take that block away and put something different in its place. However it will not mimic the properties of the block it is copying, only the appearance of that block.
So yes, you can make false book cases, TNT, jukeboxes. Even false Treasure Chests and Workbenches. That's why it's so important to make it hard to find (until you already fall through it) and hard to mine(unless you know how) Additionally, just by how useful it is, and by needing gold tools to be able to mine it, it makes gold tools valuable as well.
@Everybody - I am not going to acknowledge every damn idea people post here. Quite frankly, except for the ideas that were already in the original Ether thread, you should be making new posts for your ideas and seeing how well they'd fair that way. As it is, I still haven't finished editing the main page to catch up with where the old Ether thread left off.
Hint: An idea that can't succeed/isn't succeeding without the concept of the Aether probably wont be surviving my standards for including it in this thread either. Yes, Aether is a place that is different from the Overworld, but Aether still needs to exist within the Minecraft universal schema.
Take a look at how Nether has impacted Minecraft. 2 mobs, 3 blocks, and it modifies the ability of 1 block. Not exactly the most complex thing. Sure, more might be added later, but so far that isn't the case, and Aether is supposed to parallel Nether, not overtake it and Overworld put together.
I know, but even then, you cannot possibly expect to have your ideas singled out for discussion when you're competing with everyone else clamoring for attention too. You'd do better to create a new thread with (Aether Mob/Item/Block Idea) at the end of your post title and link to this thread from there so people have that context while discussing your specific idea.
When you've gotten some feedback there, refined the idea down, and ironed out kinks, maybe even run a poll, then start getting back to this thread.
Sorry, when ever I go on forums I always worry that what I post doesn't get seen. I didn't want a discussion, and again sorry.
Sorry, Flubbedpig. If anything, you were only "the straw that broke the camel's back" and I honestly wasn't focusing specifically on you. I was even considering saying that earlier, but I felt then that only would have looked like I WAS focusing on you. It really is just a general message to all, and I think I'll add as much to the opening post.
Sorry, when ever I go on forums I always worry that what I post doesn't get seen. I didn't want a discussion, and again sorry.
Sorry, Flubbedpig. If anything, you were only "the straw that broke the camel's back" and I honestly wasn't focusing specifically on you. I was even considering saying that earlier, but I felt then that only would have looked like I WAS focusing on you. It really is just a general message to all, and I think I'll add as much to the opening post.
Yes, I know, I still felt that should have apologized. I did what you said and made a topic about my idea, not very popular, but it's there.
Aether is a world of light, and as such will reach blinding levels of light during the daytime, to the point that daylight will be as difficult to see in as night in the overworld is, (Maybe not QUITE that bad, but definitely enough to make seeing things more difficult instead of easier) and the "nighttime" of Aether is as bright as day is in the overworld. Darkness can only be provided by completely enclosed rooms and perhaps some specific blocks
I have to point out that there is no day/night time in the Nether, so there is no point in there being day/night in the Aether. I think the Aether will be in perpetual daylight, like in Classic mode.
And as for mobs, just like the zombie/hell/whatever pigs in the Nether, there should be angel pigs (winged pigmen; angel pigs have to do with religious beliefs) in the Aether! Maybe some sheep, also. The wool dropped from these angel sheep(again, not angel sheep; nothing to do with religion) would have some special properties, such as you would be able to make strong armor out of it.
And as for certain blocks providing darkness, I think that would be obsidian.
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Your deleted worlds go straight to Notch where he can lulz at your failing attempt to play Minecraft.
I'm not appose to religious stuff personally, but it's an issue that it implies that there is a religion in the game, which also implies that there is civilization in the game to worship that religion. It makes it harder to keep the "lone survivor" mindset that many people (myself included) enjoy this game for.
Of course, there are also the handful of aethiests that take offense just simply from religion being mentioned, but I don't really give a crap about them.
I'm not the only person to wonder of this realm (obviously) and have thought of asking about a "Heaven" to contrast to the hellish landscape of the Nether. I got to say, the Lightstone gate makes the most sense in getting to this realm, but the idea of an airship is very appealing. Connour's post about the Goliath mob, Chaos Rune, and Lightning Brick make a lot of sense for a domain in the sky (although the Chaos Rune could stand to be renamed in my opinion). I like the idea for the Darkstone and Songstone also. The drawing of the Nether, Overworld, and the Aether is really helpful. And the possibility of falling back into the Overworld is something I really want to see happen, that would be so funny to see someone else plummet unknowingly to their demise. And a question. If this "Skystone" is what makes the islands float in the Aether in the first place, would the islands fall away into the Overworld when you took the Skystone from it?
Great idea, just putting my thoughts into it
Block Ideas:
Manastone: Stones that glow Several different colors. Spanning from White to Red to Purple to Black.
It emits dust when struck.
It can be used for details or maybe colored lanterns
Cloudrock: Emits a fog around it. Looks like White Pumice. It can cover up holes in the ground and make you not see them. If you gather it it can be used for Smoke effects or in smoke bombs (Craft TNT, but put a cloudrock in the middle of the table)
Mob Idea: Sprites
Come in 4 flavors. Flora, Snow, Fire and Lighting. Some cause good, others cause bad. They appear to be a cube of floating lighting with Wings made of that element. (Flora looks like a ball of Vines with Leaf wings, SNow is a Snow block with Ice wings, Fire is a fireball with flaming wings, lighting is a lighting ball with Lighting wings)
Flora sprites make grass and flowers grow. Snow spites cause water to freeze and snow to form. Fire sprites cause things to burn. Lighting sprites cause electricity to arc off of them and hit near by blocks. If there is an Iron block, the arcs will direct themselves towards it. All sprites are neutral untill attacked, and Fire/ Lighting sprites will unintentionally harm you if you get near them.
To attack these 4 sprites, you must do the following
Use a Hoe on a Flora Sprite, a Stone sword on both a Fire and LIghting Sprite, and a Wood sword on a Ice Sprite.
Using Iron on a Lighting sprite will hurt you. Using wood on a fire sprite will burn you.
However, when these sprites die, they drop a corresponding Sprite Element, which can be used to enchant swords or craft things.
I almost misunderstood you, but yes, that's the point. As long as you place it next to block, you can take that block away and put something different in its place. However it will not mimic the properties of the block it is copying, only the appearance of that block.
So yes, you can make false book cases, TNT, jukeboxes. Even false Treasure Chests and Workbenches. That's why it's so important to make it hard to find (until you already fall through it) and hard to mine(unless you know how) Additionally, just by how useful it is, and by needing gold tools to be able to mine it, it makes gold tools valuable as well.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
Hint: An idea that can't succeed/isn't succeeding without the concept of the Aether probably wont be surviving my standards for including it in this thread either. Yes, Aether is a place that is different from the Overworld, but Aether still needs to exist within the Minecraft universal schema.
Take a look at how Nether has impacted Minecraft. 2 mobs, 3 blocks, and it modifies the ability of 1 block. Not exactly the most complex thing. Sure, more might be added later, but so far that isn't the case, and Aether is supposed to parallel Nether, not overtake it and Overworld put together.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
When you've gotten some feedback there, refined the idea down, and ironed out kinks, maybe even run a poll, then start getting back to this thread.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
i like the Ether as a light and air realm, not sure about ice.
falling down should kill the player IMO.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
Yes, I know, I still felt that should have apologized. I did what you said and made a topic about my idea, not very popular, but it's there.
I have to point out that there is no day/night time in the Nether, so there is no point in there being day/night in the Aether. I think the Aether will be in perpetual daylight, like in Classic mode.
And as for mobs, just like the zombie/hell/whatever pigs in the Nether, there should be
angel pigs(winged pigmen; angel pigs have to do with religious beliefs) in the Aether! Maybe some sheep, also. The wool dropped from theseangel sheep(again, not angel sheep; nothing to do with religion) would have some special properties, such as you would be able to make strong armor out of it.And as for certain blocks providing darkness, I think that would be obsidian.
Of course, there are also the handful of aethiests that take offense just simply from religion being mentioned, but I don't really give a crap about them.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
That will be included when pigs fly.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series