Ruler of Atlantis- defeat the three elder guardians of the ocean monument
"Moving on Up" is the exact same thing as "Time for an Upgrade!" which can be done with any pickaxe that is not wooden.
"Worse than wood" isn't necessarily accurate, gold tools are better than wood. They are just as durable as wood but function even faster than Diamond. Plus, they are more likely to get rarer enchantments.
"Resource Waster" is basically just a massive grind fest, achievements are supposed to be fun challenges, not chores.
"Unobtainable" is just downright unfair. It's bad enough that Minecraft already has an achievement that can only be done in Multiplayer (that still shows up even if your world is a singleplayer one). We don't need an achievement that's literally impossible to get. It works in Stanley Parable because of how meta that game is, the mere existence of the achievements is a joke.
Fall 72 blocks or more and survive
- Water, Lava, Slime blocks, or any 100% fall reduction will reset the blocks you've fallen which means you can't earn the achievement this way
Icon: Hay Bale
- Branches off When Pigs Fly
Kill an undead mob with Healing Potions
- Undead mobs are Zombies, Skeletons, etc
Icon: Splash Potion of Healing
- Branches off Local Brewery
Treasure Hunting Fish out a rare item
- Rare items that can be fished are enchanted Bows
Icon: Fishing Rod
- Branches off Delicious Fish
Dragon's Breath Obtain the Dragon's Breath - Ender Dragon spews out a purple cloud you right click with an empty bottle
Icon: Dragon's Breath
- Branches off The End?
I'm always game for achivements the only people who complain are the underachivers. Pun intended. I think you should make "Decide already" - Open and close a door 5 times in 10 seconds say "In or Out!" something my dad used to say when I was a kid cause I would come in and go back outside so often. Actually a couple of my friends have said the same thing.
Console Battle is two games rolled into one: gambling (whether or not you get one of the OP weapons) and betting (which teammate won't turn on you, since teaming is pretty much a requirement to kill off another team)! Of course, it's not all chance; at its core, Battle is about triumphing and defeating other players... by kicking them out if they win to make yourself feel better.