I have hacked on Amidst so that it iterates over a range of seeds and analyses the world. It's a nasty, inefficient hack, but it got this job done.
Yes, the ghost village thing is annoying. But I find that I never really use the village these days. I just purify some zombies to populate my iron farm and set up a trading station with them as well. I guess villages are still handy for some mods like Forestry and Thaumcraft.
That's bad news about the world gen changing in recent snapshots. I'd post a bug report to the tracker, except we all know that would be pointless.
Just to warn everyone, around the snow area (~1800/1800) is a 1~2 block broad but ridiculously deep hole. I didnt see it with the shader I use, and after mining a lot of iron, diamond, obsidian from the spot suggested by ITOFAL, and plundering villages of saddles, carrots and whatnot else, I decided to settle down in the ice mountains. But well, instead, when I finally reached my target, I fell down, died and spawned 2000x2000 blocks away without anything...
The Meaning of Life, the Universe, and Everything.
Where did you guys choose to set up camp on this seed. I want to make use of all three stronghold portals, use portal in/portal out for fast map travel. Probably make a witch farm at the SouthWest hut and then build an Iron Titan in the spawn chunks at the centre. The only decision is where to build my base... Normally I like to make a perimeter over water but theres no big water expanse on this map in the centre or anything.
I built beneath the witch hut at 152, 182. This witch hut has a large lake to the west so there is less I need to light up to improve witch farm efficiency.
The roofed forest and swamp trees I have been steadily clearing for wood. The roofed forest is a bit difficult to light.
There is a dungeon nearby which in my world is spawning spiders, I havent found a skeleton spawner yet.
I keep some horses on the slab roof over the witch farm which has a fence around it..
I've mined a perimeter tunnel at level 11 around the witch farm along X= 16 to X=280 and Z=48 to Z=310.
I've also walled up any caves or canyons that extend past there and I've used the gunpowder from the witchfarm and leaf blocks to blast out some 3x4 tunnels in a big cross shape to the perimeter tunnel from my base room in the center. Now I'm slowly gridding out the area within my perimeter tunnel at 10 block spacings.
Every tunnel I dig I place a torch on the floor every 5 blocks and I stick to even 10s and 5s for my mineshafts. I mark every 5 because the blasting technique I use needs the tnt and leaves 5 blocks apart for the chain reaction to work.
I should have laid my mine out on level 12, not 11, because the blasting is going into the lava layer which gets annoying, I have to chase after the explosions with a bucket of water.
I go out and shoot cows with flaming arrows for food, there seem to be plenty spawning in my area because so much of it is water.
I think I've got almost all of the caves in the area so far, There are some crazy mazes of tunnels where I've been following the sounds of mobs trying to find them in small enclosed pockets - a 3d sound driver would be very useful.
I have more iron than I need doing this, I've got 2 stacks of blocks. What do you want the iron farm for?
I have also got stupid amounts of redstone, glowstone and sugar which I need to think of a use for.
I'm thinking of building a mob farm in the sky next, I need more gunpowder and xp for good pick enchantments.
I'm also thinking of using these 4 double chests of cobble to slab the surface near the perimeter as a no-mans land to improve food and witch spawning near my base.