i changed the encoding to utf-8 without bom but it isn't seems to work
Welp, sometimes utf-8 without bom doesn't work if you have your special characters.
I remembered few months ago I downloaded a datapack from you, you have a big bunch of special character in the file (used #) to make your icon.
It costed me a few hours, but basically you inserted your special characters in a wrong encoding system, and Notepad++ just cannot help you convert that.
What I'm saying is that, if you have special characters, remove them. If it doesn't work, make a new .mcfunction with Notepad (Not Notepad++), copy and paste ONLY the code, and maybe move your original ones in another folder.
If you rly want that special character, send your specific file to me, I'll do that for you.
I wanna do some world eaters with datapack but game isn't reading the tickz.mcfuntion(oktayyenitr/tickz) file
Download the datapack it's in the rar
For a .mcfunction to not show up on your datapack, there's 2 reasoons I can think of:
1. You tampered with the encoding stuff with Notepad++, causing issues (very unlikely, but happened to me b4)
2. Your .mcfunction has syntax errors. Check it. Especially the names you used for your long list of /fill...
i changed the encoding to utf-8 without bom but it isn't seems to work
Welp, sometimes utf-8 without bom doesn't work if you have your special characters.
I remembered few months ago I downloaded a datapack from you, you have a big bunch of special character in the file (used #) to make your icon.
It costed me a few hours, but basically you inserted your special characters in a wrong encoding system, and Notepad++ just cannot help you convert that.
What I'm saying is that, if you have special characters, remove them. If it doesn't work, make a new .mcfunction with Notepad (Not Notepad++), copy and paste ONLY the code, and maybe move your original ones in another folder.
If you rly want that special character, send your specific file to me, I'll do that for you.
i tested that too but it isnt work