So, someone spawned...a lot of parrots here. It'll be difficult to manually kill them all, and I also don't want to kill all parrots on the server with a generic command.
It looks like the "r=" tag for radius has been replaced with "distance". So I test it out by typing "/kill @e[type=parrot,distance=50" and it says no entity was found. I try it again, increasing the values all the way up to 2000 (blocks, I hope?), even getting rid of the "type" parameter and same result.
Am I using the parameter wrong, or is it just broken?
So, someone spawned...a lot of parrots here. It'll be difficult to manually kill them all, and I also don't want to kill all parrots on the server with a generic command.
It looks like the "r=" tag for radius has been replaced with "distance". So I test it out by typing "/kill @e[type=parrot,distance=50" and it says no entity was found. I try it again, increasing the values all the way up to 2000 (blocks, I hope?), even getting rid of the "type" parameter and same result.
Am I using the parameter wrong, or is it just broken?
distance=..50 or distance=0..50
..50 means in a radius of 50 block
One good thing for 1.13, so you wouldn't have do distance=50, distance_min=0.
Huh. That's kind of weird, but maybe a little useful too. Thanks!