I haven't done anything Minecraft related for months now. The lack of updates from Mojang is well, unmotivational to say the least.
Any who... I've opened Minecraft again to look at previous projects and decided to work a little on something and want to know if anyone has any knowledge of how to launch a player, in my situation, 86 blocks?
I've tried a few things such as launching entities and teleporting the player with them, but thats not a good idea for this. My needs for this are actually going to be.
Multi launch capable, whether its two players or one player after another.
Are you wanting to launch the player/entity straight up or with some sort of direction? If just straight up, then you can use the levitate effect, and remove it after an exact number of ticks to make it precisely as high as you want. If with direction, you're probably going to need some sort of explosion.
Are you wanting to launch the player/entity straight up or with some sort of direction? If just straight up, then you can use the levitate effect, and remove it after an exact number of ticks to make it precisely as high as you want. If with direction, you're probably going to need some sort of explosion.
Maybe include a note in your post that the picture depicts the desired trajectory.
Perhaps you could have the player get into a boat or other ridable entity, then /entitydata that entity with the proper Motion and direction tags that would allow it to travel the way you want.
Maybe include a note in your post that the picture depicts the desired trajectory.
Perhaps you could have the player get into a boat or other ridable entity, then /entitydata that entity with the proper Motion and direction tags that would allow it to travel the way you want.
For the uses I want, this absolutely will not work with boats, or riding entities.
Then I don't believe you can accomplish this. You may have to settle with using explosions. If the sound is the issue, you can use /stopsound to disable them.
Then I don't believe you can accomplish this. You may have to settle with using explosions. If the sound is the issue, you can use /stopsound to disable them.
I've tried a few things such as launching entities and teleporting the player with them, but thats not a good idea for this.
Why would that not work? I'm sure summoning e.g. an armorstand with motion and teleporting the player would work. It works with any amount of players and it isn't tnt or creepers. I've used that mechanic in one of my own maps and there was no problem with that.
I haven't done anything Minecraft related for months now. The lack of updates from Mojang is well, unmotivational to say the least.
Any who... I've opened Minecraft again to look at previous projects and decided to work a little on something and want to know if anyone has any knowledge of how to launch a player, in my situation, 86 blocks?
I've tried a few things such as launching entities and teleporting the player with them, but thats not a good idea for this. My needs for this are actually going to be.
Multi launch capable, whether its two players or one player after another.
No TNT or Creepers.
Fall damage is not an issue.
Map Code Name - H3_Valhalla
Are you wanting to launch the player/entity straight up or with some sort of direction? If just straight up, then you can use the levitate effect, and remove it after an exact number of ticks to make it precisely as high as you want. If with direction, you're probably going to need some sort of explosion.
Please see the attached picture.
Maybe include a note in your post that the picture depicts the desired trajectory.
Perhaps you could have the player get into a boat or other ridable entity, then /entitydata that entity with the proper Motion and direction tags that would allow it to travel the way you want.
For the uses I want, this absolutely will not work with boats, or riding entities.
Then I don't believe you can accomplish this. You may have to settle with using explosions. If the sound is the issue, you can use /stopsound to disable them.
Would rather not have the feature at all then.
Why would that not work? I'm sure summoning e.g. an armorstand with motion and teleporting the player would work. It works with any amount of players and it isn't tnt or creepers. I've used that mechanic in one of my own maps and there was no problem with that.
Check out Crowdford here.