So i was wondering how to use custom mob drops using the /summon command in the command block because im making a boss fight, but i dont know how to use custom mob drops using the /summon command because i keep typing in the wrong thing, can anyone help me? By the way, i dont want to use stuff like NBTEdit or MCEdit becuse i would like to do it the vanilla way, and also i want to type the command into a command block, thank you if you can help me. You can just type the command in by doing, /summon Skeleton ~ ~2 ~ (then whatever you do here) Thanks :3
So i was wondering how to use custom mob drops using the /summon command in the command block because im making a boss fight, but i dont know how to use custom mob drops using the /summon command because i keep typing in the wrong thing, can anyone help me? By the way, i dont want to use stuff like NBTEdit or MCEdit becuse i would like to do it the vanilla way, and also i want to type the command into a command block, thank you if you can help me. You can just type the command in by doing, /summon Skeleton ~ ~2 ~ (then whatever you do here) Thanks :3
You will want to modify the "Equipment" and "DropChances" tags. However, due to an unfortunate bug, the "DropChances" tag requires an extra step. First, here is an example command:
The Equipment tag consists of the following items in order of appearance: Hands, Feet, Legs, Torso, Head. With the above example, the skeleton is wearing full leather armor, wielding a diamond sword.
The DropChances tag will be 5 numbers, representing the chance an item will drop. The numbers listed will be in the same order as the Equipment tag. 1.0 means 100% of the time, while 0.0 will mean 0%. You need to have a Count value for the items being worn, or they will not drop.
With the bug concerning DropChances, you need to label the tag-type after the number. The tag is type "float", thus the label is "f".
Just make sure the gamerule doMobLoot is set to true, or the mob won't drop the items.
i need someone to make me a /summon command that summons a phantom, with 60 hearts, 30 movement speed, named "Phantom" but with green text. i also need it to drop as much xp as the enderdragon as well as a 50% drop chance of dropping an unbreakable trident that has channeling, loyalty III, and impaling V, as well as the name of the trident being green (if thats even possible). another 50% drop chance item of dropping a spawn egg of itself (with all the custom NBT data if thats even possible) edit: also it needs a green bossbar
the height of the walls around your heart determine how easy it is for you to be hurt, but, they also determine how close loved ones can get to you. ~Me
You will want to modify the "Equipment" and "DropChances" tags. However, due to an unfortunate bug, the "DropChances" tag requires an extra step. First, here is an example command:
Condensed:
The Equipment tag consists of the following items in order of appearance: Hands, Feet, Legs, Torso, Head. With the above example, the skeleton is wearing full leather armor, wielding a diamond sword.
The DropChances tag will be 5 numbers, representing the chance an item will drop. The numbers listed will be in the same order as the Equipment tag. 1.0 means 100% of the time, while 0.0 will mean 0%. You need to have a Count value for the items being worn, or they will not drop.
With the bug concerning DropChances, you need to label the tag-type after the number. The tag is type "float", thus the label is "f".
Just make sure the gamerule doMobLoot is set to true, or the mob won't drop the items.
You can find more info on the NBT tags for entities here: http://minecraft.gamepedia.com/Chunk_format
Minecraft-things: http://skylinerw.com
More Minecraft-things: https://sourceblock.net
Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides
I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ
Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/
Drop chances dont work for some reason now...
Edit: I had doMobLoot as false xD
I am having a similar issue
My command is
/execute @a ~ ~ ~ detect ~ ~-2 ~ bedrock 0 summon Zombie ~ ~ ~10 {Equipment:[{id:diamond_sword,Count:1,tag:{ench:[{id:16,lvl:25}],display:{Name:"Earth Guardian Sword"}}}, {id:diamond_boots,count:1,tag:{ench:[{id:34,lvl:50},{id:0,lvl:50}],display:{Name:"boots of the planet"}}}, {id:nether_wart,Count:1,tag:{ench [{id:100,lvl:1}],display:{Name:"primal gem"}}},{},{id:diamond_helmet,Count:1}],DropChances:[0.0f,0.1f,0.5f,1.0f,0.0f]}
Everything worked just fine until I added in the drop chances tag then it started returning failed to execute mesages any help?
i need someone to make me a /summon command that summons a phantom, with 60 hearts, 30 movement speed, named "Phantom" but with green text. i also need it to drop as much xp as the enderdragon as well as a 50% drop chance of dropping an unbreakable trident that has channeling, loyalty III, and impaling V, as well as the name of the trident being green (if thats even possible). another 50% drop chance item of dropping a spawn egg of itself (with all the custom NBT data if thats even possible) edit: also it needs a green bossbar
the height of the walls around your heart determine how easy it is for you to be hurt, but, they also determine how close loved ones can get to you. ~Me