As mentioned in the topic and description, I'm looking for help with a specific redstone circuit. Here is what I need it to do:
When activated, it sends an alternating 1 tick pulse down 2 wires. After exactly 6 pulses to each wire, it stops until it is activated again, at which point it repeats the operation.
I attempted to make it myself using a piston clock and a piston operated ring with glass blocks to break the circuit, but I have been unable to get the timing to work on the ring and I am unsure as to how I would break the circuit to the piston clock in a controlled, automated manner. I'm also fairly certain that one of you redstone gurus has a much more efficient and reliable method for doing this than what I described.
Make each individual line split into 6 parallel lines, each with more repeaters than the one next to it. This will create a small pulse multiplier circuit, producing 6 pulses from a single pulse. I would suggest adding 2 more "ticks" per line. for example:
line 1: no repeaters
line 2: 1 repeater at "2"
line 3: 1 repeater at "4"
line 4: 1 repeater at "2", one repeater at "4"
line 5: 2 repeaters at "4"
line 6: 2 repeaters at "4", one repeater at "2"
This can be done for both lines, providing that you have enough space. If you want more time between pulses, lengthen the total delay of each circuit. My example circuit adds increments of 2, yours may be increments of 3 or 4, whatever you want! I would also suggest putting a monostable circuit in front of the pulse multiplier circuits, so that you get a more crisp and neat result.
EDIT: I just did some testing, and found that the best way is such:
1: 2 ticks
2: 6 ticks
3: 10 ticks
4: 14 ticks
5: 18 ticks
6: 22 ticks
I built what you have exactly and it works as advertised. For that I thank you. The problem I am having is implementing it into the specific application I had in mind, which I recorded and put on youtube:
build another glass counter with 7 pieces, make 6 of them stone and one glass, then each tick from a clock will check to see if the current can go through the stone, it will do one stone then rotate it, the energy will pass through the next stone and rotate it again, eventually it will reach the glass, where power can not travel through and will not cause any more pulses until manually rotated again. I'll make a picture.
Make each individual line split into 6 parallel lines, each with more repeaters than the one next to it. This will create a small pulse multiplier circuit, producing 6 pulses from a single pulse. I would suggest adding 2 more "ticks" per line. for example:
line 1: no repeaters
line 2: 1 repeater at "2"
line 3: 1 repeater at "4"
line 4: 1 repeater at "2", one repeater at "4"
line 5: 2 repeaters at "4"
line 6: 2 repeaters at "4", one repeater at "2"
This can be done for both lines, providing that you have enough space. If you want more time between pulses, lengthen the total delay of each circuit. My example circuit adds increments of 2, yours may be increments of 3 or 4, whatever you want! I would also suggest putting a monostable circuit in front of the pulse multiplier circuits, so that you get a more crisp and neat result.
EDIT: I just did some testing, and found that the best way is such:
1: 2 ticks
2: 6 ticks
3: 10 ticks
4: 14 ticks
5: 18 ticks
6: 22 ticks
When activated, it sends an alternating 1 tick pulse down 2 wires. After exactly 6 pulses to each wire, it stops until it is activated again, at which point it repeats the operation.
I attempted to make it myself using a piston clock and a piston operated ring with glass blocks to break the circuit, but I have been unable to get the timing to work on the ring and I am unsure as to how I would break the circuit to the piston clock in a controlled, automated manner. I'm also fairly certain that one of you redstone gurus has a much more efficient and reliable method for doing this than what I described.
line 1: no repeaters
line 2: 1 repeater at "2"
line 3: 1 repeater at "4"
line 4: 1 repeater at "2", one repeater at "4"
line 5: 2 repeaters at "4"
line 6: 2 repeaters at "4", one repeater at "2"
This can be done for both lines, providing that you have enough space. If you want more time between pulses, lengthen the total delay of each circuit. My example circuit adds increments of 2, yours may be increments of 3 or 4, whatever you want! I would also suggest putting a monostable circuit in front of the pulse multiplier circuits, so that you get a more crisp and neat result.
EDIT: I just did some testing, and found that the best way is such:
1: 2 ticks
2: 6 ticks
3: 10 ticks
4: 14 ticks
5: 18 ticks
6: 22 ticks
EDIT: and here's a picture for ya :smile.gif:
Here's the schematic: Stair Schematic
Any suggestions?
do you know how to make a pulse doubler?