Hey alls. I need a challenge and you can provide it :biggrin.gif: Give me a redstone challenge whether it be a trap, a functional mechanism or just something cool. (And it doesnt have to be just redstone it can also use water and the likes.) Once ive finished a challenge ill put a download link in this post so you can see it if you want (mostly because i dont have recording softwre, herp derp) I eagerly await your challenges. Oh, and please keep the challenges within reason, dont ask me to build a computer or anything. OK? OK.:tongue.gif:
Edit: Also anything involving a B.U.D switch (made by Ethos) would be awesome because im really excited to use it since it has so many applications.
Hey alls. I need a challenge and you can provide it :biggrin.gif: Give me a redstone challenge whether it be a trap, a functional mechanism or just something cool. (And it doesnt have to be just redstone it can also use water and the likes.) Once ive finished a challenge ill put a download link in this post so you can see it if you want (mostly because i dont have recording softwre, herp derp) I eagerly await your challenges. Oh, and please keep the challenges within reason, dont ask me to build a computer or anything. OK? OK.:tongue.gif:
Edit: Also anything involving a B.U.D switch (made by Ethos) would be awesome because im really excited to use it since it has so many applications.
I've been working on this myself for a while, and I've given up, but maybe you can help.
I'd like this:
to open up into a 2-wide staircase something like this:
(but not necessarily exactly like that, you could also move around the dirt in front for example)
The tricky part is making the staircase seamless, so that you can walk up and down it without needing to jump up or down a block like in this image:
[THIS IS AN EXAMPLE OF WHAT TO AVOID]
If you choose to accept this challenge, I wish you good luck!
Have three pistons, facing sideways but on top of each other, be able to be powered individually in a one block wide space.
I already know the solution by the way.
EDIT: I just found out that my method no longer works.
Avid redstone engineer, mostly with pistons. Latest thread: Piston Trains Revived If you find my post useful, click the +1 button! It shows other people that the post may be useful to them. Of course, it's completely optional. *cocks gun*
Avid redstone engineer, mostly with pistons. Latest thread: Piston Trains Revived If you find my post useful, click the +1 button! It shows other people that the post may be useful to them. Of course, it's completely optional. *cocks gun*
Make a digital clock! powered by redstone-lamps. This project is realy hard and i have been working on it for days. So I feel like u need some explenation!
Redstone Repeaters can NOT power the block in front of it if that block is glass. Therefore the memory of the block is made of glass and some other block (i used lime wool). So u can use 4 pistons facing in 4 different directions to cause blocks to move in a curcuit.
If u put repeaters that are constantly activated (redstone torch connected), depending on if the block in front of it is either glass or a normal block, it will decide if that line of redston is activated. Knowing that, u will connect those lines of redston to the screen you make.
Now you will enter the data into those memory chamber (the section with glass and blocks)! However u hook up ur redston to the screen, it will create different patterns on the memory chamber. For example: for the number '1' to appear, the pattern g g b b b b b g well be entered in ur memory chamber. (g=glass, b=block). For the 'ones' section of ur minutes, u will have to enter codes for the numbers 0-9 (a total of 10 revolving blocks). Once the codings reach '0', u must add a chain-reaction to activate the 'tens' section of ur minutes so that after 9, it switches to 0, activating ur 'tens' section of ur minutes, causing the screen to display "10" instead of another "0". For example, if u dont make this chain-reaction, ur clock will display "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1 etc. If u do include this chain-reaction ur clock will display "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 etc. Then u must make ur 'tens' section of ur minutes. The codes entered here must be from 0-5 (a total of 6). It was possible to make a cycle of 10 revolving blocks, but not 6 revolving blocks because the cycle is to small for ur repeaters to fit inside. therefore u must make a cycle of 12 bocks. Which means the data entered will be from 0-5 and another 0-5. And that counts up to 12 blocks in total, matching ur 12-block cycle.
For the 'ones' section of your hours, u will also need a 12-block cycle. This is the most complicated memory chamber so pay attention! U need to enter data in this order: 2, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1. there is an extra '1' and an extra '2' because those are needed to act like 11 o clock and 12 o clock. '0' is there for the 10 o clock display. 12 o clock and 0 o clock are equal so when it starts off from the beginning, it displays "12:00am".
Almost Done! now ur doing ur LAST memory chamber, and its SUPER easy. All u have to imput is '0' & '1'.
But heres the second hardest part(first being the 3rd memory chamber u made)! u gotta make the "AM" & "PM" signs. Making this screen is the same concept as the number screen. except it says "AM" on top and "PM" on the bottom. If u make a switch that operates the BOTH of the signs, ur doing well so far(activate a certain block and it displays pm, activate it again and it displays am. Now u have to connect two sides together to activate 2 redston torches. U must make it so that whenever "1" appears in the 'tens' section of the hours and "2" appears in the "ones" section of the hours (together they make "12:00") wiring activates a redston torch that sends a short pulst to the switch u made.
If this wasnt too much of a challenge for u, u can go for extra credit; make "minecraft time". So in minecraft, every 3 minutes is equal to 2.5 seconds in real life. how do u do that? Redston Repeaters delay a transmission by 0.1 seconds per 'tick'. So one repeater to full delay is 4 'ticks' which will delay that redstone pulse by 0.4 seconds. Therefore 6 redston repeaters at full delay and 1 redston repeater at minimum delay is a total of 25 'ticks' which is equal to a delay of 2.5 seconds! The repetative engine that powers the 'ones' section of ur minutes is charged by that system of 7 redston repeaters. making every revolve of pistons equal to 2.5 seconds between each segment.
Halfway through!! now u gotta recode your 'ones' section of ur minutes. The new code will be- 0, 3, 6, 9, 2, 5, 8, 1, 4, 7 with the old code being 0, 1, 2 , 3 etc. and u gotta maka new chain-reaction! ((( (still want this extra credit?) once "0", "2", & "1" pass, a chain reaction FOR EACH is sent to activate ur 'tens' section of ur minutes, thus displaying- "0, 3, 6, 9, 12, 15, 18, 21 , 24, 27, 30, 33, 36,, 39, 42, 45, 48, 51, 54, 57" then reset!
NOW THATS THE CHALLENGE; GLHF!!!
08 September 2011 -> 23 October 2012
Why do people necro threads..... anyways.. check before you post... why would you challenge this guys if he has not completed one single challenge yet and hasn't been on since april? He is not gonna come back from the dead mysteriously.
Ok so I'm a tech student and we have transformers, electrical panels, s1,s3,s4 so on so forth, what would be really interesting and challenging in mine craft is transferring real life electrical devices into minecraft and make it work the exact same, I'm interested to see what you come up with but let's see if you can do my challange
Edit: Also anything involving a B.U.D switch (made by Ethos) would be awesome because im really excited to use it since it has so many applications.
I've been working on this myself for a while, and I've given up, but maybe you can help.
I'd like this:
to open up into a 2-wide staircase something like this:
(but not necessarily exactly like that, you could also move around the dirt in front for example)
The tricky part is making the staircase seamless, so that you can walk up and down it without needing to jump up or down a block like in this image:
[THIS IS AN EXAMPLE OF WHAT TO AVOID]
If you choose to accept this challenge, I wish you good luck!
I already know the solution by the way.
EDIT: I just found out that my method no longer works.
If you find my post useful, click the +1 button! It shows other people that the post may be useful to them. Of course, it's completely optional. *cocks gun*
If you find my post useful, click the +1 button! It shows other people that the post may be useful to them. Of course, it's completely optional. *cocks gun*
I can make something like that. I will work on it and give you a planet minecraft link.
I cant make this without having the player jump.
Redstone Repeaters can NOT power the block in front of it if that block is glass. Therefore the memory of the block is made of glass and some other block (i used lime wool). So u can use 4 pistons facing in 4 different directions to cause blocks to move in a curcuit.
If u put repeaters that are constantly activated (redstone torch connected), depending on if the block in front of it is either glass or a normal block, it will decide if that line of redston is activated. Knowing that, u will connect those lines of redston to the screen you make.
Now you will enter the data into those memory chamber (the section with glass and blocks)! However u hook up ur redston to the screen, it will create different patterns on the memory chamber. For example: for the number '1' to appear, the pattern g g b b b b b g well be entered in ur memory chamber. (g=glass, b=block). For the 'ones' section of ur minutes, u will have to enter codes for the numbers 0-9 (a total of 10 revolving blocks). Once the codings reach '0', u must add a chain-reaction to activate the 'tens' section of ur minutes so that after 9, it switches to 0, activating ur 'tens' section of ur minutes, causing the screen to display "10" instead of another "0". For example, if u dont make this chain-reaction, ur clock will display "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1 etc. If u do include this chain-reaction ur clock will display "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 etc. Then u must make ur 'tens' section of ur minutes. The codes entered here must be from 0-5 (a total of 6). It was possible to make a cycle of 10 revolving blocks, but not 6 revolving blocks because the cycle is to small for ur repeaters to fit inside. therefore u must make a cycle of 12 bocks. Which means the data entered will be from 0-5 and another 0-5. And that counts up to 12 blocks in total, matching ur 12-block cycle.
For the 'ones' section of your hours, u will also need a 12-block cycle. This is the most complicated memory chamber so pay attention! U need to enter data in this order: 2, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1. there is an extra '1' and an extra '2' because those are needed to act like 11 o clock and 12 o clock. '0' is there for the 10 o clock display. 12 o clock and 0 o clock are equal so when it starts off from the beginning, it displays "12:00am".
Almost Done! now ur doing ur LAST memory chamber, and its SUPER easy. All u have to imput is '0' & '1'.
But heres the second hardest part(first being the 3rd memory chamber u made)! u gotta make the "AM" & "PM" signs. Making this screen is the same concept as the number screen. except it says "AM" on top and "PM" on the bottom. If u make a switch that operates the BOTH of the signs, ur doing well so far(activate a certain block and it displays pm, activate it again and it displays am. Now u have to connect two sides together to activate 2 redston torches. U must make it so that whenever "1" appears in the 'tens' section of the hours and "2" appears in the "ones" section of the hours (together they make "12:00") wiring activates a redston torch that sends a short pulst to the switch u made.
If this wasnt too much of a challenge for u, u can go for extra credit; make "minecraft time". So in minecraft, every 3 minutes is equal to 2.5 seconds in real life. how do u do that? Redston Repeaters delay a transmission by 0.1 seconds per 'tick'. So one repeater to full delay is 4 'ticks' which will delay that redstone pulse by 0.4 seconds. Therefore 6 redston repeaters at full delay and 1 redston repeater at minimum delay is a total of 25 'ticks' which is equal to a delay of 2.5 seconds! The repetative engine that powers the 'ones' section of ur minutes is charged by that system of 7 redston repeaters. making every revolve of pistons equal to 2.5 seconds between each segment.
Halfway through!! now u gotta recode your 'ones' section of ur minutes. The new code will be- 0, 3, 6, 9, 2, 5, 8, 1, 4, 7 with the old code being 0, 1, 2 , 3 etc. and u gotta maka new chain-reaction! ((( (still want this extra credit?) once "0", "2", & "1" pass, a chain reaction FOR EACH is sent to activate ur 'tens' section of ur minutes, thus displaying- "0, 3, 6, 9, 12, 15, 18, 21 , 24, 27, 30, 33, 36,, 39, 42, 45, 48, 51, 54, 57" then reset!
NOW THATS THE CHALLENGE; GLHF!!!
Why do people necro threads..... anyways.. check before you post... why would you challenge this guys if he has not completed one single challenge yet and hasn't been on since april? He is not gonna come back from the dead mysteriously.
What Do you Mean? Can You Be A Bit More Specific?
Ok so I'm a tech student and we have transformers, electrical panels, s1,s3,s4 so on so forth, what would be really interesting and challenging in mine craft is transferring real life electrical devices into minecraft and make it work the exact same, I'm interested to see what you come up with but let's see if you can do my challange