Yeah so I've been working on this for a while, I pretty well constructed my own circuit with redstone so I am pretty proud of my efforts. This is much different to my adventure map (link) I made a month or so ago, which was all about traps/obstacles and so forth and will likely herald a new series of constructions from me in the future.
Pretty much what it is is Tic Tac Toe. I've previously constructed a much simpler piston equivalent in, but this is beyond anything I have ever made and has greatly sparked my love for digital systems and so forth. I did not use a schematic for this, I just had an idea in my head and experimented with it. Took me hours of troubleshooting and trial and error on some parts, but it's done
Play a game of Tic Tac Toe or Explore the highways of circuits and switches to try to make sense of it, it's up to you :smile.gif:
HOW TO PLAY
The game pretty much works on a grid setup, there are 9 squares and you press a button to swap between players. There is also a reset switch
The board is set up as follows
[1][2][3]
[4][5][6]
[7][8][9]
You press 1 to go in the top corner etc.
I used a LOT of RS nor latches in this! Such a handy switch :smile.gif:
LIMITATIONS: I did not allow for sufficient space to declare a winner or to reset the board if such was to happen so I just left that aspect out of the game and left it as is. (Resets must instead be done manually)
VIDEO
So yeah, Pretty well cooked my noodle coming up with this (seeing as I made up the circuitry as I went). I learned a lot and this is my first 'computer' within a computer so I am pretty proud of myself
Looks pretty good as far as I can see from the video bravo on learning as you go! I can help you if you would like with a game reset (manual and Auto), auto X and O switching and possible compacting (I don't know about this seeing as i could not tell the total size from the video. But again I congrats you on this project, redstone will only become more addicting from here! :smile.gif:
Looks pretty good as far as I can see from the video bravo on learning as you go! I can help you if you would like with a game reset (manual and Auto), auto X and O switching and possible compacting (I don't know about this seeing as i could not tell the total size from the video. But again I congrats you on this project, redstone will only become more addicting from here! :smile.gif:
Thanks bro! Yeah I kinda ran out of room for an auto switcher, but I do understand how the concept works now (thanks to my trial and error). It would work much the same way as the reason my X's dont turn into O's when the switch is pressed. I appreciate the offer though :smile.gif:
The one thing I would need to work on would be to determine a winner. Right now that's the main thing I will need to work on in future (as it adds another level of complexity)
Wow amazing ! :biggrin.gif: You are amazing. I want to learn how to build stuff like this but I am lazy to learn. I want to learn it quickly!
Thanks mate! the best way to learn is just have a go, I never expected it to become a circuit until I'd spent a lot of hours on it. RS Nor latches are amazing and you should look into them :tongue.gif:
Thanks mate! the best way to learn is just have a go, I never expected it to become a circuit until I'd spent a lot of hours on it. RS Nor latches are amazing and you should look into them :tongue.gif:
-snip
I am actually pretty good, I know about latches and all the logic gates and stuff. I just need to learn how to make a computer or a calculator.
I am actually pretty good, I know about latches and all the logic gates and stuff. I just need to learn how to make a computer or a calculator.
It's actually a lot more simple than it looks, you just need to figure out ways to limit signal in some areas so that data is stored, the rest is just trying to organize it so that you dont cross wires and forget what is what :tongue.gif:
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Click this link to check out my website for cool redstone creations and Tutorials
If this was 2 years ago this could be pretty amazing, but sorry there's just too much tic tac toe out there now :sad.gif:
Oliveriscool and I are working on an AI for tic tac toe, maybe you'd like to expand your design further to have it incorporate that.
Also instant wire the whole thing :smile.gif: get more attention.
This the most extensive redstone construction I have ever made so while it may not be a huge crowd pleaser in that sense, to me it's a huge accomplishment.
By AI do you refer to random placement of the opposition? It would be pretty difficult to make any kind of substantial AI that could make decisions based on what you had placed on the board. How have you overcome that?
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Click this link to check out my website for cool redstone creations and Tutorials
I am linking my TicTacToe version so you can compare to it. It includes 3x3 board as yours, frienldy user interface, fully reset button, automatic player selection, lightning options, and more! I really appriciate your work. :smile.gif:))
Some of my custom designs (not Oliveriscool's, so he can't sue me for leaking out info! xD)
5x5 1-tick display sneek peek
Instant-wired AI in progress 50%
It's hardcoded, easiest and fastest way to do it.
It can be around a third of the size if you can allow for a 7 tick delay, by using a shift register and sending the signal through the AI 4 times, in 4 rotations.
Hey bro! Yeah I've made a piston equivalent in the past and it was very successful (back in 1.7), I just never uploaded any videos or anything back then.
Mine was a bit different in that the board was on the ground and so the pistons had to come from below, it made for an interesting game and was ultimately successful :smile.gif:
I do appreciate the tips though and I've learned a lot from tips from people who have seen what I've made and left me comments. Thanks!!
Pretty much what it is is Tic Tac Toe. I've previously constructed a much simpler piston equivalent in, but this is beyond anything I have ever made and has greatly sparked my love for digital systems and so forth. I did not use a schematic for this, I just had an idea in my head and experimented with it. Took me hours of troubleshooting and trial and error on some parts, but it's done
Play a game of Tic Tac Toe or Explore the highways of circuits and switches to try to make sense of it, it's up to you :smile.gif:
HOW TO PLAY
The game pretty much works on a grid setup, there are 9 squares and you press a button to swap between players. There is also a reset switch
The board is set up as follows
[1][2][3]
[4][5][6]
[7][8][9]
You press 1 to go in the top corner etc.
I used a LOT of RS nor latches in this! Such a handy switch :smile.gif:
LIMITATIONS:
I did not allow for sufficient space to declare a winner or to reset the board if such was to happen so I just left that aspect out of the game and left it as is. (Resets must instead be done manually)
VIDEO
So yeah, Pretty well cooked my noodle coming up with this (seeing as I made up the circuitry as I went). I learned a lot and this is my first 'computer' within a computer so I am pretty proud of myself
DOWNLOAD
Download this map
Thanks bro! Yeah I kinda ran out of room for an auto switcher, but I do understand how the concept works now (thanks to my trial and error). It would work much the same way as the reason my X's dont turn into O's when the switch is pressed. I appreciate the offer though :smile.gif:
The one thing I would need to work on would be to determine a winner. Right now that's the main thing I will need to work on in future (as it adds another level of complexity)
Thanks mate! the best way to learn is just have a go, I never expected it to become a circuit until I'd spent a lot of hours on it. RS Nor latches are amazing and you should look into them :tongue.gif:
Thanks man! :smile.gif:
I am actually pretty good, I know about latches and all the logic gates and stuff. I just need to learn how to make a computer or a calculator.
It's actually a lot more simple than it looks, you just need to figure out ways to limit signal in some areas so that data is stored, the rest is just trying to organize it so that you dont cross wires and forget what is what :tongue.gif:
This the most extensive redstone construction I have ever made so while it may not be a huge crowd pleaser in that sense, to me it's a huge accomplishment.
By AI do you refer to random placement of the opposition? It would be pretty difficult to make any kind of substantial AI that could make decisions based on what you had placed on the board. How have you overcome that?
Indeed, similar concepts!
How the hell did you get 9 buttons in a 3x3 grid setup to actually produce an output that didnt mess with the others?
EDIT: DERP I'm an idiot, It's nowhere near as complex as I thought it was...
Hey bro! Yeah I've made a piston equivalent in the past and it was very successful (back in 1.7), I just never uploaded any videos or anything back then.
Mine was a bit different in that the board was on the ground and so the pistons had to come from below, it made for an interesting game and was ultimately successful :smile.gif:
I do appreciate the tips though and I've learned a lot from tips from people who have seen what I've made and left me comments. Thanks!!